Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / makipl/openviii-monogame issues and pull requests
#100 - Direct3D build.
Issue -
State: closed - Opened by Sebanisu over 5 years ago
- 2 comments
Labels: enhancement, Direct3D
#100 - Direct3D build.
Issue -
State: closed - Opened by Sebanisu over 5 years ago
- 2 comments
Labels: enhancement, Direct3D
#99 - State of the project / Communication
Issue -
State: closed - Opened by benjaminfoo over 5 years ago
#99 - State of the project / Communication
Issue -
State: closed - Opened by benjaminfoo over 5 years ago
#98 - Coding Conventions / Architecture
Issue -
State: closed - Opened by benjaminfoo over 5 years ago
- 8 comments
#98 - Coding Conventions / Architecture
Issue -
State: closed - Opened by benjaminfoo over 5 years ago
- 8 comments
#97 - Set title to OpenVIII
Issue -
State: closed - Opened by benjaminfoo over 5 years ago
- 1 comment
#97 - Set title to OpenVIII
Issue -
State: closed - Opened by benjaminfoo over 5 years ago
- 1 comment
#96 - CD 2000 movies aren't installed automatically
Issue -
State: open - Opened by Sebanisu over 5 years ago
- 3 comments
Labels: CD2000
#96 - CD 2000 movies aren't installed automatically
Issue -
State: open - Opened by Sebanisu over 5 years ago
- 3 comments
Labels: CD2000
#95 - graceful exit now triggers on Exit() instead of only on escape key pr…
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#95 - graceful exit now triggers on Exit() instead of only on escape key pr…
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#94 - Exceptions when exit and not using escape.
Issue -
State: closed - Opened by Sebanisu over 5 years ago
- 1 comment
#93 - Junction menu mostly done.
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#92 - Battle module camera progress
Issue -
State: closed - Opened by MaKiPL over 5 years ago
- 7 comments
#92 - Battle module camera progress
Issue -
State: closed - Opened by MaKiPL over 5 years ago
- 7 comments
#91 - updates to TEX, Junction Menu, Kernel GF class
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#91 - updates to TEX, Junction Menu, Kernel GF class
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#90 - hotfix had a bug in where it wasn't stripping extension off of a file…
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#89 - made archive worker not static. I added one static function that crea…
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#89 - made archive worker not static. I added one static function that crea…
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#88 - Small update. menus saves lzss
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#88 - Small update. menus saves lzss
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#87 - Some folder moving.
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#87 - Some folder moving.
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#86 - project was looking for init_debugger_fields.cs
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#86 - project was looking for init_debugger_fields.cs
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#85 - string dump files.
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#85 - string dump files.
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#84 - FF8.Encoding doesn't support multichar bytes
Issue -
State: closed - Opened by Sebanisu over 5 years ago
- 3 comments
Labels: bug
#84 - FF8.Encoding doesn't support multichar bytes
Issue -
State: closed - Opened by Sebanisu over 5 years ago
- 3 comments
Labels: bug
#83 - Started to remove duplicate encoder code
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#83 - Started to remove duplicate encoder code
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#82 - FF8String vs FF8.Encoding
Issue -
State: closed - Opened by MaKiPL over 5 years ago
- 3 comments
#82 - FF8String vs FF8.Encoding
Issue -
State: closed - Opened by MaKiPL over 5 years ago
- 3 comments
#81 - JSM: Formatting and execution of game scripts
Pull Request -
State: closed - Opened by Albeoris over 5 years ago
- 6 comments
Labels: enhancement
#81 - JSM: Formatting and execution of game scripts
Pull Request -
State: closed - Opened by Albeoris over 5 years ago
- 6 comments
Labels: enhancement
#80 - Changes to kernel.bin and related
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#80 - Changes to kernel.bin and related
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#79 - Junction Menu progress
Pull Request -
State: closed - Opened by Sebanisu over 5 years ago
#78 - In Game Menu progress
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 14 comments
#77 - End of Overture color corruption.
