Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / momentum-mod/game issues and pull requests
#1478 - Add cvar to draw portal seams
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
Labels: Type: Feature, What: Command/Var
#1478 - Add cvar to draw portal seams
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
Labels: Type: Feature, What: Command/Var
#1477 - DX11 Refract shader mostly appears black
Issue -
State: closed - Opened by hexaflexahexagon about 3 years ago
- 4 comments
Labels: Type: Bug, Outcome: Resolved
#1464 - Allow non-rectangular portals
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
Labels: Type: Feature, Where: Game, What: Entity Work
#1464 - Allow non-rectangular portals
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
Labels: Type: Feature, Where: Game, What: Entity Work
#1462 - Fix/Remove Crouchboosting
Issue -
State: open - Opened by tsa96 about 3 years ago
- 2 comments
Labels: Type: Feature, What: Entity Work, What: Movement
#1462 - Fix/Remove Crouchboosting
Issue -
State: open - Opened by tsa96 about 3 years ago
- 2 comments
Labels: Type: Feature, What: Entity Work, What: Movement
#1451 - Inputs tab on func_wall_toggle crashes hammer
Issue -
State: open - Opened by nathanielmalmrose about 3 years ago
Labels: Type: Bug, Where: Tool, What: Hammer
#1451 - Inputs tab on func_wall_toggle crashes hammer
Issue -
State: open - Opened by nathanielmalmrose about 3 years ago
Labels: Type: Bug, Where: Tool, What: Hammer
#1442 - Allow multiple linked_portal_doors to connect to a single exit.
Issue -
State: open - Opened by tricksurf about 3 years ago
Labels: Type: Feature, Where: Game, What: Entity Work
#1442 - Allow multiple linked_portal_doors to connect to a single exit.
Issue -
State: open - Opened by tricksurf about 3 years ago
Labels: Type: Feature, Where: Game, What: Entity Work
#1438 - net_graph breaks when using values greater than 1
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
Labels: Type: Bug, Priority: Low, Where: Engine
#1438 - net_graph breaks when using values greater than 1
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
Labels: Type: Bug, Priority: Low, Where: Engine
#1426 - Ghost player icon panels do not respect portals
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
- 1 comment
Labels: Type: Enhancement
#1420 - con_log_color_warning is temporarily ignored
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
- 7 comments
Labels: Type: Bug, Size: Medium, Where: UI, What: Command/Var
#1420 - con_log_color_warning is temporarily ignored
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
- 7 comments
Labels: Type: Bug, Size: Medium, Where: UI, What: Command/Var
#1418 - Setting for auto-enable reset safe-guards for incomplete maps
Issue -
State: open - Opened by Ninja-Cookie about 3 years ago
Labels: Type: Feature, Where: Game
#1418 - Setting for auto-enable reset safe-guards for incomplete maps
Issue -
State: open - Opened by Ninja-Cookie about 3 years ago
Labels: Type: Feature, Where: Game
#1414 - Investigate adding portals into water reflections
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
- 1 comment
Labels: Type: Feature, Priority: Low, Where: Engine, What: Renderer
#1409 - Stickybomb world viewmodel is visible while in a portal seam
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
- 3 comments
Labels: Type: Bug, What: Renderer
#1409 - Stickybomb world viewmodel is visible while in a portal seam
Issue -
State: open - Opened by hexaflexahexagon about 3 years ago
- 3 comments
Labels: Type: Bug, What: Renderer
#1386 - Show time for lobby players
Issue -
State: open - Opened by barbiola about 3 years ago
Labels: Type: Enhancement, Priority: Medium, Where: Game, Where: UI
#1379 - Having multiple rockets in the same place breaks sounds
