Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / magicien/GLTFSceneKit issues and pull requests

#75 - My model shows a white texture

Issue - State: open - Opened by euri21 over 1 year ago

#74 - How to trigger a specific animation in glb

Issue - State: open - Opened by kaustubh-seachange over 1 year ago - 2 comments

#73 - Glb with animations is not working

Issue - State: open - Opened by dabhoyajayzech over 1 year ago

#72 - Samples error when i load .glb with shape key animation

Issue - State: closed - Opened by kourion11 almost 2 years ago

#71 - Not working if Access .gltf file via url

Issue - State: open - Opened by amit123ios almost 2 years ago - 1 comment

#70 - Glb Morph target?

Issue - State: open - Opened by tapmyads-dev1 about 2 years ago

#69 - The model is stretched when Load the glb with animations

Issue - State: open - Opened by LongXiangGuo about 2 years ago - 1 comment

#68 - Joints_2 and Weights_2

Issue - State: open - Opened by rishh-hub about 2 years ago

#67 - Mac Catalyst support.

Pull Request - State: closed - Opened by lukaszkrystek over 2 years ago

#66 - shader compile error on Xcode 13

Issue - State: open - Opened by ghost over 2 years ago

#65 - Add shadow to AR object

Issue - State: closed - Opened by rouzbeh-abadi over 2 years ago

#64 - Animations for GLB in iOS

Issue - State: open - Opened by metamultiverse over 2 years ago

#63 - run sample code and getting empty blank screen

Issue - State: open - Opened by YogeshSDM over 2 years ago - 2 comments

#62 - KHR_draco_mesh_compression

Issue - State: open - Opened by one1color over 2 years ago

#61 - Fix VRM colors

Pull Request - State: closed - Opened by magicien over 2 years ago

#60 - Does this work for .glb files?

Issue - State: open - Opened by JGVB over 2 years ago - 2 comments

#59 - Support for Lines, Point and other primitive Types

Issue - State: open - Opened by kish810 over 2 years ago

#58 - Add VRM physics

Pull Request - State: closed - Opened by magicien almost 3 years ago

#57 - Digitallysavvy extra nodes

Pull Request - State: closed - Opened by dornad almost 3 years ago

#56 - Add VRM alphaCutoff shader

Pull Request - State: closed - Opened by magicien almost 3 years ago

#55 - Add blendShapes and humanoid bone support to VRM + bugfixes

Pull Request - State: closed - Opened by magicien almost 3 years ago

#54 - Loading options are ignored

Issue - State: open - Opened by tarrouye almost 3 years ago

#53 - Add point cloud support to GLTFSceneKit

Pull Request - State: open - Opened by chetan-set almost 3 years ago

#52 - Added tvOS

Pull Request - State: open - Opened by kgn about 3 years ago

#51 - SPM: add workaround for Foundation.Bundle to enable swift previews

Pull Request - State: closed - Opened by AndrewSB about 3 years ago

#50 - Fix OpenGL imports on macOS

Pull Request - State: closed - Opened by AndrewSB about 3 years ago - 1 comment

#49 - Merge master to vrm branch

Pull Request - State: closed - Opened by magicien about 3 years ago

#48 - Add Swift Package Manager support

Pull Request - State: closed - Opened by magicien about 3 years ago

#47 - Chris/spm

Pull Request - State: closed - Opened by cpheinrich about 3 years ago - 3 comments

#46 - Adding local UV maps

Issue - State: open - Opened by Soksijada about 3 years ago

#45 - better default for handling transparency

Pull Request - State: open - Opened by cpheinrich over 3 years ago

#44 - Custom vertex property

Issue - State: open - Opened by bbo-git over 3 years ago

#43 - Can this be ported to RealityKit?

Issue - State: closed - Opened by sarangborude about 4 years ago - 1 comment

#42 - Bugfix/blend shape normals

Pull Request - State: closed - Opened by michaelplutovr over 4 years ago

#41 - tvOS target

Pull Request - State: open - Opened by moimart over 4 years ago

#40 - Cannot load *.glft with KHR_draco_mesh_compression extension

Issue - State: open - Opened by xodms1701 over 4 years ago - 2 comments

#39 - Can you make this compatible with tvOS?

