Ecosyste.ms: Issues

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GitHub / methusalah/SplineMesh issues and pull requests

#63 - Fix XML Doc bracket in MeshBender.cs

Pull Request - State: open - Opened by Relecto about 1 year ago

#63 - Fix XML Doc bracket in MeshBender.cs

Pull Request - State: open - Opened by Relecto about 1 year ago

#62 - Added the option to set splines in corner mode

Pull Request - State: open - Opened by Xare2 over 1 year ago

#62 - Added the option to set splines in corner mode

Pull Request - State: open - Opened by Xare2 over 1 year ago

#61 - Dynamic Mesh Knots

Issue - State: open - Opened by EnioMDMPH over 1 year ago - 1 comment

#61 - Dynamic Mesh Knots

Issue - State: open - Opened by EnioMDMPH over 1 year ago - 1 comment

#60 - Fixed Mesh collider creation and updated to Unity 2021.3.15

Pull Request - State: closed - Opened by Xare2 over 1 year ago - 1 comment

#60 - Fixed Mesh collider creation and updated to Unity 2021.3.15

Pull Request - State: closed - Opened by Xare2 over 1 year ago - 1 comment

#58 - Fixed undo and some minor improvements

Pull Request - State: closed - Opened by AnomalousUnderdog about 2 years ago

#58 - Fixed undo and some minor improvements

Pull Request - State: closed - Opened by AnomalousUnderdog about 2 years ago

#57 - error CS0066 in SplineNode.cs

Issue - State: closed - Opened by tewfik-dj about 2 years ago - 2 comments

#57 - error CS0066 in SplineNode.cs

Issue - State: closed - Opened by tewfik-dj about 2 years ago - 2 comments

#56 - Spline is not creating.

Issue - State: closed - Opened by saquibansari0101 over 2 years ago - 6 comments

#56 - Spline is not creating.

Issue - State: closed - Opened by saquibansari0101 over 2 years ago - 6 comments

#55 - SplineNode should have the property LocalDirection

Issue - State: open - Opened by MichaelMacha over 2 years ago

#54 - Modifying the position of a SplineNode only seems to change one control point

Issue - State: closed - Opened by MichaelMacha over 2 years ago - 7 comments

#54 - Modifying the position of a SplineNode only seems to change one control point

Issue - State: closed - Opened by MichaelMacha over 2 years ago - 7 comments

#53 - SplineExtruder should allow for removal of collider

Issue - State: open - Opened by MichaelMacha over 2 years ago - 1 comment

#53 - SplineExtruder should allow for removal of collider

Issue - State: open - Opened by MichaelMacha over 2 years ago - 1 comment

#52 - How to draw a standard arc with an angle

Issue - State: open - Opened by 666wwx over 2 years ago - 2 comments

#51 - Spline Mesh Tiling repeats onto itself after hitting vertex limit

Issue - State: open - Opened by Lasercar almost 3 years ago - 4 comments

#49 - A instance of prefab in scene can not auto Serialize

Issue - State: open - Opened by programming2012 about 3 years ago

#49 - A instance of prefab in scene can not auto Serialize

Issue - State: open - Opened by programming2012 about 3 years ago

#48 - SplineMeshTiling direction bug

Issue - State: closed - Opened by programming2012 about 3 years ago - 4 comments

#48 - SplineMeshTiling direction bug

Issue - State: closed - Opened by programming2012 about 3 years ago - 4 comments

#47 - Spline meshes set layer to parent layer

Pull Request - State: open - Opened by HubbleCommand about 3 years ago

#47 - Spline meshes set layer to parent layer

Pull Request - State: open - Opened by HubbleCommand about 3 years ago

#46 - Instance SplineMeshTiling to prevent copies overwriting each other

Issue - State: open - Opened by lukemadera over 3 years ago - 2 comments

#46 - Instance SplineMeshTiling to prevent copies overwriting each other

Issue - State: open - Opened by lukemadera over 3 years ago - 2 comments

#45 - MeshBender.cs floating point precision problem with Repeat mode

Issue - State: open - Opened by brightest1102 over 3 years ago - 1 comment

#45 - MeshBender.cs floating point precision problem with Repeat mode

Issue - State: open - Opened by brightest1102 over 3 years ago - 1 comment

#44 - [Question] SplineMeshTiling misses deleting some segments.

