Ecosyste.ms: Issues

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GitHub / momentum-mod/BSPConvert issues and pull requests

#95 - target_relay conversion support

Pull Request - State: open - Opened by Mac-tf2 4 days ago

#94 - Start logic_case values at 0 instead of 1

Pull Request - State: open - Opened by Mac-tf2 4 days ago

#93 - Fix default func_button speed

Pull Request - State: open - Opened by Mac-tf2 4 days ago

#92 - Initial target_fragsfilter conversion support

Pull Request - State: closed - Opened by Mac-tf2 7 days ago - 2 comments

#91 - Updated teleport code for 0.10.0

Pull Request - State: closed - Opened by Mac-tf2 about 2 months ago

#90 - Initial support for func_plat entity

Pull Request - State: closed - Opened by Mac-tf2 2 months ago

#89 - Fixed target_init powerup outputs

Pull Request - State: closed - Opened by Mac-tf2 2 months ago

#88 - Added option to smooth out shadows

Pull Request - State: open - Opened by Mac-tf2 3 months ago - 2 comments

#87 - Added option to ignore patches with tool textures

Pull Request - State: closed - Opened by Mac-tf2 3 months ago - 1 comment

#85 - fixed trigger_jumppad spawnflags

Pull Request - State: closed - Opened by Mac-tf2 5 months ago

#84 - Shotgun conversion support

Pull Request - State: closed - Opened by Mac-tf2 5 months ago

#83 - func_static conversion support

Pull Request - State: closed - Opened by Mac-tf2 5 months ago

#82 - convert target_remove_powerups

Pull Request - State: closed - Opened by Mac-tf2 7 months ago

#81 - Fixed ammo on playerstart target_give

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago - 4 comments

#80 - Improvements to target_delay conversion

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago - 1 comment

#79 - alphaGen and rgbGen support for envmaps

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#78 - Ignore self-targeting entities

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#77 - Initial target_delay conversion support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#76 - Fixed teleport destination conversion issues

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#75 - Ignore external lightmaps

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#74 - Updated weapon give/remove outputs

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#73 - Added support for target_push on func_button

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago - 1 comment

#72 - Default ammo pickup count values

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#71 - Recursive button target conversion

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#70 - Texture scale support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#69 - More transparent shader improvements

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#68 - Removed UnlitTwoTexture code

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#67 - Initial func_rotating conversion support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#66 - Fixed shiny surfaces sometimes having transparency

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#65 - Fixed ambient generic sound paths

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#64 - Initial texture scroll, stretch, rotate support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#63 - Added shader support for TextureMod

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#62 - Added initial support for trigger_push_velocity

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#61 - Added default wait to func_door

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#60 - Ignore spectate only teleports

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#59 - Initial target_push conversion support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#58 - Initial target_speed conversion support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#57 - Added support for non-solid patches

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#56 - Fixed init trigger code conflicting with default values

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago - 1 comment

#55 - Added option to ignore zones

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#54 - Fixed targets being removed during trigger conversion

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#53 - Fixed infinite ammo triggers

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#52 - Initial target_print conversion support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#50 - Initial target_speaker conversion support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#49 - Fixed minor oversights in entity default value code

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#48 - Regression: dfwc2019-3 crashes on load

Issue - State: closed - Opened by Panzerhandschuh over 1 year ago

#47 - Convert animated shaders

Issue - State: open - Opened by Panzerhandschuh over 1 year ago

#46 - Added support for more entity default values

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#45 - Improvements to trigger_multiple target entity conversion

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#44 - Added support for weapon entities targeting target_give

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#43 - Fixed bug in ammo conversion code

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#42 - Added respawn delay to pickup entities

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#41 - Convert multi-stage shaders

Issue - State: closed - Opened by Panzerhandschuh over 1 year ago

#40 - Fixed info_teleport_destination heights

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#39 - Updated ammo types

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#38 - Added support for alternate trigger_teleport modes

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#37 - Added initial weapon count support to trigger_multiple

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#36 - Added enums for spawnflags in func_button

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#35 - Added func_button and func_door conversion support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#34 - Convert brush entities

Issue - State: open - Opened by Panzerhandschuh over 1 year ago

#33 - feat: added support for target_init on info_player_spawn

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago - 1 comment

#32 - feat: added target_init conversion support

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago - 1 comment

#31 - Added support for target_kill conversion

Pull Request - State: closed - Opened by Mac-tf2 over 1 year ago

#30 - Convert light volumes to ambient lighting cubes

Issue - State: open - Opened by Panzerhandschuh over 1 year ago

#29 - Convert fog

Issue - State: open - Opened by Panzerhandschuh over 1 year ago

#28 - Support for transparent shaders

Issue - State: open - Opened by Panzerhandschuh over 1 year ago

#27 - Automatically look up map dependencies

Issue - State: open - Opened by Panzerhandschuh over 1 year ago

#26 - Fix broken trigger collisions

Issue - State: closed - Opened by Panzerhandschuh over 1 year ago

#25 - Convert trigger_hurt

Issue - State: closed - Opened by Panzerhandschuh over 1 year ago

#24 - Support decals on primitive geometry

Issue - State: closed - Opened by Panzerhandschuh over 1 year ago

#23 - Support target_give on player spawn

Issue - State: closed - Opened by Panzerhandschuh over 1 year ago

#22 - Improve patch/displacement conversion

Issue - State: open - Opened by Panzerhandschuh over 1 year ago

#21 - Spelling Fixes

Pull Request - State: closed - Opened by THE-Spellchecker over 1 year ago

#20 - Improve skybox rendering

Issue - State: open - Opened by Panzerhandschuh over 1 year ago

#18 - Minor but helpful additions

Pull Request - State: closed - Opened by ShakSheep almost 2 years ago - 2 comments

#17 - Support for shader surfaceparms

Issue - State: closed - Opened by Panzerhandschuh almost 2 years ago

#16 - Convert target_init entity

Issue - State: closed - Opened by Panzerhandschuh almost 2 years ago

#15 - Support pk3 files with multiple bsps

Issue - State: closed - Opened by Panzerhandschuh almost 2 years ago

#14 - Improve texture/lightmap UVs

Issue - State: closed - Opened by Panzerhandschuh almost 2 years ago

#13 - Replace split triangle geometry with primitives

Issue - State: closed - Opened by Panzerhandschuh almost 2 years ago

#12 - Improve NumList performance

Issue - State: closed - Opened by Panzerhandschuh almost 2 years ago

#11 - Support for bsp version 25

Issue - State: closed - Opened by Panzerhandschuh about 2 years ago

#10 - Convert Q3 skybox textures into Source

Issue - State: closed - Opened by Panzerhandschuh about 2 years ago

#9 - Convert textures from base Q3 pak files

Issue - State: closed - Opened by Panzerhandschuh about 2 years ago

#8 - Split Q3 face triangles into separate faces

Issue - State: closed - Opened by Panzerhandschuh about 2 years ago

#7 - Pack custom content into converted BSP file

Issue - State: closed - Opened by Panzerhandschuh about 2 years ago

#6 - Convert vis data from Q3 to Source

Issue - State: closed - Opened by Panzerhandschuh about 2 years ago

#5 - Convert lightmap data from Q3 to Source

Issue - State: closed - Opened by Panzerhandschuh about 2 years ago

#4 - Convert model data from Q3 to Source

Issue - State: closed - Opened by Panzerhandschuh about 2 years ago

#3 - Convert patches into displacements

Issue - State: closed - Opened by Panzerhandschuh about 2 years ago