Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / magicien/GLTFSceneKit issues and pull requests
#75 - My model shows a white texture
Issue -
State: open - Opened by euri21 over 1 year ago
#74 - How to trigger a specific animation in glb
Issue -
State: open - Opened by kaustubh-seachange over 1 year ago
- 2 comments
#73 - Glb with animations is not working
Issue -
State: open - Opened by dabhoyajayzech over 1 year ago
#72 - Samples error when i load .glb with shape key animation
Issue -
State: closed - Opened by kourion11 almost 2 years ago
#71 - Not working if Access .gltf file via url
Issue -
State: open - Opened by amit123ios almost 2 years ago
- 1 comment
#70 - Glb Morph target?
Issue -
State: open - Opened by tapmyads-dev1 about 2 years ago
#69 - The model is stretched when Load the glb with animations
Issue -
State: open - Opened by LongXiangGuo about 2 years ago
- 1 comment
#68 - Joints_2 and Weights_2
Issue -
State: open - Opened by rishh-hub about 2 years ago
#67 - Mac Catalyst support.
Pull Request -
State: closed - Opened by lukaszkrystek over 2 years ago
#66 - shader compile error on Xcode 13
Issue -
State: open - Opened by ghost over 2 years ago
#65 - Add shadow to AR object
Issue -
State: closed - Opened by rouzbeh-abadi over 2 years ago
#64 - Animations for GLB in iOS
Issue -
State: open - Opened by metamultiverse over 2 years ago
#63 - run sample code and getting empty blank screen
Issue -
State: open - Opened by YogeshSDM over 2 years ago
- 2 comments
#62 - KHR_draco_mesh_compression
Issue -
State: open - Opened by one1color over 2 years ago
#61 - Fix VRM colors
Pull Request -
State: closed - Opened by magicien over 2 years ago
#60 - Does this work for .glb files?
Issue -
State: open - Opened by JGVB over 2 years ago
- 2 comments
#59 - Support for Lines, Point and other primitive Types
Issue -
State: open - Opened by kish810 over 2 years ago
#58 - Add VRM physics
Pull Request -
State: closed - Opened by magicien almost 3 years ago
#57 - Digitallysavvy extra nodes
Pull Request -
State: closed - Opened by dornad almost 3 years ago
#56 - Add VRM alphaCutoff shader
Pull Request -
State: closed - Opened by magicien almost 3 years ago
#55 - Add blendShapes and humanoid bone support to VRM + bugfixes
Pull Request -
State: closed - Opened by magicien almost 3 years ago
#54 - Loading options are ignored
Issue -
State: open - Opened by tarrouye almost 3 years ago
#53 - Add point cloud support to GLTFSceneKit
Pull Request -
State: open - Opened by chetan-set almost 3 years ago
#52 - Added tvOS
Pull Request -
State: open - Opened by kgn about 3 years ago
#51 - SPM: add workaround for Foundation.Bundle to enable swift previews
Pull Request -
State: closed - Opened by AndrewSB about 3 years ago
#50 - Fix OpenGL imports on macOS
Pull Request -
State: closed - Opened by AndrewSB about 3 years ago
- 1 comment
#49 - Merge master to vrm branch
Pull Request -
State: closed - Opened by magicien about 3 years ago
#48 - Add Swift Package Manager support
Pull Request -
State: closed - Opened by magicien about 3 years ago
#47 - Chris/spm
Pull Request -
State: closed - Opened by cpheinrich about 3 years ago
- 3 comments
#46 - Adding local UV maps
Issue -
State: open - Opened by Soksijada about 3 years ago
#45 - better default for handling transparency
Pull Request -
State: open - Opened by cpheinrich over 3 years ago
#44 - Custom vertex property
Issue -
State: open - Opened by bbo-git over 3 years ago
#43 - Can this be ported to RealityKit?
Issue -
State: closed - Opened by sarangborude about 4 years ago
- 1 comment
#42 - Bugfix/blend shape normals
Pull Request -
State: closed - Opened by michaelplutovr over 4 years ago
#41 - tvOS target
Pull Request -
State: open - Opened by moimart over 4 years ago
#40 - Cannot load *.glft with KHR_draco_mesh_compression extension
Issue -
State: open - Opened by xodms1701 over 4 years ago
- 2 comments
#39 - Can you make this compatible with tvOS?
