Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / misunderstood-wookiee/mules-and-warehouses-extended issues and pull requests
#176 - [Potential Bug]: Travel mules steal cargo and don't make any profit
Issue -
State: closed - Opened by godman59 24 days ago
Labels: Bug
#175 - Fix Mimic command in 7.0 to allow mimic in mule fleet
Pull Request -
State: open - Opened by qwer11121-coder 3 months ago
#174 - [Beta Feedback]: Can not use mimic command on Mule fleet in 7.10 Beta 4
Issue -
State: open - Opened by qwer11121-coder 4 months ago
- 2 comments
#173 - Added additional debug messages to help identify why trade routes are rejected.
Pull Request -
State: closed - Opened by Stumpii 11 months ago
- 2 comments
Labels: Added
#172 - [QUESTION]: Why my Supply mules doesn't start..
Issue -
State: open - Opened by SerdarSrl about 1 year ago
- 1 comment
Labels: Question
#171 - [FEATURE]: M4: Ignore Profit from sale
Issue -
State: open - Opened by Ashifrax about 1 year ago
Labels: Feature
#170 - [Potential Bug]: I think I found a bug!
Issue -
State: open - Opened by Ashifrax about 1 year ago
- 1 comment
Labels: Bug
#169 - [Potential Bug]: M2 mule supplies side stations
Issue -
State: open - Opened by ns88ns about 1 year ago
- 1 comment
Labels: Bug
#168 - Error in debug.log
Issue -
State: open - Opened by vidz97 over 1 year ago
Labels: Bug
#167 - [QUESTION]: Can't get M3 Mule to work on DC station, same setup works on another DC?
Issue -
State: open - Opened by SteelCityColt over 1 year ago
- 1 comment
Labels: Question
#166 - [QUESTION]: The mod just does not turn on in the game. Downloaded from the nexus
Issue -
State: closed - Opened by VladossX over 1 year ago
- 2 comments
Labels: Question
#165 - Upstream Dev - Readme.md
Pull Request -
State: closed - Opened by Misunderstood-Wookiee over 1 year ago
#164 - addition of searchDepth param for supply mule
Pull Request -
State: closed - Opened by bhayden53 over 1 year ago
- 4 comments
#163 - [SUGGESTION]: Same station should be excluded from the needs list for Travel mule.
Issue -
State: open - Opened by Chiether over 1 year ago
Labels: Suggestion
#162 - attempted fix for station mule loop buy/sell
Pull Request -
State: closed - Opened by bhayden53 over 1 year ago
- 3 comments
#161 - Supply Mule - game stuttering
Issue -
State: open - Opened by pimpace over 1 year ago
- 14 comments
Labels: Duplicate, Bug
#160 - [Potential Bug]: Station Mules find trades to haul within target station, moving cargo inplace
Issue -
State: closed - Opened by KickTheWhale over 2 years ago
- 12 comments
Labels: Fixed, Bug
#159 - [Potential Bug]: SupplyMule thinks my Barbarossa can transport only liquids and solids?
Issue -
State: closed - Opened by thijs over 2 years ago
- 2 comments
Labels: Bug
#158 - [FEATURE]: Apply an order to multiple ships at once
Issue -
State: closed - Opened by kevinbroening over 2 years ago
- 2 comments
Labels: Feature
#157 - Create LICENSE
Pull Request -
State: closed - Opened by Misunderstood-Wookiee over 2 years ago
#156 - [Potential Bug]: supply mules sometimes pickup unknow stations
Issue -
State: open - Opened by majorcheng over 2 years ago
- 3 comments
Labels: Bug
#155 - fixes list reference bug
Pull Request -
State: closed - Opened by bhayden53 over 2 years ago
- 1 comment
#154 - [Potential Bug]: Supply mule supplying AI instead of player
Issue -
State: closed - Opened by Derinzed over 2 years ago
- 52 comments
Labels: Not a Bug, Important, Looking Into
#153 - [QUESTION]: Regarding Numer of Trades option slider
Issue -
State: closed - Opened by shadowfax13th over 2 years ago
- 4 comments
Labels: Question
#152 - [Potential Bug]: Station mules cant transport the same ware, if assigned to station.
