Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / melonjs/melonJS issues and pull requests

#1122 - [Feature request] Support Tiled infinite maps

Issue - State: closed - Opened by obiot about 2 years ago
Labels: Feature

#1119 - New UI components

Pull Request - State: closed - Opened by wpernath about 2 years ago - 10 comments

#1114 - upgrade the spine support to both latest version of the Spine framework and melonJS

Issue - State: closed - Opened by obiot about 2 years ago - 1 comment
Labels: Feature

#1109 - Make Melon.js a compiler plugin

Issue - State: open - Opened by L1lith over 2 years ago - 2 comments
Labels: Feature

#1091 - Make the entire engine modular

Issue - State: open - Opened by L1lith over 2 years ago - 2 comments
Labels: Feature

#1081 - Support for Spine2D

Issue - State: closed - Opened by dynamo-foundation over 2 years ago - 3 comments

#999 - [Feature request] Ellipse / line / rect stroke thickness

Issue - State: open - Opened by 01271 over 4 years ago - 2 comments
Labels: Feature

#927 - Create a custom shader example

Issue - State: closed - Opened by Catharz over 6 years ago - 2 comments
Labels: Improvement

#861 - Device detection rely on a deprecated feature

Issue - State: closed - Opened by obiot over 7 years ago - 3 comments

#809 - `me.Ellipse` object limitations

Issue - State: open - Opened by obiot about 8 years ago
Labels: Improvement

#791 - Additive viewport effects

Issue - State: closed - Opened by parasyte over 8 years ago - 1 comment
Labels: Feature

#757 - Followup for multiple map loading

Issue - State: closed - Opened by parasyte almost 9 years ago - 2 comments
Labels: Bug

#734 - Question: Parallax TMX tile layer

Issue - State: closed - Opened by gcornut about 9 years ago - 6 comments
Labels: Feature, Support

#728 - Support for WebVR

Issue - State: closed - Opened by parasyte about 9 years ago - 4 comments
Labels: Feature

#724 - Followup: TODO for gamepad support

Issue - State: closed - Opened by parasyte about 9 years ago - 25 comments
Labels: Feature, Improvement

#722 - Followup: Predictive positioning (rendering)

Issue - State: closed - Opened by parasyte about 9 years ago
Labels: Feature, Improvement

#713 - Replace global DRAGSTART and DRAGEND events with proper gesture processing

Issue - State: closed - Opened by parasyte about 9 years ago - 1 comment
Labels: Improvement

#691 - ObservableVector: make scalar components private

Issue - State: closed - Opened by parasyte over 9 years ago - 2 comments

#673 - Add support for Web Audio 3D sound positioning

Issue - State: closed - Opened by obiot over 9 years ago - 2 comments

#672 - Cutscene Domain Specific Language (using a Finite State Machine)

Issue - State: closed - Opened by parasyte over 9 years ago - 2 comments
Labels: Feature

#650 - Support DOM3 key codes (keyboard-layout-independent key inputs, e.g. W,A,S,D)

Issue - State: closed - Opened by parasyte over 9 years ago - 1 comment
Labels: Feature

#648 - Add a me.Path2D API for better abstraction between Canvas and WebGL

Issue - State: closed - Opened by agmcleod over 9 years ago - 8 comments

#626 - Performance: SIMD.js

Issue - State: closed - Opened by parasyte almost 10 years ago - 3 comments
Labels: Improvement

#613 - Replace anchorPoint with Joints

Issue - State: closed - Opened by parasyte almost 10 years ago - 2 comments

#612 - me.Color support for CanvasGradient

Issue - State: closed - Opened by parasyte almost 10 years ago - 1 comment
Labels: Feature

#605 - Implement shaders for canvas too

Issue - State: closed - Opened by obiot almost 10 years ago - 7 comments

#602 - Move `draggable.js` and `droptarget.js` to the plugin directory

Issue - State: closed - Opened by obiot almost 10 years ago - 4 comments

#590 - Implement zoom with CSS3 transform

Issue - State: closed - Opened by parasyte almost 10 years ago - 6 comments
Labels: Improvement

#587 - Optimization: collision layer with a single body

Issue - State: closed - Opened by parasyte almost 10 years ago - 4 comments
Labels: Improvement

#586 - Docs Internationalisation

Issue - State: closed - Opened by ellisonleao almost 10 years ago - 4 comments

#581 - Optimize me.Container.update with QuadTree

Issue - State: closed - Opened by parasyte almost 10 years ago - 12 comments
Labels: Improvement

#551 - Optimize quadtree rebalancing

Issue - State: open - Opened by parasyte about 10 years ago - 6 comments
Labels: Improvement

#506 - Improve the State Management

Issue - State: closed - Opened by aaschmitz over 10 years ago - 1 comment
Labels: Improvement

#488 - Orthogonal maps must have collisions checks in TMTLayers

Pull Request - State: closed - Opened by shellka over 10 years ago - 16 comments

#459 - Support multiprocessing with Web Workers

Issue - State: closed - Opened by parasyte over 10 years ago - 15 comments

#456 - Viewport should support multiple bounding regions

Issue - State: closed - Opened by parasyte over 10 years ago - 2 comments
Labels: Feature, Improvement

#444 - ObjectContainer breaks when position is minus infinity

Issue - State: closed - Opened by insidiator over 10 years ago - 12 comments

#422 - use the standard window.setImmediate to replace the defer function

Issue - State: closed - Opened by obiot over 10 years ago - 5 comments

#398 - Hybrid Tiled Renderer

Issue - State: closed - Opened by obiot over 10 years ago
Labels: Feature

#396 - Better event management

Issue - State: closed - Opened by parasyte over 10 years ago - 2 comments

#391 - Better Tween integration

Issue - State: closed - Opened by parasyte over 10 years ago - 5 comments

#385 - particle system improvements and features

Issue - State: closed - Opened by insidiator over 10 years ago - 16 comments
Labels: Improvement

#383 - Support multiple camera viewports

Issue - State: closed - Opened by parasyte over 10 years ago - 2 comments
Labels: Feature

#330 - Collision with object in another container does not account for container offset

Issue - State: closed - Opened by agmcleod almost 11 years ago - 4 comments
Labels: Bug

#235 - Physic Engine support

Issue - State: closed - Opened by ellisonleao over 11 years ago - 10 comments

#216 - Performance: merge prerendered layers

Issue - State: closed - Opened by parasyte over 11 years ago - 6 comments
Labels: Improvement

#208 - Extend version checking capabilities

Issue - State: closed - Opened by parasyte over 11 years ago - 2 comments
Labels: Improvement

#191 - Performance: Object sleep API

Issue - State: closed - Opened by parasyte over 11 years ago - 8 comments

#145 - Native chipmunk integration

Issue - State: closed - Opened by melonjs almost 12 years ago - 16 comments

#52 - [isometric] - Collision detection not working properly

Issue - State: closed - Opened by eschnou over 12 years ago - 26 comments