Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / misyltoad/VPhysics-Jolt issues and pull requests
#111 - Conflicts with mods like: gredwitch base, TFA base, and other projectile based mods
Issue -
State: open - Opened by slavaegg about 2 years ago
#110 - "Walk on Moving Props!" mod doesn't work sadly.
Issue -
State: open - Opened by OutlandJoe about 2 years ago
#109 - VJBase Bullet Issue
Issue -
State: open - Opened by MrTie-fixer about 2 years ago
#108 - Npc ragdolls doesnt working, they doing tpose
Issue -
State: closed - Opened by s1mplewar about 2 years ago
#107 - Collision issue cause problems with many addons, including LFS, Simfphys, ect.
Issue -
State: closed - Opened by JokerR3310 about 2 years ago
- 8 comments
#106 - Props still damage
Issue -
State: closed - Opened by slavaegg about 2 years ago
- 1 comment
#105 - Props while using the physics gun will almost phase through the prop
Issue -
State: open - Opened by jackkick about 2 years ago
#103 - System (MDLCACHE004) failed during stage CONNECTION
Issue -
State: closed - Opened by eFeTRn about 2 years ago
- 3 comments
#102 - IsInSimulation() is being set too early
Issue -
State: closed - Opened by neico about 2 years ago
#100 - environment: Add stub for Get/SetPerformanceSettings
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
- 1 comment
#99 - [GMOD] Certain large maps have lower FPS with Vjolt than with regular IVP/Havok
Issue -
State: open - Opened by ScottVordem about 2 years ago
#97 - Implement the interface PerformanceSettings
Pull Request -
State: open - Opened by Bagellll about 2 years ago
- 8 comments
#96 - Incompatibility Issues With Fedhoria Ragdolls
Issue -
State: open - Opened by GungaLad145 about 2 years ago
#95 - free(): corrupted unsorted chunks
Issue -
State: closed - Opened by Purpie20 about 2 years ago
#94 - [GMOD] 32 bit request
Issue -
State: closed - Opened by AruMoon about 2 years ago
- 2 comments
#93 - PerformanceSettings not filled in breaking addons
Issue -
State: open - Opened by Vurv78 about 2 years ago
#92 - Did I install it incorrectly?
Issue -
State: closed - Opened by kuwalt2 about 2 years ago
- 1 comment
#91 - Hella laggy
Issue -
State: closed - Opened by kuwalt2 about 2 years ago
- 3 comments
#89 - Volt build documentation
Pull Request -
State: closed - Opened by Bagellll about 2 years ago
#88 - [GMOD] Props seem to magnetize to the player
Issue -
State: open - Opened by ScottVordem about 2 years ago
- 2 comments
#87 - [GMOD] Problems with addon "LFS Planes"
Issue -
State: open - Opened by aag8a about 2 years ago
- 3 comments
#86 - Certain collision groups have strange collision properties.
Issue -
State: closed - Opened by Bagellll about 2 years ago
- 1 comment
#85 - Props destroyed whilst connected to an expanding hydraulic crash the game.
Issue -
State: closed - Opened by Bagellll about 2 years ago
#82 - Still crashes to desktop on "loading world" even with latest git.froggi.es version
Issue -
State: closed - Opened by Satv9 about 2 years ago
- 6 comments
#81 - Does not work in gmod
Issue -
State: closed - Opened by slavaegg about 2 years ago
- 5 comments
#80 - nothing shows up when i click Q
Issue -
State: closed - Opened by Norst0n about 2 years ago
- 1 comment
Labels: wontfix
#79 - Attempting to spawn "models/props_junk/wood_crate001a_damaged.mdl" crashes server instantly
Issue -
State: open - Opened by sndrec about 2 years ago
- 1 comment
#78 - simfphys vehicles crash entire Linux machine when deleted
Issue -
State: closed - Opened by BBQGiraffe about 2 years ago
- 1 comment
Labels: duplicate
#77 - [GMOD] Immediate crash with addons that modify ragdoll physics.
Issue -
State: open - Opened by ScottVordem about 2 years ago
- 1 comment
#76 - ci: Add drone CI for GMod builds
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#75 - simphys vehicles die
Issue -
State: open - Opened by sussymogus1 about 2 years ago
- 2 comments
#74 - ci: Add Linux CI
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#73 - cbase: Undef offsetof if present
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#72 - Walking up on vphysics stairs is inconsistent
Issue -
State: closed - Opened by xen-000 about 2 years ago
- 6 comments
#71 - all: Wrapper DLL and multiple builds for different CPUs
Pull Request -
State: closed - Opened by Slartibarty about 2 years ago
#70 - ci: Add support for Alien Swarm
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#69 - ci: Add support for SDK 2013 SP to CI
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#68 - environment: Add list of dirty static bodies
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#64 - Gwater doesn't work with this
Issue -
State: open - Opened by TitaniumSpyBorgBear about 2 years ago
- 5 comments
#63 - Stand pose tool and Ragdoll mover don't work properly.
