Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / lucafacchini0/treasurehunter issues and pull requests
#26 - Entities don't collide with each other
Issue -
State: closed - Opened by lucafacchini0 about 1 month ago
#25 - Entity collision is handled wrongly with different speeds.
Issue -
State: open - Opened by lucafacchini0 about 1 month ago
- 1 comment
Labels: bug, good first issue
#24 - 23 event handling
Pull Request -
State: closed - Opened by lucafacchini0 about 1 month ago
#23 - Event handling
Issue -
State: closed - Opened by lucafacchini0 about 1 month ago
Labels: enhancement
#22 - WIP(stats) Add HP class to Player and update UI elements
Pull Request -
State: closed - Opened by lucafacchini0 about 1 month ago
#21 - Player stats
Issue -
State: closed - Opened by lucafacchini0 about 1 month ago
Labels: enhancement
#20 - Entity doesn't face the player when nextToPlayer is and its movement is blocked by collision
Issue -
State: open - Opened by lucafacchini0 about 1 month ago
Labels: bug
#19 - 18 add title screen
Pull Request -
State: closed - Opened by lucafacchini0 about 1 month ago
Labels: enhancement
#18 - Add title screen
Issue -
State: closed - Opened by lucafacchini0 about 1 month ago
Labels: enhancement
#17 - 16 text animation in dialogue
Pull Request -
State: closed - Opened by lucafacchini0 about 1 month ago
#16 - Text animation in dialogue
Issue -
State: closed - Opened by lucafacchini0 about 1 month ago
#15 - Entity Faces Wrong Direction During Dialogue
Issue -
State: open - Opened by lucafacchini0 about 1 month ago
Labels: bug, good first issue
#14 - Entity interaction
Pull Request -
State: closed - Opened by lucafacchini0 about 1 month ago
#13 - Collision error with entity
Issue -
State: closed - Opened by lucafacchini0 about 1 month ago
- 1 comment
#12 - Enhance NPC Interaction with Player Proximity
Issue -
State: closed - Opened by lucafacchini0 about 1 month ago
- 1 comment
Labels: enhancement
#11 - Dialogues
Pull Request -
State: closed - Opened by lucafacchini0 about 1 month ago
#10 - Entity movement creates gaps when crossing tile boundaries due to non-divisible BoundingBox values or inconsistent speed with other entities
Issue -
State: open - Opened by lucafacchini0 about 2 months ago
- 1 comment
Labels: enhancement, good first issue
#9 - 7 Wrong assignment for values worldX and worldY
Pull Request -
State: closed - Opened by lucafacchini0 about 2 months ago
#8 - Better collisions
Pull Request -
State: closed - Opened by lucafacchini0 about 2 months ago
#8 - Better collisions
Pull Request -
State: closed - Opened by lucafacchini0 about 2 months ago
#7 - Wrong values of worldX and worldY for entity
Issue -
State: closed - Opened by lucafacchini0 about 2 months ago
- 2 comments
Labels: bug, good first issue
#6 - Wrong collision detection while entity is facing only 1 solid tile and moving diagonally
Issue -
State: closed - Opened by lucafacchini0 about 2 months ago
Labels: bug, good first issue
#5 - feat(game) better npc movement
Pull Request -
State: closed - Opened by lucafacchini0 about 2 months ago
#4 - Refractor entity
Pull Request -
State: closed - Opened by lucafacchini0 about 2 months ago
#3 - problem with player sprite update animation when player moved diagonally down
Issue -
State: closed - Opened by swisscoder1489 3 months ago
- 1 comment
#2 - Diagonal movement when hitting the BoundingBox of an Object
Issue -
State: closed - Opened by lucafacchini0 3 months ago
- 1 comment
Labels: bug, enhancement
#1 - Diagonal Movement with Collision Doesn't Work Properly
Issue -
State: closed - Opened by lucafacchini0 3 months ago