Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / max-mapper/voxel-engine issues and pull requests
#141 - I have this issue with blocks with transparency like glass or leaaves:
Issue -
State: open - Opened by DrFrankatron 6 months ago
#140 - Is the website hacked?
Issue -
State: open - Opened by M3kH about 2 years ago
- 2 comments
#139 - voxeljs.com is now parked by a domain squatter
Issue -
State: closed - Opened by WAUthethird over 5 years ago
- 2 comments
#138 - All textures are black
Issue -
State: open - Opened by RossComputerGuy almost 6 years ago
#137 - document.getElementById("game") is not a Node
Issue -
State: open - Opened by RossComputerGuy almost 6 years ago
- 1 comment
#136 - Add TypeScript definitions
Issue -
State: open - Opened by ThomasHickman about 6 years ago
#135 - textures don't work?
Issue -
State: open - Opened by omnidan about 6 years ago
#134 - How to Fix Voxel Bugs
Issue -
State: open - Opened by AhmadHrb over 6 years ago
#133 - Runing the Voxel Engine..
Issue -
State: closed - Opened by AhmadHrb almost 7 years ago
#132 - Update README.md
Pull Request -
State: open - Opened by biels almost 7 years ago
#131 - How to use RessourcePack textures in voxel.js ?
Issue -
State: open - Opened by joemars305 almost 7 years ago
- 1 comment
#130 - setBlock() does not update canvas until mouse click
Issue -
State: closed - Opened by haitaoli over 7 years ago
- 1 comment
#129 - How to check whether or not the mouse pointer is locked in game or not.
Issue -
State: closed - Opened by joemars305 over 7 years ago
- 1 comment
#128 - How to create a world with voxel that serves multi-player?
Issue -
State: open - Opened by fd-Joker over 7 years ago
- 1 comment
#127 - How to regenerate terrain?
Issue -
State: open - Opened by greenSnot almost 8 years ago
- 1 comment
#126 - Why not use requestAnimationFrame instead of setInterval ?
Issue -
State: open - Opened by greenSnot almost 8 years ago
#125 - Do I need a backend server for this usage scenario?
Issue -
State: closed - Opened by mentiflectax over 8 years ago
- 3 comments
#124 - Shading planned
Issue -
State: open - Opened by matthiasg over 8 years ago
#123 - Async loading of chunks
Issue -
State: open - Opened by rom1504 over 8 years ago
- 1 comment
#122 - Large positions cause strange behavior, glitchly camera, falling through blocks, no rendering.
Issue -
State: closed - Opened by mikkailmontgomery over 8 years ago
- 2 comments
#121 - Forcing master branch to render blocks
Issue -
State: open - Opened by andrewtheone almost 9 years ago
- 2 comments
#120 - esprima-six module is not reachable anymore
Issue -
State: open - Opened by andrewtheone almost 9 years ago
- 8 comments
#119 - Added badge
Pull Request -
State: open - Opened by z3t0 over 9 years ago
- 3 comments
#118 - gitter for voxel?
Issue -
State: open - Opened by pokeball99 over 9 years ago
- 1 comment
#117 - Removed broken link in Readme.md
Pull Request -
State: closed - Opened by pokeball99 over 9 years ago
- 1 comment
#116 - License
Issue -
State: open - Opened by z3t0 over 9 years ago
- 1 comment
#115 - Documentation - VoxelJS
Issue -
State: open - Opened by z3t0 over 9 years ago
- 14 comments
#114 - Right Mouse button
Issue -
State: closed - Opened by z3t0 over 9 years ago
- 11 comments
#113 - Keybindings
Issue -
State: closed - Opened by z3t0 over 9 years ago
- 1 comment
#112 - Can't destroy/place blocks
Issue -
State: open - Opened by z3t0 over 9 years ago
- 2 comments
#111 - Mesher option causes nothing to appear
Issue -
State: closed - Opened by z3t0 over 9 years ago
- 2 comments
#110 - 'renderChunk' typo - missing quote
Pull Request -
State: closed - Opened by morganherlocker over 9 years ago
#109 - Worldless issue
Issue -
State: open - Opened by chand1012 over 9 years ago
- 3 comments
#108 - fixed a small repetition in the readme
Pull Request -
State: closed - Opened by DiliBau over 9 years ago
- 1 comment
#107 - non-cube voxels?