Issue -
State: open - Opened by hexaflexahexagon over 3 years ago
- 3 comments
Labels: Type: Bug, Where: Engine
#1379 - Having multiple rockets in the same place breaks sounds
Issue -
State: open - Opened by hexaflexahexagon over 3 years ago
- 3 comments
Labels: Type: Bug, Where: Engine
#1378 - VMT Parameter for controlling mipmaps on a texture
Issue -
State: open - Opened by EthanV-3D over 3 years ago
- 4 comments
Labels: Type: Feature, Where: Engine, What: Renderer
#1378 - VMT Parameter for controlling mipmaps on a texture
Issue -
State: open - Opened by EthanV-3D over 3 years ago
- 4 comments
Labels: Type: Feature, Where: Engine, What: Renderer
#1371 - Visual Clarity World Shading
Issue -
State: open - Opened by Ninja-Cookie over 3 years ago
- 2 comments
Labels: Type: Feature, Where: Engine, What: Renderer
#1371 - Visual Clarity World Shading
Issue -
State: open - Opened by Ninja-Cookie over 3 years ago
- 2 comments
Labels: Type: Feature, Where: Engine, What: Renderer
#1363 - Improvements to RJ water consistency
Issue -
State: open - Opened by zike1017 over 3 years ago
- 1 comment
Labels: Type: Enhancement
#1351 - Add mom_restart_checkpoint
Issue -
State: closed - Opened by hexaflexahexagon over 3 years ago
- 2 comments
Labels: Type: Feature, Blocked: Requires review
#1321 - Add setting to not restart timer on re-entering a start zone
Issue -
State: closed - Opened by hexaflexahexagon over 3 years ago
- 3 comments
Labels: Type: Enhancement
#1321 - Add setting to not restart timer on re-entering a start zone
Issue -
State: open - Opened by hexaflexahexagon over 3 years ago
- 3 comments
Labels: Type: Enhancement
#1294 - Defrag autobuild PR
Pull Request -
State: closed - Opened by chovelyoukai over 3 years ago
#1282 - Expand triggers that filter user input to include turnbinds
Issue -
State: open - Opened by hexaflexahexagon over 3 years ago
Labels: Type: Enhancement, Where: Game, What: Entity Work
#1282 - Expand triggers that filter user input to include turnbinds
Issue -
State: open - Opened by hexaflexahexagon over 3 years ago
Labels: Type: Enhancement, Where: Game, What: Entity Work
#1279 - env_embers could use some more customization
Issue -
State: open - Opened by granis48 over 3 years ago
- 1 comment
Labels: Type: Feature, Where: Game, What: Entity Work
#1279 - env_embers could use some more customization
Issue -
State: open - Opened by granis48 over 3 years ago
- 1 comment
Labels: Type: Feature, Where: Game, What: Entity Work
#1271 - Allow players to place their own checkpoints for local comparison
Issue -
State: open - Opened by hexaflexahexagon over 3 years ago
Labels: Type: Feature, Where: Game, What: Zoning
#1263 - Clean up floating point error displaying in timer
Issue -
State: closed - Opened by harryjah over 3 years ago
- 2 comments
Labels: Type: Enhancement, Size: Medium
#1261 - Allow trigger to add speed into your players current velocity direction instead
Issue -
State: open - Opened by Ninja-Cookie over 3 years ago
Labels: Type: Enhancement, Where: Game, What: Entity Work
#1248 - Add outputs from the player's timer
Issue -
State: open - Opened by hexaflexahexagon over 3 years ago
Labels: Type: Feature, Where: Game, What: Entity Work
#1248 - Add outputs from the player's timer
Issue -
State: open - Opened by hexaflexahexagon over 3 years ago
Labels: Type: Feature, Where: Game, What: Entity Work
#1226 - Stickybomb fizzle particles are occasionally broken
Issue -
State: open - Opened by hexaflexahexagon over 3 years ago
- 3 comments
Labels: Type: Bug, Priority: Medium, Size: Small, Where: Game, What: Renderer
#1223 - VTF Resources cause VTFs to not load or hang the game
Issue -
State: closed - Opened by ghost over 3 years ago
- 1 comment
Labels: Type: Bug
#1206 - Added and improved upon gamemode tips.
