GitHub / millicast/millicast-publisher-unreal-engine-plugin issues and pull requests
#74 - Failed to build plugin on Linux and UE 5.3.2
Issue -
State: open - Opened by Aeddon 10 months ago
- 1 comment
#73 - Android Publisher crashes when compiled for 'ship'
Issue -
State: open - Opened by daver99 11 months ago
#72 - Publishing from Quest (Android 32) fails
Issue -
State: open - Opened by daver99 11 months ago
#71 - Failing to build plugin 1.8.0 with UE 5.3.2 + XCode 14.3
Issue -
State: open - Opened by tonyv 12 months ago
- 3 comments
#70 - Fail to resolve URL
Issue -
State: closed - Opened by childbamboo about 1 year ago
- 1 comment
#69 - Record CPP API
Pull Request -
State: open - Opened by grantwilk about 1 year ago
#68 - No audio when stream is viewed from Safari
Issue -
State: open - Opened by daver99 about 1 year ago
- 1 comment
#67 - Add record API
Pull Request -
State: closed - Opened by grantwilk over 1 year ago
#66 - Added missing includes & Forward declared types
Pull Request -
State: open - Opened by gmpreussner over 1 year ago
- 1 comment
#65 - Add ability to set maximum framerate
Pull Request -
State: closed - Opened by grantwilk over 1 year ago
#64 - Linux Build Package Fail UE5.3
Issue -
State: closed - Opened by Kyle-Gian over 1 year ago
- 1 comment
#63 - Feature recording
Pull Request -
State: closed - Opened by Krysed over 1 year ago
#62 - Failed to build Plugin for Unreal 5.3.2
Issue -
State: open - Opened by shtronly over 1 year ago
- 2 comments
#61 - Issues adding the plugin v1.7.0 to UE 5.3.2 on MacOS
Issue -
State: closed - Opened by jamiemarkwhite over 1 year ago
- 5 comments
#60 - Add Support for Android
Pull Request -
State: closed - Opened by Krysed over 1 year ago
#59 - Fix public includes for broken 5.1.0 build
Pull Request -
State: closed - Opened by grantwilk over 1 year ago
- 3 comments
#58 - Fix Broken 5.1.0 Build
Pull Request -
State: closed - Opened by grantwilk over 1 year ago
- 1 comment
#57 - 5.2 version referencing wrong WebRTC third-party directory
Issue -
State: closed - Opened by gmpreussner almost 2 years ago
- 1 comment
#56 - Require Apple Silicon Support and support for iOS and Android ARM 64 platforms
Issue -
State: closed - Opened by dzeitman about 2 years ago
- 2 comments
#55 - DO_NOT_MERGE
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#54 - PublisherSource CTD Fix
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#53 - Watermark cleanup and MillicastPublisherSource Fixes
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#52 - Dev cleanup
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#51 - Fix CTD ws connection
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#50 - Feature watermarks
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#49 - Adds 4.27 backwards compatibility
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#48 - Improves PublisherComponent state management
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#47 - Add setters for video and audio codecs
Pull Request -
State: closed - Opened by grantwilk over 2 years ago
- 2 comments
#46 - Restructures audio capturer, to centralize its usage and not need it …
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
- 1 comment
#45 - 5.0 backwards compatibility changes
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#44 - 5.0 sync
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
- 1 comment
#43 - Add support for publisher source/component initialization from blueprint
Pull Request -
State: closed - Opened by grantwilk over 2 years ago
- 3 comments
#42 - Fixes Packaging issue with CEF projects
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#41 - Friday Fixes
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#40 - Fix logging by providing FString
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#39 - Fix CTD and better logging for when a REST API call fails
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#38 - Fix ctd
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
- 1 comment
#37 - Simplifies a few lines of code
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#36 - Fixed string parsing for logs
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#35 - Debug when capture buffer failed to include value if unknown reason
Pull Request -
State: closed - Opened by rweber89 over 2 years ago
#34 - RP - Couldn't get capture buffer
Issue -
State: closed - Opened by Neosettler over 2 years ago
