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GitHub / mob-sakai/SoftMaskForUGUI issues and pull requests

#65 - dear~ not support rawimage????

Issue - State: closed - Opened by ZeroUltra almost 5 years ago

#63 - compiling UI-Default-SoftMask.shader fails when editor is in WebGL mode

Issue - State: closed - Opened by teh1archon about 5 years ago - 1 comment

#62 - Add the parameter to control mask transparency

Pull Request - State: closed - Opened by IIzzaya about 5 years ago - 1 comment
Labels: enhancement

#62 - Add the parameter to control mask transparency

Pull Request - State: closed - Opened by IIzzaya about 5 years ago - 1 comment
Labels: enhancement

#61 - Raycast outside of visible area

Issue - State: closed - Opened by bourgeoismaxime about 5 years ago - 4 comments
Labels: question

#61 - Raycast outside of visible area

Issue - State: closed - Opened by bourgeoismaxime about 5 years ago - 4 comments
Labels: question

#60 - Prefab Mode in Play Mode is not supported

Issue - State: closed - Opened by strawlink about 5 years ago - 2 comments
Labels: bug

#59 - Missing .meta file

Issue - State: closed - Opened by mob-sakai over 5 years ago
Labels: bug

#58 - [v1] Example: An shader implementation for SVG

Issue - State: closed - Opened by mob-sakai over 5 years ago - 1 comment

#57 - Shader breaks on Asus Nexus 7 (2013) tablet

Issue - State: closed - Opened by strawlink over 5 years ago - 3 comments
Labels: bug

#56 - Performance Problems on larger hierarchies

Issue - State: closed - Opened by mszkopinski over 5 years ago - 4 comments
Labels: bug, enhancement, help wanted

#55 - Improved work in prefab view

Pull Request - State: closed - Opened by ManeFunction over 5 years ago - 1 comment
Labels: enhancement

#54 - Wrong masking with resolution change (WorldSpace Canvas)

Issue - State: closed - Opened by AGM-GR over 5 years ago - 3 comments

#53 - TextMeshProUGui with Soft Maskable has TargetException

Issue - State: closed - Opened by IvoCapeloMiniclip over 5 years ago - 10 comments
Labels: help wanted, question

#52 - Raycast coordinates are incorrect

Issue - State: closed - Opened by CHFreezer over 5 years ago - 5 comments
Labels: bug

#51 - Unity 2018.x compile failed

Issue - State: closed - Opened by CHFreezer over 5 years ago - 1 comment
Labels: bug

#50 - v0.8.0 Release summary

Issue - State: closed - Opened by mob-sakai over 5 years ago
Labels: release-summary

#49 - Camera movement affects the mask rendering when on a World Space Canvas.

Issue - State: closed - Opened by DiegoGal over 5 years ago - 10 comments
Labels: question

#48 - [v1] Doesn't work in mobile VR ?

Issue - State: closed - Opened by GuillaumeCauvet over 5 years ago - 4 comments
Labels: help wanted, question

#47 - In overlay mode, mask will be incorrect if the root canvas's parent position are not zero

Issue - State: closed - Opened by mob-sakai over 5 years ago - 1 comment
Labels: bug

#46 - The masked images all disappear when the screen orientation is changed

Issue - State: closed - Opened by laicasaane over 5 years ago - 4 comments
Labels: question

#45 - SoftMask at wrong position

Issue - State: closed - Opened by buihuuloc over 5 years ago - 12 comments
Labels: question

#44 - The masked images all disappear if game view is maximized

Issue - State: closed - Opened by mob-sakai over 5 years ago
Labels: bug

#43 - Pixels out of range may be read by raycaster

Issue - State: closed - Opened by mob-sakai over 5 years ago
Labels: bug

#42 - The masked images all disappear when the game view is resized

Issue - State: closed - Opened by mob-sakai over 5 years ago
Labels: bug

#41 - Doesn't work with Screen-Space Overlay

Issue - State: closed - Opened by itsagam over 5 years ago - 13 comments
Labels: bug

#40 - Mask with TextMeshPro

Issue - State: closed - Opened by mob-sakai over 5 years ago - 2 comments
Labels: enhancement

#39 - v0.7.0 Release summary

Issue - State: closed - Opened by mob-sakai over 5 years ago
Labels: release-summary

#38 - scene view flickering

Issue - State: closed - Opened by mob-sakai over 5 years ago
Labels: bug

#37 - Flipped soft mask texture on Windows

Issue - State: closed - Opened by mob-sakai over 5 years ago
Labels: bug

#36 - if canvas camera is not set in world space mode, masked contents are not displayed

Issue - State: closed - Opened by drdavient over 5 years ago - 4 comments
Labels: bug

#35 - v0.6.0 Release summary

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: release-summary

#34 - Shaders for TMPro are no longer support d3d9 & d3d11_9x

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: change

#33 - Shaders for TMPro have compile errors

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: bug

#32 - SoftMask does not display properly at the edge of the canvas

Issue - State: closed - Opened by mob-sakai almost 6 years ago - 1 comment
Labels: bug

#31 - Mask interaction for each layer

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#30 - SoftMask is not clipped by RectMask2D

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: bug

#29 - 'Parts of parent' option

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#28 - Soft Maskeable is NOT masked by Unity's Mask

Issue - State: closed - Opened by caneva20 almost 6 years ago - 14 comments
Labels: question

#27 - Does not work with flipped/rotated images

Issue - State: closed - Opened by caneva20 almost 6 years ago - 3 comments
Labels: bug

#26 - Material UI/Default-SoftMask doesn't have _Stencil property

Issue - State: closed - Opened by caneva20 almost 6 years ago - 3 comments
Labels: question

#25 - Flipped soft mask texture

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: bug

#24 - Fix Flipped soft mask texture

Pull Request - State: closed - Opened by JohannesDeml almost 6 years ago - 2 comments
Labels: bug

#23 - An error occur when SoftMask is destroyed on editor

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: bug

#22 - Integrate with UnityPackageManager

Issue - State: closed - Opened by mob-sakai almost 6 years ago - 1 comment
Labels: enhancement

#21 - Remove TMPro resources in repo

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#20 - Doesn't work with overlay canvas on 2018.3

Issue - State: closed - Opened by mob-sakai almost 6 years ago - 1 comment
Labels: bug

#19 - Doesn't work with 2018.3 Text Mesh Pro Package

Issue - State: closed - Opened by strich almost 6 years ago - 3 comments
Labels: question

#18 - Support overlay mode

Issue - State: closed - Opened by mob-sakai almost 6 years ago

#17 - Set default material on disable

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#16 - SceneView does not display SoftMask properly

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: bug

#15 - Component icon

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#14 - Support TextMeshPro

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#13 - Preview soft mask buffer in inspector

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#12 - Add a SoftMaskable component to the child UI elements of SoftMask From the inspector

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#11 - Render the soft mask buffer only when needed to improve performance

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#10 - Convert existing Mask to SoftMask from context menu

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#9 - Desample soft mask buffer to improve performance

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#8 - Custom shaders supporting

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#7 - Filter raycast only for the visible part

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#6 - Inverse soft mask

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#5 - Nested soft masks

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#4 - Support multiple-sprites and SpriteAtlas

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#3 - Adjust the visible part

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#2 - Compatible with Mask

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement

#1 - Screen space soft masking

Issue - State: closed - Opened by mob-sakai almost 6 years ago
Labels: enhancement