Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / microsoft/DirectX-Specs issues and pull requests

#192 - Correct misleading derivatives in compute issue

Pull Request - State: closed - Opened by pow2clk 2 months ago

#191 - Remove nonworking code from Dynamic Resources spec

Pull Request - State: closed - Opened by pow2clk 2 months ago

#190 - Clarify use of RW MSAA Textures with depth/stencil

Pull Request - State: closed - Opened by pow2clk 2 months ago

#188 - Removing the extra parameter from CreateDSRDevice calls

Pull Request - State: open - Opened by ohmaya 5 months ago

#187 - Update VariableRateShading.md (fix misleading sentence)

Pull Request - State: open - Opened by g0blue 5 months ago

#186 - Update Raytracing.md

Pull Request - State: closed - Opened by js-bourdon 5 months ago

#185 - DirectSR: Add DirectSR spec

Pull Request - State: closed - Opened by billkris-ms 6 months ago

#184 - Update README.md

Pull Request - State: closed - Opened by ShumWengSang 6 months ago

#183 - Updated Table of Content with 999E5

Pull Request - State: closed - Opened by ShumWengSang 6 months ago

#182 - User/rolandshum/999 e5

Pull Request - State: closed - Opened by ShumWengSang 6 months ago

#181 - Clarify unimplemented barrier translation in Work Graphs spec

Pull Request - State: closed - Opened by tex3d 7 months ago

#180 - fix names of 6.5 intrinsics

Pull Request - State: closed - Opened by farzonl 7 months ago

#179 - HLSL SM 6.5 intrinsic names are incorrect

Issue - State: closed - Opened by farzonl 7 months ago

#178 - D3D12 Helper layer

Issue - State: open - Opened by FredeJ 7 months ago

#177 - Mesh shader SV_POSITION

Issue - State: open - Opened by billgan1024 7 months ago

#176 - D3D12 metacommands documentation not public

Issue - State: open - Opened by woachk 8 months ago

#175 - Issue 6 in HLSL Wave Size is missing

Issue - State: open - Opened by SuperSodaSea 8 months ago

#174 - Fix some typos and terminology

Pull Request - State: open - Opened by ajmiles 8 months ago - 1 comment

#173 - Billkris/eb clarify sim access

Pull Request - State: closed - Opened by billkris-ms 8 months ago

#172 - Update for SM 6.8 release

Pull Request - State: closed - Opened by tex3d 8 months ago

#171 - D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE comment wording

Issue - State: open - Opened by GertyP 9 months ago - 2 comments

#170 - v.53 spec

Pull Request - State: closed - Opened by amarpMSFT 9 months ago

#168 - Enhancd Barrier spec: Simultaneous access clearer wording

Issue - State: closed - Opened by GertyP 9 months ago - 1 comment

#166 - Billkris/eb spec merge

Pull Request - State: closed - Opened by billkris-ms 9 months ago

#164 - Fix incorrect function headers.

Pull Request - State: closed - Opened by crysty936 9 months ago

#163 - Enhanced Barriers: Conflicting Access-Sync compatibility/limitations?