Pull Request -
State: closed - Opened by archivezip over 3 years ago
- 2 comments
#1205 - Hammer Tool/Prefab for creating curved ramps
Issue -
State: open - Opened by zachconnor over 3 years ago
Labels: Type: Feature, Size: Large, Where: Tool, What: Hammer
#1205 - Hammer Tool/Prefab for creating curved ramps
Issue -
State: open - Opened by zachconnor over 3 years ago
Labels: Type: Feature, Size: Large, Where: Tool, What: Hammer
#1202 - Filename independent cubemaps
Issue -
State: closed - Opened by lvaness almost 4 years ago
- 4 comments
Labels: Type: Feature, Where: Engine
#1202 - Filename independent cubemaps
Issue -
State: closed - Opened by lvaness almost 4 years ago
- 4 comments
Labels: Type: Feature, Where: Engine
#1181 - Automatically delete old maps to save file space
Issue -
State: open - Opened by hexaflexahexagon almost 4 years ago
- 3 comments
Labels: Type: Feature, Blocked: Requires review, Where: Game
#1181 - Automatically delete old maps to save file space
Issue -
State: open - Opened by hexaflexahexagon almost 4 years ago
- 3 comments
Labels: Type: Feature, Blocked: Requires review, Where: Game
#1154 - RJ bounce improvements
Issue -
State: open - Opened by hexaflexahexagon almost 4 years ago
- 2 comments
Labels: Type: Feature, Where: Game, What: Entity Work, What: Movement
#1154 - RJ bounce improvements
Issue -
State: open - Opened by hexaflexahexagon almost 4 years ago
- 2 comments
Labels: Type: Feature, Where: Game, What: Entity Work, What: Movement
#1142 - take direction into account when calculating strafe sync
Issue -
State: open - Opened by ghost almost 4 years ago
- 2 comments
Labels: Type: Bug, Priority: Medium, Size: Medium
#1137 - reset map on restart
Issue -
State: open - Opened by ghost almost 4 years ago
- 4 comments
Labels: Type: Enhancement, Where: Game, What: Entity Work, What: Command/Var
#1137 - reset map on restart
Issue -
State: open - Opened by ghost almost 4 years ago
- 4 comments
Labels: Type: Enhancement, Where: Game, What: Entity Work, What: Command/Var
#1121 - Mapping Entity and Trigger to allow and give certain weapons in the map.
Issue -
State: open - Opened by Ninja-Cookie almost 4 years ago
Labels: Type: Feature, Where: Game, What: Entity Work
#1121 - Mapping Entity and Trigger to allow and give certain weapons in the map.
Issue -
State: open - Opened by Ninja-Cookie almost 4 years ago
Labels: Type: Feature, Where: Game, What: Entity Work
#1057 - Fix zones not loading sometimes when using the map command
Issue -
State: closed - Opened by braem almost 4 years ago
- 1 comment
Labels: Type: Bug, Priority: Medium, Size: Medium
#1056 - Add a visual indicator of zones loading
Issue -
State: closed - Opened by braem almost 4 years ago
- 2 comments
Labels: Type: Enhancement, Priority: Low, Size: Small, Blocked: Needs UX / Design, Where: UI
#1051 - Add Toggleable View Punch to Rocket/Sticky Launchers
Issue -
State: open - Opened by hexaflexahexagon almost 4 years ago
- 3 comments
Labels: Type: Feature, Priority: Low
#1049 - Remove explosives impacts after a couple seconds
Issue -
State: closed - Opened by ghost almost 4 years ago
- 5 comments
Labels: Type: Enhancement, Where: Engine
#1036 - Map caching refactor/bug fix
Issue -
State: closed - Opened by braem almost 4 years ago
Labels: Type: Enhancement, Size: Large
#1003 - Defrag Gamemode
Issue -
State: closed - Opened by Gocnak almost 4 years ago
- 1 comment
Labels: Type: Feature, Priority: Medium, Size: Large, Outcome: Resolved
#971 - Add a brush entity for phase walls & walls that rockets/stickies can splash through
Issue -
State: open - Opened by braem almost 4 years ago
Labels: Type: Feature, Size: Medium, Where: Game, What: Entity Work
#971 - Add a brush entity for phase walls & walls that rockets/stickies can splash through