Issue - State: open - Opened by hurshhazari almost 5 years ago

#38 - Target names read from mesh.extras.targetNames

Pull Request - State: closed - Opened by j6lim about 5 years ago

#37 - removed unnecessary extra SCNNodes during loading

Pull Request - State: open - Opened by digitallysavvy about 5 years ago - 1 comment

#36 - Updated init(url, options, extensions) to throw exception

Pull Request - State: closed - Opened by adithyaravikumar over 5 years ago

#35 - Doesn't work on iOS with png texture

Issue - State: open - Opened by jpsarda over 5 years ago - 1 comment

#34 - GLTFUnarchiver + GLTFSceneSource: add embedExternalImages option

Pull Request - State: open - Opened by kohlmannj over 5 years ago

#33 - Not Found Geometry value for node

Issue - State: open - Opened by kalpeshlanover over 5 years ago - 1 comment

#32 - Fix typos in the alpha cut off shader

Pull Request - State: closed - Opened by Arafo over 5 years ago - 1 comment

#31 - binaries use incompatible versions of Swift

Issue - State: open - Opened by sagarmore62 over 5 years ago

#30 - SCNSkinner: “there must be the same number of bone weights and bone indices”

Issue - State: closed - Opened by amradawi over 5 years ago - 1 comment

#29 - Material Names not retained

Issue - State: closed - Opened by nikunjarora12345 over 5 years ago - 2 comments

#28 - Bug/xcode 10 fix

Pull Request - State: open - Opened by daametsi almost 6 years ago - 2 comments

#27 - fix warnings

Pull Request - State: closed - Opened by JaredHalpern almost 6 years ago

#26 - Upgrade project to recommended settings

Pull Request - State: closed - Opened by JaredHalpern almost 6 years ago - 1 comment

#25 - Update Swift Version to 4.2; Auto provisioning

Pull Request - State: closed - Opened by JaredHalpern almost 6 years ago - 1 comment

#23 - support JOINTS_1 and WEIGHTS_1

Pull Request - State: closed - Opened by ddnn55 about 6 years ago

#22 - Assign accessor names to morph targets

Pull Request - State: closed - Opened by ox about 6 years ago - 2 comments

#21 - JOINTS_1 and WEIGHTS_1 support

Issue - State: closed - Opened by ddnn55 about 6 years ago - 2 comments

#20 - Strange data mismatch

Issue - State: open - Opened by ox about 6 years ago - 1 comment

#19 - GLTFSceneSource -> SCNReferenceNode?

Issue - State: open - Opened by lenkawell about 6 years ago - 1 comment

#18 - Not Working in ios 12 and xcode 10

Issue - State: open - Opened by nikunjarora12345 over 6 years ago - 5 comments

#17 - Animation not working

Issue - State: open - Opened by kirandb over 6 years ago - 7 comments

#16 - enabling mip filters for models with textures

Pull Request - State: closed - Opened by johanos over 6 years ago - 1 comment

#15 - Material color is not reflected.

Issue - State: open - Opened by ashutoshmaurya10 over 6 years ago - 1 comment

#14 - Further animations support.

Issue - State: open - Opened by ashutoshmaurya10 over 6 years ago - 2 comments

#13 - Added Shared Schema's for use with Carthage

Pull Request - State: closed - Opened by johanos almost 7 years ago - 4 comments

#12 - Listed on Khronos Group Repo?

Issue - State: closed - Opened by johanos almost 7 years ago - 3 comments

#11 - Seems Tangent vectors are being calculated and handled incorrectly

Issue - State: open - Opened by johanos almost 7 years ago - 4 comments

#10 - Added this transparency fix

Pull Request - State: closed - Opened by johanos almost 7 years ago - 1 comment

#9 - Extra Nodes get Created per object in a glb

Issue - State: open - Opened by johanos almost 7 years ago - 6 comments

#8 - lightingEnvironment rendering problem

Issue - State: closed - Opened by magicien almost 7 years ago - 2 comments

#7 - Async loading of resources (images, buffers)

Issue - State: open - Opened by sgara almost 7 years ago - 4 comments

#6 - Adding transparency shader

Pull Request - State: closed - Opened by johanos almost 7 years ago - 3 comments

#5 - Sort loaded attributes to keep semantic order

Pull Request - State: closed - Opened by sgara almost 7 years ago - 1 comment

#4 - Add Objective-C support

Pull Request - State: closed - Opened by magicien almost 7 years ago

#3 - Add specular glossiness support

Pull Request - State: closed - Opened by magicien almost 7 years ago

#2 - [WIP] Add Podspec

Pull Request - State: closed - Opened by AlicanC almost 7 years ago - 1 comment

#1 - Problematic Models

Issue - State: open - Opened by AlicanC almost 7 years ago - 9 comments