Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / luanti-org/luanti issues and pull requests

#15672 - Fix bug memcpy call in a template

Pull Request - State: closed - Opened by cosin15 about 1 month ago - 2 comments
Labels: >= Two approvals ✅ ✅, Code quality

#15671 - Only send changed object properties

Pull Request - State: open - Opened by cx384 about 1 month ago
Labels: @ Script API, @ Network, Performance

#15668 - Which features should be dropped and which ones kept in the long run

Issue - State: open - Opened by Zughy about 1 month ago - 6 comments
Labels: @ Script API, Discussion

#15663 - `get_player_control()` (probably bits as well) should work also when dead

Issue - State: open - Opened by Zughy about 1 month ago - 13 comments
Labels: @ Script API, Feature request, @ Client / Controls / Input

#15660 - Add visited servers section to serverlist

Pull Request - State: open - Opened by siliconsniffer about 1 month ago - 9 comments
Labels: Feature ✨, @ Mainmenu, Roadmap: Needs approval

#15654 - Resolve some quirks with (wield) item meshes for nodes

Pull Request - State: closed - Opened by sfan5 about 1 month ago
Labels: Maintenance, One approval ✅ ◻️, Bugfix 🐛

#15650 - Add a paramtype2 that applies a transformation matrix out of a predefined list

Issue - State: open - Opened by sfan5 about 1 month ago - 7 comments
Labels: @ Script API, @ Client / Audiovisuals, Feature request

#15645 - Add swimable property to node

Issue - State: open - Opened by SnoutBug about 1 month ago - 6 comments
Labels: @ Script API, Feature request

#15642 - paramtype="light-top", paramtype="light-bottom" etc.

Issue - State: open - Opened by kno10 about 1 month ago - 4 comments
Labels: @ Script API, Feature request

#15635 - OpenGL3 breaks shadows on leave-like nodes, players, ...

Issue - State: open - Opened by lhofhansl about 1 month ago - 12 comments
Labels: Bug, @ Client rendering, Help needed

#15628 - Eliminate superfluous null check in `CGUIEnvironment::getNextElement`

Pull Request - State: closed - Opened by JosiahWI about 1 month ago
Labels: Maintenance, Trivial, One approval ✅ ◻️

#15627 - Disconnected after 30 seconds on servers upgraded to 5.10 (or even 5.9)

Issue - State: closed - Opened by DanS-User about 1 month ago - 8 comments
Labels: Bug, @ Network, Regression

#15620 - Placing a Torch near flowing Water/Lava changes apperance

Issue - State: open - Opened by vanGrunz about 1 month ago - 6 comments
Labels: Bug, @ Client rendering

#15620 - Placing a Torch near flowing Water/Lava changes apperance

Issue - State: open - Opened by vanGrunz about 1 month ago - 6 comments
Labels: Bug, @ Client rendering

#15615 - [Discussion] Design proposals + discussion for "server info dialog"

Issue - State: open - Opened by siliconsniffer about 1 month ago - 3 comments
Labels: Feature request, @ Mainmenu, Discussion, UI/UX

#15614 - In-game settings menu using separate Lua env

Pull Request - State: closed - Opened by grorp about 1 month ago - 6 comments
Labels: @ Startup / Config / Util, One approval ✅ ◻️, Feature ✨, UI/UX

#15606 - Allow overriding fonts via media files

Pull Request - State: closed - Opened by appgurueu about 1 month ago - 2 comments
Labels: @ Script API, One approval ✅ ◻️, Feature ✨, @ Client rendering

#15605 - Re-save active entities more often if they move a certain distance

Pull Request - State: open - Opened by andriyndev about 1 month ago - 6 comments
Labels: @ Server / Client / Env., One approval ✅ ◻️, Bugfix 🐛

#15598 - Random CI failures (likely UB in unit test)

Issue - State: open - Opened by appgurueu about 2 months ago - 6 comments
Labels: Bug, Obscure, @ Build

