Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / meyfa/cobolcraft issues and pull requests

#167 - fix: Use 8-byte offset in Files-WriteAll

Pull Request - State: closed - Opened by meyfa 9 months ago

#166 - fix: Save files without padding (read and write actual size)

Pull Request - State: closed - Opened by meyfa 9 months ago

#165 - feat: Implement gzip compression for level and player data

Pull Request - State: closed - Opened by meyfa 9 months ago

#164 - fix: Use reverse function for encoding and decoding

Pull Request - State: closed - Opened by meyfa 9 months ago

#163 - fix: Implement C++ utils as individual functions

Pull Request - State: closed - Opened by meyfa 9 months ago

#162 - fix: Implement float/double coding without C++

Pull Request - State: closed - Opened by meyfa 9 months ago

#161 - feat: Implement game mode switching

Pull Request - State: closed - Opened by meyfa 9 months ago

#160 - fix: Avoid recomputing chunk index in World-SaveChunk

Pull Request - State: closed - Opened by meyfa 9 months ago

#159 - fix: Acknowledge block change after world update

Pull Request - State: closed - Opened by meyfa 9 months ago

#158 - fix: Avoid MOVE in packet receive

Pull Request - State: closed - Opened by meyfa 9 months ago

#157 - fix: Decode packet length only once all bytes are read

Pull Request - State: closed - Opened by meyfa 9 months ago

#156 - fix: Keep incrementing world time beyond 24000

Pull Request - State: closed - Opened by meyfa 9 months ago

#155 - feat: Use abstractions for file reading and writing

Pull Request - State: closed - Opened by meyfa 9 months ago

#154 - refactor: Simplify file name formatting

Pull Request - State: closed - Opened by meyfa 9 months ago

#153 - feat: Add and use Encode-String subroutine

Pull Request - State: closed - Opened by meyfa 9 months ago

#152 - feat: Use offset-based encoding

Pull Request - State: closed - Opened by meyfa 9 months ago

#151 - fix: Remove unnecessary MOVE and local-storage

Pull Request - State: closed - Opened by meyfa 9 months ago

#150 - refactor: Simplify client initialization

Pull Request - State: closed - Opened by meyfa 9 months ago

#149 - fix: Improve performance of resetting single-valued palette

Pull Request - State: closed - Opened by meyfa 9 months ago

#148 - refactor: Simplify player initialization

Pull Request - State: closed - Opened by meyfa 9 months ago

#147 - fix: Optimize UUID and hex string performance

Pull Request - State: closed - Opened by meyfa 9 months ago

#146 - feat!: Save chunk data in NBT format

Pull Request - State: closed - Opened by meyfa 9 months ago

#145 - feat: Add a utility to count leading zero bits

Pull Request - State: closed - Opened by meyfa 9 months ago

#144 - fix: Optimize chunk allocation

Pull Request - State: closed - Opened by meyfa 9 months ago

#143 - feat: Save player flying state

Pull Request - State: closed - Opened by meyfa 10 months ago

#142 - fix: Use minimum distance for chunk unloading

Pull Request - State: closed - Opened by meyfa 10 months ago

#141 - feat!: Save player data in NBT format

Pull Request - State: closed - Opened by meyfa 10 months ago

#140 - feat: Implement NBT string encoding and decoding

Pull Request - State: closed - Opened by meyfa 10 months ago

#139 - feat: Implement NBT int and byte decoding

Pull Request - State: closed - Opened by meyfa 10 months ago

#138 - feat: Implement NBT float and double encoding and decoding

Pull Request - State: closed - Opened by meyfa 10 months ago

#137 - feat: Implement NBT int and byte encoding

Pull Request - State: closed - Opened by meyfa 10 months ago

#136 - feat: Implement NBT list and array encoding

Pull Request - State: closed - Opened by meyfa 10 months ago

#135 - feat: Implement NBT list and array decoding

Pull Request - State: closed - Opened by meyfa 10 months ago

#134 - refactor: Use state for NBT encoder

Pull Request - State: closed - Opened by meyfa 10 months ago

#133 - feat!: Save world data in NBT format (level.dat)

Pull Request - State: closed - Opened by meyfa 10 months ago

#132 - feat: Add NBT encoding and decoding capabilities

Pull Request - State: closed - Opened by meyfa 10 months ago

#131 - refactor: Implement Decode-UnsignedShort

Pull Request - State: closed - Opened by meyfa 10 months ago

#130 - feat: Add rotated pillar support (logs, basalt, etc.)

