Ecosyste.ms: Issues
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GitHub / mattidragon/powernetworks issues and pull requests
#4 - [Feature]: Coils should have `minecraft:mineable/pickaxe` tag, so they can be mined with pickaxes and they actually drop.
Issue -
State: closed - Opened by lilmayu over 1 year ago
Labels: confirmed, feature, fixed
#3 - [Bug]: Connecting coils on server does not immediately show the hanging wire, only after a chunk unload/reload on client
Issue -
State: open - Opened by lilmayu over 1 year ago
- 2 comments
Labels: bug, cannot reproduce, unconfirmed
#2 - [Bug]: Destroying coil sometimes results in ConcurrentModificationException and keeps the coil block visible even if technically the coil isn't there
Issue -
State: closed - Opened by lilmayu over 1 year ago
- 1 comment
Labels: bug, confirmed, fixed
#1 - [Crash]:
Issue -
State: closed - Opened by bakrun over 1 year ago
- 1 comment
Labels: confirmed, crash, fixed