Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / microsoft/MixedReality-UXTools-Unreal issues and pull requests

#76 - Crashing On Hot Reload

Issue - State: closed - Opened by yoponchik 7 months ago - 1 comment

#72 - Client-side Hand Interactors

Issue - State: open - Opened by nicklevergne over 1 year ago

#71 - Support for UE 5.2?

Issue - State: open - Opened by Tim-Potratz over 1 year ago - 2 comments

#69 - Sound doesn't appear to work in packaged UE5.1.1 for Hololens 2

Issue - State: open - Opened by sirenum01 almost 2 years ago - 7 comments

#68 - Unable to Interact with any Controls on Quest

Issue - State: open - Opened by druidsbane about 2 years ago - 2 comments

#67 - Unreal 5.1 Support?

Issue - State: open - Opened by nickknyc about 2 years ago - 18 comments

#66 - Update to 5.1

Pull Request - State: closed - Opened by fieldsJacksonG over 2 years ago

#65 - QRCode Tracking Issues [UE5]

Issue - State: closed - Opened by Tim-Potratz over 2 years ago - 15 comments

#64 - Input Events are not firing [UE5]

Issue - State: closed - Opened by Tim-Potratz over 2 years ago - 10 comments

#63 - Oculus Quest 2 - Text is very difficult to read from any distance on Quest 2

Issue - State: open - Opened by Clandguth over 2 years ago - 4 comments

#62 - Better documentation for requierd settings

Issue - State: closed - Opened by Tim-Potratz over 2 years ago - 2 comments

#61 - How to use OpenXRMsftHandInteraction Input in UE5?

Issue - State: closed - Opened by krammak over 2 years ago - 2 comments

#60 - Error with Anchors in UE4.27 and uxtools 0.12

Issue - State: closed - Opened by FabianEP11 over 2 years ago - 1 comment

#59 - Issue - Scrolling Object Collection does not hide

Issue - State: open - Opened by shukenmg over 2 years ago - 5 comments

#57 - node 'Remove ARPIN from Local Store' not working

Issue - State: closed - Opened by za12567 over 2 years ago - 1 comment

#56 - "reposition" speech command not working with OpenXR in Unreal Engine 5.0.1

Issue - State: open - Opened by SebastianSchumm almost 3 years ago - 2 comments

#55 - delete inputaction mapping

Issue - State: closed - Opened by tahoorasf1 almost 3 years ago - 7 comments

#54 - UxBoundscontrol

Issue - State: closed - Opened by steven-mountain almost 3 years ago - 4 comments

#53 - Ue4 builds create memory leak

Issue - State: open - Opened by ARtSSt almost 3 years ago - 3 comments

#52 - [UX Tools] [UX Graphics Tools Examples] Spatial Peception Mesh is ignoring Hand-Trace

Issue - State: closed - Opened by Duma46 almost 3 years ago - 9 comments

#51 - could not mark certificate file for add

Issue - State: open - Opened by tahoorasf1 about 3 years ago - 4 comments

#50 - Can't install packages from the MRTK Hub or GitHub

Issue - State: closed - Opened by camccaf-msft about 3 years ago - 4 comments
Labels: question

#48 - Is the hand model provided for simulation only?

Issue - State: closed - Opened by JimSimons-UH over 3 years ago - 1 comment

#47 - want to grab the whole uxt pinch slider actor

Issue - State: open - Opened by YiRonger over 3 years ago - 2 comments

#46 - unreal 5 support

Issue - State: closed - Opened by darvin over 3 years ago - 6 comments

#44 - UXT Grab Target Begin Grab events not firing for Two Handed Mode

Issue - State: closed - Opened by TresSims over 3 years ago - 6 comments

#43 - How to modify grab distance?

Issue - State: closed - Opened by ratkojagodic over 3 years ago - 2 comments

#42 - Fix UxtBoundsControlComponent

Pull Request - State: closed - Opened by Olli1080 over 3 years ago - 1 comment

#41 - No gesture events when UXT 0.12.0 is active

Issue - State: open - Opened by luis-valverde-ms over 3 years ago

#40 - Additional Hand Gestures Requested

Issue - State: closed - Opened by greenwoodms06 over 3 years ago - 2 comments

#39 - Update InputActions to not consume input

Pull Request - State: closed - Opened by fieldsJacksonG over 3 years ago - 2 comments

#38 - After installation, where is the picture of the window set?

