Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / lifescapegame/bevy_replicon issues and pull requests

#143 - Buffer all despawns and removal to avoid missing events

Pull Request - State: closed - Opened by Shatur 11 months ago - 1 comment

#142 - Update TickPolicy docs

Pull Request - State: closed - Opened by UkoeHB 11 months ago - 1 comment

#141 - Fix replacing event channel resource by reusing one T for server and client events

Pull Request - State: closed - Opened by Vixenka 11 months ago - 3 comments

#140 - Fix replication for entities when replication enabled later

Pull Request - State: closed - Opened by Shatur 11 months ago - 1 comment

#139 - Cache replicated archetypes for faster iteration

Pull Request - State: closed - Opened by Shatur 11 months ago - 2 comments

#138 - Clean entities in `ClientBuffers` properly

Pull Request - State: closed - Opened by Shatur 11 months ago - 5 comments

#137 - Refactor memory reuse

Pull Request - State: closed - Opened by Shatur 11 months ago - 1 comment

#136 - Bump actions/download-artifact from 3 to 4

Pull Request - State: closed - Opened by dependabot[bot] 11 months ago
Labels: github actions

#135 - Bump actions/upload-artifact from 3 to 4

Pull Request - State: closed - Opened by dependabot[bot] 11 months ago
Labels: github actions

#134 - Cleanup old updates

Pull Request - State: closed - Opened by Shatur 12 months ago - 3 comments

#133 - Rework despawn replication

Pull Request - State: closed - Opened by Shatur 12 months ago - 1 comment

#132 - Use debug! instead of error! for bad data from clients

Pull Request - State: closed - Opened by Shatur 12 months ago - 1 comment

#131 - Move `ClientMapper` and `ServerEntityMap` to `client_mapper` submodule

Pull Request - State: closed - Opened by Shatur 12 months ago - 1 comment

#130 - Update message acks cleanup

Issue - State: closed - Opened by UkoeHB 12 months ago
Labels: enhancement

#129 - Serialize into a single continuous buffer

Issue - State: open - Opened by Shatur 12 months ago - 1 comment
Labels: enhancement

#128 - Place despawns before component removals

Issue - State: closed - Opened by Shatur 12 months ago
Labels: enhancement

#126 - Removals in `PostUpdate`

Issue - State: closed - Opened by Shatur 12 months ago - 1 comment
Labels: bug

#125 - Bug fix: client should skip component updates that aren't needed

Pull Request - State: closed - Opened by UkoeHB 12 months ago - 2 comments

#124 - add: debug impls for `Ignored<T>` and `Replication`

Pull Request - State: closed - Opened by ActuallyHappening 12 months ago - 1 comment

#123 - Decouple buffer constructor from writing

Pull Request - State: closed - Opened by Shatur 12 months ago - 1 comment

#122 - Move out ticks map from `AckedTicks` into a separate resource

Pull Request - State: closed - Opened by Shatur 12 months ago - 1 comment

#121 - Client reconnect cleanup

Issue - State: open - Opened by UkoeHB 12 months ago - 19 comments
Labels: enhancement

#120 - Minor tick changes

Pull Request - State: closed - Opened by Shatur 12 months ago - 1 comment

#119 - Move applying message into a function

Pull Request - State: closed - Opened by Shatur 12 months ago - 1 comment

#118 - Move `ReplicationMessage` into a separate module

Pull Request - State: closed - Opened by Shatur 12 months ago - 1 comment

#117 - Use `Cursor<&[u8]>` instead of `Cursor<Bytes>`

Pull Request - State: closed - Opened by Shatur 12 months ago

#116 - Manual packet fragmentation

Pull Request - State: closed - Opened by Shatur 12 months ago - 4 comments

#115 - Decouple message from replication buffer

Pull Request - State: closed - Opened by Shatur 12 months ago - 1 comment

#114 - Refactoring in preparation for manual packet fragmentation

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#113 - Do not set executor kind in bench

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#112 - Upgrade to Bevy 0.12

Pull Request - State: closed - Opened by Bendzae about 1 year ago - 5 comments

#111 - Update bevy requirement from 0.11 to 0.12

Pull Request - State: closed - Opened by dependabot[bot] about 1 year ago - 1 comment
Labels: dependencies

#110 - Support `bevy 0.12`

Issue - State: closed - Opened by ActuallyHappening about 1 year ago - 3 comments

#109 - Manually set global last-changed tick

Issue - State: open - Opened by UkoeHB about 1 year ago - 6 comments
Labels: enhancement

#108 - Add tracing for replication messages

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#107 - Hiesenbug: Runtime server initialisation

Issue - State: closed - Opened by ActuallyHappening about 1 year ago - 23 comments

#106 - Mention related crates

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#105 - Rename leftovers after #103

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#104 - Add API to configure max channel usage bytes

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#103 - Rename `SendPolicy` into `EventType`

Pull Request - State: closed - Opened by Shatur about 1 year ago - 2 comments

#102 - pls delete

Issue - State: closed - Opened by dennorak about 1 year ago

#101 - Update documentation and register `Replication`

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#100 - Pass event channel directly to Renet functions

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#99 - Clarify how `Ignored<T>` should be inserted

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#98 - Add `Reflect` derive for replication and explain how to use it

Pull Request - State: closed - Opened by Shatur about 1 year ago - 2 comments

#97 - Add test for diagnostics

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#96 - Do not send replication message if there is no changes or events