Issue -
State: closed - Opened by ctzurcanu over 9 years ago
- 13 comments
#106 - Collisions happen in the center of items
Issue -
State: open - Opened by thomasgauthier almost 10 years ago
#105 - add the player/item collision event back in
Pull Request -
State: open - Opened by rscummings about 10 years ago
#104 - getCollisions undefined
Issue -
State: open - Opened by sniklaus about 10 years ago
- 2 comments
#103 - Change to use stackgl (ndarray/gl-modules) instead of three.js (needs testing; help welcome)
Pull Request -
State: open - Opened by deathcap over 10 years ago
- 22 comments
#102 - How to create block types that don't fill the whole voxel cube?
Issue -
State: open - Opened by modmatrix over 10 years ago
- 3 comments
#101 - Information: raf module has breaking changes in 1.0.0
Issue -
State: closed - Opened by CMTegner over 10 years ago
#100 - Game.getBlock: Assignment to parameter in arguments object
Issue -
State: open - Opened by deathcap over 10 years ago
- 1 comment
#99 - Chunks disapear
Issue -
State: open - Opened by CapsE over 10 years ago
- 2 comments
#98 - Fix invalid JSON
Pull Request -
State: closed - Opened by deathcap over 10 years ago
#97 - forward antialias option to voxel-view
Pull Request -
State: closed - Opened by wintermutt over 10 years ago
- 2 comments
#96 - Change game.buttons to use kb-bindings module
Pull Request -
State: closed - Opened by deathcap over 10 years ago
- 3 comments
#95 - Add arrayTypeSize option, alternative to passing constructor in arrayType
Pull Request -
State: closed - Opened by deathcap over 10 years ago
- 2 comments
#94 - Can't run in a worker
Issue -
State: open - Opened by kumavis over 10 years ago
- 1 comment
#93 - Support dynamically changing mesh type at runtime
Pull Request -
State: closed - Opened by deathcap over 10 years ago
- 2 comments
#92 - Forwarding skyColor opt to voxel-view
Pull Request -
State: closed - Opened by rachel-carvalho over 10 years ago
- 7 comments
#91 - Handling a globe
Issue -
State: open - Opened by greenlion almost 11 years ago
- 11 comments
#90 - Why use x,y,z parameters instead of Vector3
Issue -
State: closed - Opened by greenlion almost 11 years ago
- 7 comments
#89 - Update example defaults in readme
Pull Request -
State: closed - Opened by deathcap almost 11 years ago
- 2 comments
#88 - Make server/client distinction environment-agnostic
Pull Request -
State: closed - Opened by kumavis almost 11 years ago
- 1 comment
#87 - cleaned up readme (spelling and example code)
Pull Request -
State: closed - Opened by wraithan about 11 years ago
- 2 comments
#86 - 2d mode
Issue -
State: open - Opened by juliangruber about 11 years ago
- 8 comments
#85 - when falling, velocity stays contant
Issue -
State: open - Opened by max-mapper about 11 years ago
#84 - Update addItem docs
Pull Request -
State: closed - Opened by shama about 11 years ago
#83 - World won't render on localhost, but renders on voxel creator
Issue -
State: closed - Opened by bstubbs about 11 years ago
- 4 comments
#82 - New option 'interactMouseDrag', which if set to true doesn't steal the mouse control
Pull Request -
State: closed - Opened by vogonistic about 11 years ago
#81 - 3rd person camera needs collision detection
Issue -
State: open - Opened by max-mapper over 11 years ago
- 1 comment
#80 - water voxels
Issue -
State: open - Opened by max-mapper over 11 years ago
- 4 comments
Labels: blocker
#79 - frustum culling chunks?
