Ecosyste.ms: Issues

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GitHub / maxartz15/MA_TextureAtlasser issues and pull requests

#12 - [Question] Does it export Skinned Mesh Renderers?

Issue - State: open - Opened by PaperBoardStudios almost 2 years ago - 2 comments

#11 - Mesh with multiple materials broken

Issue - State: open - Opened by Forux over 2 years ago - 2 comments

#10 - Generated Normalmaps are pink

Issue - State: closed - Opened by BrodyB over 2 years ago - 3 comments

#9 - Exported textures seem to be blurry

Issue - State: open - Opened by IfThenElseOfficial almost 3 years ago - 3 comments

#8 - Add changes

Pull Request - State: closed - Opened by ChetanaMali about 3 years ago - 1 comment

#7 - Unable to select URP Standard shaders

Issue - State: closed - Opened by NemesisTWarlock over 3 years ago - 2 comments

#6 - HDRP 2019.4?

Issue - State: closed - Opened by anomal3 over 3 years ago - 5 comments

#5 - Model Export

Issue - State: closed - Opened by Devostated almost 4 years ago - 6 comments

#4 - Unable to atlas textures for meshes that use multiple materials on same UV channel

Issue - State: closed - Opened by SebastianG-MSGames over 4 years ago
Labels: enhancement

#3 - ReplaceAtlasMesh only change memory in unity not files?

Issue - State: closed - Opened by leon49 over 4 years ago - 3 comments
Labels: bug, wontfix

#2 - Texture width is used as height

Issue - State: closed - Opened by TheMadDodger almost 5 years ago - 3 comments
Labels: bug, enhancement

#1 - Adding the scaling and export options.

Pull Request - State: closed - Opened by maxartz15 over 5 years ago