Issue - State: closed - Opened by brightest1102 over 3 years ago - 1 comment

#44 - [Question] SplineMeshTiling misses deleting some segments.

Issue - State: closed - Opened by brightest1102 over 3 years ago - 1 comment

#43 - Misc. spline extrusion properties and expose spline index

Pull Request - State: open - Opened by GuitarBro over 3 years ago

#43 - Misc. spline extrusion properties and expose spline index

Pull Request - State: open - Opened by GuitarBro over 3 years ago

#42 - [Question] change set of points and update spline after all are updated

Issue - State: closed - Opened by LiorBanai over 3 years ago - 3 comments

#41 - [Question] Extend spline past the end points

Issue - State: closed - Opened by LiorBanai over 3 years ago - 3 comments

#40 - Editor code preventing compilation to standalone player

Issue - State: closed - Opened by LiorBanai over 3 years ago - 4 comments

#40 - Editor code preventing compilation to standalone player

Issue - State: closed - Opened by LiorBanai over 3 years ago - 4 comments

#39 - [Question] Add band around points

Issue - State: closed - Opened by LiorBanai over 3 years ago - 4 comments

#39 - [Question] Add band around points

Issue - State: closed - Opened by LiorBanai over 3 years ago - 4 comments

#38 - Added free tangents and Spline.SplitAtTime method

Pull Request - State: open - Opened by stormsson almost 4 years ago - 1 comment

#38 - Added free tangents and Spline.SplitAtTime method

Pull Request - State: open - Opened by stormsson almost 4 years ago - 1 comment

#36 - MeshBender and SourceMesh are incredibly slow due to recalculating normals

Issue - State: open - Opened by rogerscg about 4 years ago - 4 comments

#36 - MeshBender and SourceMesh are incredibly slow due to recalculating normals

Issue - State: open - Opened by rogerscg about 4 years ago - 4 comments

#35 - FIX for: "Selection of Node does not work if multiple inspectors."

Pull Request - State: open - Opened by kamgam about 4 years ago

#35 - FIX for: "Selection of Node does not work if multiple inspectors."

Pull Request - State: open - Opened by kamgam about 4 years ago

#34 - feat: allow uvs to flip and scale texture on u and v

Pull Request - State: closed - Opened by sebjwallace over 4 years ago

#33 - fix: uv u coordinate follows the vertices

Pull Request - State: closed - Opened by sebjwallace over 4 years ago - 1 comment

#32 - switch to move tool if the spline script is deactivated

Pull Request - State: closed - Opened by vincolus over 4 years ago

#32 - switch to move tool if the spline script is deactivated

Pull Request - State: closed - Opened by vincolus over 4 years ago

#31 - Fix samples initialisation

Pull Request - State: closed - Opened by spacecheese over 4 years ago - 5 comments

#30 - can't edit node values in the inspector

Issue - State: closed - Opened by mega-egg over 4 years ago - 3 comments

#30 - can't edit node values in the inspector

Issue - State: closed - Opened by mega-egg over 4 years ago - 3 comments

#29 - Fixed bug with undo/redo regarding node addition and node loop/unloop

Pull Request - State: closed - Opened by Fornan-II almost 5 years ago - 3 comments

#29 - Fixed bug with undo/redo regarding node addition and node loop/unloop

Pull Request - State: closed - Opened by Fornan-II almost 5 years ago - 3 comments

#28 - Editing nodes elements in the inspector

Issue - State: closed - Opened by pyxos8 almost 5 years ago - 2 comments

#28 - Editing nodes elements in the inspector

Issue - State: closed - Opened by pyxos8 almost 5 years ago - 2 comments

#27 - Scene Gizmo and handle improvement

Issue - State: open - Opened by ArieLeo about 5 years ago

#27 - Scene Gizmo and handle improvement

Issue - State: open - Opened by ArieLeo about 5 years ago

#26 - ExtrusionSegment will never set isDirty to false

Issue - State: closed - Opened by Deukhoofd about 5 years ago - 1 comment

#26 - ExtrusionSegment will never set isDirty to false

Issue - State: closed - Opened by Deukhoofd about 5 years ago - 1 comment

#25 - Spline mesh not scriptable?

