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GitHub / mgerhardy/caveexpress issues and pull requests

#114 - CAVEEXPRESS: floating dino

Issue - State: open - Opened by mgerhardy almost 4 years ago

#113 - CI: added windows pipeline

Pull Request - State: open - Opened by mgerhardy almost 4 years ago

#111 - CI: added github actions

Pull Request - State: closed - Opened by mgerhardy almost 4 years ago

#110 - Add support for box2d 2.4+

Issue - State: closed - Opened by akien-mga over 4 years ago - 3 comments
Labels: caveexpress

#109 - text boxes in grey appear

Issue - State: open - Opened by rmpbklyn over 5 years ago - 1 comment
Labels: bug

#108 - fullscreen without asking

Issue - State: open - Opened by rmpbklyn over 5 years ago - 1 comment
Labels: enhancement

#107 - Windows 10 (64 bit)/CavePacker: level-reset unable

Issue - State: open - Opened by Drachenbauer over 5 years ago
Labels: bug, cavepacker

#106 - By default, the mouse speed is too slow

Issue - State: open - Opened by goupildb almost 7 years ago - 5 comments
Labels: bug

#105 - The windowed display does not work

Issue - State: open - Opened by goupildb almost 7 years ago - 3 comments
Labels: bug

#104 - On Linux, Cmake stop with "No package 'gtest' found"

Issue - State: closed - Opened by goupildb about 7 years ago - 15 comments
Labels: bug

#103 - Appstream metadata uses legacy format

Issue - State: closed - Opened by apoleon about 7 years ago - 2 comments

#102 - copy/paste doesn't work for QT?

Issue - State: closed - Opened by Begasus about 7 years ago

#101 - Initial Haiku support. Builds, runs just fine.

Pull Request - State: closed - Opened by extrowerk almost 8 years ago - 3 comments

#100 - caveexpress: Map second ice 04 never spawns any package

Issue - State: closed - Opened by apoleon about 8 years ago - 1 comment
Labels: bug

#99 - LINUX: Desktop file improvements

Issue - State: open - Opened by akien-mga over 8 years ago - 7 comments

#98 - COMMON: Macro for a shared PKGDATADIR + project suffix

Issue - State: closed - Opened by akien-mga over 8 years ago - 1 comment

#97 - Some more packaging-related fixes

Pull Request - State: closed - Opened by akien-mga over 8 years ago - 1 comment

#96 - CMAKE: Underlinking issues [-Wl,--as-needed]

Issue - State: closed - Opened by akien-mga over 8 years ago - 4 comments

#95 - CMAKE: Fix potential sorting of empty list

Pull Request - State: closed - Opened by akien-mga over 8 years ago

#94 - CMAKE: Force evaluation of HEADERONLY parameter

Pull Request - State: closed - Opened by akien-mga over 8 years ago

#93 - MANPAGES: Crop lines at 80 chars + misc fixes

Pull Request - State: closed - Opened by akien-mga over 8 years ago

#92 - IOS: app is missing icons

Issue - State: open - Opened by mgerhardy almost 9 years ago

#91 - IOS: twitter and homepage links aren't working

Issue - State: open - Opened by mgerhardy almost 9 years ago - 1 comment

#90 - UI: touch input slider handling is broken

Issue - State: open - Opened by mgerhardy almost 9 years ago

#89 - IOS/CavePacker: scrolling on the map doesn't work

Issue - State: open - Opened by mgerhardy almost 9 years ago

#87 - CAVEPACKER: disable skip in multiplayer mode

Issue - State: closed - Opened by mgerhardy almost 9 years ago

#86 - UI: textfield focus not lost on finger press to other ui widget

Issue - State: closed - Opened by mgerhardy almost 9 years ago

#84 - SDL2: ios cmake issue

Issue - State: closed - Opened by mgerhardy almost 9 years ago

#83 - SDL2 IOS issues

Issue - State: closed - Opened by mgerhardy almost 9 years ago - 1 comment

#82 - CMAKE: IOS error for sdl2

Issue - State: closed - Opened by mgerhardy almost 9 years ago

#81 - CAVEPACKER: play map later feature

Issue - State: closed - Opened by mgerhardy almost 9 years ago - 1 comment
Labels: enhancement

