Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / lukas-kirschner/Exodus issues and pull requests

#115 - 98 UI improvements

Pull Request - State: closed - Opened by lukas-kirschner 7 months ago - 1 comment

#113 - Implemented Cobblestone Roof Tiles

Pull Request - State: closed - Opened by lukas-kirschner 7 months ago - 1 comment

#112 - Implemented Delete map dialog

Pull Request - State: closed - Opened by lukas-kirschner 7 months ago - 1 comment

#110 - Started to implement Antarctica Textures, still WIP

Pull Request - State: closed - Opened by lukas-kirschner 9 months ago - 1 comment
Labels: Feature

#109 - Implement decorative diagonal roof tiles

Issue - State: closed - Opened by lukas-kirschner 9 months ago
Labels: Feature

#108 - 107 upgrade to bevy 013

Pull Request - State: closed - Opened by lukas-kirschner 9 months ago - 1 comment
Labels: Feature, Code Style

#107 - Upgrade to Bevy 0.13

Issue - State: closed - Opened by lukas-kirschner 9 months ago
Labels: Feature

#106 - Implement "Medieval"-Themed Texture Pack

Issue - State: open - Opened by lukas-kirschner 12 months ago
Labels: Feature

#105 - Implement "Antarctica"-themed texture pack with penguin as player

Issue - State: closed - Opened by lukas-kirschner 12 months ago
Labels: Feature

#103 - Implement Teleporters

Issue - State: closed - Opened by lukas-kirschner 12 months ago - 3 comments
Labels: Feature

#102 - Implement Whiskey Tile and Drunkenness or think of something different

Issue - State: open - Opened by lukas-kirschner 12 months ago - 2 comments
Labels: Feature

#101 - Implement Vending Machines and Star Crystals

Issue - State: open - Opened by lukas-kirschner 12 months ago - 6 comments
Labels: Feature

#98 - Implement alternating colors for grid in Map Selection Screen

Issue - State: closed - Opened by lukas-kirschner almost 1 year ago
Labels: Bug

#97 - Load fonts at runtime from system fonts to debloat executable and stick to system theme

Issue - State: closed - Opened by lukas-kirschner almost 1 year ago
Labels: Feature, Code Style

#96 - Upgraded Bevy to 0.12

Pull Request - State: closed - Opened by lukas-kirschner almost 1 year ago - 1 comment

#95 - UI rework

Pull Request - State: closed - Opened by lukas-kirschner about 1 year ago - 1 comment

#94 - Key used animation

Pull Request - State: closed - Opened by lukas-kirschner about 1 year ago - 1 comment

#93 - Implemented Map Texture Pack Settings

Pull Request - State: closed - Opened by lukas-kirschner about 1 year ago - 1 comment

#91 - Upgrade to Bevy 0.12

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Code Style

#89 - Implemented Campaign Mode and several improvements and bug fixes

Pull Request - State: closed - Opened by lukas-kirschner about 1 year ago - 2 comments
Labels: Bug, Documentation, Feature, Code Style

#88 - Implement Map Texture Pack Settings

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Feature

#87 - Upgrade bevy_egui

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Feature

#86 - Pressing Enter sometimes does not launch the map in Campaign Mode

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Bug

#85 - Despawn all player effects on map launch

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Bug

#84 - Previous player spawns are not deleted from map when placing a player spawn

Issue - State: closed - Opened by lukas-kirschner about 1 year ago - 1 comment
Labels: Bug

#83 - Generalize "Disappearing things that are animated" into common component with attached behavior

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Feature, Code Style

#82 - Show "Key Used" animation when opening a door

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Feature

#81 - Clippy rejects Asset-loading code that clones a u8 slice as mutable

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Code Style

#80 - Implement a "Delete Map" feature in map selection screen

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Feature

#79 - Implement Hint Tile that shows a message to the user as soon as they pass it

Issue - State: closed - Opened by lukas-kirschner about 1 year ago
Labels: Feature

#78 - Implement test cases for graphs where edges overlap existing nodes

Issue - State: open - Opened by lukas-kirschner about 1 year ago
Labels: Code Style

#77 - Upgraded Dependencies to Bevy 0.11

Pull Request - State: closed - Opened by lukas-kirschner about 1 year ago - 1 comment

#76 - Update Dependencies to Bevy 0.11

Issue - State: closed - Opened by lukas-kirschner over 1 year ago
Labels: Feature, Code Style

#75 - Implement Egui texture scaling

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago - 3 comments
Labels: Bug

#75 - Implement Egui texture scaling

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago - 3 comments
Labels: Bug

#73 - Upgraded Code to Bevy 0.10 and bevy_egui 0.20

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago - 1 comment
Labels: Code Style

#73 - Upgraded Code to Bevy 0.10 and bevy_egui 0.20

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago - 1 comment
Labels: Code Style