#15594 - Cache grouped sparse buffers

Pull Request - State: closed - Opened by sfan5 about 2 months ago - 12 comments
Labels: Performance, One approval ✅ ◻️, @ Client rendering

#15588 - Reliable detection of new world generation vs. loading existing worlds

Issue - State: open - Opened by kno10 about 2 months ago - 6 comments
Labels: @ Script API, Feature request

#15582 - Separate auth from privs to allow sharing auth database between servers

Issue - State: open - Opened by Bastrabun about 2 months ago - 6 comments
Labels: @ Server / Client / Env., Feature request

#15577 - Implement secondary keybindings

Pull Request - State: open - Opened by y5nw about 2 months ago
Labels: Feature ✨, @ Client / Controls / Input, UI/UX, Roadmap: supported by core dev

#15568 - Add a SSCSM controller and environment skeleton

Pull Request - State: open - Opened by Desour about 2 months ago - 2 comments
Labels: SSCSM

#15568 - Add a SSCSM controller and environment skeleton

Pull Request - State: open - Opened by Desour about 2 months ago - 2 comments
Labels: SSCSM

#15567 - Implement player:get_point_dir() and player:get_point_screen_pos()

Pull Request - State: open - Opened by grorp about 2 months ago - 4 comments
Labels: @ Script API, Android, Feature ✨

#15564 - Main menu server tab add serach terms on double click

Pull Request - State: closed - Opened by cx384 about 2 months ago - 1 comment
Labels: Roadmap, Feature ✨, @ Mainmenu, UI/UX

#15545 - [Discussion] Behavior of parts of the main menu

Issue - State: open - Opened by siliconsniffer 2 months ago - 4 comments
Labels: Feature request, Low priority, @ Mainmenu, Discussion

#15536 - Add server url button to main menu

Pull Request - State: closed - Opened by siliconsniffer 2 months ago - 14 comments
Labels: Roadmap, >= Two approvals ✅ ✅, Feature ✨, @ Mainmenu

#15533 - 1 precision & 1 correction to the Client Modding API

Pull Request - State: open - Opened by HubTou 2 months ago
Labels: @ Documentation, Trivial, Possible close

#15528 - Player `get_player_control` sometimes gets stuck and doesn't update

Issue - State: open - Opened by SumianVoice 2 months ago - 4 comments
Labels: Bug, @ Script API, @ Client / Controls / Input

#15524 - 2D images are distorted with opengl3 driver

Issue - State: open - Opened by Zughy 2 months ago - 11 comments
Labels: Bug, @ Client rendering

#15517 - Add bash completion

Pull Request - State: open - Opened by wrrrzr 2 months ago - 4 comments
Labels: @ Startup / Config / Util, Feature ✨, Concept approved

#15510 - Add vcpkg.json and related files for building on Windows

Pull Request - State: open - Opened by mark-wiemer 2 months ago - 8 comments
Labels: @ Build, Windows, Feature ✨, Concept approved

#15505 - Access denied on fresh local server with only default_password specified

Issue - State: open - Opened by bvn13 2 months ago - 4 comments
Labels: Bug, @ Server / Client / Env., @ Network

#15490 - Build configuration: finding PostgreSQL takes too long

Issue - State: closed - Opened by JosiahWI 3 months ago - 5 comments
Labels: Unconfirmed bug, @ Build, Upstream issue, Possible close

#15471 - Luanti stuck in vsync, with both vsync disabled in settings, and fps cap set to 4000

Issue - State: open - Opened by ProunceDev 3 months ago - 3 comments
Labels: Unconfirmed bug, Windows, @ Client rendering, Regression

#15447 - Text does not render on Amazon Fire KFFOWI

Issue - State: open - Opened by Mouseborg 3 months ago - 17 comments
Labels: Unconfirmed bug, @ Client / Audiovisuals, Android

#15419 - Deadlock in server shutdown with `core.emerge_area`

Issue - State: open - Opened by kno10 3 months ago - 2 comments
Labels: Unconfirmed bug, @ Script API, @ Mapgen

