Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / madrury/roguelike issues and pull requests
#50 - Have enemies route around fire.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#49 - Environmental damage should render enemy health bars.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug
#49 - Environmental damage should render enemy health bars.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug
#48 - Make dead bodies be containers
Issue -
State: open - Opened by dvalp almost 7 years ago
Labels: enhancement
#48 - Make dead bodies be containers
Issue -
State: open - Opened by dvalp almost 7 years ago
Labels: enhancement
#47 - Recover thrown knives
Issue -
State: open - Opened by dvalp almost 7 years ago
Labels: enhancement, item
#47 - Recover thrown knives
Issue -
State: open - Opened by dvalp almost 7 years ago
Labels: enhancement, item
#46 - Add potion of fire resistance
Issue -
State: open - Opened by madrury almost 7 years ago
Labels: enhancement, item
#46 - Add potion of fire resistance
Issue -
State: open - Opened by madrury almost 7 years ago
Labels: enhancement, item
#45 - Unify API of `item.use`.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#45 - Unify API of `item.use`.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#44 - Have enemies route around other enemies.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#44 - Have enemies route around other enemies.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#43 - Add steam when water is burned.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#43 - Add steam when water is burned.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#42 - Make fire do damage to damage to entities.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#42 - Make fire do damage to damage to entities.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#41 - Make version of `get_entities_of_type_within_range` that takes multiple entity types.
Issue -
State: open - Opened by madrury almost 7 years ago
Labels: enhancement
#41 - Make version of `get_entities_of_type_within_range` that takes multiple entity types.
Issue -
State: open - Opened by madrury almost 7 years ago
Labels: enhancement
#40 - Make firebolt staff
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, item
#40 - Make firebolt staff
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, item
#39 - Make teleportation spell.
Issue -
State: open - Opened by madrury almost 7 years ago
Labels: enhancement, item
#39 - Make teleportation spell.
Issue -
State: open - Opened by madrury almost 7 years ago
Labels: enhancement, item
#38 - Make necromancer enemy that spawns zombies.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, enemy
#38 - Make necromancer enemy that spawns zombies.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, enemy
#37 - Make scrolls burnable.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#37 - Make scrolls burnable.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#36 - Torch item.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, item
#36 - Torch item.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, item
#35 - Grass spawns too many entities. : /
Issue -
State: closed - Opened by madrury almost 7 years ago
#35 - Grass spawns too many entities. : /
Issue -
State: closed - Opened by madrury almost 7 years ago
#34 - Fire spawns too many entities.
Issue -
State: closed - Opened by madrury almost 7 years ago
#34 - Fire spawns too many entities.
Issue -
State: closed - Opened by madrury almost 7 years ago
#33 - Factor out inventory use code block.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#33 - Factor out inventory use code block.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#32 - Create ANIMATION_INTERVAL constant
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#32 - Create ANIMATION_INTERVAL constant
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#31 - Remove redraw_random_colors argument.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug
#31 - Remove redraw_random_colors argument.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug
#30 - Fix visibility bug.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug
#30 - Fix visibility bug.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug
#29 - Move `terrain` into `spawanable`.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#29 - Move `terrain` into `spawanable`.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#28 - Enforce one terrain per tile rule.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug, housekeeping
#27 - Fix spelling of "attack"
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug
#26 - Rename `map.pool` to `map.water`.
Issue -
State: closed - Opened by madrury-galvanize almost 7 years ago
Labels: housekeeping
#25 - Animation background colors not clearing after animation.
Issue -
State: closed - Opened by madrury almost 7 years ago
- 1 comment
#24 - Add swim meter.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#23 - Add enemy routing around pools.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug, enhancement
#22 - Create a good README
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, housekeeping
#21 - Implement `ConcatinateAnimation`.
Issue -
State: closed - Opened by madrury almost 7 years ago
#20 - Add storage of map chars and colors to Map class.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#19 - Add a help menu.
Issue -
State: open - Opened by madrury almost 7 years ago
Labels: enhancement
#18 - Create LICENSE
Pull Request -
State: closed - Opened by madrury almost 7 years ago
#17 - INPUT_STATES and MENU_STATES
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#16 - Bug in `_get_char` for paths of length zero.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug
#15 - Highlight path in cursor mode.
Issue -
State: closed - Opened by madrury almost 7 years ago
#14 - Add Vegetation.
Issue -
State: closed - Opened by madrury almost 7 years ago
- 1 comment
Labels: enhancement
#13 - Add jelly enemy that splits.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, enemy
#12 - Add ability to throw health potion.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement
#11 - Add enemy that can throw knives.
Issue -
State: open - Opened by madrury almost 7 years ago
Labels: enhancement, enemy
#10 - Dropping markers
Issue -
State: open - Opened by jackbenn almost 7 years ago
Labels: enhancement, item
#9 - Add whitespace in menus.
Issue -
State: closed - Opened by madrury-galvanize almost 7 years ago
#8 - Use an enum for the turn results.
Issue -
State: closed - Opened by madrury-galvanize almost 7 years ago
#7 - Fireblast spell causes out of bounds exception.
Issue -
State: closed - Opened by madrury-galvanize almost 7 years ago
#6 - Remove `death_message` turn result.
Issue -
State: closed - Opened by madrury-galvanize almost 7 years ago
- 1 comment
#5 - Move Enums into etc directory.
Issue -
State: closed - Opened by madrury-galvanize almost 7 years ago
#4 - get_blocking_entities_at_location should take a point as an argument.
Issue -
State: closed - Opened by madrury-galvanize almost 7 years ago
#3 - Split out Fighter component into two pieces.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: enhancement, housekeeping
#2 - Capitalize Constants
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: housekeeping
#1 - Index bug when using items.
Issue -
State: closed - Opened by madrury almost 7 years ago
Labels: bug