Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / lo-th/Oimo.js issues and pull requests

#100 - Wrong Ineria of Cylinder about Y axis

Issue - State: open - Opened by maheshkurmi over 3 years ago

#100 - Wrong Ineria of Cylinder about Y axis

Issue - State: open - Opened by maheshkurmi over 3 years ago

#99 - Impossible to "lock" a body after ?

Issue - State: open - Opened by kstzl over 3 years ago

#99 - Impossible to "lock" a body after ?

Issue - State: open - Opened by kstzl over 3 years ago

#98 - How to visualize a physic object in the scene?

Issue - State: open - Opened by samedbayrakoglu almost 4 years ago

#98 - How to visualize a physic object in the scene?

Issue - State: open - Opened by samedbayrakoglu almost 4 years ago

#97 - Importing an .stl file in as a rigidbody.

Issue - State: open - Opened by jon044 almost 4 years ago

#97 - Importing an .stl file in as a rigidbody.

Issue - State: open - Opened by jon044 almost 4 years ago

#96 - Contact detection bugs with kinematic bodies

Issue - State: open - Opened by brianpeiris about 4 years ago

#96 - Contact detection bugs with kinematic bodies

Issue - State: open - Opened by brianpeiris about 4 years ago

#95 - Exporting a mesh into a 3D file?

Issue - State: open - Opened by ryanboldi about 4 years ago

#95 - Exporting a mesh into a 3D file?

Issue - State: open - Opened by ryanboldi about 4 years ago

#94 - How to move a ridgidbody without them bumping up over eachother

Issue - State: open - Opened by dlawrence2060 over 4 years ago - 1 comment

#94 - How to move a ridgidbody without them bumping up over eachother

Issue - State: open - Opened by dlawrence2060 over 4 years ago - 1 comment

#93 - Want the update example about magnetic force

Issue - State: closed - Opened by ChenPaulYu almost 5 years ago

#93 - Want the update example about magnetic force

Issue - State: closed - Opened by ChenPaulYu almost 5 years ago

#92 - Is it possible to move a Rigidbody without using force?

Issue - State: open - Opened by mathiasdeoliveira almost 5 years ago - 1 comment

#92 - Is it possible to move a Rigidbody without using force?

Issue - State: open - Opened by mathiasdeoliveira almost 5 years ago - 1 comment

#91 - Body names are duplicated.

Issue - State: open - Opened by DennisBengs about 5 years ago - 1 comment

#91 - Body names are duplicated.

Issue - State: open - Opened by DennisBengs about 5 years ago - 1 comment

#90 - support torus for oimo

Issue - State: closed - Opened by fanhaining over 5 years ago - 2 comments

#90 - support torus for oimo

Issue - State: closed - Opened by fanhaining over 5 years ago - 2 comments

#89 - d.ts file build failed

Issue - State: open - Opened by shenhanxing over 5 years ago

#89 - d.ts file build failed

Issue - State: open - Opened by shenhanxing over 5 years ago

#88 - RigidBody_X?

Issue - State: open - Opened by brundonsmith over 5 years ago - 1 comment

#88 - RigidBody_X?

Issue - State: open - Opened by brundonsmith over 5 years ago - 1 comment

#87 - TypeScript declarations

Issue - State: open - Opened by brundonsmith over 5 years ago - 3 comments

#87 - TypeScript declarations

Issue - State: open - Opened by brundonsmith over 5 years ago - 3 comments

#86 - Perpetuum mobile)

Issue - State: open - Opened by caracal7 over 5 years ago

#86 - Perpetuum mobile)

Issue - State: open - Opened by caracal7 over 5 years ago

#85 - Fix minification process

Pull Request - State: closed - Opened by sebavan over 5 years ago

#85 - Fix minification process

Pull Request - State: closed - Opened by sebavan over 5 years ago

#84 - Objects shaking all time

Issue - State: open - Opened by romanunit over 5 years ago - 8 comments

#84 - Objects shaking all time

Issue - State: open - Opened by romanunit over 5 years ago - 8 comments

#83 - Development activity?

Issue - State: open - Opened by kevzettler over 5 years ago - 4 comments

#83 - Development activity?

Issue - State: open - Opened by kevzettler over 5 years ago - 4 comments

#82 - New Build

Pull Request - State: closed - Opened by sebavan over 5 years ago

#82 - New Build

Pull Request - State: closed - Opened by sebavan over 5 years ago

#81 - how to set the value to float 32, or float 16 ?

Issue - State: open - Opened by xiao8xiao1 almost 6 years ago

#81 - how to set the value to float 32, or float 16 ?

Issue - State: open - Opened by xiao8xiao1 almost 6 years ago

#80 - Forced isKinematic = true when setPosition/setQuaternion

Issue - State: open - Opened by wmcmurray almost 6 years ago

#80 - Forced isKinematic = true when setPosition/setQuaternion

Issue - State: open - Opened by wmcmurray almost 6 years ago

#79 - Mouse picking example

Issue - State: open - Opened by nickmcmillan almost 6 years ago - 1 comment

#79 - Mouse picking example

Issue - State: open - Opened by nickmcmillan almost 6 years ago - 1 comment

#75 - Vehicle Demo

Issue - State: open - Opened by domske over 6 years ago - 1 comment

#75 - Vehicle Demo

Issue - State: open - Opened by domske over 6 years ago - 1 comment

#73 - How to create a body that "can't move but can rotate" ?

