Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / mrvux/dx11-vvvv issues and pull requests
#367 - Update to Assimp 5.0.1
Pull Request -
State: open - Opened by rudcode about 4 years ago
- 3 comments
#366 - Appveyor artifacts get deleted soon
Issue -
State: closed - Opened by gregsn over 4 years ago
- 3 comments
#365 - Update to official SharpDX 4.2.0
Issue -
State: closed - Opened by tebjan about 5 years ago
- 2 comments
#364 - Adding global packs location for shader includes
Issue -
State: closed - Opened by tebjan about 5 years ago
- 6 comments
#363 - TextureArray and TextureSpread Renderer MemoryLeak
Issue -
State: open - Opened by cloneproduction over 5 years ago
#362 - Issue359
Pull Request -
State: open - Opened by rmtttt over 5 years ago
#361 - Issue357
Pull Request -
State: open - Opened by rmtttt over 5 years ago
#360 - Fix #358
Pull Request -
State: open - Opened by rmtttt over 5 years ago
#359 - Unevaluated Image Shader Node keeps updating in pipline - leads to exception
Issue -
State: open - Opened by rmtttt over 5 years ago
#358 - IndexIndirect (DX11.Drawer Buffer) updates first slice only
Issue -
State: open - Opened by rmtttt over 5 years ago
#357 - Cons (DX11.Geomtry) changes type of resource
Issue -
State: open - Opened by rmtttt over 5 years ago
- 1 comment
#356 - NullReferenceException with Group
Issue -
State: open - Opened by rmtttt over 5 years ago
#355 - Kinect2 Pipet Nodes - Depth & Pipet
Pull Request -
State: open - Opened by wirmachenbunt over 5 years ago
#354 - AsSharedResource / FromSharedResource crash
Issue -
State: open - Opened by velcrome over 5 years ago
- 1 comment
#353 - Text style color crash
Issue -
State: open - Opened by mrvux almost 6 years ago
#352 - Sample + Hold for DX11DepthStencil
Pull Request -
State: closed - Opened by sebllll almost 6 years ago
- 1 comment
#351 - S+H for DX11DepthStencil
Issue -
State: open - Opened by sebllll almost 6 years ago
- 1 comment
#350 - Setting temp target renderer to BGRA formats throws errors
Issue -
State: open - Opened by mediadog about 6 years ago
- 1 comment
#349 - Mesh (Geometry Split Assimp) pin: UV channel
Issue -
State: open - Opened by CeeYaa about 6 years ago
#348 - StencilView is not spreadable
Issue -
State: closed - Opened by timpernagel about 6 years ago
- 2 comments
#347 - ClearDepth Renderer TextureSpread is not clearing Stencil
Issue -
State: closed - Opened by timpernagel about 6 years ago
- 8 comments
#346 - New WithinViewportIndexNode
Pull Request -
State: closed - Opened by velcrome about 6 years ago
- 3 comments
#345 - suppressdiagonals blocks hap playback
Issue -
State: open - Opened by ggml over 6 years ago
- 3 comments
#344 - Blur (DX11TextureFX) broken in 1.3.1 with VLC output
Issue -
State: open - Opened by mediadog over 6 years ago
- 6 comments
#343 - reworked miplevels for array nodes
Pull Request -
State: closed - Opened by sebllll over 6 years ago
- 2 comments
#342 - Renderer (DX11 TextureSpread) throws error in relation to viewport
Issue -
State: closed - Opened by sebllll over 6 years ago
- 1 comment
#341 - Group Bug
Issue -
State: closed - Opened by mhusinsky over 6 years ago
- 3 comments
#340 - 2 new Nodes that deal with TextureArrays
Pull Request -
State: closed - Opened by sebllll over 6 years ago
- 6 comments
#339 - User Input Events
Pull Request -
State: closed - Opened by tebjan over 6 years ago
- 3 comments
#338 - [Bullet] When body gets deleted, also remove associated constraints to it
Issue -
State: open - Opened by mrvux over 6 years ago
#337 - Can't use gesture node with dx11 Renderer
Issue -
State: open - Opened by sebescudie over 6 years ago
- 4 comments
#336 - Text nodes only write into depth buffer when a render state node is connected
Issue -
State: open - Opened by tebjan over 6 years ago
- 1 comment
#335 - Output actual mouse events on rederer output
Issue -
State: closed - Opened by tebjan over 6 years ago
- 1 comment
#334 - IndexedGeometryBuffer (DX11.Geometry Join) does not support subsets?
