Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / luca-piccioni/OpenGL.Net issues and pull requests

#129 - Looking to support OpenGL.Net in Qml.Net, looking for guidance.

Issue - State: closed - Opened by pauldotknopf over 5 years ago - 7 comments

#129 - Looking to support OpenGL.Net in Qml.Net, looking for guidance.

Issue - State: closed - Opened by pauldotknopf over 5 years ago - 7 comments

#129 - Looking to support OpenGL.Net in Qml.Net, looking for guidance.

Issue - State: closed - Opened by pauldotknopf over 5 years ago - 7 comments

#129 - Looking to support OpenGL.Net in Qml.Net, looking for guidance.

Issue - State: closed - Opened by pauldotknopf over 5 years ago - 7 comments

#129 - Looking to support OpenGL.Net in Qml.Net, looking for guidance.

Issue - State: closed - Opened by pauldotknopf over 5 years ago - 7 comments

#126 - Problem with disabling V-Sync on Forms

Issue - State: closed - Opened by Kirdow over 5 years ago - 1 comment

#126 - Problem with disabling V-Sync on Forms

Issue - State: closed - Opened by Kirdow over 5 years ago - 1 comment

#126 - Problem with disabling V-Sync on Forms

Issue - State: closed - Opened by Kirdow over 5 years ago - 1 comment

#125 - Sample SingleContext does not work

Issue - State: open - Opened by stefslon over 5 years ago

#125 - Sample SingleContext does not work

Issue - State: open - Opened by stefslon over 5 years ago

#125 - Sample SingleContext does not work

Issue - State: open - Opened by stefslon over 5 years ago

#124 - Can't add a GlControl to my Form because it's not in the Toolbox

Issue - State: closed - Opened by MarkusMiller almost 6 years ago - 2 comments

#124 - Can't add a GlControl to my Form because it's not in the Toolbox

Issue - State: closed - Opened by MarkusMiller almost 6 years ago - 2 comments

#124 - Can't add a GlControl to my Form because it's not in the Toolbox

Issue - State: closed - Opened by MarkusMiller almost 6 years ago - 2 comments

#123 - libEGL.dll missing on Intel machines

Issue - State: closed - Opened by Vercidium almost 6 years ago - 1 comment

#123 - libEGL.dll missing on Intel machines

Issue - State: closed - Opened by Vercidium almost 6 years ago - 1 comment

#123 - libEGL.dll missing on Intel machines

Issue - State: closed - Opened by Vercidium almost 6 years ago - 1 comment

#122 - Fixed: CallbackOnCollectedDelegate exception occurred.

Pull Request - State: open - Opened by stjeong almost 6 years ago - 1 comment

#122 - Fixed: CallbackOnCollectedDelegate exception occurred.

Pull Request - State: open - Opened by stjeong almost 6 years ago - 1 comment

#122 - Fixed: CallbackOnCollectedDelegate exception occurred.

Pull Request - State: open - Opened by stjeong almost 6 years ago - 1 comment

#121 - Current Nuget is Pretty Old - 12/15/2017

Issue - State: closed - Opened by ThxSkeleton almost 6 years ago - 9 comments

#121 - Current Nuget is Pretty Old - 12/15/2017

Issue - State: closed - Opened by ThxSkeleton almost 6 years ago - 9 comments

#121 - Current Nuget is Pretty Old - 12/15/2017

Issue - State: closed - Opened by ThxSkeleton almost 6 years ago - 9 comments

#120 - Using GLFW 3 as a Window and Context Creator

Issue - State: closed - Opened by Cryru almost 6 years ago - 1 comment

#120 - Using GLFW 3 as a Window and Context Creator

Issue - State: closed - Opened by Cryru almost 6 years ago - 1 comment

#120 - Using GLFW 3 as a Window and Context Creator

Issue - State: closed - Opened by Cryru almost 6 years ago - 1 comment

#118 - Setting System.Windows.Forms control context

Issue - State: open - Opened by katz1 almost 6 years ago - 4 comments

#118 - Setting System.Windows.Forms control context

Issue - State: open - Opened by katz1 almost 6 years ago - 4 comments

#118 - Setting System.Windows.Forms control context

Issue - State: open - Opened by katz1 almost 6 years ago - 4 comments

#117 - Gettsing Started / Full Example

Issue - State: closed - Opened by JaggerJo about 6 years ago

#117 - Gettsing Started / Full Example

Issue - State: closed - Opened by JaggerJo about 6 years ago

#117 - Gettsing Started / Full Example

Issue - State: closed - Opened by JaggerJo about 6 years ago

#117 - Gettsing Started / Full Example

Issue - State: closed - Opened by JaggerJo about 6 years ago

#117 - Gettsing Started / Full Example

Issue - State: closed - Opened by JaggerJo about 6 years ago

#116 - OpenGL.net and Linux ( Ubuntu 18.04 )