#15417 - Visual Effects Vol. 2

Pull Request - State: open - Opened by GefullteTaubenbrust2 3 months ago - 80 comments
Labels: @ Script API, @ Client / Audiovisuals, Roadmap, Feature ✨, Shaders

#15410 - glTF feature support tracker

Issue - State: open - Opened by appgurueu 3 months ago - 2 comments
Labels: Feature request, @ Client rendering

#15408 - Collision: more accurate computation with acceleration and long dtime

Pull Request - State: open - Opened by kno10 3 months ago - 8 comments
Labels: @ Server / Client / Env., Bugfix 🐛

#15408 - Collision: more accurate computation with acceleration and long dtime

Pull Request - State: open - Opened by kno10 3 months ago - 8 comments
Labels: @ Server / Client / Env., Bugfix 🐛

#15392 - Implement support for FSAA in combination with post-processing

Pull Request - State: closed - Opened by grorp 3 months ago - 29 comments
Labels: >= Two approvals ✅ ✅, Feature ✨, @ Client rendering

#15354 - Fix animations and attachments once and for all

Pull Request - State: closed - Opened by appgurueu 4 months ago - 3 comments
Labels: Maintenance, Testing needed, Bugfix 🐛, @ Client rendering, Code quality, @ Engine Core

#15354 - Fix animations and attachments once and for all

Pull Request - State: closed - Opened by appgurueu 4 months ago - 3 comments
Labels: Maintenance, Testing needed, Bugfix 🐛, @ Client rendering, Code quality, @ Engine Core

#15350 - Irrlicht refactoring checklist

Issue - State: open - Opened by appgurueu 4 months ago - 4 comments
Labels: Maintenance, Discussion, @ Engine Core

#15350 - Irrlicht refactoring checklist

Issue - State: open - Opened by appgurueu 4 months ago - 4 comments
Labels: Maintenance, Discussion, @ Engine Core

#15348 - Official compatibility layer mod

Issue - State: closed - Opened by appgurueu 4 months ago
Labels: Possible close, Discussion, @ Meta

#15339 - Scrollbars in content menu are unusable

Issue - State: open - Opened by sfan5 4 months ago - 2 comments
Labels: Bug, @ Mainmenu, @ Content / PkgMgr, UI/UX

#15332 - Make `core.get_node_raw` a public API

Pull Request - State: open - Opened by kno10 4 months ago - 13 comments
Labels: @ Script API, Feature ✨

#15322 - Minetest → Luanti rename checklist

Issue - State: open - Opened by Wuzzy2 4 months ago - 16 comments
Labels: @ Meta

#15320 - Scale ObjRef nametags according to distance

Issue - State: open - Opened by Zughy 4 months ago - 5 comments
Labels: @ Server / Client / Env., @ Script API, @ Client / Audiovisuals, Feature request, UI/UX

#15261 - Add QUIC support for Minetest

Issue - State: open - Opened by paradust7 4 months ago - 14 comments
Labels: @ Network, Feature request, Performance, Security

#15234 - Make it so player can toggle sneak.

Pull Request - State: open - Opened by Xeno333 4 months ago - 6 comments
Labels: Feature ✨, @ Client / Controls / Input, Concept approved

#15227 - Node - object collision performance is abysmal for very fast entities

Issue - State: open - Opened by appgurueu 4 months ago - 7 comments
Labels: Bug, @ Server / Client / Env., Performance

#15227 - Node - object collision performance is abysmal for very fast entities

Issue - State: open - Opened by appgurueu 4 months ago - 7 comments
Labels: Bug, @ Server / Client / Env., Performance

#15206 - Add testeditor to devtest for easier testing.

