Ecosyste.ms: Issues

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GitHub / menacher/java-game-server issues and pull requests

#27 - Specifying encoding for NettyUtils.writeString()?

Issue - State: closed - Opened by nikolaykuz about 12 years ago - 6 comments

#27 - Specifying encoding for NettyUtils.writeString()?

Issue - State: closed - Opened by nikolaykuz about 12 years ago - 6 comments

#26 - How to send events from player's session to game room's session?

Issue - State: closed - Opened by yauhen-l about 12 years ago - 7 comments

#26 - How to send events from player's session to game room's session?

Issue - State: closed - Opened by yauhen-l about 12 years ago - 7 comments

#25 - GameRoomSession does not keep the order of added sessions

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 3 comments

#25 - GameRoomSession does not keep the order of added sessions

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 3 comments

#24 - Cannot dynamically add gamerooms once server is started

Issue - State: closed - Opened by menacher over 12 years ago - 1 comment

#24 - Cannot dynamically add gamerooms once server is started

Issue - State: closed - Opened by menacher over 12 years ago - 1 comment

#23 - Changing game room

Issue - State: closed - Opened by yauhen-l over 12 years ago - 9 comments

#23 - Changing game room

Issue - State: closed - Opened by yauhen-l over 12 years ago - 9 comments

#22 - Revamp credentials and security

Issue - State: open - Opened by menacher over 12 years ago
Labels: Feature

#22 - Revamp credentials and security

Issue - State: open - Opened by menacher over 12 years ago
Labels: Feature

#21 - Player object needs to be passed to game room while creating session.

Issue - State: closed - Opened by menacher over 12 years ago - 1 comment

#21 - Player object needs to be passed to game room while creating session.

Issue - State: closed - Opened by menacher over 12 years ago - 1 comment

#20 - accept or reject an user at server side

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 13 comments

#19 - EventDecoder only in jetserver?

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 1 comment

#18 - beans.xml parsing exception

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 15 comments

#18 - beans.xml parsing exception

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 15 comments

#18 - beans.xml parsing exception

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 15 comments

#17 - org.springframework.beans.factory.BeanDefinitionStoreException

Issue - State: closed - Opened by Exey over 12 years ago - 2 comments

#17 - org.springframework.beans.factory.BeanDefinitionStoreException

Issue - State: closed - Opened by Exey over 12 years ago - 2 comments

#17 - org.springframework.beans.factory.BeanDefinitionStoreException

Issue - State: closed - Opened by Exey over 12 years ago - 2 comments

#16 - Log4j usage

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 4 comments

#16 - Log4j usage

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 4 comments

#16 - Log4j usage

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 4 comments

#14 - gameRoom.sendBroadcast does not send immediately

Issue - State: open - Opened by nikolaykuz over 12 years ago - 5 comments

#14 - gameRoom.sendBroadcast does not send immediately

Issue - State: open - Opened by nikolaykuz over 12 years ago - 5 comments

#13 - duplicated issue #14

Issue - State: closed - Opened by nikolaykuz over 12 years ago

#13 - duplicated issue #14

Issue - State: closed - Opened by nikolaykuz over 12 years ago

#13 - duplicated issue #14

Issue - State: closed - Opened by nikolaykuz over 12 years ago

#12 - gameRoom.sendBroadcast(networkEvent) duplicates the message

Issue - State: open - Opened by nikolaykuz over 12 years ago - 10 comments

#12 - gameRoom.sendBroadcast(networkEvent) duplicates the message

Issue - State: open - Opened by nikolaykuz over 12 years ago - 10 comments

#11 - not an issue

Issue - State: closed - Opened by nikolaykuz over 12 years ago

#11 - not an issue

Issue - State: closed - Opened by nikolaykuz over 12 years ago

#11 - not an issue

Issue - State: closed - Opened by nikolaykuz over 12 years ago

#10 - interaction of GameRoom and SessionHandler

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 4 comments

#9 - room.sendBroadcast(networkEvent) is not working

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 7 comments

#9 - room.sendBroadcast(networkEvent) is not working

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 7 comments

#8 - PlayerSession addHandler removeHandler

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 5 comments

#8 - PlayerSession addHandler removeHandler

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 5 comments

#7 - onLogin playerSession.getPlayer() is null

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 8 comments

#7 - onLogin playerSession.getPlayer() is null

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 8 comments

#7 - onLogin playerSession.getPlayer() is null

Issue - State: closed - Opened by nikolaykuz over 12 years ago - 8 comments

#6 - Exception caught in class ZombieHandler java.net.SocketException: Network is unreachable

Issue - State: closed - Opened by jacy over 12 years ago - 11 comments

#6 - Exception caught in class ZombieHandler java.net.SocketException: Network is unreachable

Issue - State: closed - Opened by jacy over 12 years ago - 11 comments

#6 - Exception caught in class ZombieHandler java.net.SocketException: Network is unreachable

Issue - State: closed - Opened by jacy over 12 years ago - 11 comments

#5 - Lane

Pull Request - State: closed - Opened by menacher over 12 years ago

#4 - Round Robin Lane strategy uses unnecessary synchronized

Issue - State: closed - Opened by menacher over 12 years ago - 1 comment

#4 - Round Robin Lane strategy uses unnecessary synchronized

Issue - State: closed - Opened by menacher over 12 years ago - 1 comment

#3 - Make inter-session messaging synchronous.

Issue - State: closed - Opened by menacher over 12 years ago - 1 comment

#3 - Make inter-session messaging synchronous.

Issue - State: closed - Opened by menacher over 12 years ago - 1 comment

#2 - Refactor "I" from interface names

Issue - State: closed - Opened by AlexCzar almost 13 years ago - 17 comments

#2 - Refactor "I" from interface names

Issue - State: closed - Opened by AlexCzar almost 13 years ago - 17 comments

#1 - Null pointer exception in ObjectEncoderWrapper

Issue - State: closed - Opened by irwinmc almost 13 years ago - 2 comments

#1 - Null pointer exception in ObjectEncoderWrapper

Issue - State: closed - Opened by irwinmc almost 13 years ago - 2 comments