Pull Request - State: closed - Opened by meyfa 10 months ago

#129 - feat: Add support for button placement

Pull Request - State: closed - Opened by meyfa 10 months ago

#128 - feat: Play block breaking sound and particles in multiplayer

Pull Request - State: closed - Opened by meyfa 10 months ago

#127 - feat: Send available commands list to the client

Pull Request - State: closed - Opened by meyfa 10 months ago

#126 - refactor: Improve formatting of server.cob

Pull Request - State: closed - Opened by meyfa 10 months ago

#125 - refactor: Send block update as part of World-SetBlock

Pull Request - State: closed - Opened by meyfa 10 months ago

#124 - fix: Improve slab doubling when placed

Pull Request - State: closed - Opened by meyfa 10 months ago

#123 - feat: Send a "Server closed" message when stopping

Pull Request - State: closed - Opened by meyfa 10 months ago

#122 - fix: Generate only a 3x3 initial spawn area

Pull Request - State: closed - Opened by meyfa 10 months ago

#121 - refactor: Remove obsolete broadcast sections

Pull Request - State: closed - Opened by meyfa 10 months ago

#120 - fix: Store packet sending error until next tick

Pull Request - State: closed - Opened by meyfa 10 months ago

#119 - feat: Add support for in-game commands

Pull Request - State: closed - Opened by meyfa 10 months ago

#118 - refactor: Move command handling to separate file

Pull Request - State: closed - Opened by meyfa 10 months ago

#117 - refactor: Move client state to copybook

Pull Request - State: closed - Opened by meyfa 10 months ago

#116 - feat: Add "/time set" console command

Pull Request - State: closed - Opened by meyfa 10 months ago

#115 - feat: Send disconnect message to existing player on re-login

Pull Request - State: closed - Opened by meyfa 10 months ago

#114 - refactor: Make some packet's ID dependent on client state

Pull Request - State: closed - Opened by meyfa 10 months ago - 1 comment

#113 - refactor: Store client state constants in a copybook

Pull Request - State: closed - Opened by meyfa 10 months ago

#112 - fix: Improve console command splitting

Pull Request - State: closed - Opened by meyfa 10 months ago

#111 - feat: Send custom brand

Pull Request - State: closed - Opened by meyfa 10 months ago

#110 - feat: Update to 1.20.6

Pull Request - State: closed - Opened by meyfa 10 months ago

#109 - refactor: Use a copybook for block state description groups

Pull Request - State: closed - Opened by meyfa 10 months ago

#108 - feat: Add support for all slab types

Pull Request - State: closed - Opened by meyfa 10 months ago

#107 - feat: Add support for stone stab placement

Pull Request - State: closed - Opened by meyfa 10 months ago

#106 - refactor: Factor out facing-relative coordinate mutation

Pull Request - State: closed - Opened by meyfa 10 months ago

#105 - feat: Implement callback registry for item customization

Pull Request - State: closed - Opened by meyfa 10 months ago

#104 - feat: Save the world automatically every 5 minutes

Pull Request - State: closed - Opened by meyfa 10 months ago

#103 - fix: Optimize remaining decoding functions

Pull Request - State: closed - Opened by meyfa 10 months ago

#102 - fix: Optimize Decode-VarInt

Pull Request - State: closed - Opened by meyfa 10 months ago

#101 - docs: Add CI badges to README

Pull Request - State: closed - Opened by meyfa 10 months ago

#100 - fix: Optimize encoding of numbers

Pull Request - State: closed - Opened by meyfa 10 months ago

#99 - fix: Optimize charcode in JSON parsing

