Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / mrbysco/spoiled issues and pull requests
#59 - [Bug]: flint and steel dupe
Issue -
State: open - Opened by Axzyo about 1 month ago
- 1 comment
Labels: bug, question
#58 - [Bug]: Weird tag naming doesnt allow for Custom Item Texture based on NBT
Issue -
State: open - Opened by MetalKnight56 about 1 month ago
Labels: bug
#57 - [Bug]: Example recipe is wrong
Issue -
State: closed - Opened by TBiscuit1 3 months ago
Labels: bug
#56 - [Suggestion]: Compatibility with realistic mods
Issue -
State: closed - Opened by TheaRTGGaming 3 months ago
- 1 comment
Labels: enhancement
#55 - [Suggestion]: Spoiling For Corpses (from Corpses Mod)
Issue -
State: open - Opened by CraftyZombie 3 months ago
Labels: enhancement
#54 - [Suggestion]: Compatibility with "The Salt"
Issue -
State: closed - Opened by katubug 3 months ago
- 9 comments
Labels: enhancement
#53 - [Bug]: No footsteps
Issue -
State: closed - Opened by NuttySamGreen 4 months ago
- 2 comments
Labels: bug
#52 - [Suggestion]: Itemstacks of greater than one item on decay
Issue -
State: open - Opened by VinterNacht 6 months ago
Labels: enhancement
#51 - [Suggestion]: Chance of Nausea based on Food Spoilage
Issue -
State: open - Opened by VinterNacht 6 months ago
Labels: enhancement
#50 - [Suggestion]: Change effectiveness of food as it spoils
Issue -
State: open - Opened by VinterNacht 6 months ago
Labels: enhancement
#49 - [Suggestion]: "Spoilage" identifier change per container
Issue -
State: open - Opened by VinterNacht 6 months ago
Labels: enhancement
#48 - [Suggestion]: Define spoilage rate by container type
Issue -
State: open - Opened by VinterNacht 6 months ago
Labels: enhancement
#47 - [Suggestion]: Spoilage Output By Container
Issue -
State: open - Opened by VinterNacht 6 months ago
Labels: enhancement
#46 - [Bug]: food spoils in containers added in the container modifier with a value of 0
Issue -
State: closed - Opened by meltremb 6 months ago
- 4 comments
Labels: bug, Fabric, 1.20.1
#45 - [Suggestion]: Thank you and possible downgrade to 1.19.4
Issue -
State: open - Opened by timkicker 6 months ago
Labels: enhancement
#44 - [Question]: How can I change the time of spoiling?
Issue -
State: closed - Opened by iulikjulik 7 months ago
- 3 comments
Labels: enhancement
#43 - [Suggestion]: Allow food to spoil in unloaded chunks
Issue -
State: open - Opened by Void-025 11 months ago
- 3 comments
Labels: enhancement
#42 - Add Priority feature to resolve cases with multiple spoil recipes
Pull Request -
State: closed - Opened by blueridger 11 months ago
#41 - Add Spoiling to Item Frames
Pull Request -
State: closed - Opened by ChampionAsh5357 about 1 year ago
#40 - [Suggestion]: Different spoilage categories for different types of food
Issue -
State: open - Opened by SamJBarney about 1 year ago
- 2 comments
Labels: enhancement
#39 - [Question]: How can I add a food spoilage recipe with an nbt tag?
Issue -
State: open - Opened by Jaimarl over 1 year ago
- 1 comment
Labels: enhancement
#38 - [Bug]: The mod doesn't work
Issue -
State: closed - Opened by Jaimarl over 1 year ago
- 2 comments
Labels: bug
#37 - [Bug]: Config resets after restart
Issue -
State: closed - Opened by xyxt1c over 1 year ago
- 4 comments
Labels: bug
#36 - [Suggestion]: Auto merge spoiling food
Issue -
State: open - Opened by SeanChengN over 1 year ago
- 1 comment
Labels: enhancement
#35 - [Bug]: character length limit
Issue -
State: closed - Opened by SeanChengN over 1 year ago
- 3 comments
Labels: bug, External bug
#34 - Create `zh_cn.json` in `main/resources`
Pull Request -
State: closed - Opened by NumberSir over 1 year ago
#33 - [Crash]: Exception in server tick loop
Issue -
State: open - Opened by GermanPlasma almost 2 years ago
- 2 comments
Labels: bug
#32 - [Bug]: Items don't spoil in Applied Energistics 2 ME networks.
Issue -
State: open - Opened by GoatGamerHUN almost 2 years ago
- 2 comments
Labels: bug
#31 - [Bug]: Item frames halt the spoiling progress.
