Ecosyste.ms: Issues

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GitHub / max-mapper/voxel-hello-world issues and pull requests

#27 - Update to package.json

Pull Request - State: open - Opened by PJwhitegom almost 8 years ago - 1 comment

#26 - Some packages are not installed correctly or missing

Issue - State: open - Opened by simkuns over 8 years ago - 2 comments

#25 - Seems to be broken?

Issue - State: open - Opened by z3t0 over 9 years ago - 5 comments

#24 - Error while starting voxel-hello-world

Issue - State: open - Opened by smrjans over 10 years ago - 3 comments

#23 - Exception during initialization

Issue - State: open - Opened by greenlion almost 11 years ago - 1 comment

#22 - Updating dependencies, readme. Demo code cleanup

Pull Request - State: closed - Opened by vladikoff about 11 years ago

#21 - It doesn't do anything

Issue - State: open - Opened by charliecalvert over 11 years ago - 10 comments

#20 - now passing highlightOpts from game opts to voxel-highlight

Pull Request - State: closed - Opened by theoxylo over 11 years ago

#19 - Now using voxel-highlight 0.0.8

Pull Request - State: closed - Opened by theoxylo over 11 years ago

#18 - Now using voxel-engine 0.14.0

Pull Request - State: closed - Opened by theoxylo over 11 years ago - 4 comments

#17 - invisible textures with three.js r55/r56

Issue - State: closed - Opened by max-mapper over 11 years ago - 9 comments

#16 - New npm start script fails

Issue - State: closed - Opened by mmozuras over 11 years ago - 5 comments

#15 - 0.0.6: added highlight 007 usage with block place preview

Pull Request - State: closed - Opened by theoxylo over 11 years ago - 1 comment

#14 - make command line workflow work on Windows

Issue - State: closed - Opened by max-mapper over 11 years ago - 3 comments

#13 - voxel-highlight 0.0.6 demo

Pull Request - State: closed - Opened by theoxylo over 11 years ago

#12 - bumped version to 0.0.5, voxel-engine 0.10.0, voxel-highlight 0.0.5

Pull Request - State: closed - Opened by theoxylo over 11 years ago - 2 comments

#11 - Rework the createAdjacent stuff to use createBlock(pos.adjacent) instead

Pull Request - State: closed - Opened by nakedible over 11 years ago

#10 - Updated for voxel-view change to voxel-engine

Pull Request - State: closed - Opened by snagy over 11 years ago - 1 comment

#9 - added simple crosshair (using img tag, not webgl)

Pull Request - State: closed - Opened by theoxylo over 11 years ago - 1 comment

#8 - Adding missing dependency

Pull Request - State: closed - Opened by katiejots over 11 years ago

#7 - Material bug fix

Pull Request - State: closed - Opened by katiejots over 11 years ago

#6 - updated dependency voxel-engine from 0.4.3 to 0.5.8

Pull Request - State: closed - Opened by theoxylo over 11 years ago - 1 comment

#5 - You control substack, warrior prince of the voxel realm

Pull Request - State: closed - Opened by chrisdickinson over 11 years ago

#4 - Require active highlight to create or explode block

Pull Request - State: closed - Opened by theoxylo almost 12 years ago - 1 comment

#3 - Add voxel-highlight

Pull Request - State: closed - Opened by theoxylo almost 12 years ago - 1 comment

#2 - Export `game` from `index.js`

Pull Request - State: closed - Opened by chrisdickinson almost 12 years ago

#1 - Fix dependencies in voxel-hello-world

Pull Request - State: closed - Opened by YenTheFirst almost 12 years ago - 1 comment