Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / max-mapper/voxel-engine issues and pull requests

#140 - Is the website hacked?

Issue - State: open - Opened by M3kH about 2 years ago - 2 comments

#139 - voxeljs.com is now parked by a domain squatter

Issue - State: closed - Opened by WAUthethird over 5 years ago - 2 comments

#138 - All textures are black

Issue - State: open - Opened by RossComputerGuy almost 6 years ago

#137 - document.getElementById("game") is not a Node

Issue - State: open - Opened by RossComputerGuy almost 6 years ago - 1 comment

#136 - Add TypeScript definitions

Issue - State: open - Opened by ThomasHickman about 6 years ago

#135 - textures don't work?

Issue - State: open - Opened by omnidan about 6 years ago

#134 - How to Fix Voxel Bugs

Issue - State: open - Opened by AhmadHrb over 6 years ago

#133 - Runing the Voxel Engine..

Issue - State: closed - Opened by AhmadHrb almost 7 years ago

#132 - Update README.md

Pull Request - State: open - Opened by biels almost 7 years ago

#131 - How to use RessourcePack textures in voxel.js ?

Issue - State: open - Opened by joemars305 almost 7 years ago - 1 comment

#130 - setBlock() does not update canvas until mouse click

Issue - State: closed - Opened by haitaoli over 7 years ago - 1 comment

#129 - How to check whether or not the mouse pointer is locked in game or not.

Issue - State: closed - Opened by joemars305 over 7 years ago - 1 comment

#128 - How to create a world with voxel that serves multi-player?

Issue - State: open - Opened by fd-Joker over 7 years ago - 1 comment

#127 - How to regenerate terrain?

Issue - State: open - Opened by greenSnot almost 8 years ago - 1 comment

#126 - Why not use requestAnimationFrame instead of setInterval ?

Issue - State: open - Opened by greenSnot almost 8 years ago

#125 - Do I need a backend server for this usage scenario?

Issue - State: closed - Opened by mentiflectax over 8 years ago - 3 comments

#124 - Shading planned

Issue - State: open - Opened by matthiasg over 8 years ago

#123 - Async loading of chunks

Issue - State: open - Opened by rom1504 over 8 years ago - 1 comment

#121 - Forcing master branch to render blocks

Issue - State: open - Opened by andrewtheone almost 9 years ago - 2 comments

#120 - esprima-six module is not reachable anymore

Issue - State: open - Opened by andrewtheone almost 9 years ago - 8 comments

#119 - Added badge

Pull Request - State: open - Opened by z3t0 over 9 years ago - 3 comments

#118 - gitter for voxel?

Issue - State: open - Opened by pokeball99 over 9 years ago - 1 comment

#117 - Removed broken link in Readme.md

Pull Request - State: closed - Opened by pokeball99 over 9 years ago - 1 comment

#116 - License

Issue - State: open - Opened by z3t0 over 9 years ago - 1 comment

#115 - Documentation - VoxelJS

Issue - State: open - Opened by z3t0 over 9 years ago - 14 comments

#114 - Right Mouse button

Issue - State: closed - Opened by z3t0 over 9 years ago - 11 comments

#113 - Keybindings

Issue - State: closed - Opened by z3t0 over 9 years ago - 1 comment

#112 - Can't destroy/place blocks

Issue - State: open - Opened by z3t0 over 9 years ago - 2 comments

#111 - Mesher option causes nothing to appear

Issue - State: closed - Opened by z3t0 over 9 years ago - 2 comments

#110 - 'renderChunk' typo - missing quote

Pull Request - State: closed - Opened by morganherlocker over 9 years ago

#109 - Worldless issue

Issue - State: open - Opened by chand1012 over 9 years ago - 3 comments

#108 - fixed a small repetition in the readme

Pull Request - State: closed - Opened by DiliBau over 9 years ago - 1 comment

#107 - non-cube voxels?

Issue - State: closed - Opened by ctzurcanu over 9 years ago - 13 comments

#106 - Collisions happen in the center of items

Issue - State: open - Opened by thomasgauthier almost 10 years ago

#105 - add the player/item collision event back in

Pull Request - State: open - Opened by rscummings about 10 years ago

#104 - getCollisions undefined

Issue - State: open - Opened by sniklaus about 10 years ago - 2 comments

#102 - How to create block types that don't fill the whole voxel cube?

Issue - State: open - Opened by modmatrix over 10 years ago - 3 comments

#101 - Information: raf module has breaking changes in 1.0.0

Issue - State: closed - Opened by CMTegner over 10 years ago

#100 - Game.getBlock: Assignment to parameter in arguments object

Issue - State: open - Opened by deathcap over 10 years ago - 1 comment

#99 - Chunks disapear

Issue - State: open - Opened by CapsE over 10 years ago - 2 comments

#98 - Fix invalid JSON

Pull Request - State: closed - Opened by deathcap over 10 years ago

#97 - forward antialias option to voxel-view

Pull Request - State: closed - Opened by wintermutt over 10 years ago - 2 comments

#96 - Change game.buttons to use kb-bindings module

Pull Request - State: closed - Opened by deathcap over 10 years ago - 3 comments

#95 - Add arrayTypeSize option, alternative to passing constructor in arrayType

Pull Request - State: closed - Opened by deathcap over 10 years ago - 2 comments

#94 - Can't run in a worker

Issue - State: open - Opened by kumavis over 10 years ago - 1 comment

#93 - Support dynamically changing mesh type at runtime

Pull Request - State: closed - Opened by deathcap over 10 years ago - 2 comments

#92 - Forwarding skyColor opt to voxel-view

Pull Request - State: closed - Opened by rachel-carvalho over 10 years ago - 7 comments