#80 - UI: sometimes the controller movement is broken

Issue - State: open - Opened by mgerhardy about 9 years ago

#79 - UI: redo the layout of the settings window

Issue - State: closed - Opened by mgerhardy about 9 years ago - 1 comment

#76 - SOUND: add options to control the volume of sounds and music

Issue - State: closed - Opened by mgerhardy about 9 years ago - 1 comment

#75 - UI: Ok should have the focus in the quit window

Issue - State: closed - Opened by mgerhardy about 9 years ago

#73 - CAVEEXPRESS: improvements

Issue - State: open - Opened by mgerhardy about 9 years ago - 1 comment
Labels: enhancement

#72 - MANPAGES: a lot of information are missing here

Issue - State: closed - Opened by mgerhardy about 9 years ago - 2 comments

#71 - UI: Quit dialog usability

Issue - State: closed - Opened by MagaTailor about 9 years ago - 3 comments
Labels: enhancement

#69 - GENERAL: memory leaks

Issue - State: open - Opened by mgerhardy about 9 years ago - 2 comments
Labels: bug

#68 - CAVEEXPRESS:map points are not correctly aligned

Issue - State: closed - Opened by mgerhardy about 9 years ago

#66 - LINUX: BINDIR, DATADIR and PKGDATADIR support missing

Issue - State: open - Opened by mgerhardy about 9 years ago - 1 comment
Labels: enhancement

#65 - LINUX: desktop files are invalid

Issue - State: closed - Opened by mgerhardy about 9 years ago

#64 - CMAKE: check box2d version - at least version 2.3.0 is needed

Issue - State: closed - Opened by mgerhardy about 9 years ago - 1 comment

#63 - CMAKE: check for c++11 support

Issue - State: closed - Opened by mgerhardy about 9 years ago - 1 comment
Labels: enhancement

#62 - CMAKE: build issue

Issue - State: closed - Opened by mgerhardy about 9 years ago - 2 comments
Labels: bug

#61 - GFX: opengl renderer can't handle 8-bit/color RGBA

Issue - State: closed - Opened by mgerhardy about 9 years ago - 2 comments
Labels: bug

#60 - GFX: sdl opengles2 renderer is broken

Issue - State: closed - Opened by mgerhardy about 9 years ago - 4 comments
Labels: bug

#59 - CAVEEXPRESS: msvc damage detection is way too high.

Issue - State: closed - Opened by mgerhardy about 9 years ago - 2 comments
Labels: bug

#58 - CAVEPACKER: Multiplayer waiting dialog/player list rendering is broken

Issue - State: open - Opened by mgerhardy about 9 years ago - 5 comments
Labels: bug

#57 - ANDROID/CAVEPACKER: sprite polygons are not parsed properly (LUA)

Issue - State: closed - Opened by mgerhardy about 9 years ago - 2 comments
Labels: bug

#56 - ANDROID: debug build is failing due to wrong apk name for signing

Issue - State: closed - Opened by mgerhardy about 9 years ago
Labels: bug

#55 - CAVEPACKER: assert while pinching

Issue - State: closed - Opened by mgerhardy about 9 years ago - 1 comment

#54 - CircleCI integration

Issue - State: closed - Opened by mgerhardy over 9 years ago

#53 - LIBS: clock_gettime used unconditionally on linux for sdl2

Issue - State: closed - Opened by mgerhardy over 9 years ago - 3 comments
Labels: bug

#52 - WINDOWS: underscore in in-game-console doesn't work

Issue - State: closed - Opened by mgerhardy over 9 years ago - 3 comments
Labels: bug

#51 - WINDOWS: opens a console that has the focus

Issue - State: closed - Opened by mgerhardy over 9 years ago - 1 comment
Labels: bug

#50 - CAVEEXPRESS: dying npcs don't trigger Map::removeNpc

Issue - State: closed - Opened by mgerhardy over 9 years ago
Labels: bug

#50 - CAVEEXPRESS: dying npcs don't trigger Map::removeNpc

Issue - State: closed - Opened by mgerhardy over 9 years ago
Labels: bug

#48 - CAVEEXPRESS: if all npcs died, the level is not failed

Issue - State: closed - Opened by mgerhardy over 9 years ago - 1 comment
Labels: bug

#47 - CAVEEXPRESS: new intro maps for water

Issue - State: open - Opened by mgerhardy over 9 years ago - 1 comment
Labels: enhancement