Issue - State: closed - Opened by GertyP 9 months ago - 2 comments

#162 - mesh nodes tweaks

Pull Request - State: closed - Opened by amarpMSFT 9 months ago

#161 - Revised the blending precision spec for 999E5

Pull Request - State: closed - Opened by ShumWengSang 10 months ago

#159 - Fix typo of DIXL to DXIL inside D3D12Redistributable.md

Pull Request - State: closed - Opened by tangogu 10 months ago

#158 - WaveOpsIncludeHelperLanes requirement is too strong

Issue - State: open - Opened by jeffbolznv 10 months ago

#155 - Update MeshShader.md

Pull Request - State: open - Opened by BoatZaga about 1 year ago

#154 - D3D12 AV1 Encode: Update spec to Agility SDK 1.611.0

Pull Request - State: closed - Opened by sivileri about 1 year ago

#153 - Fix description of D3D12_TEXTURE_BARRIER::pResource

Pull Request - State: closed - Opened by kirill146 about 1 year ago - 1 comment

#152 - Sync changes from internal mirror

Pull Request - State: closed - Opened by vdwtanner about 1 year ago

#150 - Fix typo in SamplerFeedback.md

Pull Request - State: closed - Opened by EAirPeter about 1 year ago

#149 - Clarify `NonUniformResourceIndex` usage

Issue - State: open - Opened by jeremyong about 1 year ago

#148 - D3D12: Enhanced Barriers: Fix Access + Sync compat tables

Pull Request - State: closed - Opened by billkris-ms about 1 year ago

#146 - Fix typo

Pull Request - State: closed - Opened by spacemiqote over 1 year ago

#145 - Enhanced Barriers: Updates based on customer feedback

Pull Request - State: closed - Opened by billkris-ms over 1 year ago

#144 - Clarify swapchain image initial EB layout

Issue - State: open - Opened by jeremyong over 1 year ago - 2 comments

#143 - Billkris/queue type specific layouts clarification

Pull Request - State: closed - Opened by billkris-ms over 1 year ago

#142 - User/amarp/workgraphs

Pull Request - State: closed - Opened by amarpMSFT over 1 year ago

#141 - Add AV1 Encode spec

Pull Request - State: closed - Opened by sivileri over 1 year ago

#140 - work graphs spec

Pull Request - State: closed - Opened by amarpMSFT over 1 year ago

#139 - Add SM 6.8 and Wave Matrix specs

Pull Request - State: closed - Opened by tex3d over 1 year ago

#138 - test

Pull Request - State: closed - Opened by amarpMSFT over 1 year ago

#137 - Clarify some integer sampler border color corner cases

Pull Request - State: closed - Opened by jenatali over 1 year ago

#136 - Update SamplerFeedback.md

Pull Request - State: closed - Opened by mmoult over 1 year ago

#134 - Geometry shader input primitive type - control point patch

Issue - State: closed - Opened by gfxdev8 over 1 year ago - 2 comments

#133 - background processing usage scenario code fix

Pull Request - State: closed - Opened by adamzl over 1 year ago - 2 comments

#130 - D3D12EnhancedBarriers: Fix markdown rendering issues and some typos

Pull Request - State: closed - Opened by MarijnS95 over 1 year ago

#129 - Sync changes from internal spec mirror

Pull Request - State: closed - Opened by vdwtanner over 1 year ago

#128 - D3D12: Enhanced Barriers: Clarify interop details

Pull Request - State: closed - Opened by billkris-ms over 1 year ago

#127 - Fix SM6.6 Dynamic Resources Shader Requirement Flags to match headers

Pull Request - State: closed - Opened by vdwtanner over 1 year ago

#125 - Fix capitialization in paths for images in D3D12Redistributable.md

Pull Request - State: closed - Opened by vdwtanner over 1 year ago

#124 - GPU Upload Heaps is not supported on RTX4080?

Issue - State: closed - Opened by Vinluo over 1 year ago - 6 comments

#122 - Upload GPU upload heaps spec

Pull Request - State: closed - Opened by alexgong14 over 1 year ago

#121 - Update HLSL_SM_6_6_Int64_and_Float_Atomics.md

Pull Request - State: closed - Opened by AdamJMiles over 1 year ago

#120 - Merge branch 'master' of https://github.com/maxneto3577/DirectX-Specs

Pull Request - State: closed - Opened by ghost over 1 year ago

#119 - D3D12: EnhancedBarriers: Update to the latest spec

Pull Request - State: closed - Opened by billkris-ms over 1 year ago

#118 - Syncing spec updates

Pull Request - State: closed - Opened by vdwtanner almost 2 years ago

#117 - Fix ID3D12DescriptorHeap start handle method typos

Pull Request - State: closed - Opened by jeremyong almost 2 years ago

#116 - Clarify WaveMultiPrefixSum() Illustration

Pull Request - State: closed - Opened by vdwtanner almost 2 years ago

#115 - Fix RWTexture2DMSArray operator signatures

Pull Request - State: closed - Opened by g0blue almost 2 years ago

#114 - SamplerFeedback has invalid HLSL code

Issue - State: open - Opened by StiNKzz almost 2 years ago

#112 - Clarify that timestamps don't change

Pull Request - State: closed - Opened by jenatali about 2 years ago

#111 - Update HLSL_ShaderModel6_7.md

Pull Request - State: closed - Opened by jshopf about 2 years ago

#110 - Fix some query heap typos

Pull Request - State: closed - Opened by jmsaunde about 2 years ago

#109 - Fixed typos.

Pull Request - State: closed - Opened by LuridHound about 2 years ago - 1 comment

#106 - add link to SM6.7 page

Pull Request - State: closed - Opened by clandrew over 2 years ago

#105 - Final link correction for SM 6.7

Pull Request - State: closed - Opened by pow2clk over 2 years ago

#100 - D3D12EnhancedBarriers: Spec cleanup and Assert methods

Pull Request - State: closed - Opened by billkris-ms over 2 years ago

#99 - Add independent devices spec

Pull Request - State: closed - Opened by jenatali over 2 years ago

#98 - Fixing CandidateWorldToObject4x3 return value

Pull Request - State: closed - Opened by perneky over 2 years ago

#97 - DRED: Update ID3D12DeviceRemovedExtendedDataSettings2 design

Pull Request - State: closed - Opened by billkris-ms over 2 years ago

#96 - Fix unidentified flag in Raytracing.md

Pull Request - State: closed - Opened by Hybrid3D over 2 years ago

#95 - This repo is missing important files

Issue - State: closed - Opened by microsoft-github-policy-service[bot] over 2 years ago - 1 comment

#94 - Adding Microsoft SECURITY.MD

Pull Request - State: closed - Opened by microsoft-github-policy-service[bot] over 2 years ago

#93 - D3D12EnhancedBarriers: Update to Q2 2022 pre-release design

Pull Request - State: closed - Opened by billkris-ms over 2 years ago

#92 - 4bit values table typo fixed

Pull Request - State: closed - Opened by enrique-delucas over 2 years ago

#91 - A couple images in the D3D12 redist page don't appear

Issue - State: closed - Opened by jeremyong over 2 years ago

#90 - Fixed typo in VariableRateShading.md

Pull Request - State: closed - Opened by enrique-delucas over 2 years ago

#89 - Fix H264 Sequence Parameter Set expected values

Pull Request - State: closed - Opened by sivileri over 2 years ago