Pull Request - State: open - Opened by sfence 5 months ago - 7 comments
Labels: Possible close, Feature ✨, @ Devtest Game, Roadmap: supported by core dev

#15182 - Add hypertext tile modifier(again)

Pull Request - State: open - Opened by jingkaimori 5 months ago - 9 comments
Labels: @ Client / Audiovisuals, Feature ✨, Concept approved

#15181 - Cleanup headers in irr/include/

Pull Request - State: closed - Opened by Desour 5 months ago - 4 comments
Labels: Maintenance, >= Two approvals ✅ ✅, Code quality, @ Engine Core

#15180 - [Squash] Add paramtype2 colorflowingliquid

Pull Request - State: open - Opened by DragonWrangler1 5 months ago - 9 comments
Labels: @ Server / Client / Env., Action / change needed, Feature ✨, Concept approved

#15134 - [no-sq] Some Lua 5.2 backports

Pull Request - State: closed - Opened by red-001 5 months ago - 4 comments
Labels: @ Script API, Possible close, Feature ✨, Concept approved

#15071 - Isolate secure and insecure enviroment.

Issue - State: open - Opened by red-001 6 months ago - 9 comments
Labels: @ Script API, Feature request, Security

#15055 - Clip posteffect color to respective nodes

Pull Request - State: open - Opened by Desour 6 months ago - 11 comments
Labels: Bugfix 🐛, Feature ✨, @ Client rendering

#15030 - Particles are textureless on opengl3 video driver with fog disabled

Issue - State: open - Opened by zmv7 6 months ago - 20 comments
Labels: Unconfirmed bug, @ Client rendering

#15027 - Bounciness issues with large dtime steps

Issue - State: open - Opened by kno10 6 months ago - 9 comments
Labels: Bug, @ Server / Client / Env., High priority

#15010 - OS doesn't receive keys captured by Minetest [SDL]

Issue - State: open - Opened by Zughy 6 months ago - 9 comments
Labels: Unconfirmed bug, @ Client / Controls / Input, Regression

#15002 - [no squash] Check for indent spaces

Pull Request - State: closed - Opened by sfence 6 months ago - 10 comments
Labels: Maintenance, One approval ✅ ◻️, Code quality

#14989 - Docker image won't read /etc/minetest/minetest.conf when arguments passed

Issue - State: open - Opened by sfan5 6 months ago - 2 comments
Labels: Bug, @ Startup / Config / Util, good first issue

#14964 - SDL: Use scancodes for keybindings

Pull Request - State: open - Opened by y5nw 6 months ago - 31 comments
Labels: High priority, Roadmap, Action / change needed, Feature ✨, @ Client / Controls / Input

#14932 - Cursor bug, game unplayable

Issue - State: closed - Opened by Elysian-dev 6 months ago - 16 comments
Labels: Unconfirmed bug, @ Client / Controls / Input

#14859 - [Adoption] Default physics variables

Pull Request - State: open - Opened by Emojigit 7 months ago - 6 comments
Labels: Rebase needed, @ Script API, Roadmap, Feature ✨

#14832 - Inventory: only pick up stacks from the same list

Pull Request - State: open - Opened by SmallJoker 7 months ago - 10 comments
Labels: @ Client / Audiovisuals, Bugfix 🐛

#14817 - Animation blending no longer works

Issue - State: open - Opened by hecktest 7 months ago - 8 comments
Labels: Bug, @ Script API, @ Client rendering, Regression

#14613 - The data structure problem with active objects

Issue - State: open - Opened by sfan5 9 months ago - 26 comments
Labels: Bug, @ Server / Client / Env., Performance

#14602 - Add API to cancel async jobs

Pull Request - State: open - Opened by y5nw 10 months ago - 3 comments
Labels: @ Script API, One approval ✅ ◻️, Feature ✨, Concept approved

#14545 - SDL: Some keybinds broken due to missing character lookup

Issue - State: open - Opened by Desour over 1 year ago - 18 comments
Labels: Bug, @ Client / Controls / Input, Regression

#14440 - minetest can't responding every 5 sec

Issue - State: open - Opened by AdityaMH 11 months ago - 11 comments
Labels: Bug, @ Startup / Config / Util, Android, Possible close

#14348 - Expose analog joystick input to the Lua API

Pull Request - State: closed - Opened by grorp about 1 year ago - 13 comments
Labels: @ Script API, One approval ✅ ◻️, Feature ✨, @ Client / Controls / Input, Roadmap: supported by core dev

