Ecosyste.ms: Issues

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GitHub / luxkun/ReGoap issues and pull requests

#45 - Can't use without Unity?

Issue - State: open - Opened by ELEMENTLHERO about 1 month ago

#44 - Problem in AStar

Issue - State: open - Opened by PLu55 about 2 years ago - 1 comment

#42 - For Test

Pull Request - State: closed - Opened by Crypt0Saeed over 2 years ago - 2 comments

#41 - What if there are more than one "objectivePosition" in Goal?

Issue - State: open - Opened by eterlan over 3 years ago - 1 comment

#40 - Compile Error - Unity 2020.2.1f1

Issue - State: closed - Opened by jmurdick over 3 years ago - 1 comment

#39 - Repainting issue

Issue - State: open - Opened by MeikelLP almost 4 years ago

#38 - How does GenericGoToAction know where to go?

Issue - State: closed - Opened by eriknielsen about 4 years ago - 1 comment

#37 - How can you re-evaluate goals?

Issue - State: closed - Opened by cckelly about 4 years ago - 3 comments

#36 - Fix empty state check and fixed state transition initiation

Pull Request - State: closed - Opened by Scribblerockerz over 4 years ago

#35 - fix: Use concurrent queue and dictionary to avoid race conditions.

Pull Request - State: closed - Opened by shanecelis over 5 years ago - 16 comments

#34 - Crash when re-running the FSM Example project

Issue - State: closed - Opened by dithyrambs almost 6 years ago - 2 comments

#33 - Crash when using deep profiling.

Issue - State: closed - Opened by pointcache about 6 years ago - 1 comment

#32 - Why you need FSM?

Issue - State: closed - Opened by dimmduh over 6 years ago - 2 comments

#31 - It seems wrong highlighted in debug window

Issue - State: open - Opened by dimmduh over 6 years ago

#30 - Fatal error when debug set full

Issue - State: open - Opened by dimmduh over 6 years ago

#29 - Compiler error after import to unity

Issue - State: closed - Opened by dimmduh over 6 years ago - 3 comments

#28 - Graphviz pull request plus refactor

Pull Request - State: closed - Opened by luxkun over 6 years ago

#26 - visualize the A* plan making process with graphviz

Pull Request - State: closed - Opened by TMPxyz over 6 years ago - 1 comment

#25 - Another Planning bug

Issue - State: closed - Opened by TMPxyz over 6 years ago - 2 comments

#24 - A Planning bug

Issue - State: closed - Opened by TMPxyz over 6 years ago - 1 comment

#23 - Handling Multiple Goals, and Re-Evaluating Goals at Runtime?

Issue - State: closed - Opened by ChuckMayo about 7 years ago - 1 comment

#22 - ReGoap supports for actions with conflicting precontions/effects

Pull Request - State: closed - Opened by luxkun about 7 years ago

#21 - Bug in Node Expansion during AStar search?

Issue - State: closed - Opened by DigitalEd about 7 years ago - 2 comments

#20 - "Possible goal warning" complication

Issue - State: closed - Opened by Papitoh about 7 years ago - 1 comment

#19 - Need of more documentation on Actions

Issue - State: open - Opened by deltamish about 7 years ago

#18 - Some question about multiple goals

Issue - State: closed - Opened by Papitoh over 7 years ago - 3 comments

#17 - Change all instances of "[T]ransistion" to "[T]ransition"

Pull Request - State: closed - Opened by evancorl over 7 years ago

#16 - Aren't sensors extremely inefficient?

Issue - State: closed - Opened by rszemplinski over 7 years ago - 2 comments
Labels: question

#15 - Folder and monobehaviours refactoring

Pull Request - State: closed - Opened by luxkun over 7 years ago

#14 - Example of a FPS/Soul-like

Issue - State: open - Opened by luxkun over 7 years ago
Labels: enhancement

#13 - Potential multi-threading issue?

Issue - State: closed - Opened by rszemplinski over 7 years ago - 6 comments
Labels: bug

#12 - Some Rookie questions about it

Issue - State: closed - Opened by hunterdes over 7 years ago - 3 comments
Labels: question

#11 - Whats up with all the debug messages?

Issue - State: closed - Opened by pointcache over 7 years ago

#10 - example doesn't work when minion is duplicated

Issue - State: closed - Opened by laurentopia over 7 years ago

#9 - example bug

Issue - State: closed - Opened by laurentopia over 7 years ago - 1 comment

#8 - Dynamic effects and preconditions

Pull Request - State: closed - Opened by luxkun almost 8 years ago

#7 - Improve Action Cost calculation

Issue - State: closed - Opened by jswigart almost 8 years ago - 13 comments

#6 - More flexible condition comparisons

Issue - State: open - Opened by jswigart almost 8 years ago - 3 comments
Labels: enhancement

#5 - Add test generic actions

Issue - State: closed - Opened by luxkun almost 8 years ago - 1 comment
Labels: enhancement

#4 - Add more things to FSMExample

Issue - State: closed - Opened by luxkun almost 8 years ago
Labels: enhancement

#3 - Thoughts on pooling/sharing actions?

Issue - State: closed - Opened by jswigart almost 8 years ago - 12 comments

#2 - Backward search in Astar

Issue - State: closed - Opened by luxkun almost 8 years ago

#1 - Debug.Log is Unity only

Issue - State: closed - Opened by rdeioris almost 8 years ago