Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / lihongxun945/gobang issues and pull requests
#57 - 请求添加开源许可证
Issue -
State: open - Opened by quanfun 4 months ago
#57 - 请求添加开源许可证
Issue -
State: open - Opened by quanfun 4 months ago
#56 - 安装问题
Issue -
State: open - Opened by xiaomuahua666 10 months ago
- 1 comment
#56 - 安装问题
Issue -
State: open - Opened by xiaomuahua666 10 months ago
- 1 comment
#55 - 平局卡死了:)
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State: open - Opened by 7567szn over 1 year ago
#55 - 平局卡死了:)
Issue -
State: open - Opened by 7567szn over 1 year ago
#54 - 现在五子棋AI,受alpah go影响,采用了MCST,也采用了神经网络,请问采用神经网络与否 导致 棋力差别有多少?
Issue -
State: open - Opened by tenbit almost 2 years ago
#54 - 现在五子棋AI,受alpah go影响,采用了MCST,也采用了神经网络,请问采用神经网络与否 导致 棋力差别有多少?
Issue -
State: open - Opened by tenbit almost 2 years ago
#53 - 请问难度级别支持1-3吗?
Issue -
State: open - Opened by tenbit almost 2 years ago
#53 - 请问难度级别支持1-3吗?
Issue -
State: open - Opened by tenbit almost 2 years ago
#52 - 胜负结算的小bug
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State: open - Opened by JinghengXu about 2 years ago
- 3 comments
#52 - 胜负结算的小bug
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State: open - Opened by JinghengXu about 2 years ago
- 3 comments
#51 - 和棋思考
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State: open - Opened by chenjianan0823 about 2 years ago
#51 - 和棋思考
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State: open - Opened by chenjianan0823 about 2 years ago
#50 - 盘面未清洗
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State: open - Opened by feiyangcool over 2 years ago
#50 - 盘面未清洗
Issue -
State: open - Opened by feiyangcool over 2 years ago
#49 - 计算深度有达到8-10步这么深吗?
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State: open - Opened by ben905713861 over 2 years ago
#49 - 计算深度有达到8-10步这么深吗?
Issue -
State: open - Opened by ben905713861 over 2 years ago
#48 - 项目是使用vscode软件编写的嘛
Issue -
State: open - Opened by sen6688 over 2 years ago
#48 - 项目是使用vscode软件编写的嘛
Issue -
State: open - Opened by sen6688 over 2 years ago
#46 - 求教,如何运行起来?
Issue -
State: open - Opened by liuqi18 almost 3 years ago
- 1 comment
#46 - 求教,如何运行起来?
Issue -
State: open - Opened by liuqi18 almost 3 years ago
- 1 comment
#45 - python 版本 + 代码分析
Issue -
State: open - Opened by YoujiaZhang almost 3 years ago
#45 - python 版本 + 代码分析
Issue -
State: open - Opened by YoujiaZhang almost 3 years ago
#44 - 算法看起来很拉跨
Issue -
State: closed - Opened by iaoedsz2008 almost 3 years ago
#44 - 算法看起来很拉跨
Issue -
State: closed - Opened by iaoedsz2008 almost 3 years ago
#43 - 认输后重新开局出错
Issue -
State: open - Opened by ArcPen about 3 years ago
- 1 comment
#43 - 认输后重新开局出错
Issue -
State: open - Opened by ArcPen about 3 years ago
- 1 comment
#42 - npm test 出错
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State: open - Opened by Topdear over 3 years ago
- 1 comment
#42 - npm test 出错
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State: open - Opened by Topdear over 3 years ago
- 1 comment
#41 - 别思考了...
Issue -
State: closed - Opened by z0z0r4 over 3 years ago
#41 - 别思考了...
Issue -
State: closed - Opened by z0z0r4 over 3 years ago
#40 - 两个 Bug
Issue -
State: open - Opened by xiaohehao2009 over 3 years ago
- 1 comment
#40 - 两个 Bug
Issue -
State: open - Opened by xiaohehao2009 over 3 years ago
- 1 comment
#39 - 大 bug 棋子重叠
Issue -
State: open - Opened by xiaohehao2009 over 3 years ago
#39 - 大 bug 棋子重叠
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State: open - Opened by xiaohehao2009 over 3 years ago
#38 - 能增加平手检测吗
Issue -
State: open - Opened by xiaohehao2009 over 3 years ago
#38 - 能增加平手检测吗
Issue -
State: open - Opened by xiaohehao2009 over 3 years ago
#37 - 轻松就赢了 萌新模式 (4 ~ 6) 关闭单步延伸
Issue -
State: closed - Opened by xiaohehao2009 over 3 years ago
- 5 comments
#37 - 轻松就赢了 萌新模式 (4 ~ 6) 关闭单步延伸
Issue -
State: closed - Opened by xiaohehao2009 over 3 years ago
- 5 comments
#36 - 轻松就赢了
Issue -
State: closed - Opened by xiaohehao2009 over 3 years ago
#36 - 轻松就赢了
Issue -
State: closed - Opened by xiaohehao2009 over 3 years ago
#35 - 重子问题
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State: open - Opened by goodfor6 almost 4 years ago
#35 - 重子问题
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State: open - Opened by goodfor6 almost 4 years ago
#34 - “六子棋”
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State: open - Opened by EricTianC over 4 years ago
- 1 comment
#34 - “六子棋”
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State: open - Opened by EricTianC over 4 years ago
- 1 comment
#33 - 沒有考慮到平手!