Issue - State: closed - Opened by ghost about 6 years ago - 1 comment

#116 - OpenGL.net and Linux ( Ubuntu 18.04 )

Issue - State: closed - Opened by ghost about 6 years ago - 1 comment

#116 - OpenGL.net and Linux ( Ubuntu 18.04 )

Issue - State: closed - Opened by ghost about 6 years ago - 1 comment

#115 - Matrix4x4f does not contain a definition for Ortho

Issue - State: closed - Opened by stanislavkaliuk about 6 years ago - 2 comments

#115 - Matrix4x4f does not contain a definition for Ortho

Issue - State: closed - Opened by stanislavkaliuk about 6 years ago - 2 comments

#115 - Matrix4x4f does not contain a definition for Ortho

Issue - State: closed - Opened by stanislavkaliuk about 6 years ago - 2 comments

#114 - OpenGL.Net.CoreProfile

Issue - State: open - Opened by pragmascript about 6 years ago - 5 comments

#114 - OpenGL.Net.CoreProfile

Issue - State: open - Opened by pragmascript about 6 years ago - 5 comments

#113 - I have problem with Ubuntu 18.04 - amdgpu throws exception.

Issue - State: closed - Opened by ghost about 6 years ago - 7 comments

#113 - I have problem with Ubuntu 18.04 - amdgpu throws exception.

Issue - State: closed - Opened by ghost about 6 years ago - 7 comments

#113 - I have problem with Ubuntu 18.04 - amdgpu throws exception.

Issue - State: closed - Opened by ghost about 6 years ago - 7 comments

#112 - Question about DeviceContext and Windows WM_PAINT

Issue - State: open - Opened by toptensoftware about 6 years ago - 2 comments

#112 - Question about DeviceContext and Windows WM_PAINT

Issue - State: open - Opened by toptensoftware about 6 years ago - 2 comments

#112 - Question about DeviceContext and Windows WM_PAINT

Issue - State: open - Opened by toptensoftware about 6 years ago - 2 comments

#112 - Question about DeviceContext and Windows WM_PAINT

Issue - State: open - Opened by toptensoftware about 6 years ago - 2 comments

#112 - Question about DeviceContext and Windows WM_PAINT

Issue - State: open - Opened by toptensoftware about 6 years ago - 2 comments

#112 - Question about DeviceContext and Windows WM_PAINT

Issue - State: open - Opened by toptensoftware about 6 years ago - 2 comments

#112 - Question about DeviceContext and Windows WM_PAINT

Issue - State: open - Opened by toptensoftware about 6 years ago - 2 comments

#111 - modern opengl doesn't work

Issue - State: closed - Opened by zengxiuhao about 6 years ago - 3 comments

#111 - modern opengl doesn't work

Issue - State: closed - Opened by zengxiuhao about 6 years ago - 3 comments

#111 - modern opengl doesn't work

Issue - State: closed - Opened by zengxiuhao about 6 years ago - 3 comments

#110 - "Hello Triangle" API not supported

Issue - State: open - Opened by Audionysos about 6 years ago - 2 comments

#110 - "Hello Triangle" API not supported

Issue - State: open - Opened by Audionysos about 6 years ago - 2 comments

#110 - "Hello Triangle" API not supported

Issue - State: open - Opened by Audionysos about 6 years ago - 2 comments

#109 - GetPName enum is missing "ActiveTexture"

Issue - State: closed - Opened by mode777 about 6 years ago - 3 comments

#109 - GetPName enum is missing "ActiveTexture"

Issue - State: closed - Opened by mode777 about 6 years ago - 3 comments

#109 - GetPName enum is missing "ActiveTexture"

Issue - State: closed - Opened by mode777 about 6 years ago - 3 comments

#108 - Switching context version bug (Windows Forms GLControl)

Issue - State: closed - Opened by PaulD1er about 6 years ago - 6 comments

#108 - Switching context version bug (Windows Forms GLControl)

Issue - State: closed - Opened by PaulD1er about 6 years ago - 6 comments

#108 - Switching context version bug (Windows Forms GLControl)

Issue - State: closed - Opened by PaulD1er about 6 years ago - 6 comments

#108 - Switching context version bug (Windows Forms GLControl)

Issue - State: closed - Opened by PaulD1er about 6 years ago - 6 comments

#107 - Possible Mono - .Net Core 2.0 compatibility quirks.