Issue -
State: closed - Opened by TitaniumSpyBorgBear about 2 years ago
#62 - Weird collision of objects against Triggers / Invisible Ents
Issue -
State: closed - Opened by Matsilagi about 2 years ago
- 1 comment
Labels: duplicate
#61 - Hammer Would Editor Breaks
Issue -
State: closed - Opened by Ha2ardous2 about 2 years ago
- 1 comment
#60 - [GMOD] Server crash
Issue -
State: open - Opened by Vectivuss about 2 years ago
#59 - SMH (Stop Motion Helper) and Ragdoll Mover are not working
Issue -
State: closed - Opened by eFeTRn about 2 years ago
#58 - [GMOD] Crash on server stop (VCollideUnload from CollisionBSPData_Destroy)
Issue -
State: closed - Opened by Draiget about 2 years ago
- 3 comments
#57 - collide: Flip triangle winding in CreateDebugMesh
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#56 - Base Vehicle HL2 Not working Correctly in Garry's Mod
Issue -
State: closed - Opened by Ha2ardous2 about 2 years ago
- 2 comments
Labels: duplicate
#55 - the vehicles goes crazy
Issue -
State: open - Opened by LeanXLL about 2 years ago
- 2 comments
#54 - Implement collision serialization (for VBSP compiling)
Issue -
State: open - Opened by xen-000 about 2 years ago
- 1 comment
#53 - environment: Use resize when updating m_CachedObjects
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#52 - listener: Re-target pInternalData on JoltPhysicsCollisionEvent copy/move
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
- 1 comment
#51 - [GMOD] PostCollision / PhysCollisionScreenShake cause server crash
Issue -
State: closed - Opened by Draiget about 2 years ago
- 10 comments
#50 - Crooked work lfs, stool doors and simphys.
Issue -
State: open - Opened by Idol11112222 about 2 years ago
- 4 comments
#49 - Jolt physics not re-applied to physics objects when loading a save game
Issue -
State: open - Opened by Rock48 about 2 years ago
- 1 comment
#48 - The vehicle cant work well
Issue -
State: open - Opened by Nagisa-233 about 2 years ago
- 1 comment
#47 - Vphysics Jolt not working on linux build of Garry's Mod
Issue -
State: closed - Opened by some-username-here1 about 2 years ago
- 4 comments
#46 - Add a passthru DLL that picks the best vphysics_jolt based on CPU capabilities
Issue -
State: closed - Opened by misyltoad about 2 years ago
#45 - PhysicsFromMesh entities have inverted normals when using trace functions
Issue -
State: open - Opened by Neatro about 2 years ago
- 1 comment
#44 - GetMesh returns inverted triangles
Issue -
State: closed - Opened by meetric1 about 2 years ago
- 2 comments
#43 - Fallback KV doesn't actually do anything because HeaderlessKVBufferToKeyValues doesn't return null on failed parsing
Issue -
State: open - Opened by khang06 about 2 years ago
- 2 comments
#42 - AppFramework : Unable to load module vphysics.dll!
Issue -
State: closed - Opened by johndonn297 about 2 years ago
- 1 comment
#41 - G-Mod Crashing When Trying To Start Session
Issue -
State: closed - Opened by An-Unknown-Player about 2 years ago
- 19 comments
#40 - The game does not start with an error
Issue -
State: closed - Opened by swinglynn01 about 2 years ago
- 4 comments
#39 - Question about JoltPhysics
Issue -
State: closed - Opened by AndreaCatania about 2 years ago
- 5 comments
Labels: question
#38 - collide: Support legacy style .phy files
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#37 - Fix a couple of warnings
Pull Request -
State: closed - Opened by JJL772 about 2 years ago
- 1 comment
#36 - parse: Add dummy fallback KV for when parsing fails
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#35 - Null pointer dereference in JoltPhysicsCollision::CollideGetAABB
Issue -
State: closed - Opened by khang06 about 2 years ago
- 4 comments
#34 - Game crashes when trying to start a singleplayer world / Attempting to load chromium
Issue -
State: closed - Opened by Chaxlotl about 2 years ago
- 7 comments
#33 - AppFramework : Unable to load module vphysics.dll!
