Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / lordfokas/stargatetech2 issues and pull requests
#122 - Fix inventory rendering for blocks
Pull Request -
State: closed - Opened by TehNut about 8 years ago
#121 - Item models should work now
Pull Request -
State: closed - Opened by TehNut about 8 years ago
- 1 comment
#120 - Opencomputers
Issue -
State: closed - Opened by Cronosus over 8 years ago
- 9 comments
Labels: question
#119 - test
Pull Request -
State: closed - Opened by LizzyTrickster over 8 years ago
- 1 comment
#118 - New buildserver
Pull Request -
State: closed - Opened by Mechtecs over 8 years ago
- 3 comments
#117 - Help with integrating
Issue -
State: closed - Opened by StargateMC over 8 years ago
- 3 comments
#116 - Updated Build Server
Pull Request -
State: closed - Opened by Mechtecs almost 9 years ago
- 4 comments
#115 - Modular features in SGTech2
Issue -
State: open - Opened by StargateMC almost 9 years ago
- 1 comment
#114 - Config to disable gate generation [Suggestion]
Issue -
State: open - Opened by StargateMC almost 9 years ago
- 3 comments
#113 - Chunks
Issue -
State: closed - Opened by lightning02 over 9 years ago
- 2 comments
Labels: question
#112 - Minecart was getting duped.
Pull Request -
State: closed - Opened by marcin212 over 9 years ago
#111 - Fixed #69 Exit facing the wrong way
Pull Request -
State: closed - Opened by marcin212 over 9 years ago
- 1 comment
#110 - 0.7.7(1.7.10) Shielding Set up
Issue -
State: closed - Opened by messra20 over 9 years ago
- 2 comments
Labels: question
#109 - TODO: Add fake interfaces in TileEntityMachine
Issue -
State: closed - Opened by LordFokas over 9 years ago
- 1 comment
Labels: enhancement
#108 - Crash placing blocks on the abstract bus
Issue -
State: closed - Opened by ghost over 9 years ago
- 2 comments
Labels: bug
#107 - Config to disable portal generation
Issue -
State: open - Opened by sihawken over 9 years ago
- 1 comment
Labels: enhancement
#106 - Update from master
Pull Request -
State: closed - Opened by LordFokas almost 10 years ago
- 1 comment
#105 - Fixed range check for large coordinates
Pull Request -
State: closed - Opened by marcin212 almost 10 years ago
#104 - Deep Lava (Geothermal) Probe / Generator
Issue -
State: open - Opened by LordFokas almost 10 years ago
- 4 comments
Labels: feature, M:Energy
#103 - Make BusPackets serializable.
Issue -
State: open - Opened by LordFokas almost 10 years ago
Labels: enhancement, M:Automation
#102 - Stupid core dependency in public API
Issue -
State: closed - Opened by LordFokas almost 10 years ago
Labels: annoyance
#101 - In some rare cases the abstract bus adapter can't see an attached stargate
Issue -
State: open - Opened by downslope7 almost 10 years ago
- 1 comment
Labels: bug, M:Automation
#100 - Stargate rarely doesn't close
Issue -
State: open - Opened by downslope7 almost 10 years ago
- 5 comments
Labels: bug, M:Transport
#99 - Abstract Bus Adapter disappearing when wrapped on a side
Issue -
State: closed - Opened by downslope7 almost 10 years ago
- 3 comments
Labels: false positive
#98 - License updates. Should have been done in master, but oh well.
Pull Request -
State: closed - Opened by LordFokas almost 10 years ago
#97 - updated license to All Rights Reserved / public domain
Pull Request -
State: closed - Opened by LordFokas almost 10 years ago
#96 - CommandTPGate doesn't exactly work as advertised.
Issue -
State: open - Opened by LordFokas almost 10 years ago
Labels: enhancement, annoyance, M:Transport
#95 - Ridden boats are not properly transported by the Transport rings
Issue -
State: open - Opened by LordFokas almost 10 years ago
- 2 comments
Labels: bug, M:Transport
#94 - CC module is not optional
Issue -
State: closed - Opened by LizzyTrickster almost 10 years ago
- 13 comments
Labels: bug, M:Integration
#93 - Create zh_CN.lang
Pull Request -
State: closed - Opened by ghost about 10 years ago
- 1 comment
#92 - set no repair for personal shield
Pull Request -
State: closed - Opened by marcin212 about 10 years ago
- 1 comment
#91 - Port 1.7
Pull Request -
State: closed - Opened by LordFokas about 10 years ago
#90 - Shield block looks good now
Pull Request -
State: closed - Opened by marcin212 about 10 years ago
- 12 comments
#89 - port to 1.7.10
Pull Request -
State: closed - Opened by marcin212 about 10 years ago
- 23 comments
#88 - Update de_DE.lang
Pull Request -
State: closed - Opened by Mechtecs about 10 years ago
- 4 comments
#87 - shield emitters placing up to 128 (Y-coords)
Issue -
State: closed - Opened by Cronosus about 10 years ago
- 6 comments
Labels: can't reproduce
#86 - Update de_DE.lang
Pull Request -
State: closed - Opened by Mechtecs about 10 years ago
- 1 comment
#85 - Added New Translation
Pull Request -
State: closed - Opened by Mechtecs about 10 years ago
- 1 comment
#84 - 1.7 or 1.8?
Issue -
State: closed - Opened by ghost about 10 years ago
- 8 comments
#83 - Crash (1.6.4, v0.7.4)
Issue -
State: closed - Opened by Cronosus over 10 years ago
- 5 comments
Labels: bug
#82 - Create cs_CZ.lang
Pull Request -
State: closed - Opened by Cronosus over 10 years ago
#81 - 1.7 support?
Issue -
State: closed - Opened by ghost over 10 years ago
- 4 comments
Labels: question
#80 - Crash when loading world
Issue -
State: closed - Opened by LizzyTrickster over 10 years ago
- 5 comments
Labels: bug
#79 - Um, crash with Shield Controller.
Issue -
State: closed - Opened by gjgfuj over 10 years ago
- 11 comments
Labels: can't reproduce, false positive, won't fix
#78 - Respawn Crash
Issue -
State: closed - Opened by Matchlighter over 10 years ago
- 9 comments
Labels: bug
#77 - Added /tpgate Command to Teleport to a Gate.
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 1 comment
#76 - ArrayIndexOuOfBounds in TileMachine#getColor(Side)
Issue -
State: closed - Opened by LordFokas over 10 years ago
Labels: bug
#75 - Naquadah Ore / Block stack issue
Issue -
State: closed - Opened by LordFokas over 10 years ago
Labels: bug
#74 - Crash when updating the mod
Issue -
State: closed - Opened by LemADEC over 10 years ago
- 6 comments
Labels: non-issue
#73 - Stargate lighting seems broken
Issue -
State: closed - Opened by LordFokas over 10 years ago
- 1 comment
Labels: visual glitch, can't reproduce
#72 - Sheild Controller name input error.
Issue -
State: closed - Opened by majiru over 10 years ago
- 1 comment
Labels: bug
#71 - TileBusAdapter Thread Safety
Issue -
State: open - Opened by Matchlighter over 10 years ago
- 5 comments
Labels: bug
#70 - Transport Ring Particle FX
Issue -
State: open - Opened by LordFokas over 10 years ago
- 1 comment
Labels: enhancement
#69 - Exit facing the wrong way
Issue -
State: closed - Opened by marcin212 over 10 years ago
- 4 comments
Labels: bug, annoyance
#68 - Added lighting effects to transport rings and fixed #7
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 7 comments
#67 - Fixed another !.
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
#66 - Added events to allow me to prevent wrenches destroying gates.
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 1 comment
#65 - Naquadah Rail Shields let players through
Issue -
State: closed - Opened by LordFokas over 10 years ago
Labels: bug
#64 - Fixed Stargate ring experiencing lighting oddities.
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 1 comment
#63 - Update for the French Language
Pull Request -
State: closed - Opened by XQSRage over 10 years ago
#62 - Redid the eventHorizon.png
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 1 comment
#61 - Accidental ! causing gates not to dial unless cancelled.
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 1 comment
#60 - Added resulted events for WorldGen.
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 3 comments
#59 - Fixed Stargates created from a reserved prefix not getting the correct address
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 4 comments
#58 - Added prefixExists() to (I)StargateNetwork.
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
#57 - Added Methods to Prevent Duplication of Addresses and Prefixes (IDynamicWorldLoader)
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 5 comments
#56 - Reverted back to my function for finding the nearest gate.
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 1 comment
#55 - Added DialEvent and findNearestGate
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
#54 - World Exploration [Proposal]
Issue -
State: closed - Opened by Matchlighter over 10 years ago
- 6 comments
Labels: won't implement
#53 - Abstract Bus Signed Packets
Issue -
State: open - Opened by LordFokas over 10 years ago
Labels: enhancement
#52 - Stargate Base Upgrade Slots (External Devices)
Issue -
State: open - Opened by LordFokas over 10 years ago
- 3 comments
Labels: feature, M:Transport
#51 - Updated German Translation
Pull Request -
State: closed - Opened by IRelaxxx over 10 years ago
#50 - add pl_PL.lang
Pull Request -
State: closed - Opened by marcin212 over 10 years ago
#49 - Updated for CC 1.63
Pull Request -
State: closed - Opened by marcin212 over 10 years ago
- 2 comments
#48 - Create fr_FR.lang
Pull Request -
State: closed - Opened by Gaarnik over 10 years ago
#47 - Iris
Issue -
State: open - Opened by Xerrass over 10 years ago
- 2 comments
Labels: feature, M:Transport
#46 - German Language added
Pull Request -
State: closed - Opened by Xerrass over 10 years ago
- 2 comments
#45 - Fixed adding item textures to TextureMaps from other mods.
Pull Request -
State: closed - Opened by Matchlighter over 10 years ago
- 1 comment
#44 - Mind if I help on the mod?
Issue -
State: closed - Opened by jadar almost 11 years ago
- 11 comments
Labels: question
#43 - Personal Shield
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: feature, M:Enemy
#42 - Naquadah
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: feature, M:Core
#41 - Drones
Issue -
State: open - Opened by LordFokas almost 11 years ago
- 2 comments
Labels: feature, M:Enemy
#40 - Replicators
Issue -
State: open - Opened by LordFokas almost 11 years ago
- 6 comments
Labels: feature, M:Enemy
#38 - Project Arcturus
Issue -
State: closed - Opened by LordFokas almost 11 years ago
- 4 comments
Labels: feature, M:Energy
#37 - Energy Cables
Issue -
State: closed - Opened by LordFokas almost 11 years ago
- 1 comment
Labels: won't implement
#36 - Naquadah Generators
Issue -
State: open - Opened by LordFokas almost 11 years ago
- 5 comments
Labels: feature, M:Energy
#35 - Control Chair
Issue -
State: open - Opened by LordFokas almost 11 years ago
- 3 comments
Labels: feature, M:Automation
#34 - Sensors
Issue -
State: open - Opened by LordFokas almost 11 years ago
- 2 comments
Labels: feature, M:Automation
#33 - Abstract Bus
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: feature, M:Automation
#32 - Nanite Tables
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: feature
#31 - Tanks
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: feature
#30 - Crossovers
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: feature
#29 - Priotitizers
Issue -
State: closed - Opened by LordFokas almost 11 years ago
- 2 comments
Labels: feature
#27 - Shields & Ionizers
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: feature, M:Enemy
#26 - Naquadah Rails
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: feature, M:Transport
#25 - Stargates
Issue -
State: closed - Opened by LordFokas almost 11 years ago
Labels: feature, M:Transport
#24 - Transport Beacons
Issue -
State: open - Opened by LordFokas almost 11 years ago
- 3 comments
Labels: feature, M:Transport