Ecosyste.ms: Issues

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GitHub / m4gr3d/godot-android-samples issues and pull requests

#18 - Confusion while creating static shortcuts in my Godot game

Issue - State: closed - Opened by BraveEvidence 12 months ago - 1 comment

#17 - What is the MainActivity equivalent in Godot? Is it GodotActivity?

Issue - State: closed - Opened by BraveEvidence 12 months ago - 3 comments

#10 - Is it possible to embed an android view in a Godot screen

Issue - State: closed - Opened by kyadalu1 about 1 year ago - 3 comments

#9 - Unable to send data from native android to Godot via signals

Issue - State: closed - Opened by kyadalu1 about 1 year ago - 2 comments

#8 - Unable to send data from native android to Godot via signals

Issue - State: closed - Opened by kyadalu1 about 1 year ago

#7 - Update Godot Android Library to use the stable version: 4.2.0.stable

Pull Request - State: closed - Opened by luc4smoreira about 1 year ago

#6 - Update Godot Android Library to use the stable version: 4.2.0.stable

Issue - State: closed - Opened by luc4smoreira about 1 year ago - 1 comment

#5 - Update the logic to package the plugins

Pull Request - State: closed - Opened by m4gr3d about 1 year ago

#4 - Update drawable resource names to lowercase

Pull Request - State: closed - Opened by m4gr3d about 1 year ago

#3 - Build Failure in gltf_viewer: Resource name must contain only lowercase files

Issue - State: closed - Opened by luc4smoreira about 1 year ago - 1 comment

#2 - Add an Android GDExtension plugin sample

Pull Request - State: closed - Opened by m4gr3d over 1 year ago

#1 - Godot 4.2 plugin refactor

Pull Request - State: closed - Opened by m4gr3d over 1 year ago