Ecosyste.ms: Issues

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GitHub / lukas-kirschner/Exodus issues and pull requests

#36 - Change Game Background to White

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Bug

#35 - Reduce Binary Size

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment
Labels: Feature

#35 - Reduce Binary Size

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment
Labels: Feature

#34 - Implemented Arrows

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#34 - Implemented Arrows

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#33 - Implement Arrows

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#33 - Implement Arrows

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#32 - Fixed Ladders

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#32 - Fixed Ladders

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#31 - Fix Ladders

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#31 - Fix Ladders

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#30 - Implemented World Boundary Collision Checks

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#30 - Implemented World Boundary Collision Checks

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#29 - 19 implement keys and doors

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#29 - 19 implement keys and doors

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#28 - Better Map Format

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment
Labels: Feature

#27 - Updated to Bevy 0.9, debloated Bevy Binary Size

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#27 - Updated to Bevy 0.9, debloated Bevy Binary Size

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#26 - Implemented a Collectible Pickup Animation

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#26 - Implemented a Collectible Pickup Animation

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#25 - One large texture atlas for everything

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#24 - Fixed Texture Atlas Bleeding

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#23 - Implement "New Map" feature in the Map Selection Screen

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#22 - Implemented Map Editor

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#21 - Implement Map Editor Presets

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#20 - Implement a resizable window

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#20 - Implement a resizable window

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#19 - Implement Keys and Doors

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#18 - Implement Undo and Redo Stack in Map Editor

Issue - State: open - Opened by lukas-kirschner about 2 years ago
Labels: Feature

#17 - Coin Pickup Animation

Issue - State: closed - Opened by lukas-kirschner about 2 years ago
Labels: Feature

#16 - Loading Screen

Issue - State: open - Opened by lukas-kirschner about 2 years ago
Labels: Feature

#15 - Debloat Binary Size by disabling Bevy features that are not needed

Issue - State: closed - Opened by lukas-kirschner about 2 years ago
Labels: Feature

#14 - Game crashes when the player moves out of the board

Issue - State: closed - Opened by lukas-kirschner about 2 years ago
Labels: Bug

#13 - Add the map shown on the website thumbnail for debugging

Issue - State: closed - Opened by lukas-kirschner about 2 years ago
Labels: Feature

#12 - Count move only if it is possible

Issue - State: open - Opened by lukas-kirschner about 2 years ago

#11 - Make jumps go two squares left/right instead of just one

Pull Request - State: closed - Opened by davidsansome about 2 years ago - 1 comment

#10 - Implement Game Over Screen and Event

Issue - State: closed - Opened by lukas-kirschner about 2 years ago
Labels: Feature

#9 - Implement different tilesets

Issue - State: closed - Opened by lukas-kirschner about 2 years ago - 1 comment
Labels: Feature

#8 - Implement a Map Editor

Issue - State: closed - Opened by lukas-kirschner about 2 years ago - 3 comments
Labels: Feature

#7 - Implement a Highscore System

Issue - State: closed - Opened by lukas-kirschner about 2 years ago
Labels: Feature

#6 - Implement a Config Screen for the UI

Issue - State: closed - Opened by lukas-kirschner about 2 years ago - 1 comment
Labels: Feature

#5 - Implement a better (more polished) UI

Issue - State: closed - Opened by lukas-kirschner about 2 years ago - 3 comments
Labels: Feature

#4 - Add an animated background to the main menu

Issue - State: open - Opened by lukas-kirschner about 2 years ago
Labels: Feature

#3 - Textures bleeding on the edges

Issue - State: closed - Opened by lukas-kirschner about 2 years ago - 6 comments
Labels: Bug

#2 - Internationalization with rust-i18n

Issue - State: closed - Opened by lukas-kirschner about 2 years ago - 1 comment
Labels: Feature

#1 - Change Collecting Collectibles to trigger an Event

Issue - State: closed - Opened by lukas-kirschner about 2 years ago
Labels: Feature