Issue -
State: closed - Opened by Skharr almost 3 years ago
- 9 comments
Labels: Bug
#151 - [QUESTION]: How to setup a Warehouse with a Tradestation properly ?
Issue -
State: closed - Opened by Skharr almost 3 years ago
Labels: Question
#150 - [Potential Bug]: a problem with sell offer prices
Issue -
State: open - Opened by lznoob almost 3 years ago
- 13 comments
Labels: Bug
#149 - prioritize trade offers where storage is lower than 10% on the target
Pull Request -
State: closed - Opened by bhayden53 almost 3 years ago
- 2 comments
#148 - [Potential Bug]: I think I found a bug!
Issue -
State: closed - Opened by 007Psycho007 almost 3 years ago
- 3 comments
Labels: Bug
#147 - Feature/cargo emptying
Pull Request -
State: closed - Opened by bhayden53 almost 3 years ago
- 3 comments
#146 - [FEATURE]: Separate build storage cargo capacity
Issue -
State: closed - Opened by satheon49 almost 3 years ago
- 13 comments
Labels: Feature
#145 - Feature/no mimic assign
Pull Request -
State: closed - Opened by bhayden53 almost 3 years ago
- 3 comments
#144 - [FEATURE]: new cargo emptying routine
Issue -
State: closed - Opened by bhayden53 almost 3 years ago
- 4 comments
Labels: Feature
#143 - [FEATURE]: mimic of a ship assigned to another commander should not copy the assignment
Issue -
State: closed - Opened by bhayden53 almost 3 years ago
- 1 comment
Labels: Feature
#142 - [Potential Bug]: Distribution of Gas/Mineral Wares - SOLVED
Issue -
State: closed - Opened by phakez almost 3 years ago
Labels: Bug
#141 - [FEATURE]: Ignore Assign Ship To Station for Mimic
Issue -
State: closed - Opened by satheon49 almost 3 years ago
- 4 comments
Labels: Feature
#140 - Chinese (Traditional) correction and typo fixes
Pull Request -
State: closed - Opened by Vectorial1024 almost 3 years ago
- 1 comment
#139 - merges public back to dev
Pull Request -
State: closed - Opened by bhayden53 almost 3 years ago
#138 - DistriMule: Allow not assigning station command to trader
Pull Request -
State: closed - Opened by Ram-Z almost 3 years ago
- 20 comments
#137 - [QUESTION]: component supply trades issue
Issue -
State: closed - Opened by Padimm almost 3 years ago
- 3 comments
Labels: Question
#136 - [Potential Bug]: Station mules trading loop at same station
Issue -
State: closed - Opened by Padimm almost 3 years ago
- 2 comments
Labels: Bug
#135 - [QUESTION]: I something to ask!
Issue -
State: closed - Opened by Inzann about 3 years ago
- 8 comments
Labels: Question
#134 - [Potential Bug]: find_buy_offer problem resp. Egosofts unlogic
Issue -
State: closed - Opened by ardelis-creech about 3 years ago
- 11 comments
Labels: Bug
#133 - [SUGGESTION]: Distribution mule improvement - one way transfer
Issue -
State: open - Opened by Silencer over 3 years ago
- 2 comments
Labels: Suggestion
#132 - Update supply_mule.xml
Pull Request -
State: closed - Opened by altmank over 3 years ago
- 1 comment
#131 - Update supply_mule.xml
Pull Request -
State: closed - Opened by altmank over 3 years ago
#130 - Improve the lag situation
Pull Request -
State: closed - Opened by Vectorial1024 over 3 years ago
- 2 comments
#129 - [Potential Bug]: Property lookup failed
Issue -
State: closed - Opened by Dumpshock over 3 years ago
- 7 comments
Labels: Fixed, Bug
#128 - [Potential Bug]: I think I found a bug!
