Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / methusalah/SplineMesh issues and pull requests
#64 - Example Tentacle(script)
Issue -
State: open - Opened by eayasu about 2 months ago
#63 - Fix XML Doc bracket in MeshBender.cs
Pull Request -
State: open - Opened by Relecto over 1 year ago
#63 - Fix XML Doc bracket in MeshBender.cs
Pull Request -
State: open - Opened by Relecto over 1 year ago
#62 - Added the option to set splines in corner mode
Pull Request -
State: open - Opened by Xare2 over 1 year ago
#62 - Added the option to set splines in corner mode
Pull Request -
State: open - Opened by Xare2 over 1 year ago
#61 - Dynamic Mesh Knots
Issue -
State: open - Opened by EnioMDMPH almost 2 years ago
- 1 comment
#61 - Dynamic Mesh Knots
Issue -
State: open - Opened by EnioMDMPH almost 2 years ago
- 1 comment
#60 - Fixed Mesh collider creation and updated to Unity 2021.3.15
Pull Request -
State: closed - Opened by Xare2 almost 2 years ago
- 1 comment
#60 - Fixed Mesh collider creation and updated to Unity 2021.3.15
Pull Request -
State: closed - Opened by Xare2 almost 2 years ago
- 1 comment
#59 - Deleted curves remains connected to spline nodes Changed events, which prevent garbage collection and lead to useless computations.
Issue -
State: open - Opened by methusalah over 2 years ago
#59 - Deleted curves remains connected to spline nodes Changed events, which prevent garbage collection and lead to useless computations.
Issue -
State: open - Opened by methusalah over 2 years ago
#58 - Fixed undo and some minor improvements
Pull Request -
State: closed - Opened by AnomalousUnderdog over 2 years ago
#58 - Fixed undo and some minor improvements
Pull Request -
State: closed - Opened by AnomalousUnderdog over 2 years ago
#57 - error CS0066 in SplineNode.cs
Issue -
State: closed - Opened by tewfik-dj over 2 years ago
- 2 comments
#57 - error CS0066 in SplineNode.cs
Issue -
State: closed - Opened by tewfik-dj over 2 years ago
- 2 comments
#56 - Spline is not creating.
Issue -
State: closed - Opened by saquibansari0101 almost 3 years ago
- 6 comments
#56 - Spline is not creating.
Issue -
State: closed - Opened by saquibansari0101 almost 3 years ago
- 6 comments
#55 - SplineNode should have the property LocalDirection
Issue -
State: open - Opened by MichaelMacha almost 3 years ago
#54 - Modifying the position of a SplineNode only seems to change one control point
Issue -
State: closed - Opened by MichaelMacha almost 3 years ago
- 7 comments
#54 - Modifying the position of a SplineNode only seems to change one control point
Issue -
State: closed - Opened by MichaelMacha almost 3 years ago
- 7 comments
#53 - SplineExtruder should allow for removal of collider
Issue -
State: open - Opened by MichaelMacha almost 3 years ago
- 1 comment
#53 - SplineExtruder should allow for removal of collider
Issue -
State: open - Opened by MichaelMacha almost 3 years ago
- 1 comment
#52 - How to draw a standard arc with an angle
Issue -
State: open - Opened by 666wwx about 3 years ago
- 2 comments
#51 - Spline Mesh Tiling repeats onto itself after hitting vertex limit
Issue -
State: open - Opened by Lasercar over 3 years ago
- 4 comments
#50 - [bug] Use "for" instead of "foreach" in SplineMeshTiling
Issue -
State: open - Opened by programming2012 over 3 years ago
#49 - A instance of prefab in scene can not auto Serialize
Issue -
State: open - Opened by programming2012 over 3 years ago
#49 - A instance of prefab in scene can not auto Serialize
Issue -
State: open - Opened by programming2012 over 3 years ago
#48 - SplineMeshTiling direction bug
Issue -
State: closed - Opened by programming2012 over 3 years ago
- 4 comments
#48 - SplineMeshTiling direction bug
Issue -
State: closed - Opened by programming2012 over 3 years ago
- 4 comments
#47 - Spline meshes set layer to parent layer
Pull Request -
State: open - Opened by HubbleCommand over 3 years ago
#47 - Spline meshes set layer to parent layer
Pull Request -
State: open - Opened by HubbleCommand over 3 years ago
#46 - Instance SplineMeshTiling to prevent copies overwriting each other
Issue -
State: open - Opened by lukemadera over 3 years ago
- 2 comments
#46 - Instance SplineMeshTiling to prevent copies overwriting each other
Issue -
State: open - Opened by lukemadera over 3 years ago
- 2 comments
#45 - MeshBender.cs floating point precision problem with Repeat mode
Issue -
State: open - Opened by brightest1102 almost 4 years ago
- 1 comment
#45 - MeshBender.cs floating point precision problem with Repeat mode
Issue -
State: open - Opened by brightest1102 almost 4 years ago
- 1 comment
#44 - [Question] SplineMeshTiling misses deleting some segments.
