Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / longwater1234/checkers-backend issues and pull requests
#49 - cleanup README.md
Pull Request -
State: closed - Opened by Longwater1234 about 1 month ago
#48 - add url to itch.io game
Pull Request -
State: closed - Opened by Longwater1234 about 1 month ago
#48 - add url to itch.io game
Pull Request -
State: closed - Opened by Longwater1234 about 1 month ago
#47 - cleanup p1.Pieces after match ends
Pull Request -
State: closed - Opened by Longwater1234 about 1 month ago
#46 - Fixed #45 in a better fashion
Pull Request -
State: closed - Opened by Longwater1234 about 1 month ago
#45 - Replace function in generator
Issue -
State: closed - Opened by Longwater1234 about 2 months ago
#45 - Replace function in generator
Issue -
State: closed - Opened by Longwater1234 about 2 months ago
#44 - Urgent! Rename all mSign to direction
Issue -
State: open - Opened by Longwater1234 about 2 months ago
#44 - Urgent! Rename all mSign to direction
Issue -
State: open - Opened by Longwater1234 about 2 months ago
#43 - Add profiling http endpoint
Pull Request -
State: closed - Opened by Longwater1234 about 2 months ago
#43 - Add profiling http endpoint
Pull Request -
State: closed - Opened by Longwater1234 about 2 months ago
#42 - Hebu futa hiyo "defer close"
Issue -
State: closed - Opened by Longwater1234 2 months ago
#42 - Hebu futa hiyo "defer close"
Issue -
State: closed - Opened by Longwater1234 2 months ago
#41 - DeadChan not buffered
Issue -
State: closed - Opened by Longwater1234 2 months ago
#41 - DeadChan not buffered
Issue -
State: closed - Opened by Longwater1234 2 months ago
#40 - Game over not buffered
Issue -
State: closed - Opened by Longwater1234 2 months ago
#40 - Game over not buffered
Issue -
State: closed - Opened by Longwater1234 2 months ago
#39 - More enhancement for the code
Pull Request -
State: closed - Opened by Longwater1234 2 months ago
#39 - More enhancement for the code
Pull Request -
State: closed - Opened by Longwater1234 2 months ago
#38 - List of problems in pieces.go
Issue -
State: closed - Opened by Longwater1234 2 months ago
#38 - List of problems in pieces.go
Issue -
State: closed - Opened by Longwater1234 2 months ago
#37 - Rephrase comment in move_validator and capture
Issue -
State: closed - Opened by Longwater1234 2 months ago
#37 - Rephrase comment in move_validator and capture
Issue -
State: closed - Opened by Longwater1234 2 months ago
#36 - Optmize Send Message by doubao
Issue -
State: closed - Opened by Longwater1234 3 months ago
- 1 comment
Labels: enhancement
#35 - Defer clear game-map in room
Issue -
State: closed - Opened by Longwater1234 3 months ago
#35 - Defer clear game-map in room
Issue -
State: closed - Opened by Longwater1234 3 months ago
#34 - Comments about player.Player channels
Issue -
State: closed - Opened by Longwater1234 4 months ago
#33 - Git pull from checkers server gitee
Issue -
State: closed - Opened by Longwater1234 4 months ago
#33 - Git pull from checkers server gitee
Issue -
State: closed - Opened by Longwater1234 4 months ago
#32 - If opponent disconnects, game over, but if i join again i get kicked out
Issue -
State: open - Opened by Longwater1234 4 months ago
Labels: bug
#31 - code cleanup
Pull Request -
State: closed - Opened by Longwater1234 4 months ago
#30 - make gameOver chan write only
Pull Request -
State: closed - Opened by Longwater1234 4 months ago
#29 - make player.Dead a send ONLY channel
Pull Request -
State: closed - Opened by Longwater1234 4 months ago
#28 - Fixed #21, crazy long lived bug
Pull Request -
State: closed - Opened by Longwater1234 5 months ago
#27 - Change landing page text
Issue -
State: closed - Opened by Longwater1234 5 months ago
- 1 comment
#26 - cleanup readme
Pull Request -
State: closed - Opened by Longwater1234 5 months ago
#25 - Player Timeout, after 20 seconds of inactivity
Pull Request -
State: closed - Opened by Longwater1234 5 months ago
#24 - game.HasWinner(p1, p2, gameMap)