Issue - State: open - Opened by EVRTOP over 3 years ago - 1 comment

#37 - Hello, how do the button labels display in Chinese?

Issue - State: open - Opened by YiRonger over 3 years ago - 1 comment

#36 - 4.27 incompatible with Microsoft-OpenXR-Unreal at runtime

Issue - State: closed - Opened by Olli1080 over 3 years ago - 1 comment

#34 - Touch input compatability (iOS/Android)

Issue - State: open - Opened by dsimonow over 3 years ago - 1 comment

#33 - UxtScaleAxisConstraint feature request

Issue - State: open - Opened by zotoli over 3 years ago - 7 comments

#31 - HandInteraction can scroll ListView widget?

Issue - State: closed - Opened by crssnky almost 4 years ago - 1 comment

#30 - One hand rotation not working

Issue - State: closed - Opened by SuperFreqA almost 4 years ago - 6 comments

#28 - Fixed typos in the Documentation

Pull Request - State: open - Opened by SilasContaifer almost 4 years ago - 2 comments

#27 - FindFarTarget() has to check owner before For-Loop.

Issue - State: closed - Opened by crssnky almost 4 years ago - 1 comment

#25 - Surface highlighting on BoundsControls not working

Issue - State: closed - Opened by SuperFreqA almost 4 years ago - 9 comments

#24 - HandMenu Error and DestructibleActor

Issue - State: closed - Opened by Eddiechui almost 4 years ago - 5 comments

#23 - UxtPressableButtonActor interaction does not work in a build.

Issue - State: closed - Opened by Mangolicious about 4 years ago - 7 comments

#22 - Add Pointer Grab and Release event dispatcher

Issue - State: closed - Opened by crssnky about 4 years ago - 6 comments

#20 - Add "bool bFocusLockable" property in UUxtTouchableVolumeComponent.

Issue - State: closed - Opened by crssnky about 4 years ago - 8 comments

#18 - UXTools prevent WACK

Issue - State: closed - Opened by Angelo-Gebauer over 4 years ago - 20 comments

#17 - Far interactions beam origin is wrong (using UXTools v0.10.0)

Issue - State: closed - Opened by PauloDiaboli over 4 years ago - 5 comments

#16 - Error on Packaging

Issue - State: closed - Opened by Angelo-Gebauer over 4 years ago - 5 comments

#15 - SetIsPlated error, access violation

Issue - State: closed - Opened by svandex over 4 years ago - 2 comments

#14 - multi-player use UXTools cant work.

Issue - State: open - Opened by helloqiqi over 4 years ago - 11 comments

#13 - Docs update 0.8.x

Pull Request - State: closed - Opened by hferrone over 4 years ago - 4 comments

#12 - Docs update 0.9.x

Pull Request - State: closed - Opened by hferrone over 4 years ago - 2 comments

#11 - UXTools and ARSessionConfig breaks when HTC Vive is connected

Issue - State: closed - Opened by andnovar over 4 years ago - 3 comments

#10 - Spatial Understanding only seems to recognize "World"

Issue - State: closed - Opened by dtb49 over 4 years ago - 2 comments

#9 - Update UxtGenericManipulatorComponent.cpp

Pull Request - State: closed - Opened by bradTTF over 4 years ago - 3 comments

#8 - Oculus Quest hand tracking support

Issue - State: open - Opened by peterclemenko over 4 years ago - 6 comments

#7 - '/Script/UXTools' missing while packaging for Hololens 2 on Unreal 4.25.1

Issue - State: closed - Opened by lukase over 4 years ago - 8 comments

#6 - Unable to package for HoloLens after including UXTools in UE 4.25.1 project.

Issue - State: closed - Opened by larsonmattr over 4 years ago - 8 comments

#4 - Update README. Readability increased 50-54.

Pull Request - State: closed - Opened by hferrone over 4 years ago - 1 comment

#3 - Broken images on the github.io docs for Hand Interaction

Issue - State: closed - Opened by wiwei over 4 years ago - 6 comments

#2 - Issue loading project on UE 4.25 preview 7?

Issue - State: closed - Opened by lazerwalker almost 5 years ago - 4 comments

#1 - initial docs version push

Pull Request - State: closed - Opened by thalbern almost 5 years ago