Pull Request - State: closed - Opened by meyfa 10 months ago

#98 - fix: Optimize parsing of blocks.json

Pull Request - State: closed - Opened by meyfa 10 months ago

#97 - fix: Avoid storing/transmitting empty chunk sections

Pull Request - State: closed - Opened by meyfa 10 months ago

#96 - refactor: Store chunks in sections in memory

Pull Request - State: closed - Opened by meyfa 10 months ago

#95 - feat: Implement infinite world generation and load/unload

Pull Request - State: closed - Opened by meyfa 10 months ago

#94 - feat: Implement multiplayer sneaking

Pull Request - State: closed - Opened by meyfa 10 months ago

#93 - fix: Fix off-by-one bug in Blocks-Get-StateDescription

Pull Request - State: closed - Opened by meyfa 10 months ago

#92 - fix: Improve efficiency and correctness of block states

Pull Request - State: closed - Opened by meyfa 10 months ago

#91 - fix: Support scientific notation in JsonParse-Float

Pull Request - State: closed - Opened by meyfa 10 months ago

#90 - fix: Save only chunks that have changed

Pull Request - State: closed - Opened by meyfa 10 months ago

#89 - fix: Optimize VarInt length computation

Pull Request - State: closed - Opened by meyfa 10 months ago

#88 - feat: Save and load player data

Pull Request - State: closed - Opened by meyfa 10 months ago

#87 - refactor: Move player state to separate programs

Pull Request - State: closed - Opened by meyfa 10 months ago

#86 - fix: Remove obsolete "present" flag from item slots

Pull Request - State: closed - Opened by meyfa 10 months ago

#85 - refactor: Rename USERNAME to PLAYER-NAME

Pull Request - State: closed - Opened by meyfa 10 months ago

#84 - feat: Implement saving and loading of world data

Pull Request - State: closed - Opened by meyfa 10 months ago

#83 - refactor: Move world bounds check to sub-program

Pull Request - State: closed - Opened by meyfa 10 months ago

#82 - feat: Update to 1.20.5

Pull Request - State: closed - Opened by meyfa 10 months ago

#81 - feat: Implement JSON float parser

Pull Request - State: closed - Opened by meyfa 10 months ago

#80 - refactor: Move world state to its own file

Pull Request - State: closed - Opened by meyfa 10 months ago

#79 - feat: Add "/say" server command

Pull Request - State: closed - Opened by meyfa 10 months ago

#78 - fix: Show join/leave messages in yellow

Pull Request - State: closed - Opened by meyfa 10 months ago

#77 - fix: Disconnect existing player when connecting twice

Pull Request - State: closed - Opened by meyfa 10 months ago

#76 - fix: Send all blocks as fully illuminated

Pull Request - State: closed - Opened by meyfa 10 months ago

#75 - feat: Implement a server console

Pull Request - State: closed - Opened by meyfa 10 months ago

#74 - fix: Reduce debugging output and improve messages

Pull Request - State: closed - Opened by meyfa 10 months ago

#73 - fix: Prefer ANY LENGTH for strings in linkage section

Pull Request - State: closed - Opened by meyfa 10 months ago

#72 - refactor: Create sub-programs for remaining packet types

Pull Request - State: closed - Opened by meyfa 10 months ago

#71 - fix: Fix UUIDs not properly passed in CALL

Pull Request - State: closed - Opened by meyfa 10 months ago

#70 - refactor: Use hexadecimal literals for packet IDs

Pull Request - State: closed - Opened by meyfa 10 months ago

#69 - refactor: Remove redundant BY REFERENCE clauses

Pull Request - State: closed - Opened by meyfa 10 months ago

#68 - feat: Use UUIDs to differentiate players

Pull Request - State: closed - Opened by meyfa 10 months ago