Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / mortennobel/kickjs issues and pull requests
#76 - Update release-notes.txt
Pull Request -
State: open - Opened by prachikatre005 about 4 years ago
#75 - publish this to npm?
Issue -
State: open - Opened by stevemao almost 9 years ago
- 1 comment
#74 - 0.5.6
Pull Request -
State: closed - Opened by mortennobel almost 9 years ago
#73 - Modelview not loading
Issue -
State: closed - Opened by PicassoCT almost 9 years ago
- 3 comments
#72 - Perspective2DSortMode
Issue -
State: open - Opened by mortennobel over 11 years ago
#71 - Observer pattern
Issue -
State: closed - Opened by mortennobel over 11 years ago
- 1 comment
#70 - RenderTexture and MovieTexture should handle context lost
Issue -
State: closed - Opened by mortennobel over 11 years ago
- 1 comment
#69 - Bug when updating mesh (when using Vertex Array Object)
Issue -
State: closed - Opened by mortennobel over 11 years ago
- 1 comment
#68 - Problem with normals after tangent recompute
Issue -
State: closed - Opened by mortennobel almost 12 years ago
#67 - Cubemap textures not working
Issue -
State: closed - Opened by groe almost 12 years ago
- 4 comments
#66 - Sprites
Issue -
State: closed - Opened by groe almost 12 years ago
- 6 comments
#65 - Fix exception typo :)
Pull Request -
State: closed - Opened by groe almost 12 years ago
#64 - Update to gl-matrix version 2.1
Issue -
State: closed - Opened by mortennobel almost 12 years ago
Labels: Enhancement
#63 - Skybox
Issue -
State: closed - Opened by mortennobel almost 12 years ago
- 1 comment
#62 - Collision checks
Issue -
State: open - Opened by groe almost 12 years ago
- 5 comments
#61 - Sort submeshes by material.renderOrder
Issue -
State: open - Opened by mortennobel almost 12 years ago
Labels: Enhancement, Bug
#60 - Fix docs typo
Pull Request -
State: closed - Opened by groe almost 12 years ago
#59 - Fix docs typo
Pull Request -
State: closed - Opened by groe almost 12 years ago
#58 - camera.pick for transparent shaders
Issue -
State: closed - Opened by groe almost 12 years ago
- 7 comments
Labels: Bug
#57 - Multiple lights per scene?
Issue -
State: closed - Opened by groe almost 12 years ago
- 6 comments
#56 - Fix new REQUESTANIMATIONFRAME API
Issue -
State: closed - Opened by mortennobel almost 12 years ago
#55 - Improve sub mesh rendering
Issue -
State: closed - Opened by mortennobel almost 12 years ago
Labels: Performance
#54 - Update to gl-matrix version 2.0
Issue -
State: closed - Opened by mortennobel almost 12 years ago
Labels: Enhancement
#53 - Remove ResourceTracker class
Issue -
State: closed - Opened by mortennobel almost 12 years ago
#52 - Change default value syntax in yuidocs
Issue -
State: closed - Opened by mortennobel almost 12 years ago
Labels: Documentation
#51 - Tangentspace calculation
Issue -
State: closed - Opened by mortennobel about 12 years ago
- 1 comment
#50 - Change math classes to begin with uppercase
Issue -
State: closed - Opened by mortennobel about 12 years ago
#49 - Investigate NPOT textures
Issue -
State: closed - Opened by mortennobel about 12 years ago
Labels: Investigate
#48 - Improve texture completeness
Issue -
State: closed - Opened by mortennobel about 12 years ago
#47 - Fix WebGL error image
Issue -
State: closed - Opened by mortennobel about 12 years ago
#46 - Add Transform.lookAt(transform)
Issue -
State: closed - Opened by mortennobel about 12 years ago
- 1 comment
Labels: Enhancement
#45 - Picking of UV and normals
Issue -
State: closed - Opened by mortennobel about 12 years ago
#44 - Picking should be in window coordinates
Issue -
State: closed - Opened by mortennobel about 12 years ago
- 1 comment
#43 - Move picking out of Camera
Issue -
State: closed - Opened by mortennobel about 12 years ago
#42 - Improve model loading
Issue -
State: open - Opened by mortennobel about 12 years ago
#41 - Modularity
Issue -
State: closed - Opened by mortennobel about 12 years ago
- 1 comment
Labels: Enhancement
#40 - Simplify shader uniform
Issue -
State: closed - Opened by mortennobel about 12 years ago
- 1 comment
Labels: Enhancement
#39 - Scene assets file
