Ecosyste.ms: Issues
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GitHub / mmatl/pyrender issues and pull requests
#183 - error occurs when runing on the server
Issue -
State: open - Opened by MengHao666 over 3 years ago
- 2 comments
#182 - Bugfix Issue #174
Pull Request -
State: closed - Opened by kapsl over 3 years ago
- 1 comment
#177 - GLError(err = 1282), description =b'invalid operation'
Issue -
State: open - Opened by XihuaQiao over 3 years ago
- 1 comment
#176 - Write documentation: Getting Pyrender Working in Windows 10
Issue -
State: open - Opened by GeorgeS2019 over 3 years ago
- 8 comments
#175 - Option to disable anti aliasing
Pull Request -
State: open - Opened by madhawav over 3 years ago
- 1 comment
#172 - how to project a image in pyrender
Issue -
State: closed - Opened by kaixin-bai over 3 years ago
#165 - how to update the position of the camera and view it
Issue -
State: open - Opened by Simontho001 over 3 years ago
- 1 comment
#151 - ValueError: Invalid device ID(0)
Issue -
State: closed - Opened by SLTK1 almost 4 years ago
- 6 comments
#149 - GPU acceleration seemingly not used in headless rendering with EGL
Issue -
State: open - Opened by AndreaCensi almost 4 years ago
- 7 comments
#148 - Offscreen renderer gives GLError (eglMakeCurrent)
Issue -
State: open - Opened by atenpas almost 4 years ago
- 5 comments
#146 - EGL BAD DISPLAY
Issue -
State: open - Opened by luoyuxuan0528 almost 4 years ago
- 4 comments
#144 - Pyrender not working on Ubuntu 16.04 VM
Issue -
State: open - Opened by yash505 about 4 years ago
- 1 comment
#142 - Memory leak on glReadPixels with recent version of PyOpenGL-accelerate
Issue -
State: open - Opened by mich-sanna about 4 years ago
- 2 comments
#139 - How to rotate camera using pyrender?
Issue -
State: open - Opened by ashwath98 about 4 years ago
- 1 comment
#138 - Rendering with image as background?
Issue -
State: open - Opened by Hellomodo about 4 years ago
- 1 comment
#137 - RGBA flag fails when using osmesa backend
Issue -
State: open - Opened by Hellomodo about 4 years ago
- 9 comments
#130 - EGL BAD MATCH
Issue -
State: open - Opened by xmk2222 about 4 years ago
- 2 comments
#126 - Rendering mesh with multiple uv coordinates per vertex
Issue -
State: open - Opened by D0miH over 4 years ago
- 6 comments
#122 - How can I set double face lighting?
Issue -
State: closed - Opened by Haetsal-Lee over 4 years ago
- 2 comments
#118 - Missing color coordinates when visualized using pyrender.Viewer()
Issue -
State: open - Opened by SushmaDG over 4 years ago
- 2 comments
#115 - Materials examples
Issue -
State: open - Opened by shersoni610 over 4 years ago
- 1 comment
#111 - camera positioning question
Issue -
State: closed - Opened by YoniChechik over 4 years ago
- 3 comments
#109 - TypeError: ('startswith first arg must be bytes or a tuple of bytes, not str', (1, array([0], dtype=uint32)))
Issue -
State: open - Opened by Frank-Dz over 4 years ago
- 9 comments
#103 - Rendering problem
Issue -
State: open - Opened by lisa676 over 4 years ago
- 2 comments
#101 - Disabling anti-aliasing
Issue -
State: open - Opened by AndroYD84 over 4 years ago
- 2 comments
#98 - NoneType' object has no attribute 'setView_'
Issue -
State: open - Opened by huybery over 4 years ago
- 3 comments
#92 - Can't select GPU for EGL headless rendering
Issue -
State: open - Opened by guy4261 almost 5 years ago
- 10 comments
#91 - Skew coefficients?
Issue -
State: open - Opened by xiangdonglai almost 5 years ago
- 1 comment
#90 - add an option to output raw depth and an unprojection example
Pull Request -
State: open - Opened by yushiangw almost 5 years ago
- 2 comments
#76 - Can not see the color when visualize scene in pyrender
Issue -
State: open - Opened by TruongKhang almost 5 years ago
- 3 comments
#75 - OSMesa Google CoLab Notebook Example no longer works
Issue -
State: open - Opened by gcullie almost 5 years ago
- 9 comments
#73 - Rendering a mesh in solid mode with the edges clearly visible
Issue -
State: closed - Opened by Markieautarkie about 5 years ago
#72 - depth output not working when using OrthographicCamera
Issue -
State: open - Opened by miccio-dk about 5 years ago
- 8 comments
#62 - TypeError: Expected a Trimesh or a list, got a <class 'trimesh.scene.scene.Scene'>
Issue -
State: open - Opened by tiancaipipi110 about 5 years ago
- 9 comments
#58 - size of the object in rendered depth image is small as compared to input mesh
Issue -
State: closed - Opened by mvish7 about 5 years ago
- 1 comment
#51 - Possible to disable lighting (directly render base RGB)?
Issue -
State: open - Opened by aamini about 5 years ago
- 13 comments
#50 - fx and fy in IntrinsicsCamera are in pixel units?
Issue -
State: open - Opened by snavely about 5 years ago
- 3 comments
#43 - Deforming Rendered Meshes
Issue -
State: open - Opened by aykroyd-id about 5 years ago
- 1 comment
#42 - problem with texture
Issue -
State: open - Opened by shaharg1231 about 5 years ago
- 6 comments
#40 - fixed recovery of metric depth for orthographic cameras
Pull Request -
State: open - Opened by andreanicastro over 5 years ago
- 2 comments
#39 - Normals are not rendered correctly
Issue -
State: closed - Opened by marian42 over 5 years ago
- 13 comments
#27 - [macos] run_in_thread=true doesn't work on macos
Issue -
State: open - Opened by kyeshmz over 5 years ago
- 10 comments
#23 - Whenever I try to use a texture
Issue -
State: open - Opened by JonathanLehner over 5 years ago
- 23 comments
#18 - color image have similar values on all channels
Issue -
State: open - Opened by flugenheimer over 5 years ago
- 9 comments
#15 - Rendering Instance Masks
Issue -
State: open - Opened by shubham-goel over 5 years ago
- 10 comments
Labels: enhancement
#14 - Extract point cloud (potential feature request)
Issue -
State: open - Opened by atenpas over 5 years ago
- 10 comments
Labels: enhancement
#13 - pyglet.gl.ContextException: Could not create GL context
Issue -
State: closed - Opened by henryclever over 5 years ago
- 34 comments
#11 - Viewer with run_in_thread=True doesn't work on Windows
Issue -
State: open - Opened by wilbown over 5 years ago
- 8 comments
#7 - Headless rendering EGL (without GLX)
Issue -
State: closed - Opened by bhack over 5 years ago
- 31 comments
Labels: enhancement
#3 - OffscreenRenderer failed.
Issue -
State: closed - Opened by xuelin-chen over 5 years ago
- 11 comments