Issue -
State: closed - Opened by brightest1102 almost 4 years ago
- 1 comment
#44 - [Question] SplineMeshTiling misses deleting some segments.
Issue -
State: closed - Opened by brightest1102 almost 4 years ago
- 1 comment
#43 - Misc. spline extrusion properties and expose spline index
Pull Request -
State: open - Opened by GuitarBro almost 4 years ago
#43 - Misc. spline extrusion properties and expose spline index
Pull Request -
State: open - Opened by GuitarBro almost 4 years ago
#42 - [Question] change set of points and update spline after all are updated
Issue -
State: closed - Opened by LiorBanai almost 4 years ago
- 3 comments
#41 - [Question] Extend spline past the end points
Issue -
State: closed - Opened by LiorBanai about 4 years ago
- 3 comments
#40 - Editor code preventing compilation to standalone player
Issue -
State: closed - Opened by LiorBanai about 4 years ago
- 4 comments
#40 - Editor code preventing compilation to standalone player
Issue -
State: closed - Opened by LiorBanai about 4 years ago
- 4 comments
#39 - [Question] Add band around points
Issue -
State: closed - Opened by LiorBanai about 4 years ago
- 4 comments
#39 - [Question] Add band around points
Issue -
State: closed - Opened by LiorBanai about 4 years ago
- 4 comments
#38 - Added free tangents and Spline.SplitAtTime method
Pull Request -
State: open - Opened by stormsson about 4 years ago
- 1 comment
#38 - Added free tangents and Spline.SplitAtTime method
Pull Request -
State: open - Opened by stormsson about 4 years ago
- 1 comment
#37 - SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
Issue -
State: open - Opened by david-pfx over 4 years ago
#36 - MeshBender and SourceMesh are incredibly slow due to recalculating normals
Issue -
State: open - Opened by rogerscg over 4 years ago
- 4 comments
#36 - MeshBender and SourceMesh are incredibly slow due to recalculating normals
Issue -
State: open - Opened by rogerscg over 4 years ago
- 4 comments
#35 - FIX for: "Selection of Node does not work if multiple inspectors."
Pull Request -
State: open - Opened by kamgam over 4 years ago
#35 - FIX for: "Selection of Node does not work if multiple inspectors."
Pull Request -
State: open - Opened by kamgam over 4 years ago
#34 - feat: allow uvs to flip and scale texture on u and v
Pull Request -
State: closed - Opened by sebjwallace over 4 years ago
#33 - fix: uv u coordinate follows the vertices
Pull Request -
State: closed - Opened by sebjwallace over 4 years ago
- 1 comment
#32 - switch to move tool if the spline script is deactivated
Pull Request -
State: closed - Opened by vincolus over 4 years ago
#32 - switch to move tool if the spline script is deactivated
Pull Request -
State: closed - Opened by vincolus over 4 years ago
#31 - Fix samples initialisation
Pull Request -
State: closed - Opened by spacecheese over 4 years ago
- 5 comments
#30 - can't edit node values in the inspector
Issue -
State: closed - Opened by mega-egg almost 5 years ago
- 3 comments
#30 - can't edit node values in the inspector
Issue -
State: closed - Opened by mega-egg almost 5 years ago
- 3 comments
#29 - Fixed bug with undo/redo regarding node addition and node loop/unloop
Pull Request -
State: closed - Opened by Fornan-II about 5 years ago
- 3 comments
#29 - Fixed bug with undo/redo regarding node addition and node loop/unloop
Pull Request -
State: closed - Opened by Fornan-II about 5 years ago
- 3 comments
#28 - Editing nodes elements in the inspector
Issue -
State: closed - Opened by pyxos8 about 5 years ago
- 2 comments
#28 - Editing nodes elements in the inspector
Issue -
State: closed - Opened by pyxos8 about 5 years ago
- 2 comments
#27 - Scene Gizmo and handle improvement
Issue -
State: open - Opened by ArieLeo over 5 years ago
#27 - Scene Gizmo and handle improvement
Issue -
State: open - Opened by ArieLeo over 5 years ago
#26 - ExtrusionSegment will never set isDirty to false
Issue -
State: closed - Opened by Deukhoofd over 5 years ago
- 1 comment
#26 - ExtrusionSegment will never set isDirty to false
Issue -
State: closed - Opened by Deukhoofd over 5 years ago
- 1 comment
#25 - Spline mesh not scriptable?