Issue -
State: open - Opened by braem almost 4 years ago
Labels: Type: Feature, Size: Medium, Where: Game, What: Entity Work
#960 - mat_softwareskin / mat_softwarelighting allows for more accurate vertex normals
Issue -
State: closed - Opened by Gocnak almost 4 years ago
Labels: Where: Engine
#951 - Different paint color on changing geometry
Issue -
State: closed - Opened by braem about 4 years ago
- 3 comments
Labels: Type: Feature, Priority: Low, Size: Small, Where: Game, Where: UI
#943 - Customizable keybinds for zoning
Issue -
State: open - Opened by braem about 4 years ago
Labels: Type: Enhancement, Priority: Medium, Size: Medium, Where: Game, What: Zoning
#554 - Default viewing angle on resetting in the middle of a run
Issue -
State: closed - Opened by itVictor over 4 years ago
- 4 comments
Labels: Type: Enhancement, Priority: Medium, Size: Small
#495 - Unclamp mat_picmip
Issue -
State: closed - Opened by patrickmoc almost 5 years ago
- 3 comments
Labels: Type: Enhancement, Priority: Low, Where: Engine, Size: Small
#495 - Unclamp mat_picmip
Issue -
State: closed - Opened by patrickmoc almost 5 years ago
- 3 comments
Labels: Type: Enhancement, Priority: Low, Where: Engine, Size: Small
#474 - Map hash verification
Issue -
State: closed - Opened by isnt-one almost 5 years ago
- 1 comment
Labels: Type: Bug, Priority: Medium, Size: Small
#474 - Map hash verification
Issue -
State: closed - Opened by isnt-one almost 5 years ago
- 1 comment
Labels: Type: Bug, Priority: Medium, Size: Small
#394 - Make timer check that every checkpoint / stage has been hit
Issue -
State: closed - Opened by patrickmoc almost 5 years ago
- 1 comment
Labels: Type: Enhancement, Priority: Low, Size: Medium
#394 - Make timer check that every checkpoint / stage has been hit
Issue -
State: closed - Opened by patrickmoc almost 5 years ago
- 1 comment
Labels: Type: Enhancement, Priority: Low, Size: Medium
#360 - Replay recording strategy is wasteful
Issue -
State: closed - Opened by SlidyBat about 5 years ago
- 2 comments
Labels: Type: Enhancement, Priority: Medium, Size: Medium
#305 - Refactor Replay Format
Issue -
State: closed - Opened by Gocnak about 5 years ago
- 4 comments
Labels: Type: Enhancement, Priority: High, Size: Large
#276 - Better height control for zoning
Issue -
State: closed - Opened by Beetle179 over 5 years ago
- 2 comments
Labels: Type: Enhancement, Size: Medium, Where: Game, What: Zoning
#275 - Debug information
Issue -
State: open - Opened by Beetle179 over 5 years ago
- 1 comment
Labels: Type: Feature, Priority: Low, Size: Small, Where: UI
#275 - Debug information
Issue -
State: open - Opened by Beetle179 over 5 years ago
- 1 comment
Labels: Type: Feature, Priority: Low, Size: Small, Where: UI
#274 - Teleport menu
Issue -
State: open - Opened by Beetle179 over 5 years ago
- 7 comments
Labels: Type: Feature, Size: Medium, Where: UI
#274 - Teleport menu
Issue -
State: open - Opened by Beetle179 over 5 years ago
- 7 comments
Labels: Type: Feature, Size: Medium, Where: UI
#271 - "Player settings" for other players in your lobby
Issue -
State: open - Opened by Beetle179 over 5 years ago
- 1 comment
Labels: Type: Feature, Size: Medium, Where: Game, What: Lobbies
#266 - Updated replay UI
Issue -
State: open - Opened by Beetle179 over 5 years ago
Labels: Type: Enhancement, Size: Medium, Where: UI, What: Timer
#233 - Track Properties
Issue -
State: closed - Opened by Gocnak over 5 years ago
- 2 comments
Labels: Type: Enhancement, Priority: High, Size: Large
#205 - Timer does not automatically switch track to other zones
Issue -
State: closed - Opened by Beetle179 over 5 years ago
- 5 comments
Labels: Type: Bug, Priority: Medium, Size: Small, Where: Game, What: Timer