Issue -
State: open - Opened by max-mapper over 11 years ago
- 2 comments
#78 - API improvements/when can we declare 1.0
Issue -
State: open - Opened by max-mapper over 11 years ago
- 1 comment
#77 - better mobile support
Issue -
State: closed - Opened by max-mapper over 11 years ago
- 1 comment
#76 - Enable materialFlatColor option
Pull Request -
State: closed - Opened by shama over 11 years ago
- 1 comment
#75 - Integrate tic into engine
Pull Request -
State: closed - Opened by shama over 11 years ago
#74 - bump 3.js to 0.58.9 and voxel-view to repository
Pull Request -
State: open - Opened by chrisekelley over 11 years ago
- 4 comments
#73 - Adding an explicit BSD license file
Pull Request -
State: closed - Opened by konklone over 11 years ago
- 1 comment
#72 - 0.17.1: changed to voxel-texture 5.3 to resolve texture issues
Pull Request -
State: closed - Opened by theoxylo over 11 years ago
- 9 comments
#71 - Storing the world
Issue -
State: open - Opened by mbajur over 11 years ago
- 3 comments
#70 - "TypeError: Cannot read property 'position' of undefined" with setBlock() if the position is greater than chunkSize
Issue -
State: open - Opened by vladikoff over 11 years ago
- 4 comments
#69 - Update to voxel-texture v0.5.0 which uses texture atlases. Bump v0.17.0.
Pull Request -
State: closed - Opened by shama over 11 years ago
- 1 comment
#68 - Use game.materials.findIndex to find correct block type. Bump v0.16.3
Pull Request -
State: closed - Opened by shama over 11 years ago
- 1 comment
#67 - Camera is shaky when player coordinates are large
Issue -
State: open - Opened by nside over 11 years ago
- 7 comments
#66 - voxel-mesh and voxel-texture upgrade in npm/package.json
Issue -
State: closed - Opened by niftylettuce over 11 years ago
- 2 comments
#65 - Sprites interacting with voxels
Issue -
State: open - Opened by christopherdebeer over 11 years ago
- 5 comments
#64 - Fix right mouse button detection for state.firealt
Pull Request -
State: closed - Opened by bmeck over 11 years ago
#63 - Always pass game.THREE to voxel-mesh instance.
Pull Request -
State: closed - Opened by timoxley over 11 years ago
#62 - Double declaration
Issue -
State: closed - Opened by christopherdebeer over 11 years ago
#61 - add game.on('removeChunk')
Pull Request -
State: closed - Opened by hughsk over 11 years ago
- 3 comments
#60 - Generate chunks asynchronously
Pull Request -
State: closed - Opened by hughsk over 11 years ago
- 2 comments
#59 - Chunk property naming (.dims abbreviation)
Issue -
State: open - Opened by timoxley over 11 years ago
- 2 comments
#58 - Game.prototype.raycastVoxels sometimes returns adjacent block that is not adjacent
Issue -
State: closed - Opened by theoxylo over 11 years ago
- 7 comments
#57 - Return item after addItem
Pull Request -
State: closed - Opened by shama over 11 years ago
#56 - Don't mess with camera position
Pull Request -
State: closed - Opened by timoxley over 11 years ago
#55 - Don't throw errors if no player is set up to control.
Pull Request -
State: closed - Opened by timoxley over 11 years ago
#54 - Add definitions for pitch/yaw
Pull Request -
State: closed - Opened by timoxley over 11 years ago
- 1 comment
#53 - Add blockPosition method.
Pull Request -
State: closed - Opened by nakedible over 11 years ago
#52 - Ability to set/create block material with material name
Pull Request -
State: closed - Opened by shama over 11 years ago
#51 - Bunch of small cleanups and fixes
Pull Request -
State: closed - Opened by nakedible over 11 years ago
#50 - Update materials docs
Pull Request -
State: closed - Opened by shama over 11 years ago
#49 - Updating flat world example in readme
Pull Request -
State: closed - Opened by dariusk over 11 years ago
#48 - Clean up voxel chunks more thoroughly
Pull Request -
State: closed - Opened by hughsk over 11 years ago
- 1 comment
#47 - Move camera and renderer into voxel-view
Pull Request -
State: closed - Opened by snagy over 11 years ago
- 5 comments
#46 - Timers
Pull Request -
State: closed - Opened by chrisdickinson over 11 years ago
#45 - Allow camera overide in opts
Issue -
State: open - Opened by christopherdebeer over 11 years ago
- 5 comments
#44 - Add game.GRAVITY constant
Pull Request -
State: closed - Opened by chrisdickinson over 11 years ago
- 1 comment
#43 - Include an extra param for `voxel.generate`
Pull Request -
State: closed - Opened by hughsk over 11 years ago
#42 - 3rd Person Camera
Issue -
State: closed - Opened by christopherdebeer over 11 years ago
- 2 comments