Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / microsoft/vc-ue-extensions issues and pull requests
#54 - Add BlueprintDebugggerHelperModule
Pull Request -
State: open - Opened by cabelitos 6 days ago
#53 - fix build failure on 5.5
Pull Request -
State: open - Opened by Venage5603 about 2 months ago
- 9 comments
#53 - fix build failure on 5.5
Pull Request -
State: closed - Opened by Venage5603 about 2 months ago
- 11 comments
#52 - Add support for Unreal 4.27 to set breakpoints in C++ methods
Pull Request -
State: closed - Opened by cabelitos 3 months ago
#52 - Add support for Unreal 4.27 to set breakpoints in C++ methods
Pull Request -
State: closed - Opened by cabelitos 3 months ago
#51 - Add support for setting breakpoints from the unreal editor in Native methods
Pull Request -
State: closed - Opened by cabelitos 3 months ago
- 1 comment
#51 - Add support for setting breakpoints from the unreal editor in Native methods
Pull Request -
State: closed - Opened by cabelitos 3 months ago
- 1 comment
#50 - Revert "chore: remove enable by default"
Pull Request -
State: closed - Opened by xilaraux 4 months ago
#50 - Revert "chore: remove enable by default"
Pull Request -
State: closed - Opened by xilaraux 4 months ago
#49 - feat: enable customizing sign type
Pull Request -
State: closed - Opened by xilaraux 4 months ago
#49 - feat: enable customizing sign type
Pull Request -
State: closed - Opened by xilaraux 4 months ago
#48 - chore: remove enable by default
Pull Request -
State: closed - Opened by xilaraux 5 months ago
#48 - chore: remove enable by default
Pull Request -
State: closed - Opened by xilaraux 5 months ago
#47 - feat: add release pipeline
Pull Request -
State: closed - Opened by xilaraux 5 months ago
#47 - feat: add release pipeline
Pull Request -
State: closed - Opened by xilaraux 5 months ago
#46 - feat: update wiki to showcase Test Adapter functionality
Pull Request -
State: closed - Opened by xilaraux 6 months ago
- 1 comment
#46 - feat: update wiki to showcase Test Adapter functionality
Pull Request -
State: closed - Opened by xilaraux 6 months ago
- 1 comment
#45 - Fix compatibility with new enum types in ue5-main branch
Pull Request -
State: closed - Opened by uprtdev 7 months ago
#45 - Fix compatibility with new enum types in ue5-main branch
Pull Request -
State: closed - Opened by uprtdev 7 months ago
#44 - chore: bump release version
Pull Request -
State: closed - Opened by xilaraux 8 months ago
#44 - chore: bump release version
Pull Request -
State: closed - Opened by xilaraux 8 months ago
#43 - Adjust default filters
Pull Request -
State: closed - Opened by Vaisman 9 months ago
#43 - Adjust default filters
Pull Request -
State: closed - Opened by Vaisman 9 months ago
#42 - Use shared identity for ApiScan
Pull Request -
State: closed - Opened by jgoshi 10 months ago
#42 - Use shared identity for ApiScan
Pull Request -
State: closed - Opened by jgoshi 10 months ago
#41 - Update areaPath
Pull Request -
State: closed - Opened by Vaisman 10 months ago
#41 - Update areaPath
Pull Request -
State: closed - Opened by Vaisman 10 months ago
#40 - Remove ApplicationContextMask
Pull Request -
State: closed - Opened by Vaisman 10 months ago
#40 - Remove ApplicationContextMask
Pull Request -
State: closed - Opened by Vaisman 10 months ago
#39 - Run the pipeline weekly
Pull Request -
State: closed - Opened by jgoshi 11 months ago
#38 - Remove duplicated compliance tasks
Pull Request -
State: closed - Opened by jgoshi 12 months ago
#37 - 1ES Template Pipeline Migration
Pull Request -
State: closed - Opened by jgoshi 12 months ago
#36 - Add ApiScan to the compliance pipeline
Pull Request -
State: closed - Opened by jgoshi 12 months ago
#35 - Surround Windows includes with WindowsPlatformTypes guard headers
Pull Request -
State: closed - Opened by vokama 12 months ago
- 2 comments
#34 - New UVSServerCommandlet for VS Unreal Engine Server Mode
Pull Request -
State: closed - Opened by DavidARaygoza about 1 year ago
#33 - Removing Priority Mask from the UE Test Adapter Filters
Pull Request -
State: closed - Opened by DavidARaygoza over 1 year ago
#32 - Take account of any core redirects for the blueprint classes we want to scan.
