Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / meta-space-org/playnetwork issues and pull requests
#88 - Fix networkEntity ID assignment to use GUID instead of map size
Pull Request -
State: closed - Opened by benbean303 7 months ago
- 2 comments
#87 - Optimisation
Pull Request -
State: closed - Opened by OlegGedzjuns over 1 year ago
#86 - 0.5.1
Pull Request -
State: closed - Opened by OlegGedzjuns about 2 years ago
#85 - Redis connection error.
Pull Request -
State: closed - Opened by OlegGedzjuns about 2 years ago
#84 - Clearing
Pull Request -
State: closed - Opened by Sarletor about 2 years ago
#83 - package-lock
Pull Request -
State: closed - Opened by Maksims about 2 years ago
#82 - Update dependencies
Pull Request -
State: closed - Opened by Maksims about 2 years ago
#81 - If redis is not reachable, provide meaningful error
Issue -
State: closed - Opened by Maksims about 2 years ago
Labels: enhancement
#80 - 0.5.0
Pull Request -
State: closed - Opened by Maksims about 2 years ago
#79 - Docs
Pull Request -
State: closed - Opened by OlegGedzjuns about 2 years ago
#78 - Implement cross-router proxying
Issue -
State: open - Opened by Maksims over 2 years ago
Labels: feature
#77 - Create unhandled exception handler, to avoid fatal crashes and provide a callback to the user. If no callbacks, spam the console with exceptions.
Issue -
State: closed - Opened by Maksims over 2 years ago
#76 - Update docs to actual version
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: documentation
#75 - Should be able to return an error in a callback, even if caller doesn't pass a callback
Issue -
State: closed - Opened by OlegGedzjuns over 2 years ago
Labels: enhancement
#74 - WIP: Reworking: Lightening the framework
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#73 - Remove vm.runInNewContext for hot reload to use import without error
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: bug
#72 - Handle failed asset download attempts
Issue -
State: closed - Opened by Maksims over 2 years ago
Labels: bug
#71 - Dev
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#70 - Improve interpolator
Pull Request -
State: closed - Opened by Maksims over 2 years ago
#69 - 0.4.3
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#68 - Ammo.js should be optional for whole server
Issue -
State: closed - Opened by Maksims over 2 years ago
Labels: feature
#67 - Templates hot reload crashes
Issue -
State: closed - Opened by OlegGedzjuns over 2 years ago
Labels: bug
#66 - Unify path update
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#65 - Logger - improved console logs.
Pull Request -
State: closed - Opened by Maksims over 2 years ago
#64 - Multiple hotfixes, version bump.
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#63 - Workers Nodes, Latency, Bandwidth measurements
Pull Request -
State: closed - Opened by Maksims over 2 years ago
#62 - Node crash/re-creation
Issue -
State: closed - Opened by Maksims over 2 years ago
Labels: feature
#61 - Docs for node
Pull Request -
State: closed - Opened by Maksims over 2 years ago
#60 - Node (workers) to use all server threads
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#59 - Fixed Room and Player memory leak
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#58 - Performance metrics
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#57 - Assets loading\hot-reloading moved to application scope
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#56 - Game server resource management
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#55 - Error handling
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#54 - Run (optional) Ammo in context
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#53 - Add websocket compression (deflate)
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#52 - Add bandwidth metrics
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#51 - Client connect to use host and port.
Pull Request -
State: closed - Opened by Maksims over 2 years ago
#50 - Merge dev into main
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#49 - Removed room payload, added room root reference
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#48 - Add workers for room management
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#47 - Serve client-side library code automaticaly
Issue -
State: closed - Opened by Maksims over 2 years ago
#46 - Make level provider async
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#45 - Client docs
Pull Request -
State: closed - Opened by Maksims over 2 years ago
#44 - Client docs
Pull Request -
State: closed - Opened by Maksims over 2 years ago
#43 - Add examples to docs.
Issue -
State: open - Opened by Maksims over 2 years ago
Labels: documentation
#42 - Added ability to send message to network entity
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#41 - Add ability to send message to network entity
Issue -
State: closed - Opened by OlegGedzjuns over 2 years ago
Labels: feature
#40 - Change assets creation logic. Each application should have its own set of assets.
Issue -
State: closed - Opened by OlegGedzjuns over 2 years ago
Labels: bug, feature
#39 - Added attributes parsing that are not presented on backend
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#38 - Room join crash when there is anim component on entity
Issue -
State: closed - Opened by OlegGedzjuns over 2 years ago
- 1 comment
Labels: bug
#37 - WIP: Architecture reworking
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#36 - Fix scripts with import inside hot reload crash
Issue -
State: closed - Opened by OlegGedzjuns over 2 years ago
- 1 comment
Labels: bug
#35 - WIP: Architecture reworking
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#34 - Improved create/delete for nested network entities
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#33 - Fix network entity recreation if network entity is nested inside another network entity
Issue -
State: closed - Opened by OlegGedzjuns over 2 years ago
Labels: bug, feature
#32 - Add JSDoc
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#31 - Configured rollup. Added ability to serve client library for easier development
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#30 - Server side validations
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#29 - Add session restore/save handler
Issue -
State: open - Opened by Sarletor over 2 years ago
Labels: feature
#28 - Add ability to force network entity properties for <ignoreForOwner>
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#27 - Solve issue with invalid attribute entity guid after template instantiating with client-only script
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: bug, feature
#26 - Synchronize entity parent change
Issue -
State: closed - Opened by OlegGedzjuns over 2 years ago
- 1 comment
Labels: feature
#25 - Add additional rules to network entity properties, e.g. (localPosition, localRotation)
Issue -
State: closed - Opened by OlegGedzjuns over 2 years ago
- 1 comment
Labels: feature
#24 - Improve parsers for rotation, position, scale to use it for non network entity
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: bug
#23 - Added detection and logging of invalid network entity paths
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#22 - Added chokidar, removed unused code.
Pull Request -
State: closed - Opened by OlegGedzjuns over 2 years ago
#21 - Feature/tickrate payload for room
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#20 - Particlesystem parser
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#19 - Callbacks for player
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#18 - Add callbacks for player messages
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#17 - Add entity parser for particles
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: bug
#16 - Solve problem with necessary client-only scripts on backend
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: bug, feature
#15 - Add validation for network-entity properties parsing
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#14 - Fix hot reload for nested folders
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: bug
#13 - Add tickrate, payload for room create
Issue -
State: closed - Opened by Sarletor over 2 years ago
#12 - Integrate client-side part into repository
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#11 - Add more validation to prevent server crashes
Issue -
State: open - Opened by Sarletor over 2 years ago
Labels: bug
#10 - Split user and player
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#9 - Split user into user (socket) and player (room)
Issue -
State: closed - Opened by Sarletor over 2 years ago
- 1 comment
#8 - Faye websocket integration
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#7 - Network entity sync with dirty properties
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#6 - Move room logic to back-end game logic, not core
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#5 - Extend logic for script's 'json' attribute parsing
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: bug
#4 - Use faye-websocket instead of Socket.io
Issue -
State: closed - Opened by Sarletor over 2 years ago
Labels: feature
#3 - Split into core and example
Pull Request -
State: closed - Opened by Sarletor over 2 years ago
#2 - Canvas mock updated, now using version created by Playcanvas
Pull Request -
State: closed - Opened by OlegGedzjuns almost 3 years ago
#1 - General refactor
Pull Request -
State: closed - Opened by Maksims almost 3 years ago