Ecosyste.ms: Issues
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GitHub / maxartz15/MA_TextureAtlasser issues and pull requests
#12 - [Question] Does it export Skinned Mesh Renderers?
Issue -
State: open - Opened by PaperBoardStudios almost 2 years ago
- 2 comments
#11 - Mesh with multiple materials broken
Issue -
State: open - Opened by Forux over 2 years ago
- 2 comments
#10 - Generated Normalmaps are pink
Issue -
State: closed - Opened by BrodyB over 2 years ago
- 3 comments
#9 - Exported textures seem to be blurry
Issue -
State: open - Opened by IfThenElseOfficial almost 3 years ago
- 3 comments
#8 - Add changes
Pull Request -
State: closed - Opened by ChetanaMali about 3 years ago
- 1 comment
#7 - Unable to select URP Standard shaders
Issue -
State: closed - Opened by NemesisTWarlock over 3 years ago
- 2 comments
#6 - HDRP 2019.4?
Issue -
State: closed - Opened by anomal3 over 3 years ago
- 5 comments
#5 - Model Export
Issue -
State: closed - Opened by Devostated almost 4 years ago
- 6 comments
#4 - Unable to atlas textures for meshes that use multiple materials on same UV channel
Issue -
State: closed - Opened by SebastianG-MSGames over 4 years ago
Labels: enhancement
#3 - ReplaceAtlasMesh only change memory in unity not files?
Issue -
State: closed - Opened by leon49 over 4 years ago
- 3 comments
Labels: bug, wontfix
#2 - Texture width is used as height
Issue -
State: closed - Opened by TheMadDodger almost 5 years ago
- 3 comments
Labels: bug, enhancement
#1 - Adding the scaling and export options.
Pull Request -
State: closed - Opened by maxartz15 over 5 years ago