Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / madrury/roguelike issues and pull requests

#50 - Have enemies route around fire.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#49 - Environmental damage should render enemy health bars.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug

#49 - Environmental damage should render enemy health bars.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug

#48 - Make dead bodies be containers

Issue - State: open - Opened by dvalp almost 7 years ago
Labels: enhancement

#48 - Make dead bodies be containers

Issue - State: open - Opened by dvalp almost 7 years ago
Labels: enhancement

#47 - Recover thrown knives

Issue - State: open - Opened by dvalp almost 7 years ago
Labels: enhancement, item

#47 - Recover thrown knives

Issue - State: open - Opened by dvalp almost 7 years ago
Labels: enhancement, item

#46 - Add potion of fire resistance

Issue - State: open - Opened by madrury almost 7 years ago
Labels: enhancement, item

#46 - Add potion of fire resistance

Issue - State: open - Opened by madrury almost 7 years ago
Labels: enhancement, item

#45 - Unify API of `item.use`.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#45 - Unify API of `item.use`.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#44 - Have enemies route around other enemies.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#44 - Have enemies route around other enemies.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#43 - Add steam when water is burned.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#43 - Add steam when water is burned.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#42 - Make fire do damage to damage to entities.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#42 - Make fire do damage to damage to entities.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#41 - Make version of `get_entities_of_type_within_range` that takes multiple entity types.

Issue - State: open - Opened by madrury almost 7 years ago
Labels: enhancement

#41 - Make version of `get_entities_of_type_within_range` that takes multiple entity types.

Issue - State: open - Opened by madrury almost 7 years ago
Labels: enhancement

#40 - Make firebolt staff

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, item

#40 - Make firebolt staff

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, item

#39 - Make teleportation spell.

Issue - State: open - Opened by madrury almost 7 years ago
Labels: enhancement, item

#39 - Make teleportation spell.

Issue - State: open - Opened by madrury almost 7 years ago
Labels: enhancement, item

#38 - Make necromancer enemy that spawns zombies.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, enemy

#38 - Make necromancer enemy that spawns zombies.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, enemy

#37 - Make scrolls burnable.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#37 - Make scrolls burnable.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#36 - Torch item.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, item

#36 - Torch item.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, item

#35 - Grass spawns too many entities. : /

Issue - State: closed - Opened by madrury almost 7 years ago

#35 - Grass spawns too many entities. : /

Issue - State: closed - Opened by madrury almost 7 years ago

#34 - Fire spawns too many entities.

Issue - State: closed - Opened by madrury almost 7 years ago

#34 - Fire spawns too many entities.

Issue - State: closed - Opened by madrury almost 7 years ago

#33 - Factor out inventory use code block.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#33 - Factor out inventory use code block.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#32 - Create ANIMATION_INTERVAL constant

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#32 - Create ANIMATION_INTERVAL constant

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#31 - Remove redraw_random_colors argument.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug

#31 - Remove redraw_random_colors argument.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug

#30 - Fix visibility bug.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug

#30 - Fix visibility bug.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug

#29 - Move `terrain` into `spawanable`.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#29 - Move `terrain` into `spawanable`.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#28 - Enforce one terrain per tile rule.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug, housekeeping

#27 - Fix spelling of "attack"

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug

#26 - Rename `map.pool` to `map.water`.

Issue - State: closed - Opened by madrury-galvanize almost 7 years ago
Labels: housekeeping

#25 - Animation background colors not clearing after animation.

Issue - State: closed - Opened by madrury almost 7 years ago - 1 comment

#24 - Add swim meter.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#23 - Add enemy routing around pools.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug, enhancement

#22 - Create a good README

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, housekeeping

#21 - Implement `ConcatinateAnimation`.

Issue - State: closed - Opened by madrury almost 7 years ago

#20 - Add storage of map chars and colors to Map class.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#19 - Add a help menu.

Issue - State: open - Opened by madrury almost 7 years ago
Labels: enhancement

#18 - Create LICENSE

Pull Request - State: closed - Opened by madrury almost 7 years ago

#17 - INPUT_STATES and MENU_STATES

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#16 - Bug in `_get_char` for paths of length zero.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug

#15 - Highlight path in cursor mode.

Issue - State: closed - Opened by madrury almost 7 years ago

#14 - Add Vegetation.

Issue - State: closed - Opened by madrury almost 7 years ago - 1 comment
Labels: enhancement

#13 - Add jelly enemy that splits.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, enemy

#12 - Add ability to throw health potion.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement

#11 - Add enemy that can throw knives.

Issue - State: open - Opened by madrury almost 7 years ago
Labels: enhancement, enemy

#10 - Dropping markers

Issue - State: open - Opened by jackbenn almost 7 years ago
Labels: enhancement, item

#9 - Add whitespace in menus.

Issue - State: closed - Opened by madrury-galvanize almost 7 years ago

#8 - Use an enum for the turn results.

Issue - State: closed - Opened by madrury-galvanize almost 7 years ago

#7 - Fireblast spell causes out of bounds exception.

Issue - State: closed - Opened by madrury-galvanize almost 7 years ago

#6 - Remove `death_message` turn result.

Issue - State: closed - Opened by madrury-galvanize almost 7 years ago - 1 comment

#5 - Move Enums into etc directory.

Issue - State: closed - Opened by madrury-galvanize almost 7 years ago

#3 - Split out Fighter component into two pieces.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, housekeeping

#2 - Capitalize Constants

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping

#1 - Index bug when using items.

Issue - State: closed - Opened by madrury almost 7 years ago
Labels: bug