Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / matthewblanchard/prism_ issues and pull requests
#16 - New display3
Pull Request -
State: open - Opened by Diminim almost 2 years ago
- 1 comment
#15 - Map update2
Pull Request -
State: closed - Opened by Diminim almost 2 years ago
#14 - Map update
Pull Request -
State: closed - Opened by Diminim almost 2 years ago
#13 - Tiles and cells
Pull Request -
State: closed - Opened by Diminim almost 2 years ago
#12 - Planar embedding algorithm
Pull Request -
State: closed - Opened by Diminim almost 2 years ago
#11 - Clean up
Pull Request -
State: closed - Opened by Diminim almost 2 years ago
#10 - New lighting
Pull Request -
State: closed - Opened by MatthewBlanchard almost 2 years ago
#9 - More actors, content, chunks creation, and fixes
Pull Request -
State: closed - Opened by Diminim almost 2 years ago
#8 - Thrown items, especially torches, should be seen all along their throw path.
Issue -
State: closed - Opened by MatthewBlanchard almost 2 years ago
#7 - Add an AIController:getClosestActorByComponent.
Issue -
State: open - Opened by MatthewBlanchard almost 2 years ago
#6 - Poisoned effect is broken.
Issue -
State: open - Opened by MatthewBlanchard almost 2 years ago
#5 - There should be a descriminator on level:getAOE.
Issue -
State: open - Opened by MatthewBlanchard almost 2 years ago
#4 - Actors and Cells should share a base class defined by their ability to have components.
Issue -
State: open - Opened by MatthewBlanchard almost 2 years ago
#3 - Spritesheet, Tiles, & Atlas
Pull Request -
State: closed - Opened by Diminim almost 2 years ago
#2 - Integrated Dim Gen while retaining Brouge Gen
Pull Request -
State: closed - Opened by Diminim almost 2 years ago
#1 - remembedActors is not cleared upon descending.
Issue -
State: open - Opened by MatthewBlanchard almost 2 years ago