Issue -
State: closed - Opened by edisyo over 5 years ago
- 4 comments
#25 - Spline mesh not scriptable?
Issue -
State: closed - Opened by edisyo over 5 years ago
- 4 comments
#24 - Maximum distance <Spline Mesh Tiling>
Issue -
State: open - Opened by bit2map over 5 years ago
- 1 comment
#24 - Maximum distance <Spline Mesh Tiling>
Issue -
State: open - Opened by bit2map over 5 years ago
- 1 comment
#23 - Up vector should be added before world space conversion.
Pull Request -
State: closed - Opened by basdp over 5 years ago
- 1 comment
#23 - Up vector should be added before world space conversion.
Pull Request -
State: closed - Opened by basdp over 5 years ago
- 1 comment
#22 - Undo/Redo
Issue -
State: open - Opened by methusalah almost 6 years ago
#22 - Undo/Redo
Issue -
State: open - Opened by methusalah almost 6 years ago
#21 - Bases for extrusions
Issue -
State: open - Opened by methusalah almost 6 years ago
#20 - Manage generated objects of each components without conflict
Issue -
State: closed - Opened by methusalah almost 6 years ago
#20 - Manage generated objects of each components without conflict
Issue -
State: closed - Opened by methusalah almost 6 years ago
#19 - Extrusion UV should be in the spline space, not each curve
Issue -
State: closed - Opened by methusalah almost 6 years ago
#19 - Extrusion UV should be in the spline space, not each curve
Issue -
State: closed - Opened by methusalah almost 6 years ago
#18 - Fix incorrect calculation of roll in splines
Pull Request -
State: closed - Opened by bladeSk almost 6 years ago
- 1 comment
#17 - MeshBender would be able to work with an interval on the spline
Issue -
State: closed - Opened by methusalah almost 6 years ago
#16 - fbx models always have wrong direction when they are tested on 3d max
Issue -
State: open - Opened by virtouso almost 6 years ago
- 3 comments
#15 - up vector handle too short
Issue -
State: open - Opened by methusalah about 6 years ago
#14 - Roll and Up vector doesn't work well together
Issue -
State: open - Opened by methusalah about 6 years ago
#13 - Artifacts on node buttons
Issue -
State: closed - Opened by methusalah about 6 years ago
#12 - Spline Mesh works in wrong coordinate system
Issue -
State: closed - Opened by rob-ack about 6 years ago
- 2 comments
#11 - Weird issue with gitignore in fork
Issue -
State: closed - Opened by pointcache over 6 years ago
- 2 comments
#10 - Allow the user to change spline node values in the inspector
Pull Request -
State: closed - Opened by Julzso23 over 6 years ago
#9 - Does this tool support ingame editing ?
Issue -
State: closed - Opened by suprafun over 6 years ago
- 1 comment
#8 - Use a namespace!!
Issue -
State: closed - Opened by khalv over 6 years ago
- 2 comments
#7 - Rename examples
Issue -
State: closed - Opened by depuits over 6 years ago
- 3 comments
#6 - Implement different curves/line types
Issue -
State: open - Opened by depuits over 6 years ago
- 5 comments
#5 - Snap sower to terrain surface
Issue -
State: open - Opened by depuits over 6 years ago
- 2 comments
#4 - What is the exact purpose of SplineNode.direction?
Issue -
State: closed - Opened by padmalcom almost 7 years ago
- 16 comments
#3 - Can't rotate any of the nodes...
Issue -
State: closed - Opened by rossstyants almost 7 years ago
- 2 comments
#2 - Exact values from inspector
Issue -
State: closed - Opened by methusalah about 7 years ago
- 1 comment
Labels: bug
#1 - duplicate classes.
Pull Request -
State: closed - Opened by geniikw about 7 years ago
- 3 comments