Issue -
State: open - Opened by joreg almost 7 years ago
- 1 comment
#333 - Text AntiAliasing breaks for Font Sizes >349
Issue -
State: open - Opened by jhnnslmk almost 7 years ago
- 1 comment
#332 - implement IProjectionSpace
Issue -
State: open - Opened by gregsn almost 7 years ago
- 1 comment
#331 - possible Memory Leaks
Issue -
State: closed - Opened by sebllll almost 7 years ago
- 6 comments
#330 - frustum spelling
Issue -
State: closed - Opened by mhusinsky almost 7 years ago
- 1 comment
#329 - dx9 to dx11 texture not working...
Issue -
State: open - Opened by kamanlam almost 7 years ago
- 5 comments
#328 - Quad (DX11.Layer) throws exception if started with Nil transform
Issue -
State: closed - Opened by mediadog about 7 years ago
- 3 comments
#327 - nugets
Issue -
State: open - Opened by sebllll about 7 years ago
#326 - x86 Assimp issues?
Issue -
State: closed - Opened by catvvvveasel about 7 years ago
- 2 comments
#325 - Layers Disapearing even connected
Issue -
State: closed - Opened by colorsound over 7 years ago
- 1 comment
#324 - nodes are all red :-/
Issue -
State: closed - Opened by kamanlam over 7 years ago
- 9 comments
#323 - colorchannel (join split) nodes
Issue -
State: open - Opened by ggml over 7 years ago
- 2 comments
#322 - [Nodes] Shared resources to have string as type?
Issue -
State: open - Opened by mrvux over 7 years ago
#321 - [Nodes] Add shared version of buffer resource
Issue -
State: closed - Opened by mrvux over 7 years ago
- 1 comment
#320 - [text3d] fixed huge memory leak when recreating text geometry
Pull Request -
State: closed - Opened by tebjan over 7 years ago
- 1 comment
#319 - little abstraction layer: IDX11ShaderVariableManager
Pull Request -
State: open - Opened by gregsn over 7 years ago
- 3 comments
#318 - [Bullet] Ray cast filtered does not work properly
Issue -
State: closed - Opened by mrvux over 7 years ago
#317 - [Bullet] Destroy body not working properly anymore on persisted versions
Issue -
State: closed - Opened by mrvux over 7 years ago
- 1 comment
#316 - [Bullet] Add raycast again
Issue -
State: closed - Opened by mrvux over 7 years ago
- 1 comment
#315 - [Bullet] Initial slicecount of crate nodes to be set to 0
Issue -
State: closed - Opened by mrvux over 7 years ago
#314 - Info sometimes sends -1 output
Issue -
State: open - Opened by mrvux over 7 years ago
- 5 comments
#313 - Quad and Text not affected by Order (DX11.Layer)
Issue -
State: open - Opened by tebjan over 7 years ago
- 1 comment
#312 - VVVV.DX11.Nodes.dll kills VVVV, when in nodelist builder mode
Issue -
State: closed - Opened by brisance over 7 years ago
- 3 comments
#311 - Color (DirectWrite Styles) crashes
Issue -
State: open - Opened by sebllll over 7 years ago
- 2 comments
#310 - A few fixes when generating the nodelist.xml file
Pull Request -
State: closed - Opened by azeno over 7 years ago
- 1 comment
#309 - Immediate vvvv crash with a combination of DX11 nodes
Issue -
State: open - Opened by hybridherbst over 7 years ago
- 3 comments
#308 - DynamicBuffer (DX11.Buffer Raw) throws exception with empty raw input
Issue -
State: closed - Opened by letmp over 7 years ago
- 1 comment
#307 - Strange/broken shared texture behavior
Issue -
State: open - Opened by mediadog over 7 years ago
- 5 comments
#306 - phongdirectional broke
Issue -
State: closed - Opened by stixo over 7 years ago
#305 - SetWindowBounds (Windows) doesn't work with DX11 Renderer
Issue -
State: closed - Opened by antokhio over 7 years ago
- 2 comments
#304 - BezierPatch Helpers behave erratically when Control Point Resolution X and Y not equal
Issue -
State: closed - Opened by mhusinsky over 7 years ago
- 1 comment
#303 - Alpha channel in .BMP files always 1 with Filetexture (DX11 2D)
Issue -
State: open - Opened by mediadog over 7 years ago
- 3 comments
#302 - Selected technique enum doesn't update when changing technique name
Issue -
State: open - Opened by jhnnslmk over 7 years ago
- 5 comments
#301 - gsfx nodes not initalizing
Issue -
State: closed - Opened by everyoneishappy over 7 years ago
