Ecosyste.ms: Issues

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GitHub / mrvux/dx11-vvvv issues and pull requests

#367 - Update to Assimp 5.0.1

Pull Request - State: open - Opened by rudcode about 4 years ago - 3 comments

#366 - Appveyor artifacts get deleted soon

Issue - State: closed - Opened by gregsn over 4 years ago - 3 comments

#365 - Update to official SharpDX 4.2.0

Issue - State: closed - Opened by tebjan about 5 years ago - 2 comments

#364 - Adding global packs location for shader includes

Issue - State: closed - Opened by tebjan about 5 years ago - 6 comments

#363 - TextureArray and TextureSpread Renderer MemoryLeak

Issue - State: open - Opened by cloneproduction over 5 years ago

#362 - Issue359

Pull Request - State: open - Opened by rmtttt over 5 years ago

#361 - Issue357

Pull Request - State: open - Opened by rmtttt over 5 years ago

#360 - Fix #358

Pull Request - State: open - Opened by rmtttt over 5 years ago

#358 - IndexIndirect (DX11.Drawer Buffer) updates first slice only

Issue - State: open - Opened by rmtttt over 5 years ago

#357 - Cons (DX11.Geomtry) changes type of resource

Issue - State: open - Opened by rmtttt over 5 years ago - 1 comment

#356 - NullReferenceException with Group

Issue - State: open - Opened by rmtttt over 5 years ago

#355 - Kinect2 Pipet Nodes - Depth & Pipet

Pull Request - State: open - Opened by wirmachenbunt over 5 years ago

#354 - AsSharedResource / FromSharedResource crash

Issue - State: open - Opened by velcrome over 5 years ago - 1 comment

#353 - Text style color crash

Issue - State: open - Opened by mrvux almost 6 years ago

#352 - Sample + Hold for DX11DepthStencil

Pull Request - State: closed - Opened by sebllll almost 6 years ago - 1 comment

#351 - S+H for DX11DepthStencil

Issue - State: open - Opened by sebllll almost 6 years ago - 1 comment

#350 - Setting temp target renderer to BGRA formats throws errors

Issue - State: open - Opened by mediadog about 6 years ago - 1 comment

#349 - Mesh (Geometry Split Assimp) pin: UV channel

Issue - State: open - Opened by CeeYaa about 6 years ago

#348 - StencilView is not spreadable

Issue - State: closed - Opened by timpernagel about 6 years ago - 2 comments

#347 - ClearDepth Renderer TextureSpread is not clearing Stencil

Issue - State: closed - Opened by timpernagel about 6 years ago - 8 comments

#346 - New WithinViewportIndexNode

Pull Request - State: closed - Opened by velcrome about 6 years ago - 3 comments

#345 - suppressdiagonals blocks hap playback

Issue - State: open - Opened by ggml over 6 years ago - 3 comments

#344 - Blur (DX11TextureFX) broken in 1.3.1 with VLC output

Issue - State: open - Opened by mediadog over 6 years ago - 6 comments

#343 - reworked miplevels for array nodes

Pull Request - State: closed - Opened by sebllll over 6 years ago - 2 comments

#342 - Renderer (DX11 TextureSpread) throws error in relation to viewport

Issue - State: closed - Opened by sebllll over 6 years ago - 1 comment

#341 - Group Bug

Issue - State: closed - Opened by mhusinsky over 6 years ago - 3 comments

#340 - 2 new Nodes that deal with TextureArrays

Pull Request - State: closed - Opened by sebllll over 6 years ago - 6 comments

#339 - User Input Events

Pull Request - State: closed - Opened by tebjan over 6 years ago - 3 comments

#337 - Can't use gesture node with dx11 Renderer

Issue - State: open - Opened by sebescudie over 6 years ago - 4 comments

#336 - Text nodes only write into depth buffer when a render state node is connected

Issue - State: open - Opened by tebjan over 6 years ago - 1 comment

#335 - Output actual mouse events on rederer output

Issue - State: closed - Opened by tebjan over 6 years ago - 1 comment

#334 - IndexedGeometryBuffer (DX11.Geometry Join) does not support subsets?

