Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / melonjs/melonJS issues and pull requests
#1122 - [Feature request] Support Tiled infinite maps
Issue -
State: closed - Opened by obiot about 2 years ago
Labels: Feature
#1119 - New UI components
Pull Request -
State: closed - Opened by wpernath about 2 years ago
- 10 comments
#1114 - upgrade the spine support to both latest version of the Spine framework and melonJS
Issue -
State: closed - Opened by obiot about 2 years ago
- 1 comment
Labels: Feature
#1109 - Make Melon.js a compiler plugin
Issue -
State: open - Opened by L1lith over 2 years ago
- 2 comments
Labels: Feature
#1091 - Make the entire engine modular
Issue -
State: open - Opened by L1lith over 2 years ago
- 2 comments
Labels: Feature
#1081 - Support for Spine2D
Issue -
State: closed - Opened by dynamo-foundation over 2 years ago
- 3 comments
#1079 - Sprite.scale appears to screw up mousedown events and also SVGs are pixelated upon scaling
Issue -
State: closed - Opened by customautosys over 2 years ago
- 6 comments
#999 - [Feature request] Ellipse / line / rect stroke thickness
Issue -
State: open - Opened by 01271 over 4 years ago
- 2 comments
Labels: Feature
#955 - Decode TMX file chunks console send error ` Cannot read property 'replace' of undefined`
Issue -
State: closed - Opened by barjuegocreador93 almost 6 years ago
- 3 comments
#927 - Create a custom shader example
Issue -
State: closed - Opened by Catharz over 6 years ago
- 2 comments
Labels: Improvement
#861 - Device detection rely on a deprecated feature
Issue -
State: closed - Opened by obiot over 7 years ago
- 3 comments
#809 - `me.Ellipse` object limitations
Issue -
State: open - Opened by obiot about 8 years ago
Labels: Improvement
#791 - Additive viewport effects
Issue -
State: closed - Opened by parasyte over 8 years ago
- 1 comment
Labels: Feature
#757 - Followup for multiple map loading
Issue -
State: closed - Opened by parasyte almost 9 years ago
- 2 comments
Labels: Bug
#734 - Question: Parallax TMX tile layer
Issue -
State: closed - Opened by gcornut about 9 years ago
- 6 comments
Labels: Feature, Support
#728 - Support for WebVR
Issue -
State: closed - Opened by parasyte about 9 years ago
- 4 comments
Labels: Feature
#724 - Followup: TODO for gamepad support
Issue -
State: closed - Opened by parasyte about 9 years ago
- 25 comments
Labels: Feature, Improvement
#722 - Followup: Predictive positioning (rendering)
Issue -
State: closed - Opened by parasyte about 9 years ago
Labels: Feature, Improvement
#713 - Replace global DRAGSTART and DRAGEND events with proper gesture processing
Issue -
State: closed - Opened by parasyte about 9 years ago
- 1 comment
Labels: Improvement
#691 - ObservableVector: make scalar components private
Issue -
State: closed - Opened by parasyte over 9 years ago
- 2 comments
#673 - Add support for Web Audio 3D sound positioning
Issue -
State: closed - Opened by obiot over 9 years ago
- 2 comments
#672 - Cutscene Domain Specific Language (using a Finite State Machine)
Issue -
State: closed - Opened by parasyte over 9 years ago
- 2 comments
Labels: Feature
#663 - Improve the DraggableEntity and DropTargetEntity by using the built-in `pointerevent` and `pointercancel` events
Issue -
State: closed - Opened by obiot over 9 years ago
- 5 comments
#650 - Support DOM3 key codes (keyboard-layout-independent key inputs, e.g. W,A,S,D)
Issue -
State: closed - Opened by parasyte over 9 years ago
- 1 comment
Labels: Feature
#648 - Add a me.Path2D API for better abstraction between Canvas and WebGL
Issue -
State: closed - Opened by agmcleod over 9 years ago
- 8 comments