Issue -
State: closed - Opened by Maelztrom almost 2 years ago
Labels: bug
#30 - [Bug]: Spoiling food unable merge
Issue -
State: closed - Opened by wumengzhixing about 2 years ago
- 1 comment
Labels: bug
#29 - [Bug]:
Issue -
State: closed - Opened by Aethamus about 2 years ago
- 2 comments
Labels: bug
#28 - [Suggestion]: Allow Items to Be Given Unique Settings for What They Rot Into
Issue -
State: closed - Opened by Darkosto over 2 years ago
- 1 comment
Labels: enhancement
#27 - [Bug]: Food isn't spoiling in most cases
Issue -
State: closed - Opened by Answordy over 2 years ago
- 11 comments
Labels: bug, question
#26 - [Suggestion]: Some suggestions
Issue -
State: open - Opened by Al3ssan6r0 over 2 years ago
Labels: enhancement
#25 - [Bug]:
Issue -
State: closed - Opened by Ronanfalcon over 2 years ago
- 1 comment
Labels: bug
#24 - [Crash]: Exception in server tick loop
Issue -
State: closed - Opened by BlackStarG5 over 2 years ago
Labels: bug
#23 - [Bug]: Crafttweaker can't read my scripts with language provided by latest spoiled (for 1.16.5)
Issue -
State: closed - Opened by ekiplier over 2 years ago
- 3 comments
Labels: bug
#22 - [Bug]: Removing spoilage not working
Issue -
State: closed - Opened by pwigary over 2 years ago
- 8 comments
Labels: bug, question, 1.16
#21 - Add Czech Translation cs_cz
Pull Request -
State: closed - Opened by HonzaVinCZ almost 3 years ago
- 1 comment
#20 - Ability to change rot time
Issue -
State: closed - Opened by twinsplice about 3 years ago
- 1 comment
#19 - [Bug]: Crash with Mana and Artifice runic Inscription table when Spoiled is installed
Issue -
State: closed - Opened by Ws60 about 3 years ago
Labels: bug
#18 - [Suggestions] Food stacking
Issue -
State: closed - Opened by TqLxQuanZ about 3 years ago
- 7 comments
Labels: enhancement, On halt
#17 - [Suggestions] Ability to config the tooltip message/color/percentage
Issue -
State: open - Opened by TqLxQuanZ over 3 years ago
Labels: enhancement
#16 - Spoiled Description showing "s" instead of stale/fresh/something else
Issue -
State: closed - Opened by TqLxQuanZ over 3 years ago
- 1 comment
Labels: bug
#15 - Items not stacking
Issue -
State: closed - Opened by etroozo over 3 years ago
- 2 comments
Labels: bug, Fixed next release
#14 - modded container's spoil rate wont change
Issue -
State: closed - Opened by VictorSPM over 3 years ago
- 6 comments
Labels: bug, Fixed next release
#13 - whats is the format of adding new container?
Issue -
State: closed - Opened by VictorSPM over 3 years ago
- 3 comments
#12 - Spoiled food item for the composter (inspired by Food Funk mod)
Issue -
State: open - Opened by ekiplier over 3 years ago
Labels: Suggestion
#11 - [Bug] Soon after entering the game map, it crashes. (Locks)
Issue -
State: open - Opened by chan1253 over 3 years ago
- 5 comments
Labels: bug, question, External bug
#10 - Trimming Feature Idea
Issue -
State: closed - Opened by The-Brandolorian over 3 years ago
Labels: enhancement
#9 - [bug] containerModifier in common config doesn't work
Issue -
State: closed - Opened by Minothilos over 3 years ago
- 2 comments
Labels: bug
#8 - A little more inventory friendly idea
Issue -
State: closed - Opened by HopsandBarley almost 4 years ago
- 2 comments
#7 - Food still doesn't spoil in a lot of modded containers
Issue -
State: closed - Opened by Minothilos almost 4 years ago
- 2 comments
#6 - defaultSpoilItem in serverconfig doesn't work
Issue -
State: closed - Opened by Minothilos almost 4 years ago
- 4 comments
#5 - Food in inventory doesn't dissapear when fully spoilt
Issue -
State: closed - Opened by Minothilos almost 4 years ago
Labels: bug, Fixed next release
#4 - Spoilage not working
Issue -
State: closed - Opened by The-Brandolorian almost 4 years ago
- 6 comments
Labels: bug, question, Fixed next release
#3 - A few bugs and suggested fix
Issue -
State: closed - Opened by bloche1871 over 4 years ago
- 1 comment
Labels: Suggestion
#2 - Crash on worldgen
Issue -
State: closed - Opened by LokyLive over 4 years ago
- 10 comments
Labels: bug, question, Fixed next release
#1 - Mod crashes on Tick
Issue -
State: closed - Opened by dreckz over 4 years ago
- 9 comments
Labels: question, Fixed next release