Issue - State: closed - Opened by edisyo about 5 years ago - 4 comments

#25 - Spline mesh not scriptable?

Issue - State: closed - Opened by edisyo about 5 years ago - 4 comments

#24 - Maximum distance <Spline Mesh Tiling>

Issue - State: open - Opened by bit2map about 5 years ago - 1 comment

#24 - Maximum distance <Spline Mesh Tiling>

Issue - State: open - Opened by bit2map about 5 years ago - 1 comment

#23 - Up vector should be added before world space conversion.

Pull Request - State: closed - Opened by basdp about 5 years ago - 1 comment

#23 - Up vector should be added before world space conversion.

Pull Request - State: closed - Opened by basdp about 5 years ago - 1 comment

#22 - Undo/Redo

Issue - State: open - Opened by methusalah over 5 years ago

#22 - Undo/Redo

Issue - State: open - Opened by methusalah over 5 years ago

#21 - Bases for extrusions

Issue - State: open - Opened by methusalah over 5 years ago

#20 - Manage generated objects of each components without conflict

Issue - State: closed - Opened by methusalah over 5 years ago

#20 - Manage generated objects of each components without conflict

Issue - State: closed - Opened by methusalah over 5 years ago

#19 - Extrusion UV should be in the spline space, not each curve

Issue - State: closed - Opened by methusalah over 5 years ago

#19 - Extrusion UV should be in the spline space, not each curve

Issue - State: closed - Opened by methusalah over 5 years ago

#18 - Fix incorrect calculation of roll in splines

Pull Request - State: closed - Opened by bladeSk over 5 years ago - 1 comment

#16 - fbx models always have wrong direction when they are tested on 3d max

Issue - State: open - Opened by virtouso over 5 years ago - 3 comments

#15 - up vector handle too short

Issue - State: open - Opened by methusalah over 5 years ago

#14 - Roll and Up vector doesn't work well together

Issue - State: open - Opened by methusalah over 5 years ago

#13 - Artifacts on node buttons

Issue - State: closed - Opened by methusalah over 5 years ago

#12 - Spline Mesh works in wrong coordinate system

Issue - State: closed - Opened by rob-ack almost 6 years ago - 2 comments

#11 - Weird issue with gitignore in fork

Issue - State: closed - Opened by pointcache almost 6 years ago - 2 comments

#10 - Allow the user to change spline node values in the inspector

Pull Request - State: closed - Opened by Julzso23 about 6 years ago

#9 - Does this tool support ingame editing ?

Issue - State: closed - Opened by suprafun about 6 years ago - 1 comment

#8 - Use a namespace!!

Issue - State: closed - Opened by khalv about 6 years ago - 2 comments

#7 - Rename examples

Issue - State: closed - Opened by depuits over 6 years ago - 3 comments

#6 - Implement different curves/line types

Issue - State: open - Opened by depuits over 6 years ago - 5 comments

#5 - Snap sower to terrain surface

Issue - State: open - Opened by depuits over 6 years ago - 2 comments

#4 - What is the exact purpose of SplineNode.direction?

Issue - State: closed - Opened by padmalcom over 6 years ago - 16 comments

#3 - Can't rotate any of the nodes...

Issue - State: closed - Opened by rossstyants over 6 years ago - 2 comments

#2 - Exact values from inspector

Issue - State: closed - Opened by methusalah over 6 years ago - 1 comment
Labels: bug

#1 - duplicate classes.

Pull Request - State: closed - Opened by geniikw over 6 years ago - 3 comments