Issue -
State: open - Opened by hurshhazari almost 5 years ago
#38 - Target names read from mesh.extras.targetNames
Pull Request -
State: closed - Opened by j6lim about 5 years ago
#37 - removed unnecessary extra SCNNodes during loading
Pull Request -
State: open - Opened by digitallysavvy about 5 years ago
- 1 comment
#36 - Updated init(url, options, extensions) to throw exception
Pull Request -
State: closed - Opened by adithyaravikumar over 5 years ago
#35 - Doesn't work on iOS with png texture
Issue -
State: open - Opened by jpsarda over 5 years ago
- 1 comment
#34 - GLTFUnarchiver + GLTFSceneSource: add embedExternalImages option
Pull Request -
State: open - Opened by kohlmannj over 5 years ago
#33 - Not Found Geometry value for node
Issue -
State: open - Opened by kalpeshlanover over 5 years ago
- 1 comment
#32 - Fix typos in the alpha cut off shader
Pull Request -
State: closed - Opened by Arafo over 5 years ago
- 1 comment
#31 - binaries use incompatible versions of Swift
Issue -
State: open - Opened by sagarmore62 over 5 years ago
#30 - SCNSkinner: “there must be the same number of bone weights and bone indices”
Issue -
State: closed - Opened by amradawi over 5 years ago
- 1 comment
#29 - Material Names not retained
Issue -
State: closed - Opened by nikunjarora12345 over 5 years ago
- 2 comments
#28 - Bug/xcode 10 fix
Pull Request -
State: open - Opened by daametsi almost 6 years ago
- 2 comments
#27 - fix warnings
Pull Request -
State: closed - Opened by JaredHalpern almost 6 years ago
#26 - Upgrade project to recommended settings
Pull Request -
State: closed - Opened by JaredHalpern almost 6 years ago
- 1 comment
#25 - Update Swift Version to 4.2; Auto provisioning
Pull Request -
State: closed - Opened by JaredHalpern almost 6 years ago
- 1 comment
#24 - Needs an environment map for IBL to work ( metals, etc are black )
Issue -
State: open - Opened by wallabyway about 6 years ago
#23 - support JOINTS_1 and WEIGHTS_1
Pull Request -
State: closed - Opened by ddnn55 about 6 years ago
#22 - Assign accessor names to morph targets
Pull Request -
State: closed - Opened by ox about 6 years ago
- 2 comments
#21 - JOINTS_1 and WEIGHTS_1 support
Issue -
State: closed - Opened by ddnn55 about 6 years ago
- 2 comments
#20 - Strange data mismatch
Issue -
State: open - Opened by ox about 6 years ago
- 1 comment
#19 - GLTFSceneSource -> SCNReferenceNode?
Issue -
State: open - Opened by lenkawell about 6 years ago
- 1 comment
#18 - Not Working in ios 12 and xcode 10
Issue -
State: open - Opened by nikunjarora12345 over 6 years ago
- 5 comments
#17 - Animation not working
Issue -
State: open - Opened by kirandb over 6 years ago
- 7 comments
#16 - enabling mip filters for models with textures
Pull Request -
State: closed - Opened by johanos over 6 years ago
- 1 comment
#15 - Material color is not reflected.
Issue -
State: open - Opened by ashutoshmaurya10 over 6 years ago
- 1 comment
#14 - Further animations support.
Issue -
State: open - Opened by ashutoshmaurya10 over 6 years ago
- 2 comments
#13 - Added Shared Schema's for use with Carthage
Pull Request -
State: closed - Opened by johanos almost 7 years ago
- 4 comments
#12 - Listed on Khronos Group Repo?
Issue -
State: closed - Opened by johanos almost 7 years ago
- 3 comments
#11 - Seems Tangent vectors are being calculated and handled incorrectly
Issue -
State: open - Opened by johanos almost 7 years ago
- 4 comments
#10 - Added this transparency fix
Pull Request -
State: closed - Opened by johanos almost 7 years ago
- 1 comment
#9 - Extra Nodes get Created per object in a glb
Issue -
State: open - Opened by johanos almost 7 years ago
- 6 comments
#8 - lightingEnvironment rendering problem
Issue -
State: closed - Opened by magicien almost 7 years ago
- 2 comments
#7 - Async loading of resources (images, buffers)
Issue -
State: open - Opened by sgara almost 7 years ago
- 4 comments
#6 - Adding transparency shader
Pull Request -
State: closed - Opened by johanos almost 7 years ago
- 3 comments
#5 - Sort loaded attributes to keep semantic order
Pull Request -
State: closed - Opened by sgara almost 7 years ago
- 1 comment
#4 - Add Objective-C support
Pull Request -
State: closed - Opened by magicien almost 7 years ago
#3 - Add specular glossiness support
Pull Request -
State: closed - Opened by magicien almost 7 years ago
#2 - [WIP] Add Podspec
Pull Request -
State: closed - Opened by AlicanC almost 7 years ago
- 1 comment
#1 - Problematic Models
Issue -
State: open - Opened by AlicanC almost 7 years ago
- 9 comments