Issue -
State: closed - Opened by DeathDealer862 over 3 years ago
- 5 comments
Labels: Bug
#127 - [Potential Bug]: Error while parsing expression & supply mules not working with AI stations
Issue -
State: closed - Opened by altmank over 3 years ago
- 13 comments
Labels: Bug
#126 - Update translation
Pull Request -
State: closed - Opened by TiomTang over 3 years ago
- 1 comment
#125 - [Potential Bug]: XML parse errors in debuglog
Issue -
State: closed - Opened by vlczero over 3 years ago
- 4 comments
Labels: Bug
#124 - improve station mule supplyFirst logic
Pull Request -
State: closed - Opened by bhayden53 over 3 years ago
- 1 comment
#123 - [Potential Bug]: Station mule and seller priority
Issue -
State: closed - Opened by Silencer over 3 years ago
- 4 comments
Labels: Bug
#122 - Added multilingual support, and added Chinese translation
Pull Request -
State: closed - Opened by TiomTang over 3 years ago
- 10 comments
#121 - Added multilingual support, and added Chinese translation
Pull Request -
State: closed - Opened by TiomTang over 3 years ago
#120 - Game lagging
Issue -
State: closed - Opened by rb431 over 3 years ago
- 28 comments
#119 - Bugfix/station mule
Pull Request -
State: closed - Opened by bhayden53 over 3 years ago
- 2 comments
#118 - Multiple station traders for wares set to internal only not working
Issue -
State: closed - Opened by Zerodaimaru over 3 years ago
- 4 comments
Labels: Bug
#117 - [QUESTION]: Not sure if a bug or if I'm setting something up wrong.
Issue -
State: closed - Opened by bandus over 3 years ago
- 1 comment
Labels: Question
#116 - Two mules with same settings between same stations finding different needs
Issue -
State: closed - Opened by nathansmith11170 over 3 years ago
- 7 comments
Labels: Bug
#115 - slideshow
Issue -
State: closed - Opened by prostoman over 3 years ago
- 1 comment
#114 - wiki page for turning on debug and providing logs
Issue -
State: open - Opened by bhayden53 over 3 years ago
- 6 comments
Labels: Suggestion
#113 - fix for supply mule not obeying lock wares setting
Pull Request -
State: closed - Opened by bhayden53 over 3 years ago
#112 - supply mule looking for trades / not moving certain wares
Issue -
State: closed - Opened by Midnitewolf over 3 years ago
- 15 comments
Labels: Bug
#111 - [QUESTION]: Supply Mule Challenges
Issue -
State: closed - Opened by Chh2tx over 3 years ago
- 29 comments
Labels: Question
#110 - [Potential Bug]: I think I found a bug!
Issue -
State: closed - Opened by Midnitewolf over 3 years ago
- 3 comments
Labels: Bug
#109 - Muling Solid and Gas wares
Issue -
State: closed - Opened by fefe17 over 3 years ago
- 20 comments
Labels: Bug
#108 - Bugfix/max trades leniency
Pull Request -
State: closed - Opened by bhayden53 over 3 years ago
#107 - [Potential Bug]: Station Mules are reluctant to move items
Issue -
State: closed - Opened by empZealoth over 3 years ago
- 7 comments
Labels: Bug
#106 - mimic and supply mule maxTrades = 1
Pull Request -
State: closed - Opened by bhayden53 over 3 years ago
#105 - Documentation/readme
Pull Request -
State: closed - Opened by bhayden53 almost 4 years ago
#104 - Documentation/readme
Pull Request -
State: closed - Opened by bhayden53 almost 4 years ago
- 1 comment
#103 - Dev
Pull Request -
State: closed - Opened by arshiba almost 4 years ago
- 3 comments
#102 - Supply mule: Serve source only
Issue -
State: closed - Opened by lznoob about 4 years ago
- 10 comments
Labels: Fixed, Bug
#101 - Supply Mule: Please implement selectable source stations/warehouses.
