Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / madrury/rusty-rogue issues and pull requests

#61 - Chained animations

Pull Request - State: closed - Opened by madrury 9 months ago

#61 - Chained animations

Pull Request - State: closed - Opened by madrury 9 months ago

#60 - Add flag to descend from anywhere on the map

Pull Request - State: closed - Opened by axiomabsolute 9 months ago

#60 - Add flag to descend from anywhere on the map

Pull Request - State: closed - Opened by axiomabsolute 9 months ago

#59 - Euclidean animations

Pull Request - State: closed - Opened by madrury 9 months ago

#58 - Chained Animations

Issue - State: open - Opened by madrury 9 months ago
Labels: enhancement

#58 - Chained Animations

Issue - State: open - Opened by madrury 9 months ago
Labels: enhancement

#57 - Euclidean AOE Animations and Spawns

Issue - State: closed - Opened by madrury 9 months ago
Labels: bug

#57 - Euclidean AOE Animations and Spawns

Issue - State: closed - Opened by madrury 9 months ago
Labels: bug

#56 - Rods 🧙

Pull Request - State: closed - Opened by madrury 9 months ago

#56 - Rods 🧙

Pull Request - State: closed - Opened by madrury 9 months ago

#55 - Factor targeted effect components

Pull Request - State: closed - Opened by madrury 9 months ago

#55 - Factor targeted effect components

Pull Request - State: closed - Opened by madrury 9 months ago

#54 - Blood 🩸

Pull Request - State: closed - Opened by madrury 10 months ago

#54 - Blood 🩸

Pull Request - State: closed - Opened by madrury 10 months ago

#53 - Colormaps

Pull Request - State: closed - Opened by madrury 10 months ago

#53 - Colormaps

Pull Request - State: closed - Opened by madrury 10 months ago

#52 - Rapier

Pull Request - State: closed - Opened by madrury 10 months ago

#52 - Rapier

Pull Request - State: closed - Opened by madrury 10 months ago

#51 - ⚔️ Spin Attack ⚔️

Pull Request - State: closed - Opened by madrury 10 months ago

#51 - ⚔️ Spin Attack ⚔️

Pull Request - State: closed - Opened by madrury 10 months ago

#50 - Weapon Specials: Daggers 🗡️

Pull Request - State: closed - Opened by madrury 10 months ago - 2 comments

#50 - Weapon Specials: Daggers 🗡️

Pull Request - State: closed - Opened by madrury 10 months ago - 2 comments

#49 - 🐟 Fish 🐟

Pull Request - State: closed - Opened by madrury 10 months ago

#49 - 🐟 Fish 🐟

Pull Request - State: closed - Opened by madrury 10 months ago

#48 - Unneeded move buffer in MonsterAI

Issue - State: open - Opened by madrury 10 months ago

#48 - Unneeded move buffer in MonsterAI

Issue - State: open - Opened by madrury 10 months ago

#47 - 🐍 Snakes 🐍

Pull Request - State: closed - Opened by madrury 10 months ago

#47 - 🐍 Snakes 🐍

Pull Request - State: closed - Opened by madrury 10 months ago

#46 - Fix compiler warnings.

Pull Request - State: closed - Opened by madrury 10 months ago

#46 - Fix compiler warnings.

Pull Request - State: closed - Opened by madrury 10 months ago

#45 - Ensure map is connected

Pull Request - State: closed - Opened by madrury 10 months ago - 2 comments

#45 - Ensure map is connected

Pull Request - State: closed - Opened by madrury 10 months ago - 2 comments

#44 - Ensure connected

Pull Request - State: closed - Opened by madrury 10 months ago

#44 - Ensure connected

Pull Request - State: closed - Opened by madrury 10 months ago

#43 - Audit status and status immunities.

Pull Request - State: closed - Opened by madrury 10 months ago - 1 comment

#43 - Audit status and status immunities.

Pull Request - State: closed - Opened by madrury 10 months ago - 1 comment

#42 - Add modified spritemap.

Pull Request - State: closed - Opened by madrury 10 months ago

#42 - Add modified spritemap.

Pull Request - State: closed - Opened by madrury 10 months ago

#41 - Fix Tooltip Rendering

Pull Request - State: closed - Opened by madrury 10 months ago

#41 - Fix Tooltip Rendering

Pull Request - State: closed - Opened by madrury 10 months ago

#40 - Interactive Help Menu

Pull Request - State: closed - Opened by axiomabsolute 10 months ago - 1 comment

#40 - Interactive Help Menu

Pull Request - State: closed - Opened by axiomabsolute 10 months ago - 1 comment

#39 - Goddess statues and orbs

Pull Request - State: closed - Opened by madrury over 3 years ago

#39 - Goddess statues and orbs

Pull Request - State: closed - Opened by madrury over 3 years ago

#38 - Stairs spawning in water.