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#95 - Minor renames

Pull Request - State: closed - Opened by Shatur about 1 year ago

#94 - World update events

Pull Request - State: closed - Opened by Shatur about 1 year ago

#93 - Better doc examples

Pull Request - State: closed - Opened by Shatur about 1 year ago

#92 - Remove special functions for reflect events

Pull Request - State: closed - Opened by Shatur about 1 year ago

#91 - Make `EventChannel` usable for passing to Renet

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#90 - Hide `id` field in `EventChannel`

Pull Request - State: closed - Opened by Shatur about 1 year ago

#89 - Revert "Rename reflect event registration methods into seed"

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#88 - Rename `reflect` event registration methods into `seed`

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#87 - Track despawns faster

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#86 - ServerEvents can be missed on clients using FixedUpdate

Issue - State: closed - Opened by RJ about 1 year ago - 4 comments

#85 - Client Diagnostics plugin

Pull Request - State: closed - Opened by RJ about 1 year ago - 7 comments

#84 - Optimize despawn tracker

Issue - State: closed - Opened by UkoeHB about 1 year ago - 1 comment

#83 - Add "Simple box" example

Pull Request - State: closed - Opened by Bendzae about 1 year ago - 2 comments

#82 - Serde minor refactor

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#81 - remove erroneous warning about duplicated mappings

Pull Request - State: closed - Opened by RJ about 1 year ago - 1 comment

#80 - Warn when deserializing a mapping that already exists

Pull Request - State: closed - Opened by UkoeHB about 1 year ago - 1 comment

#79 - Rename `NetworkEntityMap` into `ClientEntityMap`

Pull Request - State: closed - Opened by Shatur about 1 year ago

#78 - Client-prediction tracking ("Client-mapped entities")

Pull Request - State: closed - Opened by RJ about 1 year ago - 4 comments

#77 - Use `RepliconTick` directly instead of `ServerTick`

Pull Request - State: closed - Opened by Shatur about 1 year ago

#76 - Update changelog

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#75 - Move ReplicationBuffer to separate module

Pull Request - State: closed - Opened by UkoeHB about 1 year ago

#74 - Bug fix: client deserialization panic

Pull Request - State: closed - Opened by UkoeHB about 1 year ago - 1 comment

#73 - Add Default to Replication component

Pull Request - State: closed - Opened by UkoeHB about 1 year ago

#72 - Use more compact varint encoding for entities

Pull Request - State: closed - Opened by UkoeHB about 1 year ago - 4 comments

#71 - Tick API rework

Pull Request - State: closed - Opened by Shatur about 1 year ago - 5 comments

#70 - Make `Tick::increment` public and add direct setter

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#69 - Remove derive-more dependency

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#68 - Support custom ticks from FixedUpdate games

Pull Request - State: closed - Opened by RJ about 1 year ago - 4 comments

#67 - Support client predicted entities

Issue - State: closed - Opened by RJ about 1 year ago - 20 comments

#66 - Add tick comparsion tests

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#65 - Fix the whole world being sent every tick

Pull Request - State: closed - Opened by jonastar about 1 year ago - 4 comments

#64 - Move `replicate_into_scene` to `server` module

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#63 - Use shorter links

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#62 - More high-level public API for `ReplicationRules`

Pull Request - State: closed - Opened by Shatur about 1 year ago - 4 comments

#61 - Support for custom renet transports

Issue - State: open - Opened by jonastar about 1 year ago - 11 comments
Labels: enhancement

#60 - Fix compilation error when having serde_json as a dependency

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#59 - Compilation error when having serde_json as a dependency

Issue - State: closed - Opened by jonastar about 1 year ago - 2 comments

#58 - Move logic related to replication rules to separate module

Pull Request - State: closed - Opened by Shatur about 1 year ago

#57 - Priority Accumulator for partial and selective replication of entities

Issue - State: closed - Opened by RJ about 1 year ago - 1 comment

#56 - Remove references to third-party types in docs

Pull Request - State: closed - Opened by Shatur about 1 year ago

#55 - Bump version to 0.11.0

Pull Request - State: closed - Opened by Shatur about 1 year ago - 3 comments

#54 - Add `#[inline]` to trivial functions and remove from private ones

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#53 - Fix despawning entities for hierarchy

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#52 - Serialize all components and events using varint by default

Pull Request - State: closed - Opened by Shatur about 1 year ago - 3 comments

#51 - Refactor entity serialization

Pull Request - State: closed - Opened by Shatur about 1 year ago - 2 comments

#50 - Trim empty arrays in message

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#49 - Replication rules rework

Pull Request - State: closed - Opened by Shatur about 1 year ago - 1 comment

#48 - Make ReplicationRules::get_info crate-private for safety

Pull Request - State: closed - Opened by UkoeHB about 1 year ago - 4 comments

#47 - Throttle inactive clients

Issue - State: open - Opened by UkoeHB about 1 year ago - 4 comments
Labels: enhancement

#46 - Refactor replication to use a buffer cache per client

Pull Request - State: closed - Opened by Shatur about 1 year ago - 3 comments

#45 - Spin in benches instead of yielding

Pull Request - State: closed - Opened by UkoeHB about 1 year ago

#44 - Panic when using ParentSync

Issue - State: closed - Opened by jonastar about 1 year ago - 5 comments