Issue - State: open - Opened by mode777 about 6 years ago - 1 comment

#107 - Possible Mono - .Net Core 2.0 compatibility quirks.

Issue - State: open - Opened by mode777 about 6 years ago - 1 comment

#107 - Possible Mono - .Net Core 2.0 compatibility quirks.

Issue - State: open - Opened by mode777 about 6 years ago - 1 comment

#106 - BlackScreen

Issue - State: closed - Opened by Magniveo about 6 years ago - 1 comment

#106 - BlackScreen

Issue - State: closed - Opened by Magniveo about 6 years ago - 1 comment

#106 - BlackScreen

Issue - State: closed - Opened by Magniveo about 6 years ago - 1 comment

#106 - BlackScreen

Issue - State: closed - Opened by Magniveo about 6 years ago - 1 comment

#105 - Doing something wrong to build

Issue - State: open - Opened by bryaan about 6 years ago - 2 comments

#105 - Doing something wrong to build

Issue - State: open - Opened by bryaan about 6 years ago - 2 comments

#105 - Doing something wrong to build

Issue - State: open - Opened by bryaan about 6 years ago - 2 comments

#104 - OpenGL.Net.Objects Not Found

Issue - State: closed - Opened by bryaan about 6 years ago - 8 comments

#103 - Gl.Get return IntPtr?

Issue - State: closed - Opened by ForeverZer0 over 6 years ago - 3 comments

#103 - Gl.Get return IntPtr?

Issue - State: closed - Opened by ForeverZer0 over 6 years ago - 3 comments

#103 - Gl.Get return IntPtr?

Issue - State: closed - Opened by ForeverZer0 over 6 years ago - 3 comments

#102 - Unable to use two GlControls in the same form

Issue - State: closed - Opened by tumblingstuff over 6 years ago - 15 comments

#102 - Unable to use two GlControls in the same form

Issue - State: closed - Opened by tumblingstuff over 6 years ago - 15 comments

#101 - Fix .NET standard 2.0 build

Pull Request - State: closed - Opened by hasali19 over 6 years ago - 2 comments

#101 - Fix .NET standard 2.0 build

Pull Request - State: closed - Opened by hasali19 over 6 years ago - 2 comments

#101 - Fix .NET standard 2.0 build

Pull Request - State: closed - Opened by hasali19 over 6 years ago - 2 comments

#101 - Fix .NET standard 2.0 build

Pull Request - State: closed - Opened by hasali19 over 6 years ago - 2 comments

#100 - [QUESTION] Why I need to pass string[] into shadersource?

Issue - State: closed - Opened by WhoseTheNerd over 6 years ago - 1 comment

#100 - [QUESTION] Why I need to pass string[] into shadersource?

Issue - State: closed - Opened by WhoseTheNerd over 6 years ago - 1 comment

#99 - Support for Xamarin/iOS

Issue - State: open - Opened by alcarvalho over 6 years ago - 2 comments

#99 - Support for Xamarin/iOS

Issue - State: open - Opened by alcarvalho over 6 years ago - 2 comments

#99 - Support for Xamarin/iOS

Issue - State: open - Opened by alcarvalho over 6 years ago - 2 comments

#99 - Support for Xamarin/iOS

Issue - State: open - Opened by alcarvalho over 6 years ago - 2 comments

#99 - Support for Xamarin/iOS

Issue - State: open - Opened by alcarvalho over 6 years ago - 2 comments

#99 - Support for Xamarin/iOS

Issue - State: open - Opened by alcarvalho over 6 years ago - 2 comments

#99 - Support for Xamarin/iOS

Issue - State: open - Opened by alcarvalho over 6 years ago - 2 comments

#98 - UniformMatrix4f does not seem to work

Issue - State: open - Opened by harry-cpp over 6 years ago - 7 comments

#98 - UniformMatrix4f does not seem to work

Issue - State: open - Opened by harry-cpp over 6 years ago - 7 comments