#91 - Handling a globe

Issue - State: open - Opened by greenlion almost 11 years ago - 11 comments

#90 - Why use x,y,z parameters instead of Vector3

Issue - State: closed - Opened by greenlion almost 11 years ago - 7 comments

#89 - Update example defaults in readme

Pull Request - State: closed - Opened by deathcap almost 11 years ago - 2 comments

#88 - Make server/client distinction environment-agnostic

Pull Request - State: closed - Opened by kumavis almost 11 years ago - 1 comment

#87 - cleaned up readme (spelling and example code)

Pull Request - State: closed - Opened by wraithan about 11 years ago - 2 comments

#86 - 2d mode

Issue - State: open - Opened by juliangruber about 11 years ago - 8 comments

#85 - when falling, velocity stays contant

Issue - State: open - Opened by max-mapper about 11 years ago

#84 - Update addItem docs

Pull Request - State: closed - Opened by shama about 11 years ago

#83 - World won't render on localhost, but renders on voxel creator

Issue - State: closed - Opened by bstubbs about 11 years ago - 4 comments

#81 - 3rd person camera needs collision detection

Issue - State: open - Opened by max-mapper over 11 years ago - 1 comment

#80 - water voxels

Issue - State: open - Opened by max-mapper over 11 years ago - 4 comments
Labels: blocker

#79 - frustum culling chunks?

Issue - State: open - Opened by max-mapper over 11 years ago - 2 comments

#78 - API improvements/when can we declare 1.0

Issue - State: open - Opened by max-mapper over 11 years ago - 1 comment

#77 - better mobile support

Issue - State: closed - Opened by max-mapper over 11 years ago - 1 comment

#76 - Enable materialFlatColor option

Pull Request - State: closed - Opened by shama over 11 years ago - 1 comment

#75 - Integrate tic into engine

Pull Request - State: closed - Opened by shama over 11 years ago

#74 - bump 3.js to 0.58.9 and voxel-view to repository

Pull Request - State: open - Opened by chrisekelley over 11 years ago - 4 comments

#73 - Adding an explicit BSD license file

Pull Request - State: closed - Opened by konklone over 11 years ago - 1 comment

#72 - 0.17.1: changed to voxel-texture 5.3 to resolve texture issues

Pull Request - State: closed - Opened by theoxylo over 11 years ago - 9 comments

#71 - Storing the world

Issue - State: open - Opened by mbajur over 11 years ago - 3 comments

#69 - Update to voxel-texture v0.5.0 which uses texture atlases. Bump v0.17.0.

Pull Request - State: closed - Opened by shama over 11 years ago - 1 comment

#68 - Use game.materials.findIndex to find correct block type. Bump v0.16.3

Pull Request - State: closed - Opened by shama over 11 years ago - 1 comment

#67 - Camera is shaky when player coordinates are large

Issue - State: open - Opened by nside over 11 years ago - 7 comments

#66 - voxel-mesh and voxel-texture upgrade in npm/package.json

Issue - State: closed - Opened by niftylettuce over 11 years ago - 2 comments

#65 - Sprites interacting with voxels

Issue - State: open - Opened by christopherdebeer over 11 years ago - 5 comments

#64 - Fix right mouse button detection for state.firealt

Pull Request - State: closed - Opened by bmeck over 11 years ago

#63 - Always pass game.THREE to voxel-mesh instance.

Pull Request - State: closed - Opened by timoxley over 11 years ago

#62 - Double declaration

Issue - State: closed - Opened by christopherdebeer over 11 years ago

#61 - add game.on('removeChunk')

Pull Request - State: closed - Opened by hughsk over 11 years ago - 3 comments

#60 - Generate chunks asynchronously

Pull Request - State: closed - Opened by hughsk over 11 years ago - 2 comments

#59 - Chunk property naming (.dims abbreviation)

Issue - State: open - Opened by timoxley over 11 years ago - 2 comments

#58 - Game.prototype.raycastVoxels sometimes returns adjacent block that is not adjacent

Issue - State: closed - Opened by theoxylo over 11 years ago - 7 comments

#57 - Return item after addItem

Pull Request - State: closed - Opened by shama over 11 years ago

#56 - Don't mess with camera position

Pull Request - State: closed - Opened by timoxley over 11 years ago

#55 - Don't throw errors if no player is set up to control.

Pull Request - State: closed - Opened by timoxley over 11 years ago

#54 - Add definitions for pitch/yaw

Pull Request - State: closed - Opened by timoxley over 11 years ago - 1 comment

#53 - Add blockPosition method.

Pull Request - State: closed - Opened by nakedible over 11 years ago

#52 - Ability to set/create block material with material name

Pull Request - State: closed - Opened by shama over 11 years ago

#51 - Bunch of small cleanups and fixes

Pull Request - State: closed - Opened by nakedible over 11 years ago

#50 - Update materials docs

Pull Request - State: closed - Opened by shama over 11 years ago

#49 - Updating flat world example in readme

Pull Request - State: closed - Opened by dariusk over 11 years ago

#48 - Clean up voxel chunks more thoroughly

Pull Request - State: closed - Opened by hughsk over 11 years ago - 1 comment

#47 - Move camera and renderer into voxel-view

Pull Request - State: closed - Opened by snagy over 11 years ago - 5 comments

#46 - Timers

Pull Request - State: closed - Opened by chrisdickinson over 11 years ago

#45 - Allow camera overide in opts

Issue - State: open - Opened by christopherdebeer over 11 years ago - 5 comments

#44 - Add game.GRAVITY constant

Pull Request - State: closed - Opened by chrisdickinson over 11 years ago - 1 comment

#43 - Include an extra param for `voxel.generate`

Pull Request - State: closed - Opened by hughsk over 11 years ago

#42 - 3rd Person Camera

Issue - State: closed - Opened by christopherdebeer over 11 years ago - 2 comments