#14263 - [NO SQUASH] Create new UI API (Formspec/HUD replacement)

Pull Request - State: open - Opened by v-rob about 1 year ago - 77 comments
Labels: Rebase needed, @ Script API, @ Client / Audiovisuals, Roadmap, Action / change needed, Feature ✨, Formspec

#14260 - Add minetest.generate_biomes and minetest.generate_biome_dust

Pull Request - State: closed - Opened by gaelysam about 1 year ago - 7 comments
Labels: @ Script API, @ Mapgen, Action / change needed, Feature ✨, Concept approved

#14252 - View distance is incorrect near map limits

Issue - State: open - Opened by paulevsGitch about 1 year ago - 3 comments
Labels: Bug, Low priority, @ Client rendering

#14196 - Change the way how password is stored in C++ engine.

Pull Request - State: open - Opened by sfence about 1 year ago - 16 comments
Labels: Maintenance, Code quality, Security

#14135 - Add persistent unique identifiers for objects

Pull Request - State: open - Opened by sfence about 1 year ago - 19 comments
Labels: Rebase needed, @ Script API, Roadmap, Action / change needed, Feature ✨

#14129 - Add transfer_player function to request client move to new server

Pull Request - State: open - Opened by sfence about 1 year ago - 14 comments
Labels: @ Server / Client / Env., Feature ✨, Concept approved, Waiting (on dependency)

#13961 - Strange behavior when dragging&dropping from MTG creative inventory (since #13146)

Issue - State: open - Opened by grorp over 1 year ago - 7 comments
Labels: Bug, @ Client / Controls / Input, Formspec, Regression

#13811 - [no squash] Add node texture variants

Pull Request - State: open - Opened by sfence over 1 year ago - 27 comments
Labels: @ Server / Client / Env., Textures, Feature ✨, Concept approved

#13285 - 🧊 Feature freeze time

Issue - State: open - Opened by Zughy almost 2 years ago

#13211 - Unable to type some characters when using a different keyboard layout on macOS

Issue - State: open - Opened by omicron1100 almost 2 years ago - 8 comments
Labels: Bug, macOS, @ Client / Controls / Input

#12176 - Minetest for iOS / iPads

Issue - State: closed - Opened by KingBBQ almost 3 years ago - 22 comments
Labels: Feature request, Can't add

#11991 - Attachments sometimes flicker for a frame

Issue - State: closed - Opened by appgurueu about 3 years ago - 7 comments
Labels: Bug, @ Client / Audiovisuals, Possible close

#11423 - Don't write load_mod_ = false entries to world.mt

Issue - State: open - Opened by Montandalar over 3 years ago - 9 comments
Labels: Request / Suggestion, Concept approved, @ Content / PkgMgr

#11319 - Player is able to see through the block above them..

Issue - State: open - Opened by wwar-XeStro over 3 years ago - 6 comments
Labels: Bug, @ Client / Audiovisuals, Low priority

#10722 - Add “node” entity visual

Issue - State: open - Opened by Wuzzy2 about 4 years ago - 1 comment
Labels: @ Script API, Feature request, Roadmap: supported by core dev

#10593 - Draw in-world lines between entities/nodes

Issue - State: open - Opened by metacoma over 4 years ago - 10 comments
Labels: @ Script API, Feature request

#10416 - Font media files

Issue - State: closed - Opened by appgurueu over 4 years ago - 16 comments
Labels: @ Client / Audiovisuals, Feature request, High priority, Concept approved

#10027 - CAOs vanish for one frame when shifting camera offset

Issue - State: closed - Opened by hecktest over 4 years ago - 7 comments
Labels: Bug, @ Client / Audiovisuals

#8660 - Increase world size

Issue - State: closed - Opened by appgurueu over 5 years ago - 42 comments
Labels: Won't add, Non-trivial, @ Mapgen, Feature request, Low priority

#8297 - Add support for combining multiple inventory lists into the hotbar

Issue - State: open - Opened by ClobberXD almost 6 years ago - 6 comments
Labels: @ Script API, Feature request, Concept approved