Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / lordfokas/stargatetech2 issues and pull requests
#23 - Transport Rings
Issue -
State: closed - Opened by LordFokas over 10 years ago
Labels: feature, M:Transport
#22 - Modularize the mod's features.
Issue -
State: closed - Opened by LordFokas over 10 years ago
Labels: enhancement
#21 - Mobs outside of the rings are transported with you
Issue -
State: closed - Opened by mikeloeven almost 11 years ago
- 3 comments
Labels: annoyance, potentially fixed
#20 - Integration Plugins are broken.
Issue -
State: closed - Opened by LordFokas almost 11 years ago
- 1 comment
Labels: bug
#19 - Shield Emitter administrative status doesn't persist.
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: false positive
#18 - IC2 Compat: Item form UU-Matter has been deprecated LONG time ago.
Issue -
State: closed - Opened by LordFokas almost 11 years ago
- 1 comment
Labels: enhancement, M:Integration
#17 - CC Compat: Bus Adapter block unbreakable / impossible to retrieve
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: bug
#16 - Move from BC4 to TE3
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: enhancement
#15 - Add liquid ionizing
Issue -
State: closed - Opened by LordFokas almost 11 years ago
- 1 comment
Labels: feature, M:Integration
#14 - Shield Emitter - Shield blocks do not respawn if broken.
Issue -
State: closed - Opened by jerotire almost 11 years ago
- 1 comment
Labels: non-issue
#13 - After the server restarts, destination-side wormholes can't be seen.
Issue -
State: open - Opened by LordFokas almost 11 years ago
Labels: annoyance, visual glitch
#12 - Orthogonal shield emitters open holes in shields
Issue -
State: closed - Opened by LordFokas almost 11 years ago
- 2 comments
Labels: bug
#11 - After being teleported, the Stargates lose their Event Horizon
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: annoyance, visual glitch
#10 - make worldgen configurable
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: enhancement
#9 - Stargate makes clients crash
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: bug
#8 - make the shield emitter range configurable
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: enhancement
#7 - Transport Rings cast shadows instead of light when active
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: enhancement, visual glitch
#6 - Naquadah Ore can be seen while chunks are being loaded.
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: annoyance, visual glitch
#5 - Version 0.5.0 finished
Pull Request -
State: closed - Opened by LordFokas almost 11 years ago
#4 - Naquadah Ore not mineable with Tinker's Construct awesome tools.
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: bug
#3 - Update clients is pointless
Issue -
State: closed - Opened by hunterboerner almost 11 years ago
- 5 comments
Labels: unnecessary code
#2 - Merged master and worldgen. Also derp.
Pull Request -
State: closed - Opened by LordFokas about 11 years ago
#1 - Particle Ionizer GUI Inventory
Issue -
State: closed - Opened by LordFokas about 11 years ago
Labels: bug