Issue - State: open - Opened by joreg almost 7 years ago - 1 comment

#333 - Text AntiAliasing breaks for Font Sizes >349

Issue - State: open - Opened by jhnnslmk almost 7 years ago - 1 comment

#332 - implement IProjectionSpace

Issue - State: open - Opened by gregsn almost 7 years ago - 1 comment

#331 - possible Memory Leaks

Issue - State: closed - Opened by sebllll almost 7 years ago - 6 comments

#330 - frustum spelling

Issue - State: closed - Opened by mhusinsky almost 7 years ago - 1 comment

#329 - dx9 to dx11 texture not working...

Issue - State: open - Opened by kamanlam almost 7 years ago - 5 comments

#328 - Quad (DX11.Layer) throws exception if started with Nil transform

Issue - State: closed - Opened by mediadog about 7 years ago - 3 comments

#327 - nugets

Issue - State: open - Opened by sebllll about 7 years ago

#326 - x86 Assimp issues?

Issue - State: closed - Opened by catvvvveasel about 7 years ago - 2 comments

#325 - Layers Disapearing even connected

Issue - State: closed - Opened by colorsound over 7 years ago - 1 comment

#324 - nodes are all red :-/

Issue - State: closed - Opened by kamanlam over 7 years ago - 9 comments

#323 - colorchannel (join split) nodes

Issue - State: open - Opened by ggml over 7 years ago - 2 comments

#322 - [Nodes] Shared resources to have string as type?

Issue - State: open - Opened by mrvux over 7 years ago

#321 - [Nodes] Add shared version of buffer resource

Issue - State: closed - Opened by mrvux over 7 years ago - 1 comment

#320 - [text3d] fixed huge memory leak when recreating text geometry

Pull Request - State: closed - Opened by tebjan over 7 years ago - 1 comment

#319 - little abstraction layer: IDX11ShaderVariableManager

Pull Request - State: open - Opened by gregsn over 7 years ago - 3 comments

#318 - [Bullet] Ray cast filtered does not work properly

Issue - State: closed - Opened by mrvux over 7 years ago

#317 - [Bullet] Destroy body not working properly anymore on persisted versions

Issue - State: closed - Opened by mrvux over 7 years ago - 1 comment

#316 - [Bullet] Add raycast again

Issue - State: closed - Opened by mrvux over 7 years ago - 1 comment

#315 - [Bullet] Initial slicecount of crate nodes to be set to 0

Issue - State: closed - Opened by mrvux over 7 years ago

#314 - Info sometimes sends -1 output

Issue - State: open - Opened by mrvux over 7 years ago - 5 comments

#313 - Quad and Text not affected by Order (DX11.Layer)

Issue - State: open - Opened by tebjan over 7 years ago - 1 comment

#312 - VVVV.DX11.Nodes.dll kills VVVV, when in nodelist builder mode

Issue - State: closed - Opened by brisance over 7 years ago - 3 comments

#311 - Color (DirectWrite Styles) crashes

Issue - State: open - Opened by sebllll over 7 years ago - 2 comments

#310 - A few fixes when generating the nodelist.xml file

Pull Request - State: closed - Opened by azeno over 7 years ago - 1 comment

#309 - Immediate vvvv crash with a combination of DX11 nodes

Issue - State: open - Opened by hybridherbst over 7 years ago - 3 comments

#308 - DynamicBuffer (DX11.Buffer Raw) throws exception with empty raw input

Issue - State: closed - Opened by letmp over 7 years ago - 1 comment

#307 - Strange/broken shared texture behavior

Issue - State: open - Opened by mediadog over 7 years ago - 5 comments

#306 - phongdirectional broke

Issue - State: closed - Opened by stixo over 7 years ago

#305 - SetWindowBounds (Windows) doesn't work with DX11 Renderer

Issue - State: closed - Opened by antokhio over 7 years ago - 2 comments

#303 - Alpha channel in .BMP files always 1 with Filetexture (DX11 2D)

