Ecosyste.ms: Issues

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GitHub / loudoweb/spriterhaxeengine issues and pull requests

#42 - Add nextFrame and prevFrame method

Pull Request - State: open - Opened by loudoweb over 1 year ago

#41 - Fix for HashLink target: SpriterUtil.clearArray can break at runtime

Pull Request - State: open - Opened by tbrosman over 5 years ago

#40 - Heaps 1.6.1 support + fixes for Haxe 4

Pull Request - State: closed - Opened by tbrosman over 5 years ago - 1 comment

#39 - openfl & haxeflixel examples

Issue - State: closed - Opened by nykevinwong over 6 years ago - 3 comments

#38 - fix for latest haxe + Tilemap beta

Pull Request - State: closed - Opened by loudoweb over 7 years ago

#37 - Compatibility problem with haxe 3.4.0

Issue - State: closed - Opened by Tembac over 7 years ago - 13 comments

#36 - Placement is off.

Issue - State: closed - Opened by troyedwardsjr about 8 years ago - 4 comments

#35 - add Tilemap target

Issue - State: closed - Opened by loudoweb over 8 years ago - 1 comment
Labels: enhancement

#34 - add Context to Spriter/Libraries

Issue - State: open - Opened by loudoweb over 8 years ago
Labels: enhancement

#33 - Changed FlxTypedGroup<FlxSprite> to FlxTypedSpriteGroup<FlxSprite>

Pull Request - State: closed - Opened by troyedwardsjr over 8 years ago - 3 comments

#32 - V2

Pull Request - State: closed - Opened by loudoweb over 8 years ago - 1 comment

#31 - Playing animations in reverse

Issue - State: closed - Opened by Tembac almost 9 years ago - 9 comments

#30 - Cannot get the points of an entity

Issue - State: closed - Opened by Tembac almost 9 years ago - 4 comments
Labels: bug

#29 - Curve Type of Key inside Mainline is not Loaded

Issue - State: open - Opened by SadaleNet almost 9 years ago - 2 comments
Labels: bug

#28 - Animation of Subentities aren't played

Issue - State: closed - Opened by SadaleNet almost 9 years ago - 9 comments

#27 - push heaps support to dev branch

Pull Request - State: closed - Opened by loudoweb almost 9 years ago

#26 - h3d/heaps support / If you are interested :)

Pull Request - State: closed - Opened by delahee almost 9 years ago

#25 - FlixelLibrary.hx - Type not found : flixel.graphics.frames.FlxAtlasFrames

Issue - State: closed - Opened by diegomachado about 9 years ago - 2 comments

#24 - Some bone animations explode

Issue - State: closed - Opened by Tembac about 9 years ago - 19 comments
Labels: bug

#23 - Flip Animation

Issue - State: closed - Opened by Tembac about 9 years ago - 7 comments
Labels: bug

#22 - What licence?

Issue - State: closed - Opened by bunnyhero about 9 years ago - 1 comment

#21 - pooling

Issue - State: open - Opened by loudoweb over 9 years ago - 3 comments
Labels: enhancement

#20 - playAnimsStack problem when using looping animation

Issue - State: open - Opened by loudoweb over 9 years ago
Labels: bug

#19 - Easing tween implementation?

Issue - State: closed - Opened by shibekin69 over 9 years ago - 2 comments
Labels: question

#18 - update to latest flixel

Pull Request - State: closed - Opened by Beeblerox over 9 years ago

#17 - added check for z_index att

Pull Request - State: closed - Opened by Beeblerox about 10 years ago

#16 - cannot tileImages with TileLayerLib when targeing Windows, or Android

Issue - State: closed - Opened by SamuelWeeks over 10 years ago - 3 comments

#15 - tileLayerLib does not work with Neko target

Issue - State: closed - Opened by SamuelWeeks over 10 years ago - 1 comment

#14 - tileLayerLib does not work with recent html5 1.4.1-beta

Issue - State: closed - Opened by SamuelWeeks over 10 years ago - 2 comments

#13 - Update FlixelLibrary.hx

Pull Request - State: closed - Opened by sruloart over 10 years ago

#12 - addParticule (unique anim without loadings others from the SpriterEntity obj)

Issue - State: closed - Opened by 2smacks over 10 years ago - 3 comments
Labels: enhancement

#11 - Tilelayer xml, still need to add png extention manually for flash targets.

Issue - State: closed - Opened by SamuelWeeks over 10 years ago - 2 comments
Labels: enhancement

#11 - Tilelayer xml, still need to add png extention manually for flash targets.

Issue - State: closed - Opened by SamuelWeeks over 10 years ago - 2 comments
Labels: enhancement

#10 - <FIX> extra bracket causing case not found.SpriterAnimation.hx line 75

Issue - State: closed - Opened by SamuelWeeks over 10 years ago - 1 comment
Labels: bug

#9 - unable to update to the newest version from haxelib

Issue - State: closed - Opened by SamuelWeeks over 10 years ago - 1 comment

#9 - unable to update to the newest version from haxelib

Issue - State: closed - Opened by SamuelWeeks over 10 years ago - 1 comment

#8 - proposition : adding alpha with BitmapLibrary.hx

Issue - State: closed - Opened by 2smacks over 10 years ago - 4 comments
Labels: bug, enhancement

#6 - "Class not found" on FD if using the git repo

Issue - State: closed - Opened by sruloart over 10 years ago - 1 comment
Labels: bug

#5 - Cache SCML's to binary to save loading time (if that's possible)

Issue - State: closed - Opened by sruloart over 10 years ago - 5 comments
Labels: enhancement

#4 - added atlas support for flixel lib

Pull Request - State: closed - Opened by Beeblerox over 10 years ago
Labels: enhancement

#4 - added atlas support for flixel lib

Pull Request - State: closed - Opened by Beeblerox over 10 years ago
Labels: enhancement

#3 - add scml b7 support

Issue - State: closed - Opened by loudoweb over 10 years ago
Labels: enhancement

#2 - initial flixel support (no atlas support)

Pull Request - State: closed - Opened by Beeblerox over 10 years ago
Labels: enhancement

#1 - Add HaxeFlixel support

Issue - State: closed - Opened by gamedevsam over 10 years ago - 3 comments
Labels: enhancement

#1 - Add HaxeFlixel support

Issue - State: closed - Opened by gamedevsam over 10 years ago - 3 comments
Labels: enhancement