Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / matiasah/shadows issues and pull requests

#33 - Light not showing up on Android

Issue - State: closed - Opened by Fabiooo98 over 3 years ago - 4 comments

#33 - Light not showing up on Android

Issue - State: closed - Opened by Fabiooo98 over 3 years ago - 4 comments

#32 - How to ignore lighting?

Issue - State: closed - Opened by evanpaul about 4 years ago - 5 comments

#32 - How to ignore lighting?

Issue - State: closed - Opened by evanpaul about 4 years ago - 5 comments

#31 - Standard Demo wiki has typos

Issue - State: closed - Opened by GoogleFrog over 4 years ago - 2 comments

#31 - Standard Demo wiki has typos

Issue - State: closed - Opened by GoogleFrog over 4 years ago - 2 comments

#30 - Incorrect behavior of shadow when highdpi is enabled

Issue - State: open - Opened by zwirec over 5 years ago - 7 comments

#30 - Incorrect behavior of shadow when highdpi is enabled

Issue - State: open - Opened by zwirec over 5 years ago - 7 comments

#29 - Shädows handles big lights poorly

Issue - State: closed - Opened by ghost about 6 years ago - 8 comments

#29 - Shädows handles big lights poorly

Issue - State: closed - Opened by ghost about 6 years ago - 8 comments

#28 - Scaling is broken

Issue - State: closed - Opened by Quozul over 6 years ago - 4 comments

#28 - Scaling is broken

Issue - State: closed - Opened by Quozul over 6 years ago - 4 comments

#27 - Could you provide explanations on the shaders?

Issue - State: closed - Opened by overjarko over 6 years ago - 2 comments

#27 - Could you provide explanations on the shaders?

Issue - State: closed - Opened by overjarko over 6 years ago - 2 comments

#26 - Shadows not being displayed

Issue - State: closed - Opened by matiasah over 6 years ago - 2 comments

#26 - Shadows not being displayed

Issue - State: closed - Opened by matiasah over 6 years ago - 2 comments

#25 - Get Light Vectors on Bodies

Issue - State: closed - Opened by ghost over 6 years ago - 4 comments

#25 - Get Light Vectors on Bodies

Issue - State: closed - Opened by ghost over 6 years ago - 4 comments

#24 - Support Love 0.11

Pull Request - State: closed - Opened by Skeletonxf over 6 years ago - 2 comments

#24 - Support Love 0.11

Pull Request - State: closed - Opened by Skeletonxf over 6 years ago - 2 comments

#23 - Body:SetPhysics is nil

Issue - State: closed - Opened by Skeletonxf over 6 years ago - 14 comments

#23 - Body:SetPhysics is nil

Issue - State: closed - Opened by Skeletonxf over 6 years ago - 14 comments

#22 - Help

Issue - State: open - Opened by flamendless almost 7 years ago - 2 comments

#22 - Help

Issue - State: open - Opened by flamendless almost 7 years ago - 2 comments

#21 - Does it work on mobile

Issue - State: closed - Opened by zerodarkzone over 7 years ago - 2 comments

#21 - Does it work on mobile

Issue - State: closed - Opened by zerodarkzone over 7 years ago - 2 comments

#20 - Merge-sort and draw

Issue - State: closed - Opened by matiasah over 7 years ago - 56 comments

#20 - Merge-sort and draw

Issue - State: closed - Opened by matiasah over 7 years ago - 56 comments

#19 - Gouraud Shading

Issue - State: closed - Opened by matiasah over 7 years ago

#19 - Gouraud Shading

Issue - State: closed - Opened by matiasah over 7 years ago

#18 - Height maps

Issue - State: closed - Opened by matiasah over 7 years ago

#18 - Height maps

Issue - State: closed - Opened by matiasah over 7 years ago

#17 - Issue in ShapeShader (need float constants for GLES)

Issue - State: closed - Opened by Sungray over 7 years ago - 3 comments

#17 - Issue in ShapeShader (need float constants for GLES)

Issue - State: closed - Opened by Sungray over 7 years ago - 3 comments

#15 - Issue with CircleShadow

Issue - State: closed - Opened by Sungray over 7 years ago - 1 comment

#15 - Issue with CircleShadow

Issue - State: closed - Opened by Sungray over 7 years ago - 1 comment

#14 - Height-layer based light engine

Issue - State: closed - Opened by matiasah over 7 years ago
Labels: question

#14 - Height-layer based light engine

Issue - State: closed - Opened by matiasah over 7 years ago
Labels: question

#13 - Star with no position, only direction ?

Issue - State: closed - Opened by Sungray over 7 years ago - 7 comments

#13 - Star with no position, only direction ?

Issue - State: closed - Opened by Sungray over 7 years ago - 7 comments

#12 - Nil xcp when resizing

Issue - State: closed - Opened by Sungray over 7 years ago - 3 comments

#12 - Nil xcp when resizing

Issue - State: closed - Opened by Sungray over 7 years ago - 3 comments

#11 - Draw shadows and "penumbra" at different times

Issue - State: closed - Opened by Sungray over 7 years ago - 4 comments

#11 - Draw shadows and "penumbra" at different times

Issue - State: closed - Opened by Sungray over 7 years ago - 4 comments

#10 - Attatch lights to bodies

Issue - State: closed - Opened by Skeletonxf over 7 years ago - 5 comments
Labels: enhancement

#10 - Attatch lights to bodies

Issue - State: closed - Opened by Skeletonxf over 7 years ago - 5 comments
Labels: enhancement

#9 - Sprite shadowcasting

Issue - State: closed - Opened by Sungray over 7 years ago - 6 comments
Labels: enhancement

#9 - Sprite shadowcasting

Issue - State: closed - Opened by Sungray over 7 years ago - 6 comments
Labels: enhancement

#8 - Normal maps support

Issue - State: closed - Opened by Sungray over 7 years ago - 8 comments
Labels: help wanted

#7 - Big map - too big for canvas

Issue - State: closed - Opened by Sungray over 7 years ago - 10 comments

#6 - Implement a zoom functionality

Issue - State: closed - Opened by matiasah over 7 years ago
Labels: enhancement

#5 - Test on OpenGL ES

Issue - State: closed - Opened by matiasah over 7 years ago - 5 comments
Labels: help wanted

#4 - Wiki outdated

Issue - State: closed - Opened by matiasah over 7 years ago
Labels: enhancement

#3 - fix Shaders.lua for mobile glsl shaders

Pull Request - State: closed - Opened by Skeletonxf almost 8 years ago - 1 comment

#2 - Installation Instructions

Issue - State: closed - Opened by Rolice about 8 years ago - 3 comments

#1 - Make shaders in Shaders.lua compatibile with ES version of GLSL for m…

Pull Request - State: closed - Opened by Skeletonxf about 8 years ago - 1 comment