Issue -
State: open - Opened by mortennobel about 12 years ago
Labels: Enhancement
#38 - Add support for OES_vertex_array_object
Issue -
State: closed - Opened by mortennobel about 12 years ago
Labels: Enhancement
#37 - Add support for highres displays (such as MacBook Pro Retina)
Issue -
State: closed - Opened by mortennobel about 12 years ago
- 1 comment
#37 - Add support for highres displays (such as MacBook Pro Retina)
Issue -
State: closed - Opened by mortennobel about 12 years ago
- 1 comment
#36 - Improve MeshData.recalculateNormals
Issue -
State: closed - Opened by mortennobel about 12 years ago
- 1 comment
#35 - Picking in Chess example (Firefox only)
Issue -
State: closed - Opened by mortennobel about 12 years ago
- 1 comment
#34 - Invalid normals in OBJ import
Issue -
State: closed - Opened by mortennobel over 12 years ago
#33 - GLSL Editor - cannot see set uniforms
Issue -
State: closed - Opened by mortennobel over 12 years ago
- 1 comment
#32 - Material may be invalid after shader update
Issue -
State: closed - Opened by mortennobel over 12 years ago
- 1 comment
#31 - Issue with Camera.replacementShader
Issue -
State: closed - Opened by mortennobel over 12 years ago
- 1 comment
#30 - Serialization of material broken in 0.4.0
Issue -
State: closed - Opened by mortennobel over 12 years ago
#29 - Use WEBGL_depth_texture if available for shadowmaps
Issue -
State: open - Opened by mortennobel over 12 years ago
Labels: Enhancement
#28 - Default material
Issue -
State: closed - Opened by mortennobel over 12 years ago
#27 - 0.4.1
Issue -
State: closed - Opened by mortennobel over 12 years ago
#26 - Scene's Transparent background
Issue -
State: closed - Opened by wDevil over 12 years ago
- 2 comments
#25 - Material without shader. it is possible?
Issue -
State: closed - Opened by wDevil over 12 years ago
- 2 comments
#24 - Better lost context handling
Issue -
State: closed - Opened by mortennobel over 12 years ago
#23 - Mesh compression
Issue -
State: open - Opened by mortennobel over 12 years ago
Labels: Enhancement
#22 - Performance
Issue -
State: closed - Opened by mortennobel over 12 years ago
#21 - Model viewer example broken
Issue -
State: closed - Opened by dayweek over 12 years ago
- 7 comments
#20 - Visuel loading progress
Issue -
State: open - Opened by mortennobel over 12 years ago
- 1 comment
Labels: Enhancement
#19 - Optional rotate models 90 degrees around x-axis on import
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#18 - Shadow map support
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#17 - Shadow map
Pull Request -
State: closed - Opened by mortennobel almost 13 years ago
#16 - View volume culling
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#15 - Point light
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#14 - Change material uniform usage
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#13 - Load all assets on project load
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#12 - Complete AABB support
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#11 - Endianess problem for binary data
Issue -
State: open - Opened by mortennobel almost 13 years ago
Labels: Enhancement
#10 - Collada support incomplete
Issue -
State: closed - Opened by mortennobel almost 13 years ago
- 1 comment
#9 - MeshData serialization
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#8 - WebGL init fail handling
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#7 - Assert and debug values in release build
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#6 - Shader uniform default values
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#5 - Particle engine
Issue -
State: open - Opened by mortennobel almost 13 years ago
Labels: Enhancement
#4 - Event system
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#3 - mat4.rotateEuler should be optimized
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#2 - Optimize mat4.setTRSInverse
Issue -
State: closed - Opened by mortennobel almost 13 years ago
#1 - mat4.setTRS needs to be optimized
Issue -
State: closed - Opened by mortennobel almost 13 years ago