#72 - Moved all texture related code into a separate module

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago - 1 comment

#71 - Player Spawn becomes invisible in Map Editor

Issue - State: closed - Opened by lukas-kirschner over 1 year ago
Labels: Bug

#70 - Background Tiles that are rendered behind the main layer

Issue - State: open - Opened by lukas-kirschner over 1 year ago
Labels: Feature

#70 - Background Tiles that are rendered behind the main layer

Issue - State: open - Opened by lukas-kirschner over 1 year ago
Labels: Feature

#69 - Implement Windows Installer and Release Pipelines

Issue - State: open - Opened by lukas-kirschner over 1 year ago
Labels: Feature

#68 - Upgrade to Bevy 10.0

Issue - State: closed - Opened by lukas-kirschner over 1 year ago
Labels: Code Style

#68 - Upgrade to Bevy 10.0

Issue - State: closed - Opened by lukas-kirschner over 1 year ago
Labels: Code Style

#66 - Completely rework the way Cameras scale the world

Issue - State: closed - Opened by lukas-kirschner over 1 year ago
Labels: Bug, Feature

#66 - Completely rework the way Cameras scale the world

Issue - State: closed - Opened by lukas-kirschner over 1 year ago
Labels: Bug, Feature

#64 - Introduce common trait for Serialization/Parsing

Issue - State: closed - Opened by lukas-kirschner over 1 year ago - 1 comment
Labels: Code Style

#63 - Implemented better pipeline, rustfmt and clippy rules

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago - 1 comment

#62 - 58 render image before upscaling to stop texture bleeding

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago - 1 comment

#62 - 58 render image before upscaling to stop texture bleeding

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago - 1 comment

#61 - Changed Viewport To World to use new Bevy 0.9 Features

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago

#61 - Changed Viewport To World to use new Bevy 0.9 Features

Pull Request - State: closed - Opened by lukas-kirschner over 1 year ago

#60 - Get the World Position from the Cursor Position

Issue - State: closed - Opened by lukas-kirschner over 1 year ago - 1 comment
Labels: Bug

#60 - Get the World Position from the Cursor Position

Issue - State: closed - Opened by lukas-kirschner over 1 year ago - 1 comment
Labels: Bug

#59 - Fireplace tile with particles

Issue - State: open - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#59 - Fireplace tile with particles

Issue - State: open - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#58 - Render image before upscaling to stop texture bleeding

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Bug

#57 - Improve Test Code Coverage

Issue - State: open - Opened by lukas-kirschner almost 2 years ago
Labels: Code Style

#56 - Vertical World Offset is off when the window is being resized

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Bug

#56 - Vertical World Offset is off when the window is being resized

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Bug

#55 - Move all texture-related code into a separate module

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Code Style

#54 - Implemented Tilesets, classic textures, escape animation, more tile kinds and more

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment

#53 - 13 add the map shown on the website thumbnail for debugging

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment

#52 - Implemented Config Screen and i18n in all of the Game UI

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment

#52 - Implemented Config Screen and i18n in all of the Game UI

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment

#51 - Implement a Campaign Mode

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago - 2 comments
Labels: Feature

#51 - Implement a Campaign Mode

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago - 2 comments
Labels: Feature

#50 - Build on Windows and implement a Windows Pipeline

Issue - State: open - Opened by lukas-kirschner almost 2 years ago
Labels: Bug, Feature

#49 - Define RustFMT Rules in Repository

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Documentation

#49 - Define RustFMT Rules in Repository

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Documentation

#48 - 47 implement guid hashing of maps

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment

#47 - Implement GUID Hashing of Maps

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago

#47 - Implement GUID Hashing of Maps

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago

#46 - 40 debloat with cargo debloat

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment

#46 - 40 debloat with cargo debloat

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment

#45 - Implemented Resizable Window and improved UI margin handling of game board

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 3 comments

#44 - Elements on the game board are clicked when the user interacts with the map editor tile selector dropdowns

Issue - State: open - Opened by lukas-kirschner almost 2 years ago - 2 comments
Labels: Bug, wontfix

#44 - Elements on the game board are clicked when the user interacts with the map editor tile selector dropdowns

Issue - State: open - Opened by lukas-kirschner almost 2 years ago - 2 comments
Labels: Bug, wontfix

#43 - 1 change collecting collectibles to trigger an event

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment

#43 - 1 change collecting collectibles to trigger an event

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment

#42 - Window and Program Icon

Issue - State: open - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#42 - Window and Program Icon

Issue - State: open - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#41 - Organize Systems with Labels

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago - 1 comment
Labels: Feature

#40 - Debloat with cargo-debloat

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago - 3 comments
Labels: Bug

#39 - 37 code coverage for unit tests and GitHub ci integration

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago - 2 comments

#38 - 28 better map format

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#38 - 28 better map format

Pull Request - State: closed - Opened by lukas-kirschner almost 2 years ago

#37 - Code Coverage for Unit Tests and Github CI Integration

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#37 - Code Coverage for Unit Tests and Github CI Integration

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Feature

#36 - Change Game Background to White

Issue - State: closed - Opened by lukas-kirschner almost 2 years ago
Labels: Bug