Issue - State: open - Opened by finscn over 6 years ago - 3 comments

#73 - How to create a body that "can't move but can rotate" ?

Issue - State: open - Opened by finscn over 6 years ago - 3 comments

#72 - How to use Oimo.js in 2D use-case ?

Issue - State: open - Opened by finscn over 6 years ago - 1 comment

#72 - How to use Oimo.js in 2D use-case ?

Issue - State: open - Opened by finscn over 6 years ago - 1 comment

#71 - Does Oimo.js has Fixed Joints, Collision Events or Collision Flag?

Issue - State: open - Opened by jefersonla over 6 years ago - 1 comment

#71 - Does Oimo.js has Fixed Joints, Collision Events or Collision Flag?

Issue - State: open - Opened by jefersonla over 6 years ago - 1 comment

#70 - Removing duplicate multiplyScalar

Pull Request - State: closed - Opened by RaananW over 6 years ago - 6 comments

#70 - Removing duplicate multiplyScalar

Pull Request - State: closed - Opened by RaananW over 6 years ago - 6 comments

#69 - The function to set a Quat from Mat33 doesn't work.

Issue - State: open - Opened by d3x0r almost 7 years ago

#69 - The function to set a Quat from Mat33 doesn't work.

Issue - State: open - Opened by d3x0r almost 7 years ago

#68 - Minor duplicate code updating three.js mesh

Issue - State: open - Opened by d3x0r almost 7 years ago

#68 - Minor duplicate code updating three.js mesh

Issue - State: open - Opened by d3x0r almost 7 years ago

#67 - How to block movement in fps?

Issue - State: open - Opened by x1911 almost 7 years ago

#67 - How to block movement in fps?

Issue - State: open - Opened by x1911 almost 7 years ago

#66 - Specify mass?

Issue - State: open - Opened by fritx almost 7 years ago

#66 - Specify mass?

Issue - State: open - Opened by fritx almost 7 years ago

#65 - Fixed rotation?

Issue - State: open - Opened by gregmax17 almost 7 years ago - 1 comment

#65 - Fixed rotation?

Issue - State: open - Opened by gregmax17 almost 7 years ago - 1 comment

#64 - Friction doesn't seem to work?

Issue - State: open - Opened by gregmax17 almost 7 years ago - 1 comment

#64 - Friction doesn't seem to work?

Issue - State: open - Opened by gregmax17 almost 7 years ago - 1 comment

#63 - Triggers and Sensors?

Issue - State: open - Opened by gregmax17 about 7 years ago - 1 comment

#63 - Triggers and Sensors?

Issue - State: open - Opened by gregmax17 about 7 years ago - 1 comment

#62 - World properties

Issue - State: closed - Opened by gregmax17 about 7 years ago - 1 comment

#62 - World properties

Issue - State: closed - Opened by gregmax17 about 7 years ago - 1 comment

#61 - Collision and Trigger Events/Callbacks?

Issue - State: closed - Opened by gregmax17 about 7 years ago - 2 comments

#61 - Collision and Trigger Events/Callbacks?

Issue - State: closed - Opened by gregmax17 about 7 years ago - 2 comments

#60 - License and Docs?

Issue - State: open - Opened by gregmax17 about 7 years ago - 1 comment

#60 - License and Docs?

Issue - State: open - Opened by gregmax17 about 7 years ago - 1 comment

#59 - toggle a fixed body

Issue - State: open - Opened by pkivolowitz about 7 years ago - 1 comment

#59 - toggle a fixed body

Issue - State: open - Opened by pkivolowitz about 7 years ago - 1 comment

#58 - Semantics / meaning of "kinematic"

Issue - State: open - Opened by pkivolowitz about 7 years ago - 5 comments

#58 - Semantics / meaning of "kinematic"

Issue - State: open - Opened by pkivolowitz about 7 years ago - 5 comments

#57 - README.md has unexpected semicolon

Pull Request - State: closed - Opened by w84miracle about 7 years ago

#57 - README.md has unexpected semicolon

Pull Request - State: closed - Opened by w84miracle about 7 years ago

#56 - How to apply force to a body?

Issue - State: open - Opened by x1911 about 7 years ago - 6 comments

#55 - Oimo dosent work on iOS safari

Issue - State: open - Opened by x1911 about 7 years ago - 5 comments

#55 - Oimo dosent work on iOS safari

Issue - State: open - Opened by x1911 about 7 years ago - 5 comments

#54 - getRotation?

Issue - State: closed - Opened by ettubrutesbro about 7 years ago - 1 comment

#53 - Elastic-like force to original position

Issue - State: open - Opened by fabiodr about 7 years ago

#52 - Build with setRotation fix

Pull Request - State: closed - Opened by davidlyons over 7 years ago

#51 - Add npm and CDNJS version badge in README.md

Pull Request - State: closed - Opened by sufuf3 over 7 years ago

#50 - Fix setRotation

Pull Request - State: closed - Opened by oakes over 7 years ago - 2 comments

#49 - Docs are broken

Issue - State: open - Opened by buesing over 7 years ago

#48 - Extending Oimo shapes from outside

Issue - State: open - Opened by jagenjo over 7 years ago

#47 - No air friction?

Issue - State: open - Opened by jagenjo over 7 years ago - 2 comments

#46 - Fix transforms for static objects

Pull Request - State: closed - Opened by sasha240100 over 7 years ago - 9 comments