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State: open - Opened by Bernie3852 over 4 years ago
- 1 comment
#33 - 沒有考慮到平手!
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State: open - Opened by Bernie3852 over 4 years ago
- 1 comment
#32 - 判断有时会出bug
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State: open - Opened by johnnylau over 4 years ago
#32 - 判断有时会出bug
Issue -
State: open - Opened by johnnylau over 4 years ago
#31 - 几步就把它赢了
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State: open - Opened by zenglian almost 5 years ago
- 1 comment
#31 - 几步就把它赢了
Issue -
State: open - Opened by zenglian almost 5 years ago
- 1 comment
#30 - full
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State: open - Opened by zhangleigithub almost 5 years ago
#30 - full
Issue -
State: open - Opened by zhangleigithub almost 5 years ago
#29 - Multiple bugs in AI
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State: open - Opened by tianshuo about 5 years ago
#29 - Multiple bugs in AI
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State: open - Opened by tianshuo about 5 years ago
#28 - 是否有接口调用一下
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State: open - Opened by ChinChyi about 5 years ago
#28 - 是否有接口调用一下
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State: open - Opened by ChinChyi about 5 years ago
#27 - 算到被杀仍然走了闲棋
Issue -
State: open - Opened by wlsdx over 5 years ago
#27 - 算到被杀仍然走了闲棋
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State: open - Opened by wlsdx over 5 years ago
#26 - npm install 出错
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State: open - Opened by borninfreedom over 5 years ago
#26 - npm install 出错
Issue -
State: open - Opened by borninfreedom over 5 years ago
#25 - 算法不错,但代码质量有待提高下,各种a,b,c变量到处飞,得规范下
Issue -
State: open - Opened by panicake over 5 years ago
#25 - 算法不错,但代码质量有待提高下,各种a,b,c变量到处飞,得规范下
Issue -
State: open - Opened by panicake over 5 years ago
#24 - 发现BUG,可以复现,顺便你的demo不能访问了
Issue -
State: open - Opened by sxwxs over 5 years ago
#24 - 发现BUG,可以复现,顺便你的demo不能访问了
Issue -
State: open - Opened by sxwxs over 5 years ago
#23 - board.js中 updateScore(p) remove(p)等函数的参数的数据结构是怎么样的?
Issue -
State: closed - Opened by sivanzheng over 5 years ago
#23 - board.js中 updateScore(p) remove(p)等函数的参数的数据结构是怎么样的?
Issue -
State: closed - Opened by sivanzheng over 5 years ago
#22 - evaluate-point中的bug
Issue -
State: closed - Opened by afkbrb over 5 years ago
#22 - evaluate-point中的bug
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State: closed - Opened by afkbrb over 5 years ago
#21 - evaluate-point.js 里面的 countToScore 的 empty 是代表什么?我这里不太理解
Issue -
State: open - Opened by kkkkzero00 over 5 years ago
- 1 comment
#20 - 无路可走了
Issue -
State: open - Opened by igo9go over 5 years ago
- 1 comment
#19 - 关于棋子位置问题
Issue -
State: open - Opened by im-here over 5 years ago
#18 - 遇到了明明有绝杀棋的却不走的情况
Issue -
State: open - Opened by lingfly almost 6 years ago
#17 - 第一次用,出来那个激萌动图吓我一跳
Issue -
State: closed - Opened by sayelaoda almost 6 years ago
- 2 comments
#16 - 判断输赢的时候出现了问题
Issue -
State: open - Opened by pacemaker-yc about 6 years ago
#15 - 目前程序异常,走棋后,程序不会继续运行
Issue -
State: closed - Opened by ghost about 6 years ago
- 1 comment
#14 - 在靠近边上开局,棋力下降明显
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State: open - Opened by zhangshun97 over 6 years ago
- 6 comments
#13 - 有一路没找到之后,然后一直没找到那一路
Issue -
State: open - Opened by liudao1991 over 6 years ago
#12 - 算了7分钟
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State: closed - Opened by rehack over 6 years ago
- 2 comments
#11 - 电脑经常思考70秒以上
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State: closed - Opened by CoderYLZhang over 6 years ago
- 1 comment
#10 - 这AI耍无赖呀。。。
Issue -
State: closed - Opened by jx3fans over 6 years ago
- 1 comment
#9 - 评估函数有问题
Issue -
State: open - Opened by DD-hd almost 7 years ago
- 1 comment
#8 - 白棋第一手着在某个范围外会报错
Issue -
State: closed - Opened by slly over 7 years ago
- 1 comment
#7 - 你好,非常谢谢你的分享。但是有一个疑问
Issue -
State: open - Opened by sunzuhan over 7 years ago
- 2 comments
#6 - Fixed bug for clicking on the chessman
Pull Request -
State: closed - Opened by yudongqiu over 7 years ago
#5 - 判断输赢Bug
Issue -
State: open - Opened by yudongqiu over 7 years ago
- 7 comments
#3 - add human first mode
Pull Request -
State: closed - Opened by kobezorro over 8 years ago
#2 - Computer thinking for a long time
Issue -
State: open - Opened by EntropyIncreaser over 8 years ago
- 2 comments
#1 - 玩家不能先手
Issue -
State: closed - Opened by ilessy over 8 years ago
- 1 comment