#47 - CAVEEXPRESS: new intro maps for water

Issue - State: open - Opened by mgerhardy over 9 years ago - 1 comment
Labels: enhancement

#46 - CAVEEXPRESS: cave windows are not renderer in the map editor

Issue - State: closed - Opened by mgerhardy over 9 years ago - 2 comments
Labels: bug

#45 - GFX: entity and sprite selectors don't render the items with SDLFrontend - GLFrontend works though

Issue - State: closed - Opened by mgerhardy over 9 years ago - 2 comments
Labels: bug

#44 - CAVEPACKER: add editor support

Issue - State: closed - Opened by mgerhardy over 9 years ago - 3 comments

#43 - CAVEPACKER: solutions

Issue - State: closed - Opened by mgerhardy over 9 years ago
Labels: bug, enhancement

#42 - CAVEPACKER: crash in test (ASan)

Issue - State: closed - Opened by mgerhardy over 9 years ago - 1 comment
Labels: bug

#41 - CAVEPACKER: segfault after restoring the game on android

Issue - State: closed - Opened by mgerhardy over 9 years ago - 1 comment
Labels: bug

#40 - fix NONETWORK and NETWORKING mixup

Issue - State: closed - Opened by mgerhardy over 9 years ago
Labels: bug

#39 - CAVEEXPRESS: map editor zooming via mousewheel doesn't work

Issue - State: closed - Opened by mgerhardy over 9 years ago
Labels: bug

#38 - CAVEEXPRESS: detection of platforms for carrying npcs doesn't work reliable

Issue - State: closed - Opened by mgerhardy over 9 years ago - 3 comments
Labels: bug

#36 - CAVEEXPRESS: first intro map has wrong name shown.

Issue - State: closed - Opened by mgerhardy over 9 years ago - 1 comment
Labels: bug

#35 - Strange mouse input/movement.

Issue - State: closed - Opened by ghost over 9 years ago

#34 - CAVEPACKER: AddressSanitizer heap-buffer-overflow in BoardState

Issue - State: closed - Opened by ghost over 9 years ago - 2 comments
Labels: bug

#33 - CAVEPACKER: scrolling and zooming with the finger isn't working anymore

Issue - State: open - Opened by mgerhardy over 9 years ago - 1 comment
Labels: bug

#32 - GFX: Render error of the player in front of caves

Issue - State: closed - Opened by mgerhardy over 9 years ago - 2 comments
Labels: bug

#31 - UI: finger sweep for UINodeSelector

Issue - State: closed - Opened by mgerhardy over 9 years ago - 2 comments
Labels: enhancement

#29 - UI: allow to use cursor down in UINodeSelector (e.g. map selector)

Issue - State: closed - Opened by mgerhardy over 9 years ago
Labels: enhancement

#28 - CAVEPACKER: reduce initial autosolve speed

Issue - State: closed - Opened by mgerhardy over 9 years ago
Labels: enhancement

#27 - Lua crash at startup (x86 & arm, release & debug)

Issue - State: closed - Opened by MagaTailor over 9 years ago - 2 comments
Labels: bug

#26 - Game doesn't start @16bpp

Issue - State: closed - Opened by MagaTailor over 9 years ago - 11 comments
Labels: bug

#25 - OSX: open url isn't working. Window is not minimized

Issue - State: closed - Opened by mgerhardy over 9 years ago
Labels: bug

#24 - CAVEPACKER: Deadlock detection

Issue - State: closed - Opened by mgerhardy over 9 years ago - 4 comments
Labels: enhancement

#23 - CAVEPACKER: Improve movement

Issue - State: closed - Opened by mgerhardy over 9 years ago - 2 comments
Labels: enhancement

#22 - CAVEPACKER: google play feedback

Issue - State: closed - Opened by mgerhardy over 9 years ago
Labels: enhancement

#21 - Resuming maps doesn't work

Issue - State: closed - Opened by MagaTailor over 9 years ago - 4 comments
Labels: bug

#20 - Gameplay physics regression

Issue - State: closed - Opened by MagaTailor over 9 years ago - 7 comments
Labels: bug

#19 - Odroid C1 build problems (armv7, OPENGL ES)

Issue - State: closed - Opened by MagaTailor over 9 years ago - 17 comments
Labels: bug

#18 - LUA issues in debug builds that are not in release builds

Issue - State: closed - Opened by mgerhardy over 9 years ago - 12 comments
Labels: bug