Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / mathijs-marks/astral-drift issues and pull requests
#84 - Project cleanup
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
#83 - Comments jeroen
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#82 - Added comments to a couple scripts in the background and pooler
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
#81 - Feature/commenting nicolaas
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#80 - Develop
Pull Request -
State: closed - Opened by Mathijs-Marks over 2 years ago
#79 - Feature/new back ground
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
#78 - Bug/gatling rotating health
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#77 - Flash on hit added to two enemies (LaserEnemy.prefab, Rotation Bloom …
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#76 - Feature/astral drift UI
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#75 - Feature/human pickup
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#74 - Feature/astral drift UI
Pull Request -
State: closed - Opened by Mathijs-Marks over 2 years ago
#73 - Feature/new sound effects
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#72 - Feature/new sound effects
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#71 - Feature/new sound effects
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#70 - Feature/enemy resize
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
#69 - Feature/health pickup
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#68 - Fixed health bar instantiate in start error.
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#67 - Feature/enemy reward
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#66 - Feature/enemy reward
Pull Request -
State: closed - Opened by Mathijs-Marks over 2 years ago
#65 - Feature/relative finger controls
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#64 - Revert "Feature/visual taking damage"
Pull Request -
State: closed - Opened by Mathijs-Marks over 2 years ago
#63 - Feature/audio
Pull Request -
State: closed - Opened by Stijntjeuh over 2 years ago
#62 - Feature/relative finger controls
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#61 - Added new TravelingMovementBehaviours for enemies who travel greater …
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#60 - Feature/enemy collisions
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#59 - Enemies can now collide with the player and cause damage
Pull Request -
State: closed - Opened by Stijntjeuh over 2 years ago
#58 - Feature/procedural background
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
#57 - Feature/player take damage indicator
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#56 - Feature/visual taking damage
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
- 2 comments
#55 - Feature/vfx
Pull Request -
State: closed - Opened by Stijntjeuh over 2 years ago
#54 - Feature/laser overhaul
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
- 2 comments
#53 - Feature/bloom colour change
Pull Request -
State: closed - Opened by Stijntjeuh over 2 years ago
#52 - Feature/enemy spawning system
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
- 2 comments
#51 - Develop
Pull Request -
State: closed - Opened by Mathijs-Marks over 2 years ago
#50 - Feature/ab testing levels
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
#49 - Feature/ab testing levels
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
- 1 comment
#48 - Feature/ab testing levels
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
#47 - Fixed new bloom enemy exploit (gatling was already fixed with new pla…
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#46 - Seperated player input code into multiple functions. Is also capable …
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#45 - Added levels where player has different collider size
Pull Request -
State: closed - Opened by Stijntjeuh over 2 years ago
#44 - Feature/shoot on start
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#43 - Removed Time.DeltaTime from if statement and reduced player movement …
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#42 - Feature/mobile shaders
Pull Request -
State: closed - Opened by Mathijs-Marks over 2 years ago
- 1 comment
#41 - Big commit. Changed almost all enemies their sizes (enemies that are …
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
- 2 comments
#40 - Fixed an issue where the human pickup wouldn't shrink when picked up.
Pull Request -
State: closed - Opened by Mathijs-Marks over 2 years ago
#39 - Pooling system
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
#38 - Fixed Abonee's UI
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#37 - Changed UI settings to fix issue where text UI hides behind objects.
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#36 - Develop
Pull Request -
State: closed - Opened by Mathijs-Marks over 2 years ago
- 1 comment
#35 - Pooling system
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
- 1 comment
#35 - Pooling system
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
- 1 comment
#34 - Fixes collision
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
#33 - Feature/first balancing patch
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#32 - Implement models
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
#31 - Feature/rotate to player
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#30 - Bloom enemies.
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#29 - Activation of weapons & disabeling bullets
Pull Request -
State: closed - Opened by TristanMul over 2 years ago
- 1 comment
#28 - Feature/wave shot enemy
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
- 1 comment
#27 - Simplifications and moved end object
Pull Request -
State: closed - Opened by Mathijs-Marks over 2 years ago
#26 - Feature/health death rework
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#25 - Homing bullet is homing again!
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
- 1 comment
#25 - Homing bullet is homing again!
Pull Request -
State: closed - Opened by Omega-The-III over 2 years ago
- 1 comment
#24 - Feature/end level restart
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#24 - Feature/end level restart
Pull Request -
State: closed - Opened by SDMGAMMA over 2 years ago
#23 - Feature/component based movement
Pull Request -
State: closed - Opened by Omega-The-III almost 3 years ago
#22 - Feature/component based movement
Pull Request -
State: closed - Opened by Omega-The-III almost 3 years ago
- 1 comment
#21 - Added a rotating component script
Pull Request -
State: closed - Opened by Stijntjeuh almost 3 years ago
#20 - Enemy movement plus basic enemy
Pull Request -
State: closed - Opened by SDMGAMMA almost 3 years ago
#19 - Added move forward and back functionality
Pull Request -
State: closed - Opened by Omega-The-III almost 3 years ago
- 1 comment
#18 - Changed 3D colliders to 2D colliders
Pull Request -
State: closed - Opened by TristanMul almost 3 years ago
- 1 comment
#17 - Made homing feel better
Pull Request -
State: closed - Opened by Stijntjeuh almost 3 years ago
- 1 comment
#16 - Nicolaas
Pull Request -
State: closed - Opened by SDMGAMMA almost 3 years ago
#15 - Feature/input manager
Pull Request -
State: closed - Opened by Mathijs-Marks almost 3 years ago
- 1 comment
#14 - Feature/enemy wave system
Pull Request -
State: closed - Opened by Omega-The-III almost 3 years ago
#13 - Stijn
Pull Request -
State: closed - Opened by Stijntjeuh almost 3 years ago
- 1 comment
#12 - Nicolaas
Pull Request -
State: closed - Opened by SDMGAMMA almost 3 years ago
- 5 comments
#11 - Jeroen
Pull Request -
State: closed - Opened by Omega-The-III almost 3 years ago
#10 - Nicolaas
Pull Request -
State: closed - Opened by SDMGAMMA almost 3 years ago
#9 - Revert "Jeroen"
Pull Request -
State: closed - Opened by TristanMul almost 3 years ago
#8 - Enemy can die now
Pull Request -
State: closed - Opened by Stijntjeuh almost 3 years ago
#7 - Jeroen
Pull Request -
State: closed - Opened by Omega-The-III almost 3 years ago
#6 - Stijn
Pull Request -
State: closed - Opened by Stijntjeuh almost 3 years ago
#5 - Tristan
Pull Request -
State: closed - Opened by TristanMul almost 3 years ago
#4 - Stijn
Pull Request -
State: closed - Opened by SDMGAMMA almost 3 years ago
#3 - Develop
Pull Request -
State: closed - Opened by TristanMul almost 3 years ago
- 1 comment
#2 - Nicolaas
Pull Request -
State: closed - Opened by Stijntjeuh almost 3 years ago
#1 - Created very simple UI.
Pull Request -
State: closed - Opened by Mathijs-Marks almost 3 years ago