Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / mathijs-marks/astral-drift issues and pull requests

#84 - Project cleanup

Pull Request - State: closed - Opened by TristanMul over 2 years ago

#83 - Comments jeroen

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#82 - Added comments to a couple scripts in the background and pooler

Pull Request - State: closed - Opened by TristanMul over 2 years ago

#81 - Feature/commenting nicolaas

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#80 - Develop

Pull Request - State: closed - Opened by Mathijs-Marks over 2 years ago

#79 - Feature/new back ground

Pull Request - State: closed - Opened by TristanMul over 2 years ago

#78 - Bug/gatling rotating health

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#77 - Flash on hit added to two enemies (LaserEnemy.prefab, Rotation Bloom …

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#76 - Feature/astral drift UI

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#75 - Feature/human pickup

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#74 - Feature/astral drift UI

Pull Request - State: closed - Opened by Mathijs-Marks over 2 years ago

#73 - Feature/new sound effects

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#72 - Feature/new sound effects

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#71 - Feature/new sound effects

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#70 - Feature/enemy resize

Pull Request - State: closed - Opened by TristanMul over 2 years ago

#69 - Feature/health pickup

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#68 - Fixed health bar instantiate in start error.

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#67 - Feature/enemy reward

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#66 - Feature/enemy reward

Pull Request - State: closed - Opened by Mathijs-Marks over 2 years ago

#65 - Feature/relative finger controls

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#64 - Revert "Feature/visual taking damage"

Pull Request - State: closed - Opened by Mathijs-Marks over 2 years ago

#63 - Feature/audio

Pull Request - State: closed - Opened by Stijntjeuh over 2 years ago

#62 - Feature/relative finger controls

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#60 - Feature/enemy collisions

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#59 - Enemies can now collide with the player and cause damage

Pull Request - State: closed - Opened by Stijntjeuh over 2 years ago

#58 - Feature/procedural background

Pull Request - State: closed - Opened by TristanMul over 2 years ago

#57 - Feature/player take damage indicator

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#56 - Feature/visual taking damage

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago - 2 comments

#55 - Feature/vfx

Pull Request - State: closed - Opened by Stijntjeuh over 2 years ago

#54 - Feature/laser overhaul

Pull Request - State: closed - Opened by TristanMul over 2 years ago - 2 comments

#53 - Feature/bloom colour change

Pull Request - State: closed - Opened by Stijntjeuh over 2 years ago

#52 - Feature/enemy spawning system

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago - 2 comments

#51 - Develop

Pull Request - State: closed - Opened by Mathijs-Marks over 2 years ago

#50 - Feature/ab testing levels

Pull Request - State: closed - Opened by TristanMul over 2 years ago

#49 - Feature/ab testing levels

Pull Request - State: closed - Opened by TristanMul over 2 years ago - 1 comment

#48 - Feature/ab testing levels

Pull Request - State: closed - Opened by TristanMul over 2 years ago

#47 - Fixed new bloom enemy exploit (gatling was already fixed with new pla…

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#46 - Seperated player input code into multiple functions. Is also capable …

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#45 - Added levels where player has different collider size

Pull Request - State: closed - Opened by Stijntjeuh over 2 years ago

#44 - Feature/shoot on start

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#43 - Removed Time.DeltaTime from if statement and reduced player movement …

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#42 - Feature/mobile shaders

Pull Request - State: closed - Opened by Mathijs-Marks over 2 years ago - 1 comment

#41 - Big commit. Changed almost all enemies their sizes (enemies that are …

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago - 2 comments

#39 - Pooling system

Pull Request - State: closed - Opened by TristanMul over 2 years ago

#38 - Fixed Abonee's UI

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#37 - Changed UI settings to fix issue where text UI hides behind objects.

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#36 - Develop

Pull Request - State: closed - Opened by Mathijs-Marks over 2 years ago - 1 comment

#35 - Pooling system

Pull Request - State: closed - Opened by TristanMul over 2 years ago - 1 comment

#35 - Pooling system

Pull Request - State: closed - Opened by TristanMul over 2 years ago - 1 comment

#34 - Fixes collision

Pull Request - State: closed - Opened by TristanMul over 2 years ago

#33 - Feature/first balancing patch

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#32 - Implement models

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago

#31 - Feature/rotate to player

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#30 - Bloom enemies.

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#29 - Activation of weapons & disabeling bullets

Pull Request - State: closed - Opened by TristanMul over 2 years ago - 1 comment

#28 - Feature/wave shot enemy

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago - 1 comment

#27 - Simplifications and moved end object

Pull Request - State: closed - Opened by Mathijs-Marks over 2 years ago

#26 - Feature/health death rework

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#25 - Homing bullet is homing again!

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago - 1 comment

#25 - Homing bullet is homing again!

Pull Request - State: closed - Opened by Omega-The-III over 2 years ago - 1 comment

#24 - Feature/end level restart

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#24 - Feature/end level restart

Pull Request - State: closed - Opened by SDMGAMMA over 2 years ago

#23 - Feature/component based movement

Pull Request - State: closed - Opened by Omega-The-III almost 3 years ago

#22 - Feature/component based movement

Pull Request - State: closed - Opened by Omega-The-III almost 3 years ago - 1 comment

#21 - Added a rotating component script

Pull Request - State: closed - Opened by Stijntjeuh almost 3 years ago

#20 - Enemy movement plus basic enemy

Pull Request - State: closed - Opened by SDMGAMMA almost 3 years ago

#19 - Added move forward and back functionality

Pull Request - State: closed - Opened by Omega-The-III almost 3 years ago - 1 comment

#18 - Changed 3D colliders to 2D colliders

Pull Request - State: closed - Opened by TristanMul almost 3 years ago - 1 comment

#17 - Made homing feel better

Pull Request - State: closed - Opened by Stijntjeuh almost 3 years ago - 1 comment

#16 - Nicolaas

Pull Request - State: closed - Opened by SDMGAMMA almost 3 years ago

#15 - Feature/input manager

Pull Request - State: closed - Opened by Mathijs-Marks almost 3 years ago - 1 comment

#14 - Feature/enemy wave system

Pull Request - State: closed - Opened by Omega-The-III almost 3 years ago

#13 - Stijn

Pull Request - State: closed - Opened by Stijntjeuh almost 3 years ago - 1 comment

#12 - Nicolaas

Pull Request - State: closed - Opened by SDMGAMMA almost 3 years ago - 5 comments

#11 - Jeroen

Pull Request - State: closed - Opened by Omega-The-III almost 3 years ago

#10 - Nicolaas

Pull Request - State: closed - Opened by SDMGAMMA almost 3 years ago

#9 - Revert "Jeroen"

Pull Request - State: closed - Opened by TristanMul almost 3 years ago

#8 - Enemy can die now

Pull Request - State: closed - Opened by Stijntjeuh almost 3 years ago

#7 - Jeroen

Pull Request - State: closed - Opened by Omega-The-III almost 3 years ago

#6 - Stijn

Pull Request - State: closed - Opened by Stijntjeuh almost 3 years ago

#5 - Tristan

Pull Request - State: closed - Opened by TristanMul almost 3 years ago

#4 - Stijn

Pull Request - State: closed - Opened by SDMGAMMA almost 3 years ago

#3 - Develop

Pull Request - State: closed - Opened by TristanMul almost 3 years ago - 1 comment

#2 - Nicolaas

Pull Request - State: closed - Opened by Stijntjeuh almost 3 years ago

#1 - Created very simple UI.

Pull Request - State: closed - Opened by Mathijs-Marks almost 3 years ago