#626 - Performance: SIMD.js
Issue -
State: closed - Opened by parasyte almost 10 years ago
- 3 comments
Labels: Improvement
#613 - Replace anchorPoint with Joints
Issue -
State: closed - Opened by parasyte almost 10 years ago
- 2 comments
#612 - me.Color support for CanvasGradient
Issue -
State: closed - Opened by parasyte almost 10 years ago
- 1 comment
Labels: Feature
#605 - Implement shaders for canvas too
Issue -
State: closed - Opened by obiot almost 10 years ago
- 7 comments
#602 - Move `draggable.js` and `droptarget.js` to the plugin directory
Issue -
State: closed - Opened by obiot almost 10 years ago
- 4 comments
#590 - Implement zoom with CSS3 transform
Issue -
State: closed - Opened by parasyte almost 10 years ago
- 6 comments
Labels: Improvement
#587 - Optimization: collision layer with a single body
Issue -
State: closed - Opened by parasyte almost 10 years ago
- 4 comments
Labels: Improvement
#586 - Docs Internationalisation
Issue -
State: closed - Opened by ellisonleao almost 10 years ago
- 4 comments
#581 - Optimize me.Container.update with QuadTree
Issue -
State: closed - Opened by parasyte almost 10 years ago
- 12 comments
Labels: Improvement
#551 - Optimize quadtree rebalancing
Issue -
State: open - Opened by parasyte about 10 years ago
- 6 comments
Labels: Improvement
#506 - Improve the State Management
Issue -
State: closed - Opened by aaschmitz over 10 years ago
- 1 comment
Labels: Improvement
#488 - Orthogonal maps must have collisions checks in TMTLayers
Pull Request -
State: closed - Opened by shellka over 10 years ago
- 16 comments
#459 - Support multiprocessing with Web Workers
Issue -
State: closed - Opened by parasyte over 10 years ago
- 15 comments
#456 - Viewport should support multiple bounding regions
Issue -
State: closed - Opened by parasyte over 10 years ago
- 2 comments
Labels: Feature, Improvement
#444 - ObjectContainer breaks when position is minus infinity
Issue -
State: closed - Opened by insidiator over 10 years ago
- 12 comments
#422 - use the standard window.setImmediate to replace the defer function
Issue -
State: closed - Opened by obiot over 10 years ago
- 5 comments
#398 - Hybrid Tiled Renderer
Issue -
State: closed - Opened by obiot over 10 years ago
Labels: Feature
#396 - Better event management
Issue -
State: closed - Opened by parasyte over 10 years ago
- 2 comments
#391 - Better Tween integration
Issue -
State: closed - Opened by parasyte over 10 years ago
- 5 comments
#385 - particle system improvements and features
Issue -
State: closed - Opened by insidiator over 10 years ago
- 16 comments
Labels: Improvement
#383 - Support multiple camera viewports
Issue -
State: closed - Opened by parasyte over 10 years ago
- 2 comments
Labels: Feature
#330 - Collision with object in another container does not account for container offset
Issue -
State: closed - Opened by agmcleod almost 11 years ago
- 4 comments
Labels: Bug
#235 - Physic Engine support
Issue -
State: closed - Opened by ellisonleao over 11 years ago
- 10 comments
#216 - Performance: merge prerendered layers
Issue -
State: closed - Opened by parasyte over 11 years ago
- 6 comments
Labels: Improvement
#208 - Extend version checking capabilities
Issue -
State: closed - Opened by parasyte over 11 years ago
- 2 comments
Labels: Improvement
#191 - Performance: Object sleep API
Issue -
State: closed - Opened by parasyte over 11 years ago
- 8 comments
#145 - Native chipmunk integration
Issue -
State: closed - Opened by melonjs almost 12 years ago
- 16 comments
#52 - [isometric] - Collision detection not working properly
Issue -
State: closed - Opened by eschnou over 12 years ago
- 26 comments