Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / microsoft/graspologic-js issues and pull requests

#10 - GraphRenderer should not zoomToGraph on resize, if the size hasn't changed.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#9 - Node/Edge shapes based on SVG Path

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#9 - Node/Edge shapes based on SVG Path

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#9 - Node/Edge shapes based on SVG Path

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#9 - Node/Edge shapes based on SVG Path

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#9 - Node/Edge shapes based on SVG Path

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#9 - Node/Edge shapes based on SVG Path

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#9 - Node/Edge shapes based on SVG Path

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#9 - Node/Edge shapes based on SVG Path

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#8 - Edge arrow heads

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#8 - Edge arrow heads

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#8 - Edge arrow heads

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#8 - Edge arrow heads

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#8 - Edge arrow heads

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#8 - Edge arrow heads

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#8 - Edge arrow heads

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#8 - Edge arrow heads

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#8 - Edge arrow heads

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: feature

#7 - Emit warning if edge's source or target value doesn't have a matching node.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#7 - Emit warning if edge's source or target value doesn't have a matching node.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#7 - Emit warning if edge's source or target value doesn't have a matching node.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#7 - Emit warning if edge's source or target value doesn't have a matching node.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#7 - Emit warning if edge's source or target value doesn't have a matching node.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#7 - Emit warning if edge's source or target value doesn't have a matching node.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#7 - Emit warning if edge's source or target value doesn't have a matching node.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#7 - Emit warning if edge's source or target value doesn't have a matching node.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#6 - LabelRenderable should not re-render if the same set of labels is passed in.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#6 - LabelRenderable should not re-render if the same set of labels is passed in.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#6 - LabelRenderable should not re-render if the same set of labels is passed in.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#6 - LabelRenderable should not re-render if the same set of labels is passed in.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#6 - LabelRenderable should not re-render if the same set of labels is passed in.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#6 - LabelRenderable should not re-render if the same set of labels is passed in.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#6 - LabelRenderable should not re-render if the same set of labels is passed in.

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#5 - Consistent property naming

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#5 - Consistent property naming

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#5 - Consistent property naming

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#5 - Consistent property naming

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#4 - Investigate implementing edge sizing based on data (similar to node sizes)

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: investigate

#4 - Investigate implementing edge sizing based on data (similar to node sizes)

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: investigate

#4 - Investigate implementing edge sizing based on data (similar to node sizes)

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: investigate

#3 - All ids in the system should support either number/string

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#3 - All ids in the system should support either number/string

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#3 - All ids in the system should support either number/string

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#3 - All ids in the system should support either number/string

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#3 - All ids in the system should support either number/string

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#3 - All ids in the system should support either number/string

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#3 - All ids in the system should support either number/string

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#3 - All ids in the system should support either number/string

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#3 - All ids in the system should support either number/string

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#2 - Diff node/edge properties rather than recreate on renderer.load

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#2 - Diff node/edge properties rather than recreate on renderer.load

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#2 - Diff node/edge properties rather than recreate on renderer.load

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#2 - Diff node/edge properties rather than recreate on renderer.load

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#2 - Diff node/edge properties rather than recreate on renderer.load

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#2 - Diff node/edge properties rather than recreate on renderer.load

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#2 - Diff node/edge properties rather than recreate on renderer.load

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement

#1 - Better node antialiasing

Issue - State: open - Opened by stopyoukid about 4 years ago
Labels: improvement