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 3 comments
Labels: bug
#76 - kernal.bin mostly flushed out.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#75 - Change Maki Extended to Extended
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#75 - Change Maki Extended to Extended
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#74 - syncing up my code to master so to remove the merge conflicts.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#73 - Support Tonberry Mods
Issue -
State: open - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: enhancement
#73 - Support Tonberry Mods
Issue -
State: open - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: enhancement
#72 - updating test branch to latest master
Pull Request -
State: closed - Opened by MaKiPL almost 6 years ago
#72 - updating test branch to latest master
Pull Request -
State: closed - Opened by MaKiPL almost 6 years ago
#71 - battle stage: some texture elements should be animated
Issue -
State: open - Opened by MaKiPL almost 6 years ago
- 1 comment
Labels: enhancement, NEEDS RESEARCH
#70 - Battle entity polishing
Pull Request -
State: closed - Opened by MaKiPL almost 6 years ago
#69 - Made length check for null.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#69 - Made length check for null.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#68 - Some tweaks to hopefully the code running the cd2000 version.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#68 - Some tweaks to hopefully the code running the cd2000 version.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#67 - made movie search scan all subdirectories.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#67 - made movie search scan all subdirectories.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#66 - cd 2000 version support started.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
Labels: CD2000
#65 - I added cd2000's registry entry.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#65 - I added cd2000's registry entry.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#64 - CD 2000 version doesn't have lang-en folder
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 3 comments
Labels: enhancement, CD2000
#64 - CD 2000 version doesn't have lang-en folder
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 3 comments
Labels: enhancement, CD2000
#63 - small tweaks to choosing game screen
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#63 - small tweaks to choosing game screen
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#62 - Menu's wip
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#61 - Expand Save Support
Issue -
State: open - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: enhancement
#61 - Expand Save Support
Issue -
State: open - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: enhancement
#60 - Cache Strings
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 5 comments
Labels: enhancement
#59 - Optimize drawing of dialogs/menus
Issue -
State: open - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: enhancement
#59 - Optimize drawing of dialogs/menus
Issue -
State: open - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: enhancement
#58 - BattlePolish: Scale is wrong
Issue -
State: closed - Opened by MaKiPL almost 6 years ago
Labels: bug
#57 - Battle stage: Parsing error with Edea platform (a0stg147)
Issue -
State: closed - Opened by MaKiPL almost 6 years ago
Labels: bug
#57 - Battle stage: Parsing error with Edea platform (a0stg147)
Issue -
State: closed - Opened by MaKiPL almost 6 years ago
Labels: bug
#56 - BattlePolish: grab monsters from encounter
Issue -
State: closed - Opened by MaKiPL almost 6 years ago
#56 - BattlePolish: grab monsters from encounter
Issue -
State: closed - Opened by MaKiPL almost 6 years ago
#55 - Text rendering monospaced
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: bug
#55 - Text rendering monospaced
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: bug
#54 - Encoded text converted to string loses values.
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 1 comment
Labels: bug
#54 - Encoded text converted to string loses values.
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 1 comment
Labels: bug
#53 - Window BG not scaling correctly
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 1 comment
Labels: bug
#53 - Window BG not scaling correctly
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 1 comment
Labels: bug
#52 - All strings in mngrp.bin now readable.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#52 - All strings in mngrp.bin now readable.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
#51 - Added string reading for menus. Other small tweaks.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
Labels: enhancement
#51 - Added string reading for menus. Other small tweaks.
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
Labels: enhancement
#50 - TEX isn't handling iconfl00.TEX-iconfl03.TEX with pallets>=1 correctly.
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: bug
#50 - TEX isn't handling iconfl00.TEX-iconfl03.TEX with pallets>=1 correctly.
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: bug
#49 - TextureHandler support for highres textures/mods begins
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
- 1 comment
#49 - TextureHandler support for highres textures/mods begins
Pull Request -
State: closed - Opened by Sebanisu almost 6 years ago
- 1 comment
#48 - TEX.TextureData.NumOfPalettes == 0 for Face_b00.TEX,Face_b01.TEX,Gf_big00.TEX,Gf_big01.TEX
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 4 comments
Labels: bug
#48 - TEX.TextureData.NumOfPalettes == 0 for Face_b00.TEX,Face_b01.TEX,Gf_big00.TEX,Gf_big01.TEX
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 4 comments
Labels: bug
#47 - Exception with avio_alloc_context_read_packet::Invoke
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: bug
#47 - Exception with avio_alloc_context_read_packet::Invoke
Issue -
State: closed - Opened by Sebanisu almost 6 years ago
- 2 comments
Labels: bug
#46 - module_battle_debug: Shadows
Issue -
State: open - Opened by MaKiPL almost 6 years ago
- 2 comments
Labels: enhancement
#46 - module_battle_debug: Shadows
Issue -
State: open - Opened by MaKiPL almost 6 years ago
- 2 comments
Labels: enhancement
#45 - battleDat: Entities doesn't utilize bone0.pos
Issue -
State: closed - Opened by MaKiPL almost 6 years ago
Labels: bug
#45 - battleDat: Entities doesn't utilize bone0.pos
Issue -
State: closed - Opened by MaKiPL almost 6 years ago
Labels: bug
#44 - battleDat: Weapons have messed up UV
Issue -
State: closed - Opened by MaKiPL almost 6 years ago
- 2 comments
Labels: bug
#44 - battleDat: Weapons have messed up UV
Issue -
State: closed - Opened by MaKiPL almost 6 years ago
- 2 comments
Labels: bug