Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / marisakirisame/zombie issues and pull requests
#68 - manage SplayNodes in a vector
Pull Request -
State: closed - Opened by LittleJianCH about 1 year ago
#67 - figure out why 1d285d3873dc96a91004a4a05d3748279e965b97 TREEVERSE
Issue -
State: open - Opened by MarisaKirisame about 1 year ago
#66 - finish splay test
Pull Request -
State: closed - Opened by LittleJianCH about 1 year ago
#65 - fix splay and add test
Pull Request -
State: closed - Opened by LittleJianCH about 1 year ago
#63 - remove Ret
Issue -
State: closed - Opened by github-actions[bot] about 1 year ago
- 1 comment
Labels: todo
#62 - Turn tocktree.get into an iterative function
Pull Request -
State: closed - Opened by LittleJianCH about 1 year ago
#61 - tocktree cache returns a nearby node instead of root to find node
Pull Request -
State: closed - Opened by LittleJianCH about 1 year ago
#60 - coverage test
Pull Request -
State: closed - Opened by heng-zhong-2003 about 1 year ago
- 1 comment
#59 - Redo UF
Issue -
State: open - Opened by MarisaKirisame about 1 year ago
#58 - add cache for TockTree
Pull Request -
State: closed - Opened by LittleJianCH about 1 year ago
#57 - rewrite tock tree in shared_ptr
Pull Request -
State: closed - Opened by LittleJianCH about 1 year ago
#56 - parent pointer in TockTree::Node may become dangling pointer during remove
Pull Request -
State: closed - Opened by LittleJianCH about 1 year ago
#55 - Parent pointer in TockTree::Node may become dangling pointer during remove
Issue -
State: closed - Opened by LittleJianCH about 1 year ago
#54 - wrap tock in a new type
Issue -
State: closed - Opened by MarisaKirisame about 1 year ago
#53 - use lock on the tock tree instead of forward reference in tardis
Issue -
State: open - Opened by MarisaKirisame about 1 year ago
#52 - invalid use of incomplete type ‘struct GetSize<int>’
Issue -
State: closed - Opened by LittleJianCH about 1 year ago
- 1 comment
#51 - remove kinetic heap
Pull Request -
State: closed - Opened by WtzLAS about 1 year ago
#50 - add support of LRU
Pull Request -
State: closed - Opened by LittleJianCH about 1 year ago
#49 - JianJianJian
Pull Request -
State: closed - Opened by LittleJianCH over 1 year ago
#48 - improve kinetic heap
Issue -
State: closed - Opened by MarisaKirisame over 1 year ago
#47 - minor improvements
Pull Request -
State: closed - Opened by WtzLAS over 1 year ago
#46 - add stableindex support
Issue -
State: open - Opened by MarisaKirisame over 1 year ago
#45 - test that backpointer to the kinetic heap is right
Issue -
State: closed - Opened by MarisaKirisame over 1 year ago
#44 - add a index sync test
Pull Request -
State: closed - Opened by WtzLAS over 1 year ago
- 1 comment
#43 - Generational Kinetic Heap
Pull Request -
State: closed - Opened by MarisaKirisame over 1 year ago
#42 - disable invariant verification when not unit testing
Pull Request -
State: closed - Opened by WtzLAS over 1 year ago
#41 - remove redundant code & fix random kinetic heap corruption
Pull Request -
State: closed - Opened by WtzLAS over 1 year ago
- 1 comment
#40 - Rust FFI Changes & Use-After-Move Fix
Pull Request -
State: closed - Opened by WtzLAS over 1 year ago
#39 - early return when rematerializing?
Issue -
State: closed - Opened by MarisaKirisame over 1 year ago
#38 - support using kinetic heap with UF set cost
Pull Request -
State: closed - Opened by Guest0x0 almost 2 years ago
- 1 comment
#37 - add union-find based dependency tracking
Pull Request -
State: closed - Opened by Guest0x0 almost 2 years ago
- 1 comment
#36 - fix a bug in kinetic min heap
Pull Request -
State: closed - Opened by Guest0x0 almost 2 years ago
#35 - maybe we should rebuild and shrink once small enough.
