Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / longerwarrior/ueassettoolkitgenerator issues and pull requests

#61 - Struct transform invalid string parameters

Issue - State: open - Opened by Buckminsterfullerene02 about 1 year ago
Labels: bug

#60 - Asset Types to Skip Serializing not migrated correctly between updates

Issue - State: open - Opened by florensie over 1 year ago
Labels: bug

#59 - Blackboard & BehaviorTree serializers

Pull Request - State: closed - Opened by Buckminsterfullerene02 over 1 year ago

#58 - Behaviour Tree serializer

Issue - State: closed - Opened by Buckminsterfullerene02 over 1 year ago
Labels: serializer, Priority: Low

#57 - Physics asset serializer

Pull Request - State: closed - Opened by Buckminsterfullerene02 over 1 year ago

#56 - Fix concurrency issue in KismetSerializer

Pull Request - State: closed - Opened by florensie over 1 year ago

#55 - Multi-threading

Pull Request - State: closed - Opened by florensie over 1 year ago - 2 comments

#53 - Deal with case where custom asset types need FBX e.g. custom static mesh type

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago
Labels: serializer, Priority: Medium, fbx

#52 - Change assets to skip serializing/assets to dummy to text list input of asset types

Issue - State: open - Opened by Buckminsterfullerene02 about 2 years ago
Labels: enhancement, gui, serializer, Priority: Low

#51 - Add ability to generate assets with only references and no properties/functions/etc.

Issue - State: open - Opened by Buckminsterfullerene02 about 2 years ago
Labels: enhancement, serializer, Priority: Low

#49 - Commit New Build/project changes

Pull Request - State: closed - Opened by narknon about 2 years ago

#48 - Physics asset serializer

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 1 comment
Labels: serializer, Priority: Low

#47 - Licence

Pull Request - State: closed - Opened by LongerWarrior about 2 years ago

#46 - Dev

Pull Request - State: closed - Opened by Buckminsterfullerene02 about 2 years ago

#45 - Dev nativized

Pull Request - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 1 comment

#44 - Animation mode on skeletal mesh is always being set to anim BP when it should be anim asset

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 2 comments
Labels: bug, serializer, Priority: Medium

#43 - Range type variables (e.g. projectile components) have insanely large range numbers

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 1 comment
Labels: bug, serializer, Priority: Medium

#42 - Meshes in FBX generator seem to be generated with the wrong proportions

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago
Labels: bug, Priority: Medium, fbx

#41 - Re-write entire tool to drop UAssetAPI completely and move over to using CUE4Parse to read archives

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 1 comment
Labels: serializer, Priority: Low

#40 - Re-write UI in a non-dogshit UI system

Issue - State: open - Opened by Buckminsterfullerene02 about 2 years ago
Labels: enhancement, gui, Priority: Low

#39 - Dev ar merge to dev

Pull Request - State: closed - Opened by Buckminsterfullerene02 about 2 years ago

#38 - Dev fbx merge to dev

Pull Request - State: closed - Opened by Buckminsterfullerene02 about 2 years ago

#37 - Static meshes are generated with the wrong number of materials

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 1 comment
Labels: bug, serializer, Priority: Medium

#36 - Fix TrackToSkeletonMapTable in anim sequence serializer

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 2 comments
Labels: bug, Priority: High, fbx

#35 - Merge current state of dev-fbx into master

Pull Request - State: closed - Opened by Buckminsterfullerene02 about 2 years ago

#34 - Create sub-program to expose API to console command mode

Issue - State: open - Opened by Buckminsterfullerene02 about 2 years ago
Labels: enhancement, Priority: Low

#33 - Create multithreading support for asset serializing

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 1 comment
Labels: enhancement, Priority: Low

#32 - Write wiki pages explaining how to use tool

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago
Labels: documentation, Priority: Low

#31 - Re-write FBX serializer wrapper code in C#

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 1 comment
Labels: Priority: Medium, fbx

#30 - Create a licence header describing if code is taken from CUE4Parse or UAAPI at the top of each valid file

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago
Labels: documentation, Priority: Low

#29 - Document internal serializer+export functions written for CAS

Issue - State: open - Opened by Buckminsterfullerene02 about 2 years ago
Labels: documentation, Priority: Low

#28 - Anim sequence serializer

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago
Labels: serializer, Priority: High, fbx

#27 - FBX generation for animation sequence

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago
Labels: Priority: Medium, fbx

#26 - Fix skeleton position in FBX generator

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago - 1 comment
Labels: bug, serializer, Priority: High, fbx

#25 - FBX generation for static meshes

Issue - State: closed - Opened by Buckminsterfullerene02 about 2 years ago
Labels: serializer, Priority: High, fbx

#24 - Particle system asset support

Issue - State: open - Opened by Buckminsterfullerene02 over 2 years ago
Labels: serializer, Priority: Low

#23 - Niagara asset support

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago
Labels: serializer, Priority: Low

#22 - Implement fonts with textures

Issue - State: open - Opened by Buckminsterfullerene02 over 2 years ago
Labels: enhancement, serializer, Priority: Low

#21 - Fix fonts not being serialized correctly

Issue - State: open - Opened by Buckminsterfullerene02 over 2 years ago
Labels: bug, serializer, Priority: Medium

#20 - Update README with new settings and how to use when next dev push to master

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago
Labels: documentation

#19 - Fix static materials order in static mesh export

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago
Labels: bug, serializer, Priority: Medium

#18 - Option to delete serialized assets by specific asset type via rtxtbox rather than set categories/uncat

Issue - State: closed - Opened by narknon over 2 years ago - 1 comment
Labels: enhancement, Priority: Low

#17 - Have log show currently serializing asset/asset which causes error

Issue - State: closed - Opened by narknon over 2 years ago
Labels: enhancement, Priority: Medium

#16 - Anim montage export + serializer

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago
Labels: serializer, Priority: Medium, fbx

#15 - Anim sequence export

Issue - State: open - Opened by Buckminsterfullerene02 over 2 years ago - 2 comments
Labels: serializer, Priority: High

#14 - BP graph (UEAssetGenerator)

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago - 1 comment
Labels: enhancement, serializer, Priority: Low

#13 - AnimBP graph (UEAssetGenerator)

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago - 1 comment
Labels: enhancement, serializer, Priority: Low

#12 - Fix parse dir for multiple directories

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago
Labels: nativization, Priority: Low

#11 - Merge latest stable dev into master

Pull Request - State: closed - Opened by Buckminsterfullerene02 over 2 years ago

#10 - Rehaul GUI

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago - 1 comment
Labels: nativization, gui, Priority: Low

#9 - FBX generator for skeleton/skeletal mesh

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago - 1 comment
Labels: serializer, Priority: High, fbx

#8 - Convert everything to the new Asset type format

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago - 1 comment
Labels: enhancement, Priority: Medium

#7 - Add AR path

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago
Labels: gui, scanner, Priority: Low

#6 - Fix nativized GUI to work on 16:9 resolution

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago
Labels: nativization, gui, Priority: Low

#5 - Parse dir tree view optimisation rewrite

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago
Labels: nativization, gui, Priority: Low

#4 - Nativized asset generator

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago - 1 comment
Labels: nativization, Priority: High

#3 - Fix Serilog file sink location

Issue - State: closed - Opened by Buckminsterfullerene02 over 2 years ago
Labels: bug, Priority: Medium

#2 - Refactor into master

Pull Request - State: closed - Opened by Buckminsterfullerene02 over 2 years ago - 2 comments

#1 - Gui

Pull Request - State: closed - Opened by LongerWarrior over 2 years ago