Issue - State: closed - Opened by madrury over 3 years ago - 1 comment
Labels: bug

#38 - Stairs spawning in water.

Issue - State: closed - Opened by madrury over 3 years ago - 1 comment
Labels: bug

#37 - These two spellcasters are not moving.

Issue - State: closed - Opened by madrury over 3 years ago - 1 comment
Labels: bug

#37 - These two spellcasters are not moving.

Issue - State: closed - Opened by madrury over 3 years ago - 1 comment
Labels: bug

#36 - Improve monster spawning

Pull Request - State: closed - Opened by madrury over 3 years ago

#36 - Improve monster spawning

Pull Request - State: closed - Opened by madrury over 3 years ago

#35 - Difficulty tables for monster spawning.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#35 - Difficulty tables for monster spawning.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#34 - What the hell is this?

Issue - State: closed - Opened by madrury over 3 years ago
Labels: bug

#34 - What the hell is this?

Issue - State: closed - Opened by madrury over 3 years ago
Labels: bug

#33 - Use percentages for increasing max hp.

Issue - State: open - Opened by madrury over 3 years ago
Labels: change

#33 - Use percentages for increasing max hp.

Issue - State: open - Opened by madrury over 3 years ago
Labels: change

#32 - Fill in all but largest connected component in cave floors.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: bug

#32 - Fill in all but largest connected component in cave floors.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: bug

#31 - Illusionist enemy type.

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement, monster

#31 - Illusionist enemy type.

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement, monster

#30 - Show player's status effects in the main UI.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#30 - Show player's status effects in the main UI.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#29 - Fire and Chill spawned on monster turns can dissipate/spread immediately.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: bug

#29 - Fire and Chill spawned on monster turns can dissipate/spread immediately.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: bug

#28 - Godess Statues and Godess Orbs.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#28 - Godess Statues and Godess Orbs.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#27 - Sentinel (Statue) Monster

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement, monster

#27 - Sentinel (Statue) Monster

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement, monster

#26 - Add flanking bonus for melee attack.

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement

#26 - Add flanking bonus for melee attack.

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement

#25 - Hot spring dungeon floors.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#25 - Hot spring dungeon floors.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#24 - Prevent changing equipment when in viewshed of monsters.

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement

#24 - Prevent changing equipment when in viewshed of monsters.

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement

#23 - Prevent wait healing when burning or frozen.

Issue - State: open - Opened by madrury over 3 years ago
Labels: bug

#23 - Prevent wait healing when burning or frozen.

Issue - State: open - Opened by madrury over 3 years ago
Labels: bug

#22 - Jellys

Pull Request - State: closed - Opened by madrury over 3 years ago

#21 - Dirge Bat and Dirge Rat

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement, monster

#21 - Dirge Bat and Dirge Rat

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement, monster

#20 - Create attack animation only if damage actually happens.

Issue - State: open - Opened by madrury over 3 years ago
Labels: bug

#20 - Create attack animation only if damage actually happens.

Issue - State: open - Opened by madrury over 3 years ago
Labels: bug

#19 - Create attack message after defense has been computed.

Issue - State: open - Opened by madrury over 3 years ago
Labels: bug

#19 - Create attack message after defense has been computed.

Issue - State: open - Opened by madrury over 3 years ago
Labels: bug

#18 - Potion of Speed

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement, item

#18 - Potion of Speed

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement, item

#17 - Potion of Recharging.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement, item

#16 - Weapon Special Attack.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#15 - Jellys.

Issue - State: closed - Opened by madrury over 3 years ago - 1 comment
Labels: enhancement, monster

#14 - Statues.

Issue - State: closed - Opened by madrury over 3 years ago - 1 comment
Labels: enhancement, terrain

#13 - Bridges that spawn over wide lakes.

Issue - State: open - Opened by madrury over 3 years ago
Labels: enhancement, terrain

#12 - Water should quench fire and burning.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement, status

#11 - Improve stairs spawning.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#10 - Improve player spawning.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#9 - Add some easy early dungeon monster.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement, monster

#8 - Melee attacks over stairs remove the stairs.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: bug

#7 - Entities are killed before animation completes.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: bug

#6 - Saving Panics

Issue - State: closed - Opened by madrury over 3 years ago
Labels: bug

#5 - Make a system for teleporting entities.

Issue - State: closed - Opened by madrury over 3 years ago
Labels: enhancement

#4 - Clean up any owned entities when an enemy is killed.

Issue - State: closed - Opened by madrury over 3 years ago - 1 comment
Labels: bug