Pull Request -
State: closed - Opened by markdotai over 1 year ago
- 3 comments
#31 - Set Installed to false inside uplugin
Pull Request -
State: closed - Opened by linqen over 1 year ago
- 3 comments
#30 - Update /Package-Plugin.ps1 to find RunUAT.bat for pre-release engine versions
Pull Request -
State: closed - Opened by DavidARaygoza over 1 year ago
#29 - Fix apparent typo in .editorconfig
Pull Request -
State: closed - Opened by ericblade over 1 year ago
#28 - .editorconfig boolelan => boolean
Pull Request -
State: closed - Opened by ericblade over 1 year ago
- 1 comment
#27 - Scripts for Marketplace submission
Pull Request -
State: closed - Opened by hnrqbaggio over 1 year ago
#26 - Build plugin in compliance pipeline
Pull Request -
State: closed - Opened by hnrqbaggio over 1 year ago
#25 - Support disabling Unity Builds in the plugin
Pull Request -
State: closed - Opened by hnrqbaggio over 1 year ago
#24 - Fix for not scanning blueprints from some plugins within project
Pull Request -
State: closed - Opened by markdotai over 1 year ago
- 3 comments
#23 - Add TSAUpload task
Pull Request -
State: closed - Opened by LukaszMendakiewicz over 1 year ago
#22 - Polishing for UVSTestAdapterCommandlet
Pull Request -
State: closed - Opened by DavidARaygoza over 1 year ago
#21 - Parse which filters to use for the test adapter
Pull Request -
State: closed - Opened by jgoshi over 1 year ago
#19 - Change MSBuild script to use RunUAT.bat directly
Pull Request -
State: closed - Opened by hnrqbaggio over 1 year ago
#18 - Add missing fstream dependency
Pull Request -
State: closed - Opened by DavidARaygoza over 1 year ago
#17 - Fix build break on UE4.x and update version number
Pull Request -
State: closed - Opened by hnrqbaggio over 1 year ago
#16 - Adding missing includes
Pull Request -
State: closed - Opened by Morphix84 over 1 year ago
- 2 comments
#15 - [Blueprints] Change reported function references
Pull Request -
State: closed - Opened by hnrqbaggio over 1 year ago
#14 - Introduce commandlet for blueprint search
Pull Request -
State: closed - Opened by hnrqbaggio over 1 year ago
#13 - Add TAfUE functionality to plugin as UVSTestAdapterCommandlet class
Pull Request -
State: closed - Opened by DavidARaygoza over 1 year ago
#12 - Fix code style violations reported by new VS linter
Pull Request -
State: closed - Opened by hnrqbaggio over 1 year ago
#11 - Clean up conditional asset path code
Pull Request -
State: closed - Opened by hnrqbaggio over 1 year ago
#10 - Update compliance.yml for Azure Pipelines
Pull Request -
State: closed - Opened by LukaszMendakiewicz almost 2 years ago
#9 - Do not serialize value of non-scalar FProperty
Pull Request -
State: closed - Opened by hnrqbaggio almost 2 years ago
- 1 comment
#8 - Add "Disable Database" troubleshooting step
Pull Request -
State: closed - Opened by LukaszMendakiewicz almost 2 years ago
#7 - Rewrote Docs
Pull Request -
State: closed - Opened by congruidavidli almost 2 years ago
- 1 comment
#6 - Add nullptr check. Fix typo.
Pull Request -
State: closed - Opened by drelidan7 almost 2 years ago
- 1 comment
#5 - Fixed link to troubleshooting guide
Pull Request -
State: closed - Opened by congruidavidli almost 2 years ago
- 1 comment
#4 - Improve support docs
Pull Request -
State: closed - Opened by hnrqbaggio almost 2 years ago
#3 - Fix a nullptr crash.
Pull Request -
State: closed - Opened by TroutZhang almost 2 years ago
- 5 comments
#2 - Fixes for helper scripts
Pull Request -
State: closed - Opened by hnrqbaggio about 2 years ago
#1 - Bootstraping repo with source for v2.0
Pull Request -
State: closed - Opened by hnrqbaggio about 2 years ago