Issue -
State: closed - Opened by sonicobsessinter about 2 years ago
- 6 comments
#32 - Update README.md
Pull Request -
State: closed - Opened by caseytube about 2 years ago
Labels: documentation
#31 - listener: Fix a typo causing collision damage to be applied in full
Pull Request -
State: closed - Opened by Slartibarty about 2 years ago
Labels: bug
#30 - weird behaviour with props
Issue -
State: open - Opened by nocturni about 2 years ago
#29 - Server crash on map clean up
Issue -
State: closed - Opened by Marshall-vak about 2 years ago
- 1 comment
Labels: duplicate
#28 - No Collide constraint / COLLISION_GROUP_WORLD doesn't work well
Issue -
State: closed - Opened by meetric1 about 2 years ago
- 1 comment
#27 - Keep Upright has issues
Issue -
State: open - Opened by Marshall-vak about 2 years ago
#26 - Add documentation for building for SDK 2013
Issue -
State: open - Opened by misyltoad about 2 years ago
- 2 comments
Labels: documentation, good first issue
#25 - Implement mass scale for constraints
Issue -
State: open - Opened by misyltoad about 2 years ago
Labels: good first issue
#24 - Should pulleys be supported?
Issue -
State: open - Opened by jrouwe about 2 years ago
- 4 comments
Labels: feature
#23 - Weight seems to not be taken into account?
Issue -
State: open - Opened by SquirrelKiev about 2 years ago
- 5 comments
#22 - Half-Life 2 saw behaviour missing
Issue -
State: open - Opened by SquirrelKiev about 2 years ago
- 2 comments
#21 - add bmi gcc flag
Pull Request -
State: closed - Opened by arthurdead about 2 years ago
- 1 comment
#20 - KeyValues Error: RecursiveLoadFromBuffer: got } in key in file VPhysicsKeyParse (or my skill issue)
Issue -
State: closed - Opened by bydlocodd about 2 years ago
- 1 comment
#19 - Compatibility with 2013 SP branch?
Issue -
State: closed - Opened by klaxons1 about 2 years ago
- 2 comments
Labels: duplicate
#18 - Weird Physics behavior
Issue -
State: closed - Opened by AhhhFreshMeat about 2 years ago
- 5 comments
#17 - Constraint crashes on Linux
Issue -
State: closed - Opened by misyltoad about 2 years ago
- 1 comment
Labels: bug, linux
#16 - vehicle: Implement per-wheel brake torque
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#15 - vehicle: Implement per-wheel brake torque
Pull Request -
State: closed - Opened by misyltoad about 2 years ago
#14 - fix compiling with c++17 on linux
Pull Request -
State: closed - Opened by arthurdead about 2 years ago
- 4 comments
#13 - Volt for Garry's Mod crash (Windows 7 or missing instruction set?)
Issue -
State: closed - Opened by Kleadron about 2 years ago
- 11 comments
#12 - CI should build for SDK 2013 SP
Issue -
State: closed - Opened by misyltoad about 2 years ago
- 3 comments
Labels: good first issue, CI
#11 - Implement breakable constraints
Issue -
State: open - Opened by misyltoad about 2 years ago
- 3 comments
#10 - CI should have support for ASW
Issue -
State: closed - Opened by misyltoad about 2 years ago
Labels: CI
#9 - CI should build for Linux
Issue -
State: closed - Opened by misyltoad about 2 years ago
Labels: linux, CI
#8 - Remove the need for vjolt_trace_portal_hack (ties in with player traces)
Issue -
State: open - Opened by misyltoad about 2 years ago
- 1 comment
Labels: help wanted, needs investigation
#7 - NPCs killed with ragdoll hinge optimization enabled keep their poses
Issue -
State: open - Opened by misyltoad about 2 years ago
- 1 comment
Labels: help wanted, needs investigation
#6 - Implement shadow surface prop/material idx
Issue -
State: open - Opened by misyltoad about 2 years ago
Labels: good first issue
#4 - Implement raycast vehicles (airboat)
Issue -
State: open - Opened by misyltoad about 2 years ago
Labels: help wanted
#3 - Player controller needs work
Issue -
State: closed - Opened by misyltoad about 2 years ago
- 2 comments
Labels: help wanted
#1 - Clip brushes block some entities they shouldn't
Issue -
State: closed - Opened by misyltoad about 2 years ago
- 6 comments
Labels: needs investigation