Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / miloknowles/blind-wizard issues and pull requests
#41 - Made health bars larger, fixed some weird stuff in the battle UI
Pull Request -
State: closed - Opened by casparmkerr over 5 years ago
#40 - Changed hearts to 50 health, gives 10 samples after fight, reduced en…
Pull Request -
State: closed - Opened by casparmkerr over 5 years ago
#39 - Gravestones, lock controls until tutorial is finished, better gameover text, wizard above everything else on map
Pull Request -
State: closed - Opened by miloknowles over 5 years ago
#38 - More battle nodes
Pull Request -
State: closed - Opened by miloknowles over 5 years ago
#37 - Bayes tutorial
Pull Request -
State: closed - Opened by miloknowles over 5 years ago
#36 - Add win trigger, replace wizard sprite
Pull Request -
State: closed - Opened by miloknowles over 5 years ago
#35 - hearts and max health increase
Pull Request -
State: closed - Opened by avmanigar over 5 years ago
#34 - Created Win Scene
Pull Request -
State: closed - Opened by casparmkerr over 5 years ago
#33 - Cleaned up UI a bit in battle scene, main menu and intro scene
Pull Request -
State: closed - Opened by casparmkerr over 5 years ago
#32 - Add new backgrounds (village, storm, forest, mountain)
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#31 - Add tutorials
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#30 - Reset battle nodes at start of new game in main menu
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#29 - Fix health bar3
Pull Request -
State: closed - Opened by casparmkerr almost 6 years ago
#29 - Fix health bar3
Pull Request -
State: closed - Opened by casparmkerr almost 6 years ago
#28 - Make the move log manager use TMP
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#27 - Show enemy sprites, use wizard sprite in map, add glasses at end of maze, add all grass tiles
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#26 - Change background based on region, persist battle node regions, make only path tiles walkable
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#25 - Add pie charts
Pull Request -
State: closed - Opened by casparmkerr almost 6 years ago
#25 - Add pie charts
Pull Request -
State: closed - Opened by casparmkerr almost 6 years ago
#24 - Standardize aspect ratio to 3:2, fix sizing
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#23 - Revealenemy
Pull Request -
State: closed - Opened by casparmkerr almost 6 years ago
#22 - Reveal enemy element type on victory
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#21 - Display better hit feedback, make the player screen flash when damage is taken
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#20 - Add hit markers on the enemy
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#19 - Ui update 4
Pull Request -
State: closed - Opened by casparmkerr almost 6 years ago
#18 - More battle nodes
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#17 - New path tiles
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#16 - Make sure the enemy attribute shows up, fix region text
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#15 - Pixel art UI updates
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#14 - Make wizard walk on path, add battle triggers, save location, refactor scenes
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#13 - Ui update2
Pull Request -
State: closed - Opened by casparmkerr almost 6 years ago
#12 - Simplify turn system, fix default element bug, make move log scrollable
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#11 - Keep the same element for your next attack
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#10 - Fix sampling - resolve problems with rng.NextDouble()
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#9 - Fix attack button sorting order, small UI changes, enemy blob
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#8 - Add prototype of the move log
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#7 - Expandable element menu, horizontal attack menu
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#6 - Display the current region and attribute
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#5 - Fix turn ordering bug
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#4 - Player chooses element and attack + UI improvements + refactor
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#3 - Implement Bayesian updates from Python script
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#2 - Add ProbabilitySystem and Primitives (Regions, Elements, Attributes)
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago
#1 - Add Python scripts from prototyping
Pull Request -
State: closed - Opened by miloknowles almost 6 years ago