Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / mcpiroman/UnityNativeTool issues and pull requests
#42 - Crash with IUnityInterface ?
Issue -
State: closed - Opened by AnimatorJeroen 9 months ago
- 7 comments
#42 - Crash with IUnityInterface ?
Issue -
State: closed - Opened by AnimatorJeroen 9 months ago
- 7 comments
#41 - Support more processor architectures, platforms and .NET runtimes
Issue -
State: open - Opened by mcpiroman over 1 year ago
Labels: enhancement, up-for-grabs
#41 - Support more processor architectures, platforms and .NET runtimes
Issue -
State: open - Opened by mcpiroman over 1 year ago
Labels: enhancement, up-for-grabs
#40 - Mac, but only on x86/x86_64 processors.
Issue -
State: open - Opened by logixworx over 1 year ago
- 1 comment
Labels: enhancement, question
#40 - Mac, but only on x86/x86_64 processors.
Issue -
State: open - Opened by logixworx over 1 year ago
- 1 comment
Labels: enhancement, question
#39 - Dynamic Dll detection possibility
Issue -
State: open - Opened by Franmvoisard almost 2 years ago
#39 - Dynamic Dll detection possibility
Issue -
State: open - Opened by Franmvoisard almost 2 years ago
#38 - Add support for .Net Standard in Unity 2021 and higher
Pull Request -
State: open - Opened by Franmvoisard about 2 years ago
- 2 comments
#38 - Add support for .Net Standard in Unity 2021 and higher
Pull Request -
State: open - Opened by Franmvoisard about 2 years ago
- 2 comments
#37 - Android support
Issue -
State: closed - Opened by plaidpants over 2 years ago
- 4 comments
#37 - Android support
Issue -
State: closed - Opened by plaidpants over 2 years ago
- 4 comments
#36 - Update unlock dll file
Pull Request -
State: closed - Opened by tylearymf almost 3 years ago
- 8 comments
#36 - Update unlock dll file
Pull Request -
State: closed - Opened by tylearymf almost 3 years ago
- 8 comments
#35 - Skipping copy of attribute [OptionalAttribute] in function GotoPos as it is not supported. However, if it is desirable to include it, adding such support should be easy. See the method that throws this exception.
Issue -
State: closed - Opened by pinguin999 about 3 years ago
- 5 comments
Labels: enhancement
#35 - Skipping copy of attribute [OptionalAttribute] in function GotoPos as it is not supported. However, if it is desirable to include it, adding such support should be easy. See the method that throws this exception.
Issue -
State: closed - Opened by pinguin999 about 3 years ago
- 5 comments
Labels: enhancement
#34 - How to use this to lazy load plugins for Unity Test Framework tests?
Issue -
State: closed - Opened by nicolashahn about 3 years ago
- 9 comments
Labels: question
#34 - How to use this to lazy load plugins for Unity Test Framework tests?
Issue -
State: closed - Opened by nicolashahn about 3 years ago
- 9 comments
Labels: question
#33 - UnityPluginLoad/Unload callbacks not firing, warning to compile StubLluiPlugin after installing from .unitypackage
Issue -
State: closed - Opened by nicolashahn over 3 years ago
- 3 comments
Labels: question
#33 - UnityPluginLoad/Unload callbacks not firing, warning to compile StubLluiPlugin after installing from .unitypackage
Issue -
State: closed - Opened by nicolashahn over 3 years ago
- 3 comments
Labels: question
#32 - Installing linux build support breaks windows dll loading
Issue -
State: closed - Opened by emelrad12 over 3 years ago
- 2 comments
#32 - Installing linux build support breaks windows dll loading
Issue -
State: closed - Opened by emelrad12 over 3 years ago
- 2 comments
#31 - Can not work with Unity Job System
Issue -
State: closed - Opened by CharlesQHappy almost 4 years ago
- 2 comments
#31 - Can not work with Unity Job System
Issue -
State: closed - Opened by CharlesQHappy almost 4 years ago
- 2 comments
#30 - Unity crash when using "open mp" in native dll.
Issue -
State: closed - Opened by CharlesQHappy about 4 years ago
- 1 comment
#30 - Unity crash when using "open mp" in native dll.
Issue -
State: closed - Opened by CharlesQHappy about 4 years ago
- 1 comment
#29 - DLLs not unloaded when using in edit mode.
Issue -
State: closed - Opened by Sibz about 4 years ago
- 9 comments
#29 - DLLs not unloaded when using in edit mode.
Issue -
State: closed - Opened by Sibz about 4 years ago
- 9 comments
#28 - Fix il2cpp builds
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 1 comment
#28 - Fix il2cpp builds
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 1 comment
#27 - DllManipulatorScript is not the last GameObject calling OnDestroy when scene is being destroyed.