- 7 comments
#33 - RP - h264 simulcast on publisher plugin
Issue -
State: closed - Opened by jchang0419 over 2 years ago
- 3 comments
#32 - RP - millicast bandwidth optimization
Issue -
State: closed - Opened by Neosettler over 2 years ago
- 6 comments
#31 - RP - millicast bandwidth optimization - viewer streams
Issue -
State: closed - Opened by Neosettler over 2 years ago
- 1 comment
#30 - RP - Resizing stream not updating the bitrate
Issue -
State: closed - Opened by Neosettler over 2 years ago
#29 - RP - Feature request: Add layered image to the final stream
Issue -
State: closed - Opened by Neosettler over 2 years ago
- 3 comments
#28 - RP - MillicastViewportCapturer render target missing objects
Issue -
State: closed - Opened by Neosettler over 2 years ago
- 5 comments
#27 - RP - Dynamic bandwidth not going under 4mbps
Issue -
State: closed - Opened by Neosettler over 2 years ago
- 2 comments
#26 - Prevent package when included with plugins implementing CEF
Issue -
State: closed - Opened by MaximeM over 2 years ago
- 7 comments
#25 - Can it be used on localhost
Issue -
State: closed - Opened by sqlpxc over 2 years ago
- 6 comments
#24 - 4 to 5 second delay when streaming audio
Issue -
State: closed - Opened by MaximeM over 2 years ago
- 2 comments
#23 - Assertion failed: LockMode == RLM_WriteOnly [File:./Runtime/VulkanRHI/Private/VulkanTexture.cpp] [Line: 1508]
Issue -
State: closed - Opened by mattkenefick over 2 years ago
- 5 comments
#22 - 5.0.3 complains about `LogPixelStreaming` in `AVEncoderContext.cpp`
Issue -
State: closed - Opened by mattkenefick over 2 years ago
- 2 comments
#21 - Unable to use plugin on 5.1.0
Issue -
State: closed - Opened by Briggs599 over 2 years ago
- 2 comments
#20 - Building crashes ERROR: "already defined in Module.PixelStreaming.cpp.obj"
Issue -
State: closed - Opened by shtronly over 2 years ago
- 2 comments
#19 - Adding new bitrate settings to ue4 plugin version
Pull Request -
State: closed - Opened by mcottontensor almost 3 years ago
#18 - Adding user agent header to the websocket connection
Pull Request -
State: closed - Opened by mcottontensor almost 3 years ago
- 2 comments
#17 - Adding nvenc encode support.
Pull Request -
State: closed - Opened by mcottontensor almost 3 years ago
- 3 comments
#16 - Adding some encoding stats that can be toggled.
Pull Request -
State: closed - Opened by mcottontensor almost 3 years ago
- 2 comments
#15 - Adding a log redirector to redirect webrtc logs to unreal
Pull Request -
State: closed - Opened by mcottontensor almost 3 years ago
- 2 comments
#14 - Properly setting streaming bitrates
Pull Request -
State: closed - Opened by mcottontensor almost 3 years ago
- 2 comments
#13 - Android & Quest 2 Target Platforms Support?
Issue -
State: closed - Opened by walid-chekkouri almost 3 years ago
- 4 comments
#12 - No SceneCapture2D
Issue -
State: closed - Opened by SonarSystems almost 3 years ago
- 33 comments
#11 - Editor freezes when a publisher is publishing in PIE and the PIE session stops
Issue -
State: closed - Opened by QuentinGarou almost 3 years ago
- 1 comment
#10 - test-1
Pull Request -
State: closed - Opened by peerasan almost 3 years ago
- 2 comments
#9 - Fix capturing multiple windows when streaming editor (flickering)
Pull Request -
State: closed - Opened by lukehb almost 3 years ago
- 3 comments
#8 - Fix flickering/wrong window being captured by slate capturer.
Pull Request -
State: closed - Opened by lukehb almost 3 years ago
#7 - Backport performance fix from dev branch and make necessary UE4 changes.
Pull Request -
State: closed - Opened by lukehb almost 3 years ago
#6 - Exposed min, max, start bitrates for user to set (and made new defaults)
Pull Request -
State: closed - Opened by lukehb almost 3 years ago
- 2 comments
#5 - Removed PCH, fixed includes to be IWYU, and added exports to public types.
Pull Request -
State: closed - Opened by lukehb almost 3 years ago
#4 - Fix build warnings.
Pull Request -
State: closed - Opened by lukehb almost 3 years ago
#3 - Fixed render thread being blocked during texture readback during UE->WebRTC framebuffer capture
Pull Request -
State: closed - Opened by lukehb about 3 years ago
- 3 comments
#2 - Crash on startup
Issue -
State: closed - Opened by RaedAbbas about 3 years ago
- 1 comment
#1 - DX12 crash
Issue -
State: closed - Opened by RaedAbbas about 3 years ago
- 2 comments