Issue - State: open - Opened by mediadog over 7 years ago - 3 comments

#302 - Selected technique enum doesn't update when changing technique name

Issue - State: open - Opened by jhnnslmk over 7 years ago - 5 comments

#301 - gsfx nodes not initalizing

Issue - State: closed - Opened by everyoneishappy over 7 years ago

#299 - Pixel billboard only supports 1 transform

Issue - State: closed - Opened by TobyKLight over 7 years ago - 2 comments

#298 - Fatal crash in textlayout

Issue - State: closed - Opened by TobyKLight over 7 years ago - 1 comment

#297 - Creating Renderer throws Exception

Issue - State: closed - Opened by sebescudie over 7 years ago - 1 comment

#296 - Assimp Material nodes go wacko when multiple SceneFiles

Issue - State: open - Opened by mediadog over 7 years ago - 5 comments

#295 - dx11 pack stops beta5 from starting up

Issue - State: open - Opened by ggml almost 8 years ago - 9 comments
Labels: information-required

#294 - dx11 pack stops beta5 from starting up

Issue - State: closed - Opened by ggml almost 8 years ago - 1 comment

#293 - Problem with DynamicBuffers

Issue - State: closed - Opened by letmp almost 8 years ago - 1 comment

#292 - -

Issue - State: closed - Opened by velcrome almost 8 years ago

#291 - kinect2 nodes

Issue - State: closed - Opened by circuitb almost 8 years ago - 3 comments

#290 - Technique Enum

Issue - State: open - Opened by antongit almost 8 years ago - 1 comment
Labels: enhancement

#288 - text(dx11) crops text above size 540

Issue - State: closed - Opened by AchimTHISPLAY almost 8 years ago - 6 comments

#287 - Broken TextAdvanced(dx11) prevented renderer going Fullscreen & Borderless

Issue - State: closed - Opened by AchimTHISPLAY almost 8 years ago - 1 comment

#286 - geomfx in release 0.9.62 behaves weird sinister nasty and ugly

Issue - State: closed - Opened by microdee almost 8 years ago - 1 comment

#285 - Filetexture - All textures reload if one path is changed

Issue - State: closed - Opened by AchimTHISPLAY almost 8 years ago - 1 comment

#284 - Passing in Assimp open flags

Issue - State: open - Opened by mediadog almost 8 years ago - 2 comments
Labels: enhancement

#273 - spreadable TextStyles again

Pull Request - State: closed - Opened by sebllll about 8 years ago - 6 comments

#272 - spreadable TextStyles

Pull Request - State: closed - Opened by sebllll about 8 years ago - 1 comment

#267 - FileStream (Dx11.texture vlc) won't play .mts files, hangs/crashes

Issue - State: open - Opened by mediadog about 8 years ago - 4 comments
Labels: bug

#266 - Full Screen

Issue - State: open - Opened by velcrome about 8 years ago - 2 comments

#260 - Polygon UV-Coords

Pull Request - State: closed - Opened by sebllll about 8 years ago - 1 comment

#259 - Assimp Loader reporting back to vvvv

Issue - State: open - Opened by jhnnslmk over 8 years ago
Labels: enhancement

#241 - Feature Request: FrameDelay (DX11.Texture2D) spreadable

Issue - State: open - Opened by esnho almost 9 years ago
Labels: enhancement

#240 - PhongDirectional (DX11.Effect) Technique pin shows Gouraud

Issue - State: open - Opened by mediadog almost 9 years ago - 3 comments

#236 - kinect2 stuff

Issue - State: closed - Opened by circuitb almost 9 years ago - 1 comment

#215 - Feature request: Spreadable Assimp SceneFile

Issue - State: open - Opened by circuitb over 9 years ago - 2 comments
Labels: enhancement

#200 - Texture nil causes tty flood

Issue - State: open - Opened by unc-quite over 9 years ago - 1 comment
Labels: bug

#184 - Kinect: Spreadable Index Pin

Issue - State: open - Opened by letmp about 10 years ago
Labels: enhancement, up-for-grabs

#177 - Feature : S+H for GPU assets

Issue - State: closed - Opened by elliotwoods about 10 years ago - 2 comments
Labels: enhancement

#169 - Touch State does not respond to tapping the screen in win7

Issue - State: open - Opened by unc-quite about 10 years ago - 1 comment
Labels: up-for-grabs

#131 - more kinect2 features

Pull Request - State: closed - Opened by sebllll over 10 years ago - 1 comment

#103 - Wish:- Normals and BiNormals for Primitives

Issue - State: open - Opened by catvvvveasel over 10 years ago - 2 comments
Labels: enhancement