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
- 1 comment
Labels: todo
#34 - huh, is 'prioritizing an empty child' a worthwhile optimization?
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
- 1 comment
Labels: todo
#33 - add template-based configuration
Pull Request -
State: closed - Opened by Guest0x0 almost 2 years ago
#32 - fix build on clang
Pull Request -
State: closed - Opened by MarisaKirisame almost 2 years ago
#31 - add desgin doc
Pull Request -
State: closed - Opened by Guest0x0 almost 2 years ago
#30 - union-find recursive cost
Issue -
State: closed - Opened by MarisaKirisame almost 2 years ago
#29 - Add Plank Constant and Reaper
Pull Request -
State: closed - Opened by MarisaKirisame almost 2 years ago
#28 - fix this by having plank constant configurable
Issue -
State: open - Opened by github-actions[bot] almost 2 years ago
Labels: todo
#27 - make tock_tree a continuation/zipper
Issue -
State: closed - Opened by MarisaKirisame almost 2 years ago
#26 - use kinetic heap instead of bag in zombie
Pull Request -
State: closed - Opened by Guest0x0 almost 2 years ago
#25 - implement kinetic tournament
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
- 1 comment
Labels: todo
#24 - implement kinetic heater
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
- 1 comment
Labels: todo
#23 - the right way is to add configurability to Zombie, not via such an adhoc patch.
Issue -
State: open - Opened by github-actions[bot] almost 2 years ago
Labels: todo
#22 - look into code, and remove all RAII replacable by this
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
- 1 comment
Labels: todo
#21 - maybe we should rebuild and shrink once small enough.
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
- 1 comment
Labels: todo
#20 - huh, is 'prioritizing an empty child' a worthwhile optimization?
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
- 1 comment
Labels: todo
#19 - I think the right way to do this
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
- 1 comment
Labels: todo
#18 - make zombie configurable via template
Issue -
State: closed - Opened by MarisaKirisame almost 2 years ago
#17 - reduce pointer overhead to < 100% by batching
Issue -
State: closed - Opened by MarisaKirisame almost 2 years ago
#16 - Implement garbage collection
Issue -
State: open - Opened by MarisaKirisame almost 2 years ago
#15 - after #12 #13, fix google doc and migrate it into github
Issue -
State: closed - Opened by MarisaKirisame almost 2 years ago
#14 - rename tock_tree into log
Issue -
State: closed - Opened by MarisaKirisame almost 2 years ago
#13 - remove graveyard holding
Issue -
State: closed - Opened by MarisaKirisame almost 2 years ago
#12 - BUG
Issue -
State: closed - Opened by MarisaKirisame almost 2 years ago
#11 - test some recursive structure and function.
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#10 - test for cleanup
Issue -
State: open - Opened by github-actions[bot] over 2 years ago
Labels: todo
#9 - test for eagereviction
Issue -
State: open - Opened by github-actions[bot] over 2 years ago
Labels: todo
#8 - it could be a shared_ptr to skip registering in node.
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
- 1 comment
Labels: todo
#7 - make tock a newtype
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
- 1 comment
Labels: todo
#6 - it look like we can use only one pointer by unioning it.
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
- 1 comment
Labels: todo
#5 - make this usable as a header only library
Issue -
State: closed - Opened by MarisaKirisame over 2 years ago
#4 - make libassert an optional dependency
Issue -
State: closed - Opened by MarisaKirisame over 2 years ago
#3 - CPS?
Issue -
State: closed - Opened by MarisaKirisame over 2 years ago
- 1 comment
#2 - evicting head of the tree should not evict children
Issue -
State: closed - Opened by MarisaKirisame over 2 years ago
- 1 comment
#1 - consider: use unique_ptr to store Zombie actual info
Issue -
State: closed - Opened by MarisaKirisame over 2 years ago