Issue -
State: open - Opened by zhmt over 4 years ago
- 5 comments
#27 - DllManipulatorScript is not the last GameObject calling OnDestroy when scene is being destroyed.
Issue -
State: open - Opened by zhmt over 4 years ago
- 5 comments
#26 - New plugin not loaded without restarting editor on Ubuntu
Issue -
State: closed - Opened by mikkomcmenamin over 4 years ago
- 4 comments
#26 - New plugin not loaded without restarting editor on Ubuntu
Issue -
State: closed - Opened by mikkomcmenamin over 4 years ago
- 4 comments
#25 - Native calls from static constructor fail
Issue -
State: closed - Opened by zhmt over 4 years ago
- 14 comments
Labels: discovered limitation
#25 - Native calls from static constructor fail
Issue -
State: closed - Opened by zhmt over 4 years ago
- 14 comments
Labels: discovered limitation
#24 - Testing on Windows 10, deploy to Android
Issue -
State: closed - Opened by teotigraphix over 4 years ago
- 6 comments
Labels: bug
#24 - Testing on Windows 10, deploy to Android
Issue -
State: closed - Opened by teotigraphix over 4 years ago
- 6 comments
Labels: bug
#23 - can't overwrite my .dll in Assets/plugins after the first "play" in unity editor
Issue -
State: closed - Opened by GerardPerche over 4 years ago
- 6 comments
Labels: external
#23 - can't overwrite my .dll in Assets/plugins after the first "play" in unity editor
Issue -
State: closed - Opened by GerardPerche over 4 years ago
- 6 comments
Labels: external
#22 - issue with built game ?
Issue -
State: closed - Opened by GerardPerche over 4 years ago
- 16 comments
#22 - issue with built game ?
Issue -
State: closed - Opened by GerardPerche over 4 years ago
- 16 comments
#21 - Set Script executionOrder in .meta
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 2 comments
#21 - Set Script executionOrder in .meta
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 2 comments
#20 - Edit options when initialized, Fix cleanup when recompiling
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 2 comments
#20 - Edit options when initialized, Fix cleanup when recompiling
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 2 comments
#19 - Small threading fix, delay to main thread
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 3 comments
#19 - Small threading fix, delay to main thread
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 3 comments
#18 - Bug fix, customLoadedTriggers with preloaded mode
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 4 comments
#18 - Bug fix, customLoadedTriggers with preloaded mode
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 4 comments
#17 - Use relative path for assemblyPaths
Issue -
State: closed - Opened by rogerbarton over 4 years ago
- 8 comments
#17 - Use relative path for assemblyPaths
Issue -
State: closed - Opened by rogerbarton over 4 years ago
- 8 comments
#16 - Meta files - Inconsistent guids
Issue -
State: closed - Opened by zaucy over 4 years ago
- 4 comments
Labels: enhancement
#16 - Meta files - Inconsistent guids
Issue -
State: closed - Opened by zaucy over 4 years ago
- 4 comments
Labels: enhancement
#15 - Editor GUI Fixes
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 3 comments
#14 - Add upm support
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 9 comments
#14 - Add upm support
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 9 comments
#13 - Correct Readme Typos
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 1 comment
#13 - Correct Readme Typos
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 1 comment
#12 - Enable use outside of play mode
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 5 comments
#11 - Add customizable callbacks OnDllLoaded and Unloaded
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 7 comments
#10 - Add keyboard shortcuts to LoadAll, UnloadAll
Pull Request -
State: closed - Opened by rogerbarton over 4 years ago
- 10 comments
#9 - dll cant be deleted in unity2019.3.1
Issue -
State: closed - Opened by zhmt over 4 years ago
- 25 comments
Labels: external
#8 - Consider changing OnApplicationQuit to OnDisable
Issue -
State: closed - Opened by Calandiel about 5 years ago
- 2 comments
Labels: enhancement
#7 - DLLs are not unloaded when changed path pattern
Issue -
State: closed - Opened by Calandiel about 5 years ago
- 4 comments
#6 - Can't figure out why the native dll isn't unloading
Issue -
State: closed - Opened by chrisk414 about 5 years ago
- 16 comments
Labels: question, external
#5 - Hanging on quit
Issue -
State: closed - Opened by kjjohnsen about 5 years ago
- 3 comments
Labels: external
#4 - native rendering plugins
Issue -
State: closed - Opened by JeffBail about 5 years ago
- 3 comments
Labels: enhancement
#3 - MarshalAs with LPArray
Issue -
State: closed - Opened by getinthedamnbox about 5 years ago
- 3 comments
Labels: bug, external, discovered limitation
#2 - Support for parameter attributes
Pull Request -
State: closed - Opened by mcpiroman almost 6 years ago
#1 - DLL invocation in constructor doesn't work
Issue -
State: closed - Opened by ghost almost 6 years ago
- 3 comments
Labels: bug