#300 - Division by zero when creating new renderer window on newest vvvv alpha (35.4) and newest DX11 (1.0.0.34)
Issue -
State: closed - Opened by microdee over 7 years ago
- 3 comments
#299 - Pixel billboard only supports 1 transform
Issue -
State: closed - Opened by TobyKLight over 7 years ago
- 2 comments
#298 - Fatal crash in textlayout
Issue -
State: closed - Opened by TobyKLight over 7 years ago
- 1 comment
#297 - Creating Renderer throws Exception
Issue -
State: closed - Opened by sebescudie over 7 years ago
- 1 comment
#296 - Assimp Material nodes go wacko when multiple SceneFiles
Issue -
State: open - Opened by mediadog over 7 years ago
- 5 comments
#295 - dx11 pack stops beta5 from starting up
Issue -
State: open - Opened by ggml almost 8 years ago
- 9 comments
Labels: information-required
#294 - dx11 pack stops beta5 from starting up
Issue -
State: closed - Opened by ggml almost 8 years ago
- 1 comment
#293 - Problem with DynamicBuffers
Issue -
State: closed - Opened by letmp almost 8 years ago
- 1 comment
#291 - kinect2 nodes
Issue -
State: closed - Opened by circuitb almost 8 years ago
- 3 comments
#290 - Technique Enum
Issue -
State: open - Opened by antongit almost 8 years ago
- 1 comment
Labels: enhancement
#289 - Changing input values of geometry primitives in “de-evaluated” subpatch causes memory leak
Issue -
State: closed - Opened by bj-rn almost 8 years ago
- 1 comment
#288 - text(dx11) crops text above size 540
Issue -
State: closed - Opened by AchimTHISPLAY almost 8 years ago
- 6 comments
#287 - Broken TextAdvanced(dx11) prevented renderer going Fullscreen & Borderless
Issue -
State: closed - Opened by AchimTHISPLAY almost 8 years ago
- 1 comment
#286 - geomfx in release 0.9.62 behaves weird sinister nasty and ugly
Issue -
State: closed - Opened by microdee almost 8 years ago
- 1 comment
#285 - Filetexture - All textures reload if one path is changed
Issue -
State: closed - Opened by AchimTHISPLAY almost 8 years ago
- 1 comment
#284 - Passing in Assimp open flags
Issue -
State: open - Opened by mediadog almost 8 years ago
- 2 comments
Labels: enhancement
#273 - spreadable TextStyles again
Pull Request -
State: closed - Opened by sebllll about 8 years ago
- 6 comments
#272 - spreadable TextStyles
Pull Request -
State: closed - Opened by sebllll about 8 years ago
- 1 comment
#267 - FileStream (Dx11.texture vlc) won't play .mts files, hangs/crashes
Issue -
State: open - Opened by mediadog about 8 years ago
- 4 comments
Labels: bug
#266 - Full Screen
Issue -
State: open - Opened by velcrome about 8 years ago
- 2 comments
#260 - Polygon UV-Coords
Pull Request -
State: closed - Opened by sebllll about 8 years ago
- 1 comment
#259 - Assimp Loader reporting back to vvvv
Issue -
State: open - Opened by jhnnslmk over 8 years ago
Labels: enhancement
#241 - Feature Request: FrameDelay (DX11.Texture2D) spreadable
Issue -
State: open - Opened by esnho almost 9 years ago
Labels: enhancement
#240 - PhongDirectional (DX11.Effect) Technique pin shows Gouraud
Issue -
State: open - Opened by mediadog almost 9 years ago
- 3 comments
#236 - kinect2 stuff
Issue -
State: closed - Opened by circuitb almost 9 years ago
- 1 comment
#215 - Feature request: Spreadable Assimp SceneFile
Issue -
State: open - Opened by circuitb over 9 years ago
- 2 comments
Labels: enhancement
#200 - Texture nil causes tty flood
Issue -
State: open - Opened by unc-quite over 9 years ago
- 1 comment
Labels: bug
#184 - Kinect: Spreadable Index Pin
Issue -
State: open - Opened by letmp about 10 years ago
Labels: enhancement, up-for-grabs
#177 - Feature : S+H for GPU assets
Issue -
State: closed - Opened by elliotwoods about 10 years ago
- 2 comments
Labels: enhancement
#169 - Touch State does not respond to tapping the screen in win7
Issue -
State: open - Opened by unc-quite about 10 years ago
- 1 comment
Labels: up-for-grabs
#131 - more kinect2 features
Pull Request -
State: closed - Opened by sebllll over 10 years ago
- 1 comment
#103 - Wish:- Normals and BiNormals for Primitives
Issue -
State: open - Opened by catvvvveasel over 10 years ago
- 2 comments
Labels: enhancement