Issue -
State: closed - Opened by morgenrot68 about 4 years ago
- 3 comments
Labels: Won't Be FIxed, Feature
#100 - Supply Mule: Slider "Max Trade" doesnt work
Issue -
State: closed - Opened by morgenrot68 about 4 years ago
- 3 comments
Labels: Duplicate, Bug
#99 - Fixed #98
Pull Request -
State: closed - Opened by Galaxy-Spam about 4 years ago
- 1 comment
#98 - Supply Mule does not work with a pure warehouse (without production modules)
Issue -
State: closed - Opened by morgenrot68 about 4 years ago
- 39 comments
Labels: Fixed, Bug
#97 - integer division fixes
Pull Request -
State: closed - Opened by bhayden53 about 4 years ago
- 2 comments
#96 - Travel Mule only starts when the cargo space can be filled to 100%.
Issue -
State: closed - Opened by morgenrot68 about 4 years ago
- 45 comments
Labels: Bug
#95 - [SUGGESTION]: please change the 80% FREIGHT LEVEL
Issue -
State: closed - Opened by morgenrot68 about 4 years ago
- 15 comments
Labels: Suggestion
#94 - [QUESTION]: Problems with StationSupplyMule
Issue -
State: closed - Opened by Reisser696 about 4 years ago
- 4 comments
Labels: Question
#93 - Travel Mule loop : buying and selling to the same station
Issue -
State: closed - Opened by BinaryJourney about 4 years ago
- 3 comments
#92 - [QUESTION]: Setting up a depot
Issue -
State: closed - Opened by feltech about 4 years ago
- 3 comments
Labels: Question
#91 - [FEATURE]: Carrier supply mule
Issue -
State: open - Opened by feltech about 4 years ago
- 9 comments
Labels: Feature
#90 - [Potential Bug]: Supply mules not getting multiple trades
Issue -
State: closed - Opened by maritz over 4 years ago
- 12 comments
Labels: Bug
#89 - TravelMule exemption for Civilian Fleets
Pull Request -
State: closed - Opened by Vectorial1024 over 4 years ago
- 1 comment
#88 - Dev
Pull Request -
State: closed - Opened by Galaxy-Spam over 4 years ago
- 13 comments
#87 - [Potential Bug]: I think I found a bug!
Issue -
State: closed - Opened by probablynotpotato over 4 years ago
- 3 comments
Labels: Not a Bug, Won't Be FIxed
#86 - [FEATURE]: Have supply mules work as traders when idle
Issue -
State: closed - Opened by probablynotpotato over 4 years ago
- 2 comments
Labels: Feature
#85 - [Potential Bug]: Idle mules cause the game to hang intermittently?
Issue -
State: closed - Opened by probablynotpotato over 4 years ago
- 15 comments
Labels: Fixed, Bug, Looking Into
#84 - Fix L/XL transporters without drones
Pull Request -
State: closed - Opened by Galaxy-Spam over 4 years ago
#83 - [Potential Bug]: I think I found a bug!
Issue -
State: closed - Opened by z1ppeh over 4 years ago
- 3 comments
Labels: Bug
#82 - [Potential Bug]: L mules with no drones attempting to trade with a station with no drones sit there and cause FPS loss.
Issue -
State: closed - Opened by z1ppeh over 4 years ago
- 5 comments
Labels: In-Progress, Bug
#81 - [Suggestion]: Refactor Mule Params and Param Styling
Issue -
State: open - Opened by Misunderstood-Wookiee over 4 years ago
- 1 comment
Labels: Suggestion
#80 - [Potential Bug]: Loop order being deleted
Issue -
State: closed - Opened by z1ppeh over 4 years ago
- 3 comments
Labels: Fixed, Bug
#79 - "ignore trade rules" param?
Issue -
State: closed - Opened by bhayden53 over 4 years ago
- 4 comments
Labels: Looking Into
#78 - Trade rules on a warehouse: travel mule and supply mule conflicts
Issue -
State: closed - Opened by bhayden53 over 4 years ago
- 5 comments
Labels: Question, Won't Be FIxed
#77 - Travel Mule performance improvements
Issue -
State: open - Opened by bhayden53 over 4 years ago
- 12 comments
Labels: Suggestion, Looking Into