Ecosyste.ms: Issues
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GitHub / miwarnec/dotsnet issues and pull requests
#14 - Apathy iOS build fails
Issue -
State: closed - Opened by miwarnec over 4 years ago
- 1 comment
#14 - Apathy iOS build fails
Issue -
State: closed - Opened by miwarnec over 4 years ago
- 1 comment
#13 - network_send failed: socket=X error=EPIPE
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 1 comment
#13 - network_send failed: socket=X error=EPIPE
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 1 comment
#12 - SpawnMessageSystem does not consider the execution order when spawning
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 4 comments
#12 - SpawnMessageSystem does not consider the execution order when spawning
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 4 comments
#11 - DOTSNET DestroyAllNetworkEntities() does not considers entities with LinkedEntityGroup that have entities that does not have NetworkEntity component
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 7 comments
#11 - DOTSNET DestroyAllNetworkEntities() does not considers entities with LinkedEntityGroup that have entities that does not have NetworkEntity component
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 7 comments
#10 - Add support for Companion Game Objects
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 3 comments
#10 - Add support for Companion Game Objects
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 3 comments
#9 - Add support for Hybrid Renderer V2 (Unity 2020)
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 3 comments
#9 - Add support for Hybrid Renderer V2 (Unity 2020)
Issue -
State: closed - Opened by gabrjt over 4 years ago
- 3 comments
#7 - Automate message ID in MessageComponents
Issue -
State: open - Opened by vipvex over 4 years ago
- 2 comments
Labels: enhancement
#7 - Automate message ID in MessageComponents
Issue -
State: open - Opened by vipvex over 4 years ago
- 2 comments
Labels: enhancement
#6 - Allow prefab system to register Archetypes
Issue -
State: open - Opened by vipvex over 4 years ago
- 4 comments
#6 - Allow prefab system to register Archetypes
Issue -
State: open - Opened by vipvex over 4 years ago
- 4 comments
#5 - No way to join a server world without creating a prefab.
Issue -
State: closed - Opened by vipvex over 4 years ago
- 1 comment
#4 - Sync entity name across worlds
Issue -
State: closed - Opened by vipvex over 4 years ago
- 1 comment
#3 - Sending array data
Issue -
State: closed - Opened by LuisEGomezV over 4 years ago
- 8 comments
#2 - DOTSNET relies too much on it's own prefab system
Issue -
State: open - Opened by LuisEGomezV over 4 years ago
- 10 comments
#1 - Apathy seems to rely on setsockopt(), which may be unreliable on Linux?
Issue -
State: closed - Opened by ghost over 4 years ago
- 5 comments