Issue -
State: closed - Opened by Longwater1234 5 months ago
#24 - game.HasWinner(p1, p2, gameMap)
Issue -
State: closed - Opened by Longwater1234 5 months ago
#23 - validateCapture Omit opponent param
Issue -
State: closed - Opened by Longwater1234 5 months ago
#23 - validateCapture Omit opponent param
Issue -
State: closed - Opened by Longwater1234 5 months ago
#22 - Cleanup comment move validator
Issue -
State: closed - Opened by Longwater1234 5 months ago
#22 - Cleanup comment move validator
Issue -
State: closed - Opened by Longwater1234 5 months ago
#21 - While waiting for P2, if player 1 quits early, end game,
Issue -
State: closed - Opened by Longwater1234 5 months ago
Labels: bug
#21 - While waiting for P2, if player 1 quits early, end game,
Issue -
State: closed - Opened by Longwater1234 5 months ago
Labels: bug
#20 - Timeout each player's move
Issue -
State: closed - Opened by Longwater1234 5 months ago
Labels: enhancement
#20 - Timeout each player's move
Issue -
State: closed - Opened by Longwater1234 5 months ago
Labels: enhancement
#19 - Piece.MoveSimple, use =, not <
Issue -
State: closed - Opened by Longwater1234 6 months ago
- 1 comment
#19 - Piece.MoveSimple, use =, not <
Issue -
State: closed - Opened by Longwater1234 6 months ago
- 1 comment
#18 - Check thoroughly if player has Zero Possible Moves
Issue -
State: open - Opened by Longwater1234 6 months ago
Labels: enhancement
#18 - Check thoroughly if player has Zero Possible Moves
Issue -
State: open - Opened by Longwater1234 6 months ago
Labels: enhancement
#17 - Check if opponent has zero possible moves
Pull Request -
State: closed - Opened by Longwater1234 6 months ago
#17 - Check if opponent has zero possible moves
Pull Request -
State: closed - Opened by Longwater1234 6 months ago
#16 - For online gameplay, add logging
Pull Request -
State: closed - Opened by Longwater1234 6 months ago
#16 - For online gameplay, add logging
Pull Request -
State: closed - Opened by Longwater1234 6 months ago
#15 - Fix critical game bug in Enemy Detect
Pull Request -
State: closed - Opened by Longwater1234 7 months ago
#15 - Fix critical game bug in Enemy Detect
Pull Request -
State: closed - Opened by Longwater1234 7 months ago
#14 - Update README.md
Pull Request -
State: closed - Opened by Longwater1234 7 months ago
#14 - Update README.md
Pull Request -
State: closed - Opened by Longwater1234 7 months ago
#13 - Create go.yml for Go tests
Pull Request -
State: closed - Opened by Longwater1234 7 months ago
#13 - Create go.yml for Go tests
Pull Request -
State: closed - Opened by Longwater1234 7 months ago
#12 - Protobuf payloads
Pull Request -
State: closed - Opened by Longwater1234 7 months ago
#12 - Protobuf payloads
Pull Request -
State: closed - Opened by Longwater1234 7 months ago
#11 - Rename inner structs variables
Issue -
State: closed - Opened by Longwater1234 7 months ago
#11 - Rename inner structs variables
Issue -
State: closed - Opened by Longwater1234 7 months ago
#10 - Rename handleMovePiece and handleCapture
Issue -
State: closed - Opened by Longwater1234 7 months ago
#9 - Rename checkEndGame to a boolean like name
Issue -
State: closed - Opened by Longwater1234 7 months ago
#8 - validateCapture Comment
Issue -
State: closed - Opened by Longwater1234 7 months ago
#7 - Comment change. And in c++
Issue -
State: closed - Opened by Longwater1234 7 months ago
#6 - Allocate space in make map
Issue -
State: closed - Opened by Longwater1234 7 months ago
#5 - IdentifyExtraTargets
Issue -
State: closed - Opened by Longwater1234 7 months ago
#4 - Remove useless comments
Issue -
State: closed - Opened by Longwater1234 7 months ago
#3 - New endpoint for monitoring
Issue -
State: closed - Opened by Longwater1234 7 months ago
Labels: enhancement
#2 - Add BasePayload with 1 field
Issue -
State: closed - Opened by Longwater1234 8 months ago
#1 - Use pprof find out